Request and Response are now visible from:
- hyper::{Request, Response}
- hyper::server::{Request, Response}
- hyper::client::{Request, Response}
They truly exist in the http module, but are re-exported to reduce the number of breaking changes.
request::new and response::new were renamed to ::from_wire to reduce confusion with Request::new
and Response::new. See issue #1126
Request now has an optional Body, because not all requests have bodies.
Use body_ref() to determine if a body exists.
Use body() to take the body, or construct one if no body exists.
Closes#1155
BREAKING CHANGE: Response::body() now consumes the response
BREAKING CHANGE: The `Url` type is no longer used. Any instance in the
`Client` API has had it replaced with `hyper::Uri`.
This also means `Error::Uri` has changed types to
`hyper::error::UriError`.
The type `hyper::header::parsing::HTTP_VALUE` has been made private,
as an implementation detail. The function `http_percent_encoding`
should be used instead.
This commit updates to the most recent versions (released today) of the various
Tokio libraries in use. Namely the `tokio_core::io` module has now been
deprecated in favor of an external `tokio-io` crate. This commit pulls in that
crate and uses the `AsyncRead + AsyncWrite` abstraction instead of `Io` from
tokio-core.
BREAKING CHANGE: Any external types that were using that had implemented `Io` will need to
implement `AsyncRead + AsyncWrite` from tokio_io.
The main changes are:
* The entry point is how `Http`, the implementation of `ServerProto`.
This type has a `new` constructor as well as builder methods to
configure it.
* A high-level entry point of `Http::bind` was added which returns a
`Server`. Binding a protocol to a port requires a socket address
(where to bind) as well as the instance of `NewService`. Internally
this creates a core and a TCP listener.
* The returned `Server` has a few methods to learn about itself, e.g.
`local_addr` and `handle`, but mainly has two methods: `run` and
`run_until`.
* The `Server::run` entry point will execute a server infinitely, never
having it exit.
* The `Server::run_until` method is intended as a graceful shutdown
mechanism. When the provided future resolves the server stops
accepting connections immediately and then waits for a fixed period of
time for all active connections to get torn down, after which the
whole server is torn down anyway.
* Finally a `Http::bind_connection` method exists as a low-level entry
point to spawning a server connection. This is used by `Server::run`
as is intended for external use in other event loops if necessary or
otherwise low-level needs.
BREAKING CHANGE: `Server` is no longer the pimary entry point. Instead,
an `Http` type is created and then either `bind` to receiver a `Server`,
or it can be passed to other Tokio things.
This removes the cookie crate, since it has an optional dependency on
openssl, which can cause massive breakage if toggled on. Instead, the
`Cookie` and `SetCookie` headers now just use a `String`. Anyone can
create any typed header, so it is easy to plug in different
implementations.
BREAKING CHANGE: The `Cookie` and `SetCookie` headers no longer use the
cookie crate. New headers can be written for any header, or the ones
provided in hyper can be accessed as strings.
There are many changes involved with this, but let's just talk about
user-facing changes.
- Creating a `Client` and `Server` now needs a Tokio `Core` event loop
to attach to.
- `Request` and `Response` both no longer implement the
`std::io::{Read,Write}` traits, but instead represent their bodies as a
`futures::Stream` of items, where each item is a `Chunk`.
- The `Client.request` method now takes a `Request`, instead of being
used as a builder, and returns a `Future` that resolves to `Response`.
- The `Handler` trait for servers is no more, and instead the Tokio
`Service` trait is used. This allows interoperability with generic
middleware.
BREAKING CHANGE: A big sweeping set of breaking changes.
While these methods are marked unstable in libstd, this is behind a
feature flag, `timeouts`. The Client and Server both have
`set_read_timeout` and `set_write_timeout` methods, that will affect all
connections with that entity.
BREAKING CHANGE: Any custom implementation of NetworkStream must now
implement `set_read_timeout` and `set_write_timeout`, so those will
break. Most users who only use the provided streams should work with
no changes needed.
Closes#315
Make hyper dependant on rust-language-tags providing complete parsing
and formatting of language tags. Remove builtin solution for simple
tags.
BREAKING CHANGE: AcceptLanguage and ContentLanguage use LanguageTag now,
Language removed from Hyper.
BREAKING CHANGE: Server::https was changed to allow any implementation
of Ssl. Server in general was also changed. HttpConnector no longer
uses SSL; using HttpsConnector instead.
The HTML root URL is not supposed to point at the index resource, but
represent the path that can be used to construct the full URL of the
crate's components.
Connector::connect already used &self, and so would require
synchronization to be handled per connector anyway. Adding Sync to the
Client allows users to setup config for a Client once, such as using a
single connection Pool, and then making requests across multiple
threads.
Closes#254
BREAKING CHANGE: Connectors and Protocols passed to the `Client` must
now also have a `Sync` bounds, but this shouldn't break default usage.
The old names followed the old style of including the module name and
"Error" in each variant. The new style is to refer to an error from its
owning module, and variants are now scoped to their enum, so there's no
need to include the enum name in the variant name.
BREAKING CHANGE: The terms `Http` and `Error` have been removed from the Error
type and its variants. `HttpError` should now be accessed as `hyper::Error`,
and variants like `HttpIoError` should be accessed as `Error::Io`.
Closes#379
BREAKING CHANGE: For people using the default HttpConnector and Client,
everything should continue to just work. If the Client has been
used with a generic parameter, it should be removed.
However, there were some breaking changes to the internals of
NetworkConnectors. Specifically, they no longer return a
NetworkStream, but instead a Into<Box<NetworkStream + Send>>. All
implementations of NetworkStream should continue to just work,
however.
Possible breakages could come from the stricter usage of Send
throughout the Client API.