If an HTTP/1 connection has a parse error, but it starts with the HTTP2 preface, converts the connection automatically into an HTTP2 server connection.
Closes#1486
This introduces the `hyper::service` module, which replaces
`tokio-service`.
Since the trait is specific to hyper, its associated
types have been adjusted. It didn't make sense to need to define
`Service<Request=http::Request>`, since we already know the context is
HTTP. Instead, the request and response bodies are associated types now,
and slightly stricter bounds have been placed on `Error`.
The helpers `service_fn` and `service_fn_ok` should be sufficient for
now to ease creating `Service`s.
The `NewService` trait now allows service creation to also be
asynchronous.
These traits are similar to `tower` in nature, and possibly will be
replaced completely by it in the future. For now, hyper defining its own
allows the traits to have better context, and prevents breaking changes
in `tower` from affecting hyper.
Closes#1461
BREAKING CHANGE: The `Service` trait has changed: it has some changed
associated types, and `call` is now bound to `&mut self`.
The `NewService` trait has changed: it has some changed associated
types, and `new_service` now returns a `Future`.
`Client` no longer implements `Service` for now.
`hyper::server::conn::Serve` now returns `Connecting` instead of
`Connection`s, since `new_service` can now return a `Future`. The
`Connecting` is a future wrapping the new service future, returning
a `Connection` afterwards. In many cases, `Future::flatten` can be
used.
The `hyper::Server` is now a proper higher-level API for running HTTP
servers. There is a related `hyper::server::Builder` type, to construct
a `Server`. All other types (`Http`, `Serve`, etc) were moved into the
"lower-level" `hyper::server::conn` module.
The `Server` is a `Future` representing a listening HTTP server. Options
needed to build one are set on the `Builder`.
As `Server` is just a `Future`, it no longer owns a thread-blocking
executor, and can thus be run next to other servers, clients, or
what-have-you.
Closes#1322Closes#1263
BREAKING CHANGE: The `Server` is no longer created from `Http::bind`,
nor is it `run`. It is a `Future` that must be polled by an
`Executor`.
The `hyper::server::Http` type has move to
`hyper::server::conn::Http`.
**The `Error` is now an opaque struct**, which allows for more variants to
be added freely, and the internal representation to change without being
breaking changes.
For inspecting an `Error`, there are several `is_*` methods to check for
certain classes of errors, such as `Error::is_parse()`. The `cause` can
also be inspected, like before. This likely seems like a downgrade, but
more inspection can be added as needed!
The `Error` now knows about more states, which gives much more context
around when a certain error occurs. This is also expressed in the
description and `fmt` messages.
**Most places where a user would provide an error to hyper can now pass
any error type** (`E: Into<Box<std::error::Error>>`). This error is passed
back in relevant places, and can be useful for logging. This should make
it much clearer about what error a user should provide to hyper: any it
feels is relevant!
Closes#1128Closes#1130Closes#1431Closes#1338
BREAKING CHANGE: `Error` is no longer an enum to pattern match over, or
to construct. Code will need to be updated accordingly.
For body streams or `Service`s, inference might be unable to determine
what error type you mean to return. Starting in Rust 1.26, you could
just label that as `!` if you never return an error.
This dedicated `Entity` trait replaces the previous `Stream<Item=impl
AsRef<[u8]>, Error=hyper::Error>`. This allows for several improvements
immediately, and prepares for HTTP2 support.
- The `Entity::is_end_stream` makes up for change away from
`Option<Body>`, which was previously used to know if the body should be
empty. Since `Request` and `Response` now require a body to be set,
this method can be used to tell hyper that the body is actually empty.
It also provides the possibility of slight optimizations when polling
for data, by allowing to check `is_end_stream` before polling again.
This can allow a consumer to know that a body stream has ended without
polling for `None` afterwards.
- The `Entity::content_length` method allows a body to automatically
declare a size, in case a user doesn't set a `Content-Length` or
`Transfer-Encoding` header.
- It's now possible to send and receive trailers, though this will be
for HTTP2 connections only.
By being a trait owned by hyper, new methods can be added later as new
features are wanted (with default implementations).
The `hyper::Body` type now implements `Entity` instead of `Stream`,
provides a better channel option, and is easier to use with custom
streams via `Body::wrap_stream`.
BREAKING CHANGE: All code that was assuming the body was a `Stream` must
be adjusted to use an `Entity` instead.
Using `hyper::Body` as a `Stream` can call `Body::into_stream`
to get a stream wrapper.
Passing a custom `impl Stream` will need to either implement
`Entity`, or as an easier option, switch to `Body::wrap_stream`.
`Body::pair` has been replaced with `Body::channel`, which returns a
`hyper::body::Sender` instead of a `futures::sync::mpsc::Sender`.
