refactor(server): expose Http that implements ServerProto
The main changes are: * The entry point is how `Http`, the implementation of `ServerProto`. This type has a `new` constructor as well as builder methods to configure it. * A high-level entry point of `Http::bind` was added which returns a `Server`. Binding a protocol to a port requires a socket address (where to bind) as well as the instance of `NewService`. Internally this creates a core and a TCP listener. * The returned `Server` has a few methods to learn about itself, e.g. `local_addr` and `handle`, but mainly has two methods: `run` and `run_until`. * The `Server::run` entry point will execute a server infinitely, never having it exit. * The `Server::run_until` method is intended as a graceful shutdown mechanism. When the provided future resolves the server stops accepting connections immediately and then waits for a fixed period of time for all active connections to get torn down, after which the whole server is torn down anyway. * Finally a `Http::bind_connection` method exists as a low-level entry point to spawning a server connection. This is used by `Server::run` as is intended for external use in other event loops if necessary or otherwise low-level needs. BREAKING CHANGE: `Server` is no longer the pimary entry point. Instead, an `Http` type is created and then either `bind` to receiver a `Server`, or it can be passed to other Tokio things.
This commit is contained in:
committed by
Sean McArthur
parent
39a53fcd33
commit
f45e9c8e4f
@@ -14,7 +14,7 @@
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//! [Server](server/index.html), along with a
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//! [typed Headers system](header/index.html).
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extern crate futures;
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#[macro_use] extern crate futures;
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extern crate futures_cpupool;
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extern crate httparse;
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#[macro_use] extern crate language_tags;
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@@ -2,23 +2,26 @@
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//!
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//! A `Server` is created to listen on a port, parse HTTP requests, and hand
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//! them off to a `Service`.
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use std::cell::RefCell;
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use std::fmt;
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use std::io;
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use std::net::{SocketAddr, TcpListener as StdTcpListener};
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use std::net::SocketAddr;
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use std::rc::{Rc, Weak};
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use std::time::Duration;
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use futures::{Future, Map};
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use futures::stream::{Stream};
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use futures::sync::oneshot;
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use futures::future;
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use futures::task::{self, Task};
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use futures::{Future, Map, Stream, Poll, Async, Sink, StartSend, AsyncSink};
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use tokio::io::Io;
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use tokio::reactor::{Core, Handle, Timeout};
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use tokio::net::TcpListener;
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use tokio::reactor::{Core, Handle};
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use tokio_proto::BindServer;
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use tokio_proto::streaming::Message;
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use tokio_proto::streaming::pipeline::ServerProto;
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use tokio_proto::streaming::pipeline::{Transport, Frame, ServerProto};
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pub use tokio_service::{NewService, Service};
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pub use self::accept::Accept;
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pub use self::request::Request;
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pub use self::response::Response;
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@@ -27,211 +30,125 @@ use http;
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mod request;
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mod response;
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type HttpIncoming = ::tokio::net::Incoming;
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/// A Server that can accept incoming network requests.
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#[derive(Debug)]
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pub struct Server<A> {
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accepter: A,
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addr: SocketAddr,
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/// An instance of the HTTP protocol, and implementation of tokio-proto's
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/// `ServerProto` trait.
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///
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/// This structure is used to create instances of `Server` or to spawn off tasks
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/// which handle a connection to an HTTP server. Each instance of `Http` can be
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/// configured with various protocol-level options such as keepalive.
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#[derive(Debug, Clone)]
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pub struct Http {
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keep_alive: bool,
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//idle_timeout: Option<Duration>,
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//max_sockets: usize,
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}
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impl<A: Accept> Server<A> {
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/// Creates a new Server from a Stream of Ios.
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///
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/// The addr is the socket address the accepter is listening on.
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pub fn new(accepter: A, addr: SocketAddr) -> Server<A> {
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Server {
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accepter: accepter,
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addr: addr,
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/// An instance of a server created through `Http::bind`.
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///
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/// This server is intended as a convenience for creating a TCP listener on an
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/// address and then serving TCP connections accepted with the service provided.
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pub struct Server<S> {
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protocol: Http,
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new_service: S,
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core: Core,
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listener: TcpListener,
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shutdown_timeout: Duration,
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}
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impl Http {
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/// Creates a new instance of the HTTP protocol, ready to spawn a server or
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/// start accepting connections.
