refactor(dependencies): update to socket2 v0.4.0 (#2472)

This commit is contained in:
Thomas de Zeeuw
2021-03-22 22:16:31 +00:00
committed by GitHub
parent 48fdaf1606
commit 41f99578a5
3 changed files with 9 additions and 46 deletions

View File

@@ -42,7 +42,7 @@ want = "0.3"
# Optional
libc = { version = "0.2", optional = true }
socket2 = { version = "0.3.16", optional = true }
socket2 = { version = "0.4", optional = true }
[dev-dependencies]
futures-util = { version = "0.3", default-features = false, features = ["alloc"] }

View File

@@ -584,14 +584,11 @@ fn connect(
// TODO(eliza): if Tokio's `TcpSocket` gains support for setting the
// keepalive timeout, it would be nice to use that instead of socket2,
// and avoid the unsafe `into_raw_fd`/`from_raw_fd` dance...
use socket2::{Domain, Protocol, Socket, Type};
use socket2::{Domain, Protocol, Socket, TcpKeepalive, Type};
use std::convert::TryInto;
let domain = match *addr {
SocketAddr::V4(_) => Domain::ipv4(),
SocketAddr::V6(_) => Domain::ipv6(),
};
let socket = Socket::new(domain, Type::stream(), Some(Protocol::tcp()))
let domain = Domain::for_address(*addr);
let socket = Socket::new(domain, Type::STREAM, Some(Protocol::TCP))
.map_err(ConnectError::m("tcp open error"))?;
// When constructing a Tokio `TcpSocket` from a raw fd/socket, the user is
@@ -601,7 +598,8 @@ fn connect(
.map_err(ConnectError::m("tcp set_nonblocking error"))?;
if let Some(dur) = config.keep_alive_timeout {
if let Err(e) = socket.set_keepalive(Some(dur)) {
let conf = TcpKeepalive::new().with_time(dur);
if let Err(e) = socket.set_tcp_keepalive(&conf) {
warn!("tcp set_keepalive error: {}", e);
}
}

View File

@@ -108,46 +108,11 @@ impl AddrIncoming {
match ready!(self.listener.poll_accept(cx)) {
Ok((socket, addr)) => {
if let Some(dur) = self.tcp_keepalive_timeout {
// Convert the Tokio `TcpStream` into a `socket2` socket
// so we can call `set_keepalive`.
// TODO(eliza): if Tokio's `TcpSocket` API grows a few
// more methods in the future, hopefully we shouldn't
// have to do the `from_raw_fd` dance any longer...
#[cfg(unix)]
let socket = unsafe {
// Safety: `socket2`'s socket will try to close the
// underlying fd when it's dropped. However, we
// can't take ownership of the fd from the tokio
// TcpStream, so instead we will call `into_raw_fd`
// on the socket2 socket before dropping it. This
// prevents it from trying to close the fd.
use std::os::unix::io::{AsRawFd, FromRawFd};
socket2::Socket::from_raw_fd(socket.as_raw_fd())
};
#[cfg(windows)]
let socket = unsafe {
// Safety: `socket2`'s socket will try to close the
// underlying SOCKET when it's dropped. However, we
// can't take ownership of the SOCKET from the tokio
// TcpStream, so instead we will call `into_raw_socket`
// on the socket2 socket before dropping it. This
// prevents it from trying to close the SOCKET.
use std::os::windows::io::{AsRawSocket, FromRawSocket};
socket2::Socket::from_raw_socket(socket.as_raw_socket())
};
// Actually set the TCP keepalive timeout.
if let Err(e) = socket.set_keepalive(Some(dur)) {
let socket = socket2::SockRef::from(&socket);
let conf = socket2::TcpKeepalive::new().with_time(dur);
if let Err(e) = socket.set_tcp_keepalive(&conf) {
trace!("error trying to set TCP keepalive: {}", e);
}
// Take ownershop of the fd/socket back from the socket2
// `Socket`, so that socket2 doesn't try to close it
// when it's dropped.
#[cfg(unix)]
drop(std::os::unix::io::IntoRawFd::into_raw_fd(socket));
#[cfg(windows)]
drop(std::os::windows::io::IntoRawSocket::into_raw_socket(socket));
}
if let Err(e) = socket.set_nodelay(self.tcp_nodelay) {
trace!("error trying to set TCP nodelay: {}", e);