By knowing if the incoming Request was a HEAD, or checking for 204 or
304 status codes, the server will do a better job of either adding
or removing `Content-Length` and `Transfer-Encoding` headers.
Closes#1257
Request and Response are now visible from:
- hyper::{Request, Response}
- hyper::server::{Request, Response}
- hyper::client::{Request, Response}
They truly exist in the http module, but are re-exported to reduce the number of breaking changes.
request::new and response::new were renamed to ::from_wire to reduce confusion with Request::new
and Response::new. See issue #1126
Request now has an optional Body, because not all requests have bodies.
Use body_ref() to determine if a body exists.
Use body() to take the body, or construct one if no body exists.
Closes#1155
BREAKING CHANGE: Response::body() now consumes the response
BREAKING CHANGE: The `Preference` header had a typo in a variant and it's string representation,
change `Preference::HandlingLeniant` to `Preference::HandlingLenient`.
The main changes are:
* The entry point is how `Http`, the implementation of `ServerProto`.
This type has a `new` constructor as well as builder methods to
configure it.
* A high-level entry point of `Http::bind` was added which returns a
`Server`. Binding a protocol to a port requires a socket address
(where to bind) as well as the instance of `NewService`. Internally
this creates a core and a TCP listener.
* The returned `Server` has a few methods to learn about itself, e.g.
`local_addr` and `handle`, but mainly has two methods: `run` and
`run_until`.
* The `Server::run` entry point will execute a server infinitely, never
having it exit.
* The `Server::run_until` method is intended as a graceful shutdown
mechanism. When the provided future resolves the server stops
accepting connections immediately and then waits for a fixed period of
time for all active connections to get torn down, after which the
whole server is torn down anyway.
* Finally a `Http::bind_connection` method exists as a low-level entry
point to spawning a server connection. This is used by `Server::run`
as is intended for external use in other event loops if necessary or
otherwise low-level needs.
BREAKING CHANGE: `Server` is no longer the pimary entry point. Instead,
an `Http` type is created and then either `bind` to receiver a `Server`,
or it can be passed to other Tokio things.
There are many changes involved with this, but let's just talk about
user-facing changes.
- Creating a `Client` and `Server` now needs a Tokio `Core` event loop
to attach to.
- `Request` and `Response` both no longer implement the
`std::io::{Read,Write}` traits, but instead represent their bodies as a
`futures::Stream` of items, where each item is a `Chunk`.
- The `Client.request` method now takes a `Request`, instead of being
used as a builder, and returns a `Future` that resolves to `Response`.
- The `Handler` trait for servers is no more, and instead the Tokio
`Service` trait is used. This allows interoperability with generic
middleware.
BREAKING CHANGE: A big sweeping set of breaking changes.