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pub fn new() -> Http {
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Http {
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keep_alive: true,
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//idle_timeout: Some(Duration::from_secs(75)),
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//max_sockets: 4096,
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}
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}
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/// Enables or disables HTTP keep-alive.
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///
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/// Default is true.
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pub fn keep_alive(mut self, val: bool) -> Server<A> {
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pub fn keep_alive(&mut self, val: bool) -> &mut Self {
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self.keep_alive = val;
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self
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}
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/*
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/// Sets how long an idle connection will be kept before closing.
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/// Bind the provided `addr` and return a server ready to handle
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/// connections.
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///
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/// Default is 75 seconds.
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pub fn idle_timeout(mut self, val: Option<Duration>) -> Server<A> {
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self.idle_timeout = val;
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self
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}
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*/
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/*
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/// Sets the maximum open sockets for this Server.
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/// This method will bind the `addr` provided with a new TCP listener ready
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/// to accept connections. Each connection will be processed with the
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/// `new_service` object provided as well, creating a new service per
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/// connection.
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///
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/// Default is 4096, but most servers can handle much more than this.
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pub fn max_sockets(mut self, val: usize) -> Server<A> {
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self.max_sockets = val;
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self
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}
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*/
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}
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impl Server<HttpIncoming> {
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/// Creates a new HTTP server config listening on the provided address.
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pub fn http(addr: &SocketAddr, handle: &Handle) -> ::Result<Server<HttpIncoming>> {
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let listener = try!(StdTcpListener::bind(addr));
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let addr = try!(listener.local_addr());
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let listener = try!(TcpListener::from_listener(listener, &addr, handle));
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Ok(Server::new(listener.incoming(), addr))
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}
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}
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/*
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impl<S: SslServer> Server<HttpsListener<S>> {
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/// Creates a new server config that will handle `HttpStream`s over SSL.
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///
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/// You can use any SSL implementation, as long as it implements `hyper::net::Ssl`.
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pub fn https(addr: &SocketAddr, ssl: S) -> ::Result<Server<HttpsListener<S>>> {
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HttpsListener::new(addr, ssl)
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.map(Server::new)
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.map_err(From::from)
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}
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}
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*/
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impl<A: Accept> Server<A> {
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/// Binds to a socket and starts handling connections.
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pub fn handle<H>(self, factory: H, handle: &Handle) -> ::Result<SocketAddr>
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where H: NewService<Request=Request, Response=Response, Error=::Error> + 'static {
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let binder = HttpServer {
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keep_alive: self.keep_alive,
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};
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let inner_handle = handle.clone();
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handle.spawn(self.accepter.accept().for_each(move |(socket, remote_addr)| {
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let service = HttpService {
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inner: try!(factory.new_service()),
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remote_addr: remote_addr,
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};
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binder.bind_server(&inner_handle, socket, service);
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Ok(())
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}).map_err(|e| {
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error!("listener io error: {:?}", e);
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()
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}));
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Ok(self.addr)
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}
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}
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impl Server<()> {
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/// Create a server that owns its event loop.
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///
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/// The returned `ServerLoop` can be used to run the loop forever in the
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/// thread. The returned `Listening` can be sent to another thread, and
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/// used to shutdown the `ServerLoop`.
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pub fn standalone<F>(closure: F) -> ::Result<(Listening, ServerLoop)>
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where F: FnOnce(&Handle) -> ::Result<SocketAddr> {
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/// The returned `Server` contains one method, `run`, which is used to
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/// actually run the server.
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pub fn bind<S>(&self, addr: &SocketAddr, new_service: S) -> ::Result<Server<S>>
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where S: NewService<Request = Request, Response = Response, Error = ::Error> +
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Send + Sync + 'static,
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{
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let core = try!(Core::new());
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let handle = core.handle();
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let addr = try!(closure(&handle));
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let (shutdown_tx, shutdown_rx) = oneshot::channel();
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Ok((
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Listening {
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addr: addr,
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shutdown: shutdown_tx,
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},
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ServerLoop {
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inner: Some((core, shutdown_rx)),
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}
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))
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let listener = try!(TcpListener::bind(addr, &handle));
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Ok(Server {
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new_service: new_service,
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core: core,
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listener: listener,
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protocol: self.clone(),
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shutdown_timeout: Duration::new(1, 0),
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})
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}
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}
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/// A configured `Server` ready to run.
