- Deprecates the `no_proto` configuration on `Server`. It is always
enabled.
- Deprecates all pieces related to tokio-proto.
- Makes the tokio-proto crate optional, and the `server-proto` feature
can be used to completely remove the dependency. It is enabled by
default.
This commit updates to the most recent versions (released today) of the various
Tokio libraries in use. Namely the `tokio_core::io` module has now been
deprecated in favor of an external `tokio-io` crate. This commit pulls in that
crate and uses the `AsyncRead + AsyncWrite` abstraction instead of `Io` from
tokio-core.
BREAKING CHANGE: Any external types that were using that had implemented `Io` will need to
implement `AsyncRead + AsyncWrite` from tokio_io.
There are many changes involved with this, but let's just talk about
user-facing changes.
- Creating a `Client` and `Server` now needs a Tokio `Core` event loop
to attach to.
- `Request` and `Response` both no longer implement the
`std::io::{Read,Write}` traits, but instead represent their bodies as a
`futures::Stream` of items, where each item is a `Chunk`.
- The `Client.request` method now takes a `Request`, instead of being
used as a builder, and returns a `Future` that resolves to `Response`.
- The `Handler` trait for servers is no more, and instead the Tokio
`Service` trait is used. This allows interoperability with generic
middleware.
BREAKING CHANGE: A big sweeping set of breaking changes.
Methods added to `Client` and `Server` to control read and write
timeouts of the underlying socket.
Keep-Alive is re-enabled by default on the server, with a default
timeout of 5 seconds.
BREAKING CHANGE: This adds 2 required methods to the `NetworkStream`
trait, `set_read_timeout` and `set_write_timeout`. Any local
implementations will need to add them.
When an Http11Message knows that the previous response should not
have included a body per RFC7230, and fails to parse the following
response, the bytes are shuffled along, checking for the start of the
next response.
Closes#640
While these methods are marked unstable in libstd, this is behind a
feature flag, `timeouts`. The Client and Server both have
`set_read_timeout` and `set_write_timeout` methods, that will affect all
connections with that entity.
BREAKING CHANGE: Any custom implementation of NetworkStream must now
implement `set_read_timeout` and `set_write_timeout`, so those will
break. Most users who only use the provided streams should work with
no changes needed.
Closes#315
BREAKING CHANGE: Server::https was changed to allow any implementation
of Ssl. Server in general was also changed. HttpConnector no longer
uses SSL; using HttpsConnector instead.
Connector::connect already used &self, and so would require
synchronization to be handled per connector anyway. Adding Sync to the
Client allows users to setup config for a Client once, such as using a
single connection Pool, and then making requests across multiple
threads.
Closes#254
BREAKING CHANGE: Connectors and Protocols passed to the `Client` must
now also have a `Sync` bounds, but this shouldn't break default usage.
BREAKING CHANGE: Any custom Connectors will need to change to &self in
the connect method. Any Connectors that needed the mutablity need to
figure out a synchronization strategy.
Request::with_connector() takes a &NetworkConnector instead of &mut.
Any uses of with_connector will need to change to passing &C.
The commit includes an implementation of the new trait method for all
existing trait impls.
BREAKING CHANGE: Adding a new required method to a public trait is a
breaking change.
The errors from openssl were previously boxed into a
Box<std::error::Error>, which lost some specifics and made it difficult
to match against. To solve this, an `Ssl` variant is added to the
`Error` enum of hyper, and is returned when openssl returns specific
errors.
Closes#483
BREAKING CHANGE: Adds a variant to `hyper::Error`, which may break any
exhaustive matches.
All instances of `old_io` and `old_path` were switched to use the new
shiny `std::io`, `std::net`, and `std::path` modules. This means that
`Request` and `Response` implement `Read` and `Write` now.
Because of the changes to `TcpListener`, this also takes the opportunity
to correct the method usage of `Server`. As with other
languages/frameworks, the server is first created with a handler, and
then a host/port is passed to a `listen` method. This reverses what
`Server` used to do.
Closes#347
BREAKING CHANGE: Check the docs. Everything was touched.
- Includes ergonomic traits like IntoUrl and IntoBody, allowing easy
usage.
- Client can have a RedirectPolicy.
- Client can have a SslVerifier.
Updated benchmarks for client. (Disabled rust-http client bench since it
hangs.)
Instead, you can use an instance of a NetworkConnector with
`Request::with_connector`. This allows overloading of the NetworkStream
constructors, so that it is easy to modify how an `HttpStream` is
created, while still relying on the rest of the stream implementation.
BREAKING CHANGE
Also adds an EmptyWriter, used for GET and HEAD requests,
which will return an io::ShortWrite error if the user ever tries
to write to a GET or HEAD request.
Closes#77