**The `Error` is now an opaque struct**, which allows for more variants to be added freely, and the internal representation to change without being breaking changes. For inspecting an `Error`, there are several `is_*` methods to check for certain classes of errors, such as `Error::is_parse()`. The `cause` can also be inspected, like before. This likely seems like a downgrade, but more inspection can be added as needed! The `Error` now knows about more states, which gives much more context around when a certain error occurs. This is also expressed in the description and `fmt` messages. **Most places where a user would provide an error to hyper can now pass any error type** (`E: Into<Box<std::error::Error>>`). This error is passed back in relevant places, and can be useful for logging. This should make it much clearer about what error a user should provide to hyper: any it feels is relevant! Closes #1128 Closes #1130 Closes #1431 Closes #1338 BREAKING CHANGE: `Error` is no longer an enum to pattern match over, or to construct. Code will need to be updated accordingly. For body streams or `Service`s, inference might be unable to determine what error type you mean to return. Starting in Rust 1.26, you could just label that as `!` if you never return an error.
126 lines
3.7 KiB
Rust
126 lines
3.7 KiB
Rust
//! Lower-level Server connection API.
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//!
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//! The types in thie module are to provide a lower-level API based around a
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//! single connection. Accepting a connection and binding it with a service
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//! are not handled at this level. This module provides the building blocks to
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//! customize those things externally.
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//!
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//! If don't have need to manage connections yourself, consider using the
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//! higher-level [Server](super) API.
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use std::fmt;
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use bytes::Bytes;
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use futures::{Future, Poll};
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use tokio_io::{AsyncRead, AsyncWrite};
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use proto;
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use proto::body::{Body, Entity};
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use super::{HyperService, Request, Response, Service};
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/// A future binding a connection with a Service.
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///
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/// Polling this future will drive HTTP forward.
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#[must_use = "futures do nothing unless polled"]
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pub struct Connection<I, S>
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where
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S: HyperService,
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S::ResponseBody: Entity,
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{
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pub(super) conn: proto::dispatch::Dispatcher<
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proto::dispatch::Server<S>,
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S::ResponseBody,
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I,
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<S::ResponseBody as Entity>::Data,
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proto::ServerTransaction,
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>,
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}
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/// Deconstructed parts of a `Connection`.
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///
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/// This allows taking apart a `Connection` at a later time, in order to
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/// reclaim the IO object, and additional related pieces.
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#[derive(Debug)]
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pub struct Parts<T> {
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/// The original IO object used in the handshake.
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pub io: T,
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/// A buffer of bytes that have been read but not processed as HTTP.
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///
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/// If the client sent additional bytes after its last request, and
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/// this connection "ended" with an upgrade, the read buffer will contain
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/// those bytes.
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///
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/// You will want to check for any existing bytes if you plan to continue
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/// communicating on the IO object.
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pub read_buf: Bytes,
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_inner: (),
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}
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// ===== impl Connection =====
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impl<I, B, S> Connection<I, S>
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where
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S: Service<Request=Request<Body>, Response=Response<B>> + 'static,
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S::Error: Into<Box<::std::error::Error + Send + Sync>>,
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I: AsyncRead + AsyncWrite + 'static,
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B: Entity + 'static,
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{
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/// Disables keep-alive for this connection.
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pub fn disable_keep_alive(&mut self) {
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self.conn.disable_keep_alive()
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}
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/// Return the inner IO object, and additional information.
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///
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/// This should only be called after `poll_without_shutdown` signals
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/// that the connection is "done". Otherwise, it may not have finished
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/// flushing all necessary HTTP bytes.
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pub fn into_parts(self) -> Parts<I> {
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let (io, read_buf) = self.conn.into_inner();
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Parts {
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io: io,
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read_buf: read_buf,
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_inner: (),
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}
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}
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/// Poll the connection for completion, but without calling `shutdown`
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/// on the underlying IO.
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///
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/// This is useful to allow running a connection while doing an HTTP
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/// upgrade. Once the upgrade is completed, the connection would be "done",
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/// but it is not desired to actally shutdown the IO object. Instead you
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/// would take it back using `into_parts`.
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pub fn poll_without_shutdown(&mut self) -> Poll<(), ::Error> {
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try_ready!(self.conn.poll_without_shutdown());
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Ok(().into())
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}
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}
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impl<I, B, S> Future for Connection<I, S>
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where
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S: Service<Request=Request<Body>, Response=Response<B>> + 'static,
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S::Error: Into<Box<::std::error::Error + Send + Sync>>,
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I: AsyncRead + AsyncWrite + 'static,
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B: Entity + 'static,
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{
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type Item = ();
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type Error = ::Error;
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fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
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self.conn.poll()
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}
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}
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impl<I, S> fmt::Debug for Connection<I, S>
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where
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S: HyperService,
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S::ResponseBody: Entity,
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{
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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f.debug_struct("Connection")
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.finish()
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}
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}
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