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pub struct ServerLoop {
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inner: Option<(Core, oneshot::Receiver<()>)>,
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}
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impl fmt::Debug for ServerLoop {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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f.pad("ServerLoop")
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}
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}
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impl ServerLoop {
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/// Runs the server forever in this loop.
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/// Use this `Http` instance to create a new server task which handles the
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/// connection `io` provided.
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///
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/// This will block the current thread.
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pub fn run(self) {
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// drop will take care of it.
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trace!("ServerLoop::run()");
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/// This is the low-level method used to actually spawn handling a TCP
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/// connection, typically. The `handle` provided is the event loop on which
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/// the server task will be spawned, `io` is the I/O object associated with
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/// this connection (data that's read/written), `remote_addr` is the remote
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/// peer address of the HTTP client, and `service` defines how HTTP requests
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/// will be handled (and mapped to responses).
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///
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/// This method is typically not invoked directly but is rather transitively
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/// used through the `serve` helper method above. This can be useful,
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/// however, when writing mocks or accepting sockets from a non-TCP
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/// location.
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pub fn bind_connection<S, I>(&self,
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handle: &Handle,
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io: I,
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remote_addr: SocketAddr,
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service: S)
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where S: Service<Request = Request, Response = Response, Error = ::Error> + 'static,
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I: Io + 'static,
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{
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self.bind_server(handle, io, HttpService {
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inner: service,
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remote_addr: remote_addr,
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})
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}
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}
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impl Drop for ServerLoop {
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fn drop(&mut self) {
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self.inner.take().map(|(mut loop_, shutdown)| {
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debug!("ServerLoop::drop running");
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let _ = loop_.run(shutdown.or_else(|_dropped| ::futures::future::empty::<(), oneshot::Canceled>()));
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debug!("Server closed");
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});
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}
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#[doc(hidden)]
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#[allow(missing_debug_implementations)]
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pub struct ProtoRequest(http::RequestHead);
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#[doc(hidden)]
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#[allow(missing_debug_implementations)]
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pub struct ProtoResponse(ResponseHead);
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#[doc(hidden)]
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#[allow(missing_debug_implementations)]
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pub struct ProtoTransport<T>(http::Conn<T, http::ServerTransaction>);
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#[doc(hidden)]
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#[allow(missing_debug_implementations)]
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pub struct ProtoBindTransport<T> {
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inner: future::FutureResult<http::Conn<T, http::ServerTransaction>, io::Error>,
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}
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/// A handle of the running server.
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pub struct Listening {
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addr: SocketAddr,
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shutdown: ::futures::sync::oneshot::Sender<()>,
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}
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impl fmt::Debug for Listening {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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f.debug_struct("Listening")
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.field("addr", &self.addr)
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.finish()
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}
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}
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impl fmt::Display for Listening {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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fmt::Display::fmt(&self.addr, f)
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}
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}
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impl Listening {
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/// The addresses this server is listening on.
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pub fn addr(&self) -> &SocketAddr {
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&self.addr
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}
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/// Stop the server from listening to its socket address.