Closes#1438
BREAKING CHANGE: `Method`, `Request`, `Response`, `StatusCode`,
`Version`, and `Uri` have been replaced with types from the `http`
crate. The `hyper::header` module is gone for now.
Removed `Client::get`, since it needed to construct a `Request<B>`
with an empty body. Just use `Client::request` instead.
Removed `compat` cargo feature, and `compat` related API.
Returning a Response from a Service with a 1xx StatusCode is not
currently supported in hyper. It has always resulted in broken
semantics. This patch simply errors better.
- A Response with 1xx status is converted into a 500 response with no body.
- An error is returned from the `server::Connection` to alert about the
bad response.
- Downgrades internal semantics to HTTP/1.0 if peer sends a message with
1.0 version.
- If downgraded, chunked writers become EOF writers, with the connection
closing once the writing is complete.
- When downgraded, if keep-alive was wanted, the `Connection: keep-alive`
header is added.
Closes#1304
- Deprecates the `no_proto` configuration on `Server`. It is always
enabled.
- Deprecates all pieces related to tokio-proto.
- Makes the tokio-proto crate optional, and the `server-proto` feature
can be used to completely remove the dependency. It is enabled by
default.
- Adds `Http::serve_addr_handle` which will bind to an address with a
provided `Handle`, and return a `Serve`.
- Adds `server::Serve` which is a `Stream` of incoming `Connection`s
being bound by a `NewService`.
- Renames `Http::no_proto` to `Http::serve_connection`.
For now, this adds `client::Config::no_proto`, `server::Http::no_proto`,
and `server::Server::no_proto` to skip tokio-proto implementations, and
use an internal dispatch system instead.
`Http::no_proto` is similar to `Http::bind_connection`, but returns a
`Connection` that is a `Future` to drive HTTP with the provided service.
Any errors prior to parsing a request, and after delivering a response
(but before flush the response body) will be returned from this future.
See #1342 for more.
By knowing if the incoming Request was a HEAD, or checking for 204 or
304 status codes, the server will do a better job of either adding
or removing `Content-Length` and `Transfer-Encoding` headers.
Closes#1257
Request and Response are now visible from:
- hyper::{Request, Response}
- hyper::server::{Request, Response}
- hyper::client::{Request, Response}
They truly exist in the http module, but are re-exported to reduce the number of breaking changes.
request::new and response::new were renamed to ::from_wire to reduce confusion with Request::new
and Response::new. See issue #1126
Request now has an optional Body, because not all requests have bodies.
Use body_ref() to determine if a body exists.
Use body() to take the body, or construct one if no body exists.
Closes#1155
BREAKING CHANGE: Response::body() now consumes the response
BREAKING CHANGE: The `Preference` header had a typo in a variant and it's string representation,
change `Preference::HandlingLeniant` to `Preference::HandlingLenient`.
The main changes are:
* The entry point is how `Http`, the implementation of `ServerProto`.
This type has a `new` constructor as well as builder methods to
configure it.
* A high-level entry point of `Http::bind` was added which returns a
`Server`. Binding a protocol to a port requires a socket address
(where to bind) as well as the instance of `NewService`. Internally
this creates a core and a TCP listener.
* The returned `Server` has a few methods to learn about itself, e.g.
`local_addr` and `handle`, but mainly has two methods: `run` and
`run_until`.
* The `Server::run` entry point will execute a server infinitely, never
having it exit.
* The `Server::run_until` method is intended as a graceful shutdown
mechanism. When the provided future resolves the server stops
accepting connections immediately and then waits for a fixed period of
time for all active connections to get torn down, after which the
whole server is torn down anyway.
* Finally a `Http::bind_connection` method exists as a low-level entry
point to spawning a server connection. This is used by `Server::run`
as is intended for external use in other event loops if necessary or
otherwise low-level needs.
BREAKING CHANGE: `Server` is no longer the pimary entry point. Instead,
an `Http` type is created and then either `bind` to receiver a `Server`,
or it can be passed to other Tokio things.
There are many changes involved with this, but let's just talk about
user-facing changes.
- Creating a `Client` and `Server` now needs a Tokio `Core` event loop
to attach to.
- `Request` and `Response` both no longer implement the
`std::io::{Read,Write}` traits, but instead represent their bodies as a
`futures::Stream` of items, where each item is a `Chunk`.
- The `Client.request` method now takes a `Request`, instead of being
used as a builder, and returns a `Future` that resolves to `Response`.
- The `Handler` trait for servers is no more, and instead the Tokio
`Service` trait is used. This allows interoperability with generic
middleware.
BREAKING CHANGE: A big sweeping set of breaking changes.