The current `Builder` methods `http2_initial_stream_window_size` and
`http2_initial_connection_window_size` take `&mut self`, while every
other builder method takes `self`. That breaks up the chaining of
options.
This patch adds two methods that configure the same option, but take
`self` instead, and have an underscore suffix (so,
`http2_initial_stream_window_size_`).
cc #1814
The default read strategy for HTTP/1 connections is now adaptive. It
increases or decreases the size of the read buffer depending on the
number of bytes that are received in a `read` call. If a transport
continuously fills the read buffer, it will continue to grow (up to the
`max_buf_size`), allowing for reading faster. If the transport
consistently only fills a portion of the read buffer, it will be shrunk.
This doesn't provide much benefit to small requests/responses, but
benchmarks show it to be a noticeable improvement to throughput when
streaming larger bodies.
Closes#1708
This introduces the `hyper::service` module, which replaces
`tokio-service`.
Since the trait is specific to hyper, its associated
types have been adjusted. It didn't make sense to need to define
`Service<Request=http::Request>`, since we already know the context is
HTTP. Instead, the request and response bodies are associated types now,
and slightly stricter bounds have been placed on `Error`.
The helpers `service_fn` and `service_fn_ok` should be sufficient for
now to ease creating `Service`s.
The `NewService` trait now allows service creation to also be
asynchronous.
These traits are similar to `tower` in nature, and possibly will be
replaced completely by it in the future. For now, hyper defining its own
allows the traits to have better context, and prevents breaking changes
in `tower` from affecting hyper.
Closes#1461
BREAKING CHANGE: The `Service` trait has changed: it has some changed
associated types, and `call` is now bound to `&mut self`.
The `NewService` trait has changed: it has some changed associated
types, and `new_service` now returns a `Future`.
`Client` no longer implements `Service` for now.
`hyper::server::conn::Serve` now returns `Connecting` instead of
`Connection`s, since `new_service` can now return a `Future`. The
`Connecting` is a future wrapping the new service future, returning
a `Connection` afterwards. In many cases, `Future::flatten` can be
used.
The `hyper::Server` is now a proper higher-level API for running HTTP
servers. There is a related `hyper::server::Builder` type, to construct
a `Server`. All other types (`Http`, `Serve`, etc) were moved into the
"lower-level" `hyper::server::conn` module.
The `Server` is a `Future` representing a listening HTTP server. Options
needed to build one are set on the `Builder`.
As `Server` is just a `Future`, it no longer owns a thread-blocking
executor, and can thus be run next to other servers, clients, or
what-have-you.
Closes#1322Closes#1263
BREAKING CHANGE: The `Server` is no longer created from `Http::bind`,
nor is it `run`. It is a `Future` that must be polled by an
`Executor`.
The `hyper::server::Http` type has move to
`hyper::server::conn::Http`.
**The `Error` is now an opaque struct**, which allows for more variants to
be added freely, and the internal representation to change without being
breaking changes.
For inspecting an `Error`, there are several `is_*` methods to check for
certain classes of errors, such as `Error::is_parse()`. The `cause` can
also be inspected, like before. This likely seems like a downgrade, but
more inspection can be added as needed!
The `Error` now knows about more states, which gives much more context
around when a certain error occurs. This is also expressed in the
description and `fmt` messages.
**Most places where a user would provide an error to hyper can now pass
any error type** (`E: Into<Box<std::error::Error>>`). This error is passed
back in relevant places, and can be useful for logging. This should make
it much clearer about what error a user should provide to hyper: any it
feels is relevant!
Closes#1128Closes#1130Closes#1431Closes#1338
BREAKING CHANGE: `Error` is no longer an enum to pattern match over, or
to construct. Code will need to be updated accordingly.
For body streams or `Service`s, inference might be unable to determine
what error type you mean to return. Starting in Rust 1.26, you could
just label that as `!` if you never return an error.
BREAKING CHANGE: `Method`, `Request`, `Response`, `StatusCode`,
`Version`, and `Uri` have been replaced with types from the `http`
crate. The `hyper::header` module is gone for now.
Removed `Client::get`, since it needed to construct a `Request<B>`
with an empty body. Just use `Client::request` instead.
Removed `compat` cargo feature, and `compat` related API.
BREAKING CHANGE: The `Url` type is no longer used. Any instance in the
`Client` API has had it replaced with `hyper::Uri`.
This also means `Error::Uri` has changed types to
`hyper::error::UriError`.
The type `hyper::header::parsing::HTTP_VALUE` has been made private,
as an implementation detail. The function `http_percent_encoding`
should be used instead.
The main changes are:
* The entry point is how `Http`, the implementation of `ServerProto`.
This type has a `new` constructor as well as builder methods to
configure it.
* A high-level entry point of `Http::bind` was added which returns a
`Server`. Binding a protocol to a port requires a socket address
(where to bind) as well as the instance of `NewService`. Internally
this creates a core and a TCP listener.
* The returned `Server` has a few methods to learn about itself, e.g.
`local_addr` and `handle`, but mainly has two methods: `run` and
`run_until`.
* The `Server::run` entry point will execute a server infinitely, never
having it exit.
* The `Server::run_until` method is intended as a graceful shutdown
mechanism. When the provided future resolves the server stops
accepting connections immediately and then waits for a fixed period of
time for all active connections to get torn down, after which the
whole server is torn down anyway.
* Finally a `Http::bind_connection` method exists as a low-level entry
point to spawning a server connection. This is used by `Server::run`
as is intended for external use in other event loops if necessary or
otherwise low-level needs.
BREAKING CHANGE: `Server` is no longer the pimary entry point. Instead,
an `Http` type is created and then either `bind` to receiver a `Server`,
or it can be passed to other Tokio things.
There are many changes involved with this, but let's just talk about
user-facing changes.
- Creating a `Client` and `Server` now needs a Tokio `Core` event loop
to attach to.
- `Request` and `Response` both no longer implement the
`std::io::{Read,Write}` traits, but instead represent their bodies as a
`futures::Stream` of items, where each item is a `Chunk`.
- The `Client.request` method now takes a `Request`, instead of being
used as a builder, and returns a `Future` that resolves to `Response`.
- The `Handler` trait for servers is no more, and instead the Tokio
`Service` trait is used. This allows interoperability with generic
middleware.
BREAKING CHANGE: A big sweeping set of breaking changes.
Methods added to `Client` and `Server` to control read and write
timeouts of the underlying socket.
Keep-Alive is re-enabled by default on the server, with a default
timeout of 5 seconds.
BREAKING CHANGE: This adds 2 required methods to the `NetworkStream`
trait, `set_read_timeout` and `set_write_timeout`. Any local
implementations will need to add them.
In 53bba6e , ssl usage was improved. The existing benchmark
implementation wasn't adjusted though.
This commit fixes the client benchmark to work with the latest nightly
rust and instructs travis to try compile the benchmarks
when rustc nightly is used. This should prevent such kind of breakage
in future.
Header::parse_header() returns now a hyper Result instead of an option
this will enable more precise Error messages in the future, currently
most failures are reported as ::Error::Header.
BREAKING CHANGE: parse_header returns Result instead of Option, related
code did also change