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pub fn close(self) {
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debug!("closing server {}", self);
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self.shutdown.complete(());
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}
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}
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struct HttpServer {
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keep_alive: bool,
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}
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impl<T: Io + 'static> ServerProto<T> for HttpServer {
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type Request = http::RequestHead;
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impl<T: Io + 'static> ServerProto<T> for Http {
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type Request = ProtoRequest;
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type RequestBody = http::Chunk;
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type Response = ResponseHead;
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type Response = ProtoResponse;
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type ResponseBody = http::Chunk;
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type Error = ::Error;
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type Transport = http::Conn<T, http::ServerTransaction>;
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type BindTransport = io::Result<http::Conn<T, http::ServerTransaction>>;
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type Transport = ProtoTransport<T>;
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type BindTransport = ProtoBindTransport<T>;
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fn bind_transport(&self, io: T) -> Self::BindTransport {
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let ka = if self.keep_alive {
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@@ -239,7 +156,83 @@ impl<T: Io + 'static> ServerProto<T> for HttpServer {
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} else {
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http::KA::Disabled
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};
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Ok(http::Conn::new(io, ka))
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ProtoBindTransport {
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inner: future::ok(http::Conn::new(io, ka)),
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}
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}
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}
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impl<T: Io + 'static> Sink for ProtoTransport<T> {
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type SinkItem = Frame<ProtoResponse, http::Chunk, ::Error>;
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type SinkError = io::Error;
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fn start_send(&mut self, item: Self::SinkItem)
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-> StartSend<Self::SinkItem, io::Error> {
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let item = match item {
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Frame::Message { message, body } => {
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Frame::Message { message: message.0, body: body }
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}
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Frame::Body { chunk } => Frame::Body { chunk: chunk },
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Frame::Error { error } => Frame::Error { error: error },
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};
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match try!(self.0.start_send(item)) {
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AsyncSink::Ready => Ok(AsyncSink::Ready),
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AsyncSink::NotReady(Frame::Message { message, body }) => {
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Ok(AsyncSink::NotReady(Frame::Message {
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message: ProtoResponse(message),
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body: body,
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}))
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}
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AsyncSink::NotReady(Frame::Body { chunk }) => {
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Ok(AsyncSink::NotReady(Frame::Body { chunk: chunk }))
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}
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AsyncSink::NotReady(Frame::Error { error }) => {
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Ok(AsyncSink::NotReady(Frame::Error { error: error }))
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}
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}
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}
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fn poll_complete(&mut self) -> Poll<(), io::Error> {
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self.0.poll_complete()
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}
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}
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impl<T: Io + 'static> Stream for ProtoTransport<T> {
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type Item = Frame<ProtoRequest, http::Chunk, ::Error>;
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type Error = io::Error;
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fn poll(&mut self) -> Poll<Option<Self::Item>, io::Error> {
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let item = match try_ready!(self.0.poll()) {
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Some(item) => item,
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None => return Ok(None.into()),
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};
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let item = match item {
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Frame::Message { message, body } => {
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Frame::Message { message: ProtoRequest(message), body: body }
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}
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Frame::Body { chunk } => Frame::Body { chunk: chunk },
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Frame::Error { error } => Frame::Error { error: error },
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};
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Ok(Some(item).into())
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}
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}
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impl<T: Io + 'static> Transport for ProtoTransport<T> {
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fn tick(&mut self) {
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self.0.tick()
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}
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fn cancel(&mut self) -> io::Result<()> {
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self.0.cancel()
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}
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}
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impl<T: Io + 'static> Future for ProtoBindTransport<T> {
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type Item = ProtoTransport<T>;
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type Error = io::Error;
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fn poll(&mut self) -> Poll<ProtoTransport<T>, io::Error> {
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self.inner.poll().map(|a| a.map(ProtoTransport))
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}
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}
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@@ -248,12 +241,12 @@ struct HttpService<T> {
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remote_addr: SocketAddr,
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}
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fn map_response_to_message(res: Response) -> Message<ResponseHead, http::TokioBody> {
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fn map_response_to_message(res: Response) -> Message<ProtoResponse, http::TokioBody> {
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let (head, body) = response::split(res);
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if let Some(body) = body {
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Message::WithBody(head, body.into())
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Message::WithBody(ProtoResponse(head), body.into())
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} else {
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Message::WithoutBody(head)
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Message::WithoutBody(ProtoResponse(head))
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}
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}
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@@ -262,69 +255,184 @@ type ResponseHead = http::MessageHead<::StatusCode>;
|
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impl<T> Service for HttpService<T>
|
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where T: Service<Request=Request, Response=Response, Error=::Error>,
|
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{
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type Request = Message<http::RequestHead, http::TokioBody>;
|
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type Response = Message<ResponseHead, http::TokioBody>;
|
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type Request = Message<ProtoRequest, http::TokioBody>;
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type Response = Message<ProtoResponse, http::TokioBody>;
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type Error = ::Error;
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type Future = Map<T::Future, fn(Response) -> Message<ResponseHead, http::TokioBody>>;
|
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type Future = Map<T::Future, fn(Response) -> Message<ProtoResponse, http::TokioBody>>;
|
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|
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fn call(&self, message: Self::Request) -> Self::Future {
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let (head, body) = match message {
|
||||
Message::WithoutBody(head) => (head, http::Body::empty()),
|
||||
Message::WithBody(head, body) => (head, body.into()),
|
||||
Message::WithoutBody(head) => (head.0, http::Body::empty()),
|
||||
Message::WithBody(head, body) => (head.0, body.into()),
|
||||
};
|
||||
let req = request::new(self.remote_addr, head, body);
|
||||
self.inner.call(req).map(map_response_to_message)
|
||||
}
|
||||
}
|
||||
|
||||
//private so the `Acceptor` type can stay internal
|
||||
mod accept {
|
||||
use std::io;
|
||||
use std::net::SocketAddr;
|
||||
use futures::{Stream, Poll};
|
||||
use tokio::io::Io;
|
||||
impl<S> Server<S>
|
||||
where S: NewService<Request = Request, Response = Response, Error = ::Error>
|
||||
+ Send + Sync + 'static,
|
||||
{
|
||||
/// Returns the local address that this server is bound to.
