Get a request sent
This commit is contained in:
@@ -13,6 +13,7 @@ pub struct Handshake<T> {
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}
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/// Marker type indicating a client peer
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#[derive(Debug)]
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pub struct Client;
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pub type Connection<T> = super::Connection<T, Client>;
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@@ -29,9 +30,12 @@ pub fn bind<T>(io: T) -> Handshake<T>
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debug!("binding client connection");
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let handshake = io::write_all(io, b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n")
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.map(|(io, _)| {
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.then(|res| {
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let (io, _) = res.unwrap();
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debug!("client connection bound");
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proto::new_connection(io)
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// Use default local settings for now
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proto::Handshake::new(io, Default::default())
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})
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.map_err(ConnectionError::from);
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@@ -55,19 +59,23 @@ impl Peer for Client {
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fn convert_send_message(
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id: StreamId,
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message: Self::Send,
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body: bool) -> proto::SendMessage
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headers: Self::Send,
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end_of_stream: bool) -> frame::Headers
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{
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use http::request::Head;
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// Extract the components of the HTTP request
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let Head { method, uri, headers, .. } = message;
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let Head { method, uri, headers, .. } = headers;
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// TODO: Ensure that the version is set to H2
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// Build the set pseudo header set. All requests will include `method`
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// and `path`.
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let mut pseudo = frame::Pseudo::request(method, uri.path().into());
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// If the URI includes a scheme component, add it to the pseudo headers
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//
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// TODO: Scheme must be set...
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if let Some(scheme) = uri.scheme() {
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pseudo.set_scheme(scheme.into());
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}
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@@ -81,18 +89,14 @@ impl Peer for Client {
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// Create the HEADERS frame
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let mut frame = frame::Headers::new(id, pseudo, headers);
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// TODO: Factor in trailers
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if !body {
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// frame.set_end_stream();
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} else {
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unimplemented!();
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if end_of_stream {
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frame.set_end_stream()
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}
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// Return the `SendMessage`
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proto::SendMessage::new(frame)
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frame
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}
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fn convert_poll_message(message: proto::PollMessage) -> Frame<Self::Poll> {
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fn convert_poll_message(headers: frame::Headers) -> Frame<Self::Poll> {
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unimplemented!();
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}
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}
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26
src/frame/go_away.rs
Normal file
26
src/frame/go_away.rs
Normal file
@@ -0,0 +1,26 @@
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use frame::Error;
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use super::{head, StreamId};
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#[derive(Debug)]
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pub struct GoAway {
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last_stream_id: StreamId,
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error_code: u32,
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}
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impl GoAway {
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pub fn load(payload: &[u8]) -> Result<GoAway, Error> {
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if payload.len() < 8 {
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// Invalid payload len
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// TODO: Handle error
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unimplemented!();
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}
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let last_stream_id = head::parse_stream_id(&payload[..4]);
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let error_code = unpack_octets_4!(payload, 4, u32);
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Ok(GoAway {
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last_stream_id: last_stream_id,
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error_code: error_code,
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})
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}
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}
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@@ -81,7 +81,8 @@ impl Head {
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/// octet is ignored and the rest interpreted as a network-endian 31-bit
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/// integer.
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#[inline]
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fn parse_stream_id(buf: &[u8]) -> StreamId {
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pub fn parse_stream_id(buf: &[u8]) -> StreamId {
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/// TODO: Move this onto the StreamId type?
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let unpacked = unpack_octets_4!(buf, 0, u32);
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// Now clear the most significant bit, as that is reserved and MUST be ignored when received.
