Add max send buffer per stream option (#580)
This commit is contained in:
@@ -320,6 +320,9 @@ pub struct Builder {
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/// Initial target window size for new connections.
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initial_target_connection_window_size: Option<u32>,
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/// Maximum amount of bytes to "buffer" for writing per stream.
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max_send_buffer_size: usize,
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/// Maximum number of locally reset streams to keep at a time.
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reset_stream_max: usize,
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@@ -628,6 +631,7 @@ impl Builder {
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/// ```
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pub fn new() -> Builder {
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Builder {
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max_send_buffer_size: proto::DEFAULT_MAX_SEND_BUFFER_SIZE,
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reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
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reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
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initial_target_connection_window_size: None,
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@@ -962,6 +966,24 @@ impl Builder {
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self
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}
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/// Sets the maximum send buffer size per stream.
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///
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/// Once a stream has buffered up to (or over) the maximum, the stream's
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/// flow control will not "poll" additional capacity. Once bytes for the
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/// stream have been written to the connection, the send buffer capacity
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/// will be freed up again.
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///
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/// The default is currently ~400MB, but may change.
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///
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/// # Panics
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///
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/// This function panics if `max` is larger than `u32::MAX`.
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pub fn max_send_buffer_size(&mut self, max: usize) -> &mut Self {
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assert!(max <= std::u32::MAX as usize);
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self.max_send_buffer_size = max;
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self
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}
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/// Enables or disables server push promises.
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///
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/// This value is included in the initial SETTINGS handshake. When set, the
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@@ -1184,6 +1206,7 @@ where
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proto::Config {
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next_stream_id: builder.stream_id,
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initial_max_send_streams: builder.initial_max_send_streams,
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max_send_buffer_size: builder.max_send_buffer_size,
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reset_stream_duration: builder.reset_stream_duration,
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reset_stream_max: builder.reset_stream_max,
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settings: builder.settings.clone(),
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@@ -77,6 +77,7 @@ struct DynConnection<'a, B: Buf = Bytes> {
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pub(crate) struct Config {
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pub next_stream_id: StreamId,
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pub initial_max_send_streams: usize,
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pub max_send_buffer_size: usize,
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pub reset_stream_duration: Duration,
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pub reset_stream_max: usize,
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pub settings: frame::Settings,
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@@ -108,6 +109,7 @@ where
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.initial_window_size()
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.unwrap_or(DEFAULT_INITIAL_WINDOW_SIZE),
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initial_max_send_streams: config.initial_max_send_streams,
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local_max_buffer_size: config.max_send_buffer_size,
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local_next_stream_id: config.next_stream_id,
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local_push_enabled: config.settings.is_push_enabled().unwrap_or(true),
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extended_connect_protocol_enabled: config
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@@ -33,3 +33,4 @@ pub type WindowSize = u32;
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pub const MAX_WINDOW_SIZE: WindowSize = (1 << 31) - 1;
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pub const DEFAULT_RESET_STREAM_MAX: usize = 10;
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pub const DEFAULT_RESET_STREAM_SECS: u64 = 30;
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pub const DEFAULT_MAX_SEND_BUFFER_SIZE: usize = 1024 * 400;
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@@ -41,6 +41,9 @@ pub struct Config {
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/// MAX_CONCURRENT_STREAMS specified in the frame.
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pub initial_max_send_streams: usize,
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/// Max amount of DATA bytes to buffer per stream.
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pub local_max_buffer_size: usize,
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/// The stream ID to start the next local stream with
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pub local_next_stream_id: StreamId,
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@@ -28,6 +28,9 @@ pub(super) struct Send {
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/// > the identified last stream.
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max_stream_id: StreamId,
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/// The maximum amount of bytes a stream should buffer.
