This is a modified and specialized thread pool meant for
managing an acceptor in a multi-threaded way. A single handler
is provided which will be invoked on each stream.
Unlike the old thread pool, this returns a join guard which
will block until the acceptor closes, enabling friendly behavior
for the listening guard.
The task pool itself is also faster as it only pays for message passing
if sub-threads panic. In the optimistic case where there are few panics,
this saves using channels for any other communication.
This improves performance by around 15%, all the way to 105k req/sec
on my machine, which usually gets about 90k.
BREAKING_CHANGE: server::Listening::await is removed.
It turns out, we don't need capabilities of MuCell (or even RefCell).
We don't to have sophisticated interior mutability. We don't ever lend
out references that may be mutated later. Instead, if there is no value
to lend, then we generate the value, require interior mutability to save
the value internally, and then we return a reference. We never ever
change a value once it's been generated. It can be changed, but only via
&mut self methods, where we can safely reason about mutability.
This means we don't need keep borrow checking code at runtime, which
helps performance. We also are able to reduce the amount of unsafe
transmutes. The internal API more safely constrains the usage of unsafe,
enforcing our invariants, instead of shotgunning unsafe usage with Refs
and promising we're doing it correctly.
On a machine with lower memory (1GB):
Before:
test bench_mock_hyper ... bench: 251772 ns/iter (+/- 128445)
After:
test bench_mock_hyper ... bench: 152603 ns/iter (+/- 25928)
On a machine with more memory, weaker CPU:
Before:
test bench_mock_hyper ... bench: 129398 ns/iter (+/- 51740)
After:
test bench_mock_hyper ... bench: 115935 ns/iter (+/- 28555)
Closes#252
- Some stray deriving -> derive changes
- use::{mod} -> use::{self}
- fmt.write -> fmt.write_str
This does not catch the last case of fmt.write_str in the
Show impl of a Header Item. This will need to be changed
separately.
- Includes ergonomic traits like IntoUrl and IntoBody, allowing easy
usage.
- Client can have a RedirectPolicy.
- Client can have a SslVerifier.
Updated benchmarks for client. (Disabled rust-http client bench since it
hangs.)
Internals have been shuffled around such that Request and Reponse are
now given only a mutable reference to the stream, instead of being
allowed to consume it. This allows the server to re-use the streams if
keep-alive is true.
A task pool is used, and the number of the threads can currently be
adjusted by using the `listen_threads()` method on Server.
[breaking-change]
Intertwining was a nice feature, but it slows down hyper significantly,
so it is being removed.
There is some fallout from this, mainly that Incoming has had its type
parameter changed to `<A = HttpAcceptor>` and Handler receiving one
bounded with `A: NetworkAcceptor`.
[breaking-change]
Fixes#112
An Authorization header contains a Scheme. If you have no real scheme,
you can use String as your scheme (Authorization<String>).
This includes the `Basic` scheme built-in.
The client Request now uses the same system as a server Response to track
the write status of headers, and the API has been updated accordingly.
Additionally, the Request constructors have been moved onto the Request object
instead of being top-level hyper functions, as this better namespaces the
client and Server.