Files
hyper/src/server/mod.rs
Sean McArthur f7124bb8e2 rustup: sweeping fixes for all the changes in 1.0-alpha
- Some switches to u64 instead of usize
- For now, allow(unstable)
- use associated types for all the Network stuff
2015-01-10 21:29:27 -08:00

183 lines
6.3 KiB
Rust

//! HTTP Server
use std::io::{Listener, EndOfFile, BufferedReader, BufferedWriter};
use std::io::net::ip::{IpAddr, Port, SocketAddr};
use std::os;
use std::sync::{Arc, TaskPool};
use std::thread::{Builder, JoinGuard};
pub use self::request::Request;
pub use self::response::Response;
pub use net::{Fresh, Streaming};
use HttpError::HttpIoError;
use {HttpResult};
use header::common::Connection;
use header::common::connection::{KeepAlive, Close};
use net::{NetworkListener, NetworkStream, NetworkAcceptor,
HttpAcceptor, HttpListener};
use version::HttpVersion::{Http10, Http11};
pub mod request;
pub mod response;
/// A server can listen on a TCP socket.
///
/// Once listening, it will create a `Request`/`Response` pair for each
/// incoming connection, and hand them to the provided handler.
pub struct Server<L = HttpListener> {
ip: IpAddr,
port: Port,
listener: L,
}
macro_rules! try_option(
($e:expr) => {{
match $e {
Some(v) => v,
None => return None
}
}}
);
impl Server<HttpListener> {
/// Creates a new server that will handle `HttpStream`s.
pub fn http(ip: IpAddr, port: Port) -> Server {
Server::with_listener(ip, port, HttpListener::Http)
}
}
impl<
L: NetworkListener<Acceptor=A> + Send,
A: NetworkAcceptor<Stream=S> + Send,
S: NetworkStream + Clone + Send> Server<L> {
/// Creates a new server that will handle `HttpStream`s.
pub fn with_listener(ip: IpAddr, port: Port, listener: L) -> Server<L> {
Server {
ip: ip,
port: port,
listener: listener,
}
}
/// Binds to a socket, and starts handling connections using a task pool.
pub fn listen_threads<H: Handler>(mut self, handler: H, threads: usize) -> HttpResult<Listening<L::Acceptor>> {
debug!("binding to {:?}:{:?}", self.ip, self.port);
let acceptor = try!(self.listener.listen((self.ip, self.port)));
let socket = try!(acceptor.socket_name());
let mut captured = acceptor.clone();
let guard = Builder::new().name("hyper acceptor".to_string()).scoped(move || {
let handler = Arc::new(handler);
debug!("threads = {:?}", threads);
let pool = TaskPool::new(threads);
for conn in captured.incoming() {
match conn {
Ok(mut stream) => {
debug!("Incoming stream");
let handler = handler.clone();
pool.execute(move || {
let addr = match stream.peer_name() {
Ok(addr) => addr,
Err(e) => {
error!("Peer Name error: {:?}", e);
return;
}
};
let mut rdr = BufferedReader::new(stream.clone());
let mut wrt = BufferedWriter::new(stream);
let mut keep_alive = true;
while keep_alive {
let mut res = Response::new(&mut wrt);
let req = match Request::new(&mut rdr, addr) {
Ok(req) => req,
Err(e@HttpIoError(_)) => {
debug!("ioerror in keepalive loop = {:?}", e);
return;
}
Err(e) => {
//TODO: send a 400 response
error!("request error = {:?}", e);
return;
}
};
keep_alive = match (req.version, req.headers.get::<Connection>()) {
(Http10, Some(conn)) if !conn.contains(&KeepAlive) => false,
(Http11, Some(conn)) if conn.contains(&Close) => false,
_ => true
};
res.version = req.version;
handler.handle(req, res);
debug!("keep_alive = {:?}", keep_alive);
}
});
},
Err(ref e) if e.kind == EndOfFile => {
debug!("server closed");
break;
},
Err(e) => {
error!("Connection failed: {}", e);
continue;
}
}
}
});
Ok(Listening {
acceptor: acceptor,
guard: Some(guard),
socket: socket,
})
}
/// Binds to a socket and starts handling connections.
pub fn listen<H: Handler>(self, handler: H) -> HttpResult<Listening<L::Acceptor>> {
self.listen_threads(handler, os::num_cpus() * 5 / 4)
}
}
/// A listening server, which can later be closed.
pub struct Listening<A = HttpAcceptor> {
acceptor: A,
guard: Option<JoinGuard<'static, ()>>,
/// The socket addresses that the server is bound to.
pub socket: SocketAddr,
}
impl<A: NetworkAcceptor> Listening<A> {
/// Causes the current thread to wait for this listening to complete.
pub fn await(&mut self) {
if let Some(guard) = self.guard.take() {
let _ = guard.join();
}
}
/// Stop the server from listening to its socket address.
pub fn close(&mut self) -> HttpResult<()> {
debug!("closing server");
try!(self.acceptor.close());
Ok(())
}
}
/// A handler that can handle incoming requests for a server.
pub trait Handler: Sync + Send {
/// Receives a `Request`/`Response` pair, and should perform some action on them.
///
/// This could reading from the request, and writing to the response.
fn handle(&self, Request, Response<Fresh>);
}
impl<F> Handler for F where F: Fn(Request, Response<Fresh>), F: Sync + Send {
fn handle(&self, req: Request, res: Response<Fresh>) {
(*self)(req, res)
}
}