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unpacked & !STREAM_ID_MASK
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@@ -176,6 +176,10 @@ impl Headers {
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self.flags.is_end_headers()
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}
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pub fn set_end_stream(&mut self) {
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self.flags.set_end_stream()
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}
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pub fn encode(self, encoder: &mut hpack::Encoder, dst: &mut BytesMut)
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-> Option<Continuation>
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{
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@@ -208,13 +212,13 @@ impl Headers {
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let len = (dst.len() - pos) - frame::HEADER_LEN;
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// Write the frame length
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BigEndian::write_u32(&mut dst[pos..pos+3], len as u32);
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BigEndian::write_uint(&mut dst[pos..pos+3], len as u64, 3);
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ret
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}
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fn head(&self) -> Head {
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Head::new(Kind::Data, self.flags.into(), self.stream_id)
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Head::new(Kind::Headers, self.flags.into(), self.stream_id)
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}
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}
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@@ -18,6 +18,7 @@ use std::io;
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/// ```
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#[macro_escape]
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macro_rules! unpack_octets_4 {
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// TODO: Get rid of this macro
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($buf:expr, $offset:expr, $tip:ty) => (
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(($buf[$offset + 0] as $tip) << 24) |
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(($buf[$offset + 1] as $tip) << 16) |
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@@ -27,12 +28,14 @@ macro_rules! unpack_octets_4 {
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}
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mod data;
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mod go_away;
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mod head;
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mod headers;
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mod settings;
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mod util;
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pub use self::data::Data;
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pub use self::go_away::GoAway;
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pub use self::head::{Head, Kind, StreamId};
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pub use self::headers::{Headers, PushPromise, Continuation, Pseudo};
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pub use self::settings::{Settings, SettingSet};
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@@ -22,6 +22,7 @@ pub struct SettingSet {
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/// frame.
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///
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/// Each setting has a value that is a 32 bit unsigned integer (6.5.1.).
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#[derive(Debug)]
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pub enum Setting {
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HeaderTableSize(u32),
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EnablePush(u32),
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@@ -134,10 +135,15 @@ impl Settings {
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let head = Head::new(Kind::Settings, self.flags.into(), 0);
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let payload_len = self.payload_len();
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trace!("encoding SETTINGS; len={}", payload_len);
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head.encode(payload_len, dst);
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// Encode the settings
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self.for_each(|setting| setting.encode(dst));
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self.for_each(|setting| {
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trace!("encoding setting; val={:?}", setting);
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setting.encode(dst)
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});
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}
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fn for_each<F: FnMut(Setting)>(&self, mut f: F) {
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@@ -10,6 +10,7 @@ use std::io::Cursor;
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use std::collections::VecDeque;
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/// Decodes headers using HPACK
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#[derive(Debug)]
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pub struct Decoder {
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// Protocol indicated that the max table size will update
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max_size_update: Option<usize>,
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@@ -127,6 +128,7 @@ enum Representation {
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SizeUpdate,
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}
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#[derive(Debug)]
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struct Table {
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entries: VecDeque<Header>,
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size: usize,
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26
src/lib.rs
26
src/lib.rs
@@ -1,5 +1,6 @@
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#![allow(warnings)]
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#[macro_use]
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extern crate futures;
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#[macro_use]
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@@ -38,19 +39,28 @@ pub use proto::Connection;
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/// An H2 connection frame
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#[derive(Debug)]
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pub enum Frame<T> {
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Message {
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Headers {
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id: StreamId,
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message: T,
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body: bool,
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headers: T,
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end_of_stream: bool,
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},
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Body {
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id: StreamId,
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chunk: Option<()>,
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chunk: (),
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end_of_stream: bool,
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},
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Trailers {
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id: StreamId,
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headers: (),
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},
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PushPromise {
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id: StreamId,
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promise: (),
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},
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Error {
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id: StreamId,
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error: (),
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}
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},
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}
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/// Either a Client or a Server
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@@ -66,9 +76,9 @@ pub trait Peer {
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#[doc(hidden)]
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fn convert_send_message(
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id: StreamId,
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message: Self::Send,
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body: bool) -> proto::SendMessage;
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headers: Self::Send,
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end_of_stream: bool) -> frame::Headers;
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#[doc(hidden)]
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fn convert_poll_message(message: proto::PollMessage) -> Frame<Self::Poll>;
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fn convert_poll_message(headers: frame::Headers) -> Frame<Self::Poll>;
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}
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@@ -1,10 +1,10 @@
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use {frame, Frame, ConnectionError, Peer, StreamId};
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use client::Client;
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use proto::{self, ReadySink, State};
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use tokio_io::{AsyncRead, AsyncWrite};
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use tokio_io::codec::length_delimited;
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use http;
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use http::{self, request, response};
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use futures::*;
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@@ -15,74 +15,28 @@ use std::marker::PhantomData;
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use std::hash::BuildHasherDefault;
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/// An H2 connection
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#[derive(Debug)]
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pub struct Connection<T, P> {
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inner: Inner<T>,
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inner: proto::Inner<T>,
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streams: StreamMap<State>,
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peer: PhantomData<P>,
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}
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type Inner<T> =
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proto::Settings<
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proto::PingPong<
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proto::FramedWrite<
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proto::FramedRead<
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length_delimited::FramedRead<T>>>>>;
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type StreamMap<T> = OrderMap<StreamId, T, BuildHasherDefault<FnvHasher>>;
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/// Returns a new `Connection` backed by the given `io`.