|
||||
pub fn local_addr(&self) -> ::Result<SocketAddr> {
|
||||
Ok(try!(self.listener.local_addr()))
|
||||
}
|
||||
|
||||
/// An Acceptor is an incoming Stream of Io.
|
||||
/// Returns a handle to the underlying event loop that this server will be
|
||||
/// running on.
|
||||
pub fn handle(&self) -> Handle {
|
||||
self.core.handle()
|
||||
}
|
||||
|
||||
/// Configure the amount of time this server will wait for a "graceful
|
||||
/// shutdown".
|
||||
///
|
||||
/// This trait is not implemented directly, and only exists to make the
|
||||
/// intent clearer. A `Stream<Item=(Io, SocketAddr), Error=io::Error>`
|
||||
/// should be implemented instead.
|
||||
pub trait Accept: Stream<Error=io::Error> {
|
||||
#[doc(hidden)]
|
||||
type Output: Io + 'static;
|
||||
#[doc(hidden)]
|
||||
type Stream: Stream<Item=(Self::Output, SocketAddr), Error=io::Error> + 'static;
|
||||
|
||||
#[doc(hidden)]
|
||||
fn accept(self) -> Accepter<Self::Stream, Self::Output>
|
||||
where Self: Sized;
|
||||
/// This is the amount of time after the shutdown signal is received the
|
||||
/// server will wait for all pending connections to finish. If the timeout
|
||||
/// elapses then the server will be forcibly shut down.
|
||||
///
|
||||
/// This defaults to 1s.
|
||||
pub fn shutdown_timeout(&mut self, timeout: Duration) -> &mut Self {
|
||||
self.shutdown_timeout = timeout;
|
||||
self
|
||||
}
|
||||
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Accepter<T: Stream<Item=(I, SocketAddr), Error=io::Error> + 'static, I: Io + 'static>(T, ::std::marker::PhantomData<I>);
|
||||
/// Execute this server infinitely.
|
||||
///
|
||||
/// This method does not currently return, but it will return an error if
|
||||
/// one occurs.
|
||||
pub fn run(self) -> ::Result<()> {
|
||||
self.run_until(future::empty())
|
||||
}
|
||||
|
||||
impl<T, I> Stream for Accepter<T, I>
|
||||
where T: Stream<Item=(I, SocketAddr), Error=io::Error>,
|
||||
I: Io + 'static,
|
||||
/// Execute this server until the given future, `shutdown_signal`, resolves.
|
||||
///
|
||||
/// This method, like `run` above, is used to execute this HTTP server. The
|
||||
/// difference with `run`, however, is that this method allows for shutdown
|
||||
/// in a graceful fashion. The future provided is interpreted as a signal to
|
||||
/// shut down the server when it resolves.
|
||||
///
|
||||
/// This method will block the current thread executing the HTTP server.
|
||||
/// When the `shutdown_signal` has resolved then the TCP listener will be
|
||||
/// unbound (dropped). The thread will continue to block for a maximum of
|
||||
/// `shutdown_timeout` time waiting for active connections to shut down.
|
||||
/// Once the `shutdown_timeout` elapses or all active connections are
|
||||
/// cleaned out then this method will return.
