Add more library API documentation (#190)

This includes a section on inbound data control flow.
This commit is contained in:
Carl Lerche
2017-12-19 12:00:03 -08:00
committed by GitHub
parent 6e1d0930bf
commit 4f963588a8
2 changed files with 106 additions and 9 deletions

View File

@@ -8,19 +8,70 @@ use http::{HeaderMap};
use std::fmt;
/// Send frames to a remote.
/// Send the body stream and trailers to the peer.
#[derive(Debug)]
pub struct SendStream<B: IntoBuf> {
inner: proto::StreamRef<B::Buf>,
}
/// Receive frames from a remote.
/// Receive the body stream and trailers from the peer.
#[must_use = "streams do nothing unless polled"]
pub struct RecvStream {
inner: ReleaseCapacity,
}
/// A handle to release window capacity to a remote stream.
///
/// This type allows the caller to manage inbound data [flow control]. The
/// caller is expected to call [`release_capacity`] after dropping data frames.
///
/// # Overview
///
/// Each stream has a window size. This window size is the maximum amount of
/// inbound data that can be in-flight. In-flight data is defined as data that
/// has been received, but not yet released.
///
/// When a stream is created, the window size is set to the connection's initial
/// window size value. When a data frame is received, the window size is then
/// decremented by size of the data frame before the data is provided to the
/// caller. As the caller finishes using the data, [`release_capacity`] must be
/// called. This will then increment the window size again, allowing the peer to
/// send more data.
///
/// There is also a connection level window as well as the stream level window.
/// Received data counts against the connection level window as well and calls
/// to [`release_capacity`] will also increment the connection level window.
///
/// # Sending `WINDOW_UPDATE` frames
///
/// `WINDOW_UPDATE` frames will not be sent out for **every** call to
/// `release_capacity`, as this would end up slowing down the protocol. Instead,
/// `h2` waits until the window size is increased to a certain threshold and
/// then sends out a single `WINDOW_UPDATE` frame representing all the calls to
/// `release_capacity` since the last `WINDOW_UPDATE` frame.
///
/// This essentially batches window updating.
///
/// # Scenarios
///
/// Following is a basic scenario with an HTTP/2.0 connection containing a
/// single active stream.
///
/// * A new stream is activated. The receive window is initialized to 1024 (the
/// value of the initial window size for this connection).
/// * A `DATA` frame is received containing a payload of 400 bytes.
/// * The receive window size is reduced to 424 bytes.
/// * [`release_capacity`] is called with 200.
/// * The receive window size is now 624 bytes. The peer may send no more than
/// this.
/// * A `DATA` frame is received with a payload of 624 bytes.
/// * The window size is now 0 bytes. The peer may not send any more data.
/// * [`release_capacity`] is called with 1024.
/// * The receive window size is now 1024 bytes. The peer may now send more
/// data.
///
/// [flow control]: ../index.html#flow-control
/// [`release_capacity`]: struct.ReleaseCapacity.html#method.release_capacity
#[derive(Debug)]
pub struct ReleaseCapacity {
inner: proto::OpaqueStreamRef,
@@ -97,7 +148,7 @@ impl RecvStream {
&mut self.inner
}
/// Poll trailers
/// Returns received trailers.
///
/// This function **must** not be called until `Body::poll` returns `None`.
pub fn poll_trailers(&mut self) -> Poll<Option<HeaderMap>, ::Error> {
@@ -130,6 +181,22 @@ impl ReleaseCapacity {
}
/// Release window capacity back to remote stream.
///
/// This releases capacity back to the stream level and the connection level
/// windows. Both window sizes will be increased by `sz`.
///
/// See [struct level] documentation for more details.
///
/// # Panics
///
/// This function panics if increasing the receive window size by `sz` would
/// result in a window size greater than the target window size set by
/// [`set_target_window_size`]. In other words, the caller cannot release
/// more capacity than data has been received. If 1024 bytes of data have
/// been received, at most 1024 bytes can be released.
///
/// [struct level]: #
/// [`set_target_window_size`]: server/struct.Server.html#method.set_target_window_size
pub fn release_capacity(&mut self, sz: usize) -> Result<(), ::Error> {
if sz > proto::MAX_WINDOW_SIZE as usize {
return Err(UserError::ReleaseCapacityTooBig.into());