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pub fn new<T, P>(io: T) -> Connection<T, P>
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impl<T, P> From<proto::Inner<T>> for Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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{
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// Delimit the frames
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let framed_read = length_delimited::Builder::new()
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.big_endian()
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.length_field_length(3)
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.length_adjustment(9)
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.num_skip(0) // Don't skip the header
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.new_read(io);
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// Map to `Frame` types
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let framed_read = proto::FramedRead::new(framed_read);
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// Frame encoder
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let mut framed = proto::FramedWrite::new(framed_read);
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// Ok, so this is a **little** hacky, but it works for now.
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//
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// The ping/pong behavior SHOULD be given highest priority (6.7).
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// However, the connection handshake requires the settings frame to be
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// sent as the very first one. This needs special handling because
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// otherwise there is a race condition where the peer could send its
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// settings frame followed immediately by a Ping, in which case, we
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// don't want to accidentally send the pong before finishing the
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// connection hand shake.
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//
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// So, to ensure correct ordering, we write the settings frame here
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// before fully constructing the connection struct. Technically, `Async`
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// operations should not be performed in `new` because this might not
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// happen on a task, however we have full control of the I/O and we know
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// that the settings frame will get buffered and not actually perform an
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// I/O op.
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let initial_settings = frame::SettingSet::default();
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let frame = frame::Settings::new(initial_settings.clone());
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assert!(framed.start_send(frame.into()).unwrap().is_ready());
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// Add ping/pong handler
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let ping_pong = proto::PingPong::new(framed);
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// Add settings handler
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let connection = proto::Settings::new(ping_pong, initial_settings);
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Connection {
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inner: connection,
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streams: StreamMap::default(),
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peer: PhantomData,
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fn from(src: proto::Inner<T>) -> Self {
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Connection {
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inner: src,
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streams: StreamMap::default(),
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peer: PhantomData,
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}
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}
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}
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type StreamMap<T> = OrderMap<StreamId, T, BuildHasherDefault<FnvHasher>>;
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impl<T, P> Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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@@ -94,6 +48,23 @@ impl<T, P> Connection<T, P>
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}
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}
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impl<T> Connection<T, Client>
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where T: AsyncRead + AsyncWrite,
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{
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pub fn send_request(self,
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id: StreamId, // TODO: Generate one internally?
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request: request::Head,
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end_of_stream: bool)
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-> sink::Send<Self>
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{
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self.send(Frame::Headers {
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id: id,
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headers: request,
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end_of_stream: end_of_stream,
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})
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}
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}
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impl<T, P> Stream for Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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@@ -104,8 +75,15 @@ impl<T, P> Stream for Connection<T, P>
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fn poll(&mut self) -> Poll<Option<Self::Item>, ConnectionError> {
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use frame::Frame::*;
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// Because receiving new frames may depend on ensuring that the write
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// buffer is clear, `poll_complete` is called here.