|
||||
pub fn run_until<F>(self, shutdown_signal: F) -> ::Result<()>
|
||||
where F: Future<Item = (), Error = ::Error>,
|
||||
{
|
||||
type Item = T::Item;
|
||||
type Error = io::Error;
|
||||
let Server { protocol, new_service, mut core, listener, shutdown_timeout } = self;
|
||||
let handle = core.handle();
|
||||
|
||||
#[inline]
|
||||
fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
|
||||
self.0.poll()
|
||||
// Mini future to track the number of active services
|
||||
let info = Rc::new(RefCell::new(Info {
|
||||
active: 0,
|
||||
blocker: None,
|
||||
}));
|
||||
|
||||
// Future for our server's execution
|
||||
let srv = listener.incoming().for_each(|(socket, addr)| {
|
||||
let s = NotifyService {
|
||||
inner: try!(new_service.new_service()),
|
||||
info: Rc::downgrade(&info),
|
||||
};
|
||||
info.borrow_mut().active += 1;
|
||||
protocol.bind_connection(&handle, socket, addr, s);
|
||||
Ok(())
|
||||
});
|
||||
|
||||
// Main execution of the server. Here we use `select` to wait for either
|
||||
// `incoming` or `f` to resolve. We know that `incoming` will never
|
||||
// resolve with a success (it's infinite) so we're actually just waiting
|
||||
// for an error or for `f`, our shutdown signal.
|
||||
//
|
||||
// When we get a shutdown signal (`Ok`) then we drop the TCP listener to
|
||||
// stop accepting incoming connections.
|
||||
match core.run(shutdown_signal.select(srv.map_err(|e| e.into()))) {
|
||||
Ok(((), _incoming)) => {}
|
||||
Err((e, _other)) => return Err(e),
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, I> Accept for T
|
||||
where T: Stream<Item=(I, SocketAddr), Error=io::Error> + 'static,
|
||||
I: Io + 'static,
|
||||
{
|
||||
type Output = I;
|
||||
type Stream = T;
|
||||
|
||||
fn accept(self) -> Accepter<Self, I> {
|
||||
Accepter(self, ::std::marker::PhantomData)
|
||||
// Ok we've stopped accepting new connections at this point, but we want
|
||||
// to give existing connections a chance to clear themselves out. Wait
|
||||
// at most `shutdown_timeout` time before we just return clearing
|
||||
// everything out.
|
||||
//
|
||||
// Our custom `WaitUntilZero` will resolve once all services constructed
|
||||
// here have been destroyed.
|
||||
let timeout = try!(Timeout::new(shutdown_timeout, &handle));
|
||||
let wait = WaitUntilZero { info: info.clone() };
|
||||
match core.run(wait.select(timeout)) {
|
||||
Ok(_) => Ok(()),
|
||||
Err((e, _)) => return Err(e.into())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<S: fmt::Debug> fmt::Debug for Server<S> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
f.debug_struct("Server")
|
||||
.field("core", &"...")
|
||||
.field("listener", &self.listener)
|
||||
.field("new_service", &self.new_service)
|
||||
.field("protocol", &self.protocol)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
struct NotifyService<S> {
|
||||
inner: S,
|
||||
info: Weak<RefCell<Info>>,
|
||||
}
|
||||
|
||||
struct WaitUntilZero {
|
||||
info: Rc<RefCell<Info>>,
|
||||
}
|
||||
|
||||
struct Info {
|
||||
active: usize,
|
||||
blocker: Option<Task>,
|
||||
}
|
||||
|
||||
impl<S: Service> Service for NotifyService<S> {
|
||||
type Request = S::Request;
|
||||
type Response = S::Response;
|
||||
type Error = S::Error;
|
||||
type Future = S::Future;
|
||||
|
||||
fn call(&self, message: Self::Request) -> Self::Future {
|
||||
self.inner.call(message)
|
||||
}
|
||||
}
|
||||
|
||||
impl<S> Drop for NotifyService<S> {
|
||||
fn drop(&mut self) {
|
||||
let info = match self.info.upgrade() {
|
||||
Some(info) => info,
|
||||
None => return,
|
||||
};
|
||||
let mut info = info.borrow_mut();
|
||||
info.active -= 1;
|
||||
if info.active == 0 {
|
||||
if let Some(task) = info.blocker.take() {
|
||||
task.unpark();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Future for WaitUntilZero {
|
||||
type Item = ();
|
||||
type Error = io::Error;
|
||||
|
||||
fn poll(&mut self) -> Poll<(), io::Error> {
|
||||
let mut info = self.info.borrow_mut();
|
||||
if info.active == 0 {
|
||||
Ok(().into())
|
||||
} else {
|
||||
info.blocker = Some(task::park());
|
||||
Ok(Async::NotReady)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user