This commit is contained in:
Carl Lerche
2017-03-10 18:38:06 -08:00
parent 0e35254bd8
commit f19f039bbc
4 changed files with 160 additions and 77 deletions

86
src/proto/connection.rs Normal file
View File

@@ -0,0 +1,86 @@
use {frame, proto, ConnectionError};
use tokio_io::{AsyncRead, AsyncWrite};
use tokio_io::codec::length_delimited;
use futures::*;
pub struct Connection<T> {
inner: Inner<T>,
}
type Inner<T> =
proto::Settings<
proto::PingPong<
proto::FramedWrite<
proto::FramedRead<
length_delimited::FramedRead<T>>>>>;
impl<T: AsyncRead + AsyncWrite> Connection<T> {
pub fn new(io: T) -> Connection<T> {
// Delimit the frames
let framed_read = length_delimited::Builder::new()
.big_endian()
.length_field_length(3)
.length_adjustment(6)
.num_skip(0) // Don't skip the header
.new_read(io);
// Map to `Frame` types
let framed_read = proto::FramedRead::new(framed_read);
// Frame encoder
let mut framed = proto::FramedWrite::new(framed_read);
// Ok, so this is a **little** hacky, but it works for now.
//
// The ping/pong behavior SHOULD be given highest priority (6.7).
// However, the connection handshake requires the settings frame to be
// sent as the very first one. This needs special handling because
// otherwise there is a race condition where the peer could send its
// settings frame followed immediately by a Ping, in which case, we
// don't want to accidentally send the pong before finishing the
// connection hand shake.
//
// So, to ensure correct ordering, we write the settings frame here
// before fully constructing the connection struct. Technically, `Async`
// operations should not be performed in `new` because this might not
// happen on a task, however we have full control of the I/O and we know
// that the settings frame will get buffered and not actually perform an
// I/O op.
let initial_settings = frame::SettingSet::default();
let frame = frame::Settings::new(initial_settings.clone());
assert!(framed.start_send(frame.into()).unwrap().is_ready());
// Add ping/pong handler
let ping_pong = proto::PingPong::new(framed);
// Add settings handler
let connection = proto::Settings::new(ping_pong, initial_settings);
Connection {
inner: connection,
}
}
}
impl<T: AsyncRead + AsyncWrite> Stream for Connection<T> {
type Item = frame::Frame;
type Error = ConnectionError;
fn poll(&mut self) -> Poll<Option<frame::Frame>, ConnectionError> {
self.inner.poll()
}
}
impl<T: AsyncRead + AsyncWrite> Sink for Connection<T> {
type SinkItem = frame::Frame;
type SinkError = ConnectionError;
fn start_send(&mut self, item: frame::Frame) -> StartSend<frame::Frame, ConnectionError> {
self.inner.start_send(item)
}
fn poll_complete(&mut self) -> Poll<(), ConnectionError> {
self.inner.poll_complete()
}
}