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let _ = try!(self.poll_complete());
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match try_ready!(self.inner.poll()) {
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Some(Headers(v)) => unimplemented!(),
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Some(Headers(v)) => {
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debug!("poll; frame={:?}", v);
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unimplemented!();
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}
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Some(frame) => panic!("unexpected frame; frame={:?}", frame),
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None => return Ok(Async::Ready(None)),
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_ => unimplemented!(),
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@@ -129,7 +107,7 @@ impl<T, P> Sink for Connection<T, P>
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}
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match item {
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Frame::Message { id, message, body } => {
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Frame::Headers { id, headers, end_of_stream } => {
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// Ensure ID is valid
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try!(P::check_initiating_id(id));
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@@ -138,17 +116,18 @@ impl<T, P> Sink for Connection<T, P>
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// connections should not be factored.
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// Transition the stream state, creating a new entry if needed
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//
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// TODO: Response can send multiple headers frames before body
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// (1xx responses).
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try!(self.streams.entry(id)
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.or_insert(State::default())
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.send_headers());
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let message = P::convert_send_message(id, message, body);
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// TODO: Handle trailers and all that jazz
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let frame = P::convert_send_message(id, headers, end_of_stream);
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// We already ensured that the upstream can handle the frame, so
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// panic if it gets rejected.
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let res = try!(self.inner.start_send(frame::Frame::Headers(message.frame)));
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let res = try!(self.inner.start_send(frame::Frame::Headers(frame)));
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|
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// This is a one-way conversion. By checking `poll_ready` first,
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// it's already been determined that the inner `Sink` can accept
|
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@@ -157,7 +136,13 @@ impl<T, P> Sink for Connection<T, P>
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|
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Ok(AsyncSink::Ready)
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}
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Frame::Body { id, chunk } => {
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Frame::Trailers { id, headers } => {
|
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unimplemented!();
|
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}
|
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Frame::Body { id, chunk, end_of_stream } => {
|
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unimplemented!();
|
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}
|
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Frame::PushPromise { id, promise } => {
|
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unimplemented!();
|
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}
|
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Frame::Error { id, error } => {
|
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|
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@@ -9,6 +9,7 @@ use bytes::{Bytes, BytesMut, Buf};
|
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|
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use std::io::{self, Write, Cursor};
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|
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#[derive(Debug)]
|
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pub struct FramedRead<T> {
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inner: T,
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|
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@@ -19,6 +20,7 @@ pub struct FramedRead<T> {
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}
|
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|
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/// Partially loaded headers frame
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||||
#[derive(Debug)]
|
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enum Partial {
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Headers(frame::Headers),
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PushPromise(frame::PushPromise),
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@@ -71,9 +73,15 @@ impl<T> FramedRead<T> {
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}
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Kind::PushPromise => unimplemented!(),
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Kind::Ping => unimplemented!(),
|
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Kind::GoAway => unimplemented!(),
|
||||
Kind::GoAway => {
|
||||
let frame = try!(frame::GoAway::load(&bytes[frame::HEADER_LEN..]));
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||||
debug!("decoded; frame={:?}", frame);
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unimplemented!();
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||||
}
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Kind::WindowUpdate => unimplemented!(),
|
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Kind::Continuation => unimplemented!(),
|
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Kind::Continuation => {
|
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unimplemented!();
|
||||
}
|
||||
Kind::Unknown => return Ok(None),
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||||
};
|
||||
|
||||
|
||||
131
src/proto/handshake.rs
Normal file
131
src/proto/handshake.rs
Normal file
@@ -0,0 +1,131 @@
|
||||
use {ConnectionError, Peer};
|
||||
use frame::{self, Frame};
|
||||
use proto::{self, Connection};
|
||||
|
||||
use tokio_io::{AsyncRead, AsyncWrite};
|
||||
use tokio_io::codec::length_delimited;
|
||||
|
||||
use futures::{Future, Sink, Stream, Poll, Async, AsyncSink};
|
||||
|
||||
use std::marker::PhantomData;
|
||||
|
||||
/// Implements the settings component of the initial H2 handshake
|
||||
pub struct Handshake<T, P> {
|
||||
// Upstream transport
|
||||
inner: Option<Inner<T>>,
|
||||
|
||||
// True when the local settings have been sent
|
||||
settings_sent: bool,
|
||||
|
||||
// Peer
|
||||
peer: PhantomData<P>,
|
||||
}
|
||||
|
||||
struct Inner<T> {
|
||||
// Upstream transport
|
||||
framed: proto::Framed<T>,
|
||||
|
||||
// Our settings
|
||||
local: frame::SettingSet,
|
||||
}
|
||||
|
||||
impl<T, P> Handshake<T, P>
|
||||
where T: AsyncRead + AsyncWrite,
|
||||
{
|
||||
/// Initiate an HTTP/2.0 handshake.
