Connection::max_concurrent_recv_streams (#516)
This commit adds accessors to `client::Connection` and `server::Connection` that return the current value of the `SETTINGS_MAX_CONCURRENT_STREAMS` limit that has been sent by this peer and acknowledged by the remote. This is analogous to the `max_concurrent_send_streams` methods added in PR #513. These accessors may be somewhat less useful than the ones for the values negotiated by the remote, since users who care about this limit are probably setting the builder parameter. However, it seems worth having for completeness sake --- and it might be useful for determining whether or not a configured concurrency limit has been acked yet... Part of #512
H2
A Tokio aware, HTTP/2.0 client & server implementation for Rust.
More information about this crate can be found in the crate documentation.
Features
- Client and server HTTP/2.0 implementation.
- Implements the full HTTP/2.0 specification.
- Passes h2spec.
- Focus on performance and correctness.
- Built on Tokio.
Non goals
This crate is intended to only be an implementation of the HTTP/2.0 specification. It does not handle:
- Managing TCP connections
- HTTP 1.0 upgrade
- TLS
- Any feature not described by the HTTP/2.0 specification.
This crate is now used by hyper, which will provide all of these features.
Usage
To use h2, first add this to your Cargo.toml:
[dependencies]
h2 = "0.2"
Next, add this to your crate:
extern crate h2;
use h2::server::Connection;
fn main() {
// ...
}
FAQ
How does h2 compare to solicit or rust-http2?
The h2 library has implemented more of the details of the HTTP/2.0 specification than any other Rust library. It also passes the h2spec set of tests. The h2 library is rapidly approaching "production ready" quality.
Besides the above, Solicit is built on blocking I/O and does not appear to be actively maintained.
Is this an embedded Java SQL database engine?
No.