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max_buffer_size: usize,
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/// Initial window size of locally initiated streams
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init_window_sz: WindowSize,
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@@ -52,6 +55,7 @@ impl Send {
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pub fn new(config: &Config) -> Self {
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Send {
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init_window_sz: config.remote_init_window_sz,
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max_buffer_size: config.local_max_buffer_size,
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max_stream_id: StreamId::MAX,
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next_stream_id: Ok(config.local_next_stream_id),
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prioritize: Prioritize::new(config),
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@@ -333,14 +337,10 @@ impl Send {
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/// Current available stream send capacity
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pub fn capacity(&self, stream: &mut store::Ptr) -> WindowSize {
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let available = stream.send_flow.available().as_size();
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let available = stream.send_flow.available().as_size() as usize;
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let buffered = stream.buffered_send_data;
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if available as usize <= buffered {
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0
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} else {
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available - buffered as WindowSize
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}
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available.min(self.max_buffer_size).saturating_sub(buffered) as WindowSize
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}
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pub fn poll_reset(
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@@ -245,6 +245,9 @@ pub struct Builder {
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/// Initial target window size for new connections.
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initial_target_connection_window_size: Option<u32>,
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/// Maximum amount of bytes to "buffer" for writing per stream.
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max_send_buffer_size: usize,
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}
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/// Send a response back to the client
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@@ -633,6 +636,7 @@ impl Builder {
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reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
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settings: Settings::default(),
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initial_target_connection_window_size: None,
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max_send_buffer_size: proto::DEFAULT_MAX_SEND_BUFFER_SIZE,
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}
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}
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@@ -870,6 +874,24 @@ impl Builder {
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self
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}
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/// Sets the maximum send buffer size per stream.
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///
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/// Once a stream has buffered up to (or over) the maximum, the stream's
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/// flow control will not "poll" additional capacity. Once bytes for the
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/// stream have been written to the connection, the send buffer capacity
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/// will be freed up again.
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///
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/// The default is currently ~400MB, but may change.
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///
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/// # Panics
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///
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/// This function panics if `max` is larger than `u32::MAX`.
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pub fn max_send_buffer_size(&mut self, max: usize) -> &mut Self {
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assert!(max <= std::u32::MAX as usize);
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self.max_send_buffer_size = max;
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self
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}
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/// Sets the maximum number of concurrent locally reset streams.
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///
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/// When a stream is explicitly reset by either calling
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@@ -1290,6 +1312,7 @@ where
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next_stream_id: 2.into(),
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// Server does not need to locally initiate any streams
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initial_max_send_streams: 0,
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max_send_buffer_size: self.builder.max_send_buffer_size,
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reset_stream_duration: self.builder.reset_stream_duration,
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reset_stream_max: self.builder.reset_stream_max,
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settings: self.builder.settings.clone(),
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@@ -1611,3 +1611,60 @@ async fn poll_capacity_after_send_data_and_reserve() {
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join(srv, h2).await;
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}
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#[tokio::test]
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async fn max_send_buffer_size_overflow() {
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h2_support::trace_init!();
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let (io, mut srv) = mock::new();
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let srv = async move {
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let settings = srv.assert_client_handshake().await;
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assert_default_settings!(settings);
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srv.recv_frame(frames::headers(1).request("POST", "https://www.example.com/"))
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.await;
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srv.send_frame(frames::headers(1).response(200).eos()).await;
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srv.recv_frame(frames::data(1, &[0; 10][..])).await;
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srv.recv_frame(frames::data(1, &[][..]).eos()).await;
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};
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let client = async move {
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let (mut client, mut conn) = client::Builder::new()
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.max_send_buffer_size(5)
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.handshake::<_, Bytes>(io)
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.await
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.unwrap();
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let request = Request::builder()
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.method(Method::POST)
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.uri("https://www.example.com/")
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.body(())
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.unwrap();
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let (response, mut stream) = client.send_request(request, false).unwrap();
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let response = conn.drive(response).await.unwrap();
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assert_eq!(response.status(), StatusCode::OK);
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assert_eq!(stream.capacity(), 0);
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stream.reserve_capacity(10);
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assert_eq!(
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stream.capacity(),
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5,
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"polled capacity not over max buffer size"
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);
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stream.send_data([0; 10][..].into(), false).unwrap();
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stream.reserve_capacity(15);
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assert_eq!(
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stream.capacity(),
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0,
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"now with buffered over the max, don't overflow"
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);
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stream.send_data([0; 0][..].into(), true).unwrap();
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// Wait for the connection to close
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conn.await.unwrap();
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};
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join(srv, client).await;
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}
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