|
||||
pub fn new(io: T, local: frame::SettingSet) -> Self {
|
||||
// Delimit the frames
|
||||
let framed_read = length_delimited::Builder::new()
|
||||
.big_endian()
|
||||
.length_field_length(3)
|
||||
.length_adjustment(9)
|
||||
.num_skip(0) // Don't skip the header
|
||||
.new_read(io);
|
||||
|
||||
// Map to `Frame` types
|
||||
let framed_read = proto::FramedRead::new(framed_read);
|
||||
|
||||
// Frame encoder
|
||||
let mut framed = proto::FramedWrite::new(framed_read);
|
||||
|
||||
Handshake {
|
||||
inner: Some(Inner {
|
||||
framed: framed,
|
||||
local: local,
|
||||
}),
|
||||
settings_sent: false,
|
||||
peer: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns a reference to the local settings.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// Panics if `HandshakeInner` has already been consumed.
|
||||
fn local(&self) -> &frame::SettingSet {
|
||||
&self.inner.as_ref().unwrap().local
|
||||
}
|
||||
|
||||
/// Returns a mutable reference to `HandshakeInner`.
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// Panics if `HandshakeInner` has already been consumed.
|
||||
fn inner_mut(&mut self) -> &mut proto::Framed<T> {
|
||||
&mut self.inner.as_mut().unwrap().framed
|
||||
}
|
||||
}
|
||||
|
||||
// Either a client or server. satisfied when we have sent a SETTINGS frame and
|
||||
// have sent an ACK for the remote's settings.
|
||||
impl<T, P> Future for Handshake<T, P>
|
||||
where T: AsyncRead + AsyncWrite,
|
||||
P: Peer,
|
||||
{
|
||||
type Item = Connection<T, P>;
|
||||
type Error = ConnectionError;
|
||||
|
||||
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
|
||||
if !self.settings_sent {
|
||||
let frame = frame::Settings::new(self.local().clone()).into();
|
||||
|
||||
if let AsyncSink::NotReady(_) = try!(self.inner_mut().start_send(frame)) {
|
||||
// This shouldn't really happen, but if it does, try again
|
||||
// later.
|
||||
return Ok(Async::NotReady);
|
||||
}
|
||||
|
||||
// Try flushing...
|
||||
try!(self.inner_mut().poll_complete());
|
||||
|
||||
self.settings_sent = true;
|
||||
}
|
||||
|
||||
match try_ready!(self.inner_mut().poll()) {
|
||||
Some(Frame::Settings(v)) => {
|
||||
if v.is_ack() {
|
||||
// TODO: unexpected ACK, protocol error
|
||||
unimplemented!();
|
||||
} else {
|
||||
let remote = v.into_set();
|
||||
let inner = self.inner.take().unwrap();
|
||||
|
||||
// Add ping/pong handler
|
||||
let ping_pong = proto::PingPong::new(inner.framed);
|
||||
|
||||
// Add settings handler
|
||||
let settings = proto::Settings::new(
|
||||
ping_pong, inner.local, remote);
|
||||
|
||||
// Finally, convert to the `Connection`
|
||||
let connection = settings.into();
|
||||
|
||||
return Ok(Async::Ready(connection));
|
||||
}
|
||||
}
|
||||
// TODO: handle handshake failure
|
||||
_ => unimplemented!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +1,30 @@
|
||||
mod connection;
|
||||
mod framed_read;
|
||||
mod framed_write;
|
||||
mod handshake;
|
||||
mod ping_pong;
|
||||
mod ready;
|
||||
mod settings;
|
||||
mod state;
|
||||
|
||||
pub use self::connection::{Connection, new as new_connection};
|
||||
pub use self::connection::{Connection};
|
||||
pub use self::framed_read::FramedRead;
|
||||
pub use self::framed_write::FramedWrite;
|
||||
pub use self::handshake::Handshake;
|
||||
pub use self::ping_pong::PingPong;
|
||||
pub use self::ready::ReadySink;
|
||||
pub use self::settings::Settings;
|
||||
pub use self::state::State;
|
||||
|
||||
use frame;
|
||||
use tokio_io::codec::length_delimited;
|
||||
|
||||
/// A request or response issued by the current process.
|
||||
pub struct SendMessage {
|
||||
frame: frame::Headers,
|
||||
}
|
||||
/// Base HTTP/2.0 transport. Only handles framing.
|
||||
type Framed<T> =
|
||||
FramedWrite<
|
||||
FramedRead<
|
||||
length_delimited::FramedRead<T>>>;
|
||||
|
||||
/// A request or response received by the current process.
|
||||
pub struct PollMessage {
|
||||
frame: frame::Headers,
|
||||
}
|
||||
|
||||
impl SendMessage {
|
||||
pub fn new(frame: frame::Headers) -> Self {
|
||||
SendMessage {
|
||||
frame: frame,
|
||||
}
|
||||
}
|
||||
}
|
||||
type Inner<T> =
|
||||
Settings<
|
||||
PingPong<
|
||||
Framed<T>>>;
|
||||
|
||||
@@ -4,6 +4,7 @@ use proto::ReadySink;
|
||||
|
||||
use futures::*;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct PingPong<T> {
|
||||
inner: T,
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ use proto::ReadySink;
|
||||
|
||||
use futures::*;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Settings<T> {
|
||||
// Upstream transport
|
||||
inner: T,
|
||||
@@ -21,22 +22,17 @@ pub struct Settings<T> {
|
||||
is_dirty: bool,
|
||||
}
|
||||
|
||||
/*
|
||||
* TODO:
|
||||
* - Settings ack timeout for connection error
|
||||
*/
|
||||
|
||||
impl<T> Settings<T>
|
||||
where T: Stream<Item = Frame, Error = ConnectionError>,
|
||||
T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
|
||||
{
|
||||
pub fn new(inner: T, local: frame::SettingSet) -> Settings<T> {
|
||||
pub fn new(inner: T, local: frame::SettingSet, remote: frame::SettingSet) -> Settings<T> {
|
||||
Settings {
|
||||
inner: inner,
|
||||
local: local,
|
||||
remote: frame::SettingSet::default(),
|
||||
remaining_acks: 0,
|
||||
is_dirty: true,
|
||||
remote: remote,
|
||||
remaining_acks: 1,
|
||||
is_dirty: false,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,7 +56,8 @@ impl<T> Settings<T>
|
||||
|
||||
fn try_send(&mut self, item: frame::Settings) -> Poll<(), ConnectionError> {
|
||||
if let AsyncSink::NotReady(_) = try!(self.inner.start_send(item.into())) {
|
||||
// Ensure that call to `poll_complete` guarantee is called to satisfied
|
||||
// TODO: I don't think this is needed actually... It was originally
|
||||
// done to "satisfy the start_send" contract...
|
||||
try!(self.inner.poll_complete());
|
||||
|
||||
return Ok(Async::NotReady);
|
||||
@@ -117,14 +114,12 @@ impl<T> Sink for Settings<T>
|
||||
}
|
||||
|
||||
fn poll_complete(&mut self) -> Poll<(), ConnectionError> {
|
||||
try_ready!(self.try_send_pending());
|
||||
self.inner.poll_complete()
|
||||
}
|
||||
|
||||
fn close(&mut self) -> Poll<(), ConnectionError> {
|
||||
if !try!(self.try_send_pending()).is_ready() {
|
||||
return Ok(Async::NotReady);
|
||||
}
|
||||
|
||||
try_ready!(self.try_send_pending());
|
||||
self.inner.close()
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user