511 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			511 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! HTTP Server
 | |
| //!
 | |
| //! # Server
 | |
| //!
 | |
| //! A `Server` is created to listen on port, parse HTTP requests, and hand
 | |
| //! them off to a `Handler`. By default, the Server will listen across multiple
 | |
| //! threads, but that can be configured to a single thread if preferred.
 | |
| //!
 | |
| //! # Handling requests
 | |
| //!
 | |
| //! You must pass a `Handler` to the Server that will handle requests. There is
 | |
| //! a default implementation for `fn`s and closures, allowing you pass one of
 | |
| //! those easily.
 | |
| //!
 | |
| //!
 | |
| //! ```no_run
 | |
| //! use hyper::server::{Server, Request, Response};
 | |
| //!
 | |
| //! fn hello(req: Request, res: Response) {
 | |
| //!     // handle things here
 | |
| //! }
 | |
| //!
 | |
| //! Server::http("0.0.0.0:0").unwrap().handle(hello).unwrap();
 | |
| //! ```
 | |
| //!
 | |
| //! As with any trait, you can also define a struct and implement `Handler`
 | |
| //! directly on your own type, and pass that to the `Server` instead.
 | |
| //!
 | |
| //! ```no_run
 | |
| //! use std::sync::Mutex;
 | |
| //! use std::sync::mpsc::{channel, Sender};
 | |
| //! use hyper::server::{Handler, Server, Request, Response};
 | |
| //!
 | |
| //! struct SenderHandler {
 | |
| //!     sender: Mutex<Sender<&'static str>>
 | |
| //! }
 | |
| //!
 | |
| //! impl Handler for SenderHandler {
 | |
| //!     fn handle(&self, req: Request, res: Response) {
 | |
| //!         self.sender.lock().unwrap().send("start").unwrap();
 | |
| //!     }
 | |
| //! }
 | |
| //!
 | |
| //!
 | |
| //! let (tx, rx) = channel();
 | |
| //! Server::http("0.0.0.0:0").unwrap().handle(SenderHandler {
 | |
| //!     sender: Mutex::new(tx)
 | |
| //! }).unwrap();
 | |
| //! ```
 | |
| //!
 | |
| //! Since the `Server` will be listening on multiple threads, the `Handler`
 | |
| //! must implement `Sync`: any mutable state must be synchronized.
 | |
| //!
 | |
| //! ```no_run
 | |
| //! use std::sync::atomic::{AtomicUsize, Ordering};
 | |
| //! use hyper::server::{Server, Request, Response};
 | |
| //!
 | |
| //! let counter = AtomicUsize::new(0);
 | |
| //! Server::http("0.0.0.0:0").unwrap().handle(move |req: Request, res: Response| {
 | |
| //!     counter.fetch_add(1, Ordering::Relaxed);
 | |
| //! }).unwrap();
 | |
| //! ```
 | |
| //!
 | |
| //! # The `Request` and `Response` pair
 | |
| //!
 | |
| //! A `Handler` receives a pair of arguments, a `Request` and a `Response`. The
 | |
| //! `Request` includes access to the `method`, `uri`, and `headers` of the
 | |
| //! incoming HTTP request. It also implements `std::io::Read`, in order to
 | |
| //! read any body, such as with `POST` or `PUT` messages.
 | |
| //!
 | |
| //! Likewise, the `Response` includes ways to set the `status` and `headers`,
 | |
| //! and implements `std::io::Write` to allow writing the response body.
 | |
| //!
 | |
| //! ```no_run
 | |
| //! use std::io;
 | |
| //! use hyper::server::{Server, Request, Response};
 | |
| //! use hyper::status::StatusCode;
 | |
| //!
 | |
| //! Server::http("0.0.0.0:0").unwrap().handle(|mut req: Request, mut res: Response| {
 | |
| //!     match req.method {
 | |
| //!         hyper::Post => {
 | |
| //!             io::copy(&mut req, &mut res.start().unwrap()).unwrap();
 | |
| //!         },
 | |
| //!         _ => *res.status_mut() = StatusCode::MethodNotAllowed
 | |
| //!     }
 | |
| //! }).unwrap();
 | |
| //! ```
 | |
| //!
 | |
| //! ## An aside: Write Status
 | |
| //!
 | |
| //! The `Response` uses a phantom type parameter to determine its write status.
 | |
| //! What does that mean? In short, it ensures you never write a body before
 | |
| //! adding all headers, and never add a header after writing some of the body.
 | |
| //!
 | |
| //! This is often done in most implementations by include a boolean property
 | |
| //! on the response, such as `headers_written`, checking that each time the
 | |
| //! body has something to write, so as to make sure the headers are sent once,
 | |
| //! and only once. But this has 2 downsides:
 | |
| //!
 | |
| //! 1. You are typically never notified that your late header is doing nothing.
 | |
| //! 2. There's a runtime cost to checking on every write.
 | |
| //!
 | |
| //! Instead, hyper handles this statically, or at compile-time. A
 | |
| //! `Response<Fresh>` includes a `headers_mut()` method, allowing you add more
 | |
| //! headers. It also does not implement `Write`, so you can't accidentally
 | |
| //! write early. Once the "head" of the response is correct, you can "send" it
 | |
| //! out by calling `start` on the `Response<Fresh>`. This will return a new
 | |
| //! `Response<Streaming>` object, that no longer has `headers_mut()`, but does
 | |
| //! implement `Write`.
 | |
| use std::fmt;
 | |
| use std::io::{self, ErrorKind, BufWriter, Write};
 | |
| use std::net::{SocketAddr, ToSocketAddrs};
 | |
| use std::thread::{self, JoinHandle};
 | |
| use std::time::Duration;
 | |
| 
 | |
| use num_cpus;
 | |
| 
 | |
| pub use self::request::Request;
 | |
| pub use self::response::Response;
 | |
| 
 | |
| pub use net::{Fresh, Streaming};
 | |
| 
 | |
| use Error;
 | |
| use buffer::BufReader;
 | |
| use header::{Headers, Expect, Connection};
 | |
| use http;
 | |
| use method::Method;
 | |
| use net::{NetworkListener, NetworkStream, HttpListener, HttpsListener, Ssl};
 | |
| use status::StatusCode;
 | |
| use uri::RequestUri;
 | |
| use version::HttpVersion::Http11;
 | |
| 
 | |
| use self::listener::ListenerPool;
 | |
| 
 | |
| pub mod request;
 | |
| pub mod response;
 | |
| 
 | |
| mod listener;
 | |
| 
 | |
| /// A server can listen on a TCP socket.
 | |
| ///
 | |
| /// Once listening, it will create a `Request`/`Response` pair for each
 | |
| /// incoming connection, and hand them to the provided handler.
 | |
| #[derive(Debug)]
 | |
| pub struct Server<L = HttpListener> {
 | |
|     listener: L,
 | |
|     timeouts: Timeouts,
 | |
| }
 | |
| 
 | |
| #[derive(Clone, Copy, Debug)]
 | |
| struct Timeouts {
 | |
|     read: Option<Duration>,
 | |
|     write: Option<Duration>,
 | |
|     keep_alive: Option<Duration>,
 | |
| }
 | |
| 
 | |
| impl Default for Timeouts {
 | |
|     fn default() -> Timeouts {
 | |
|         Timeouts {
 | |
|             read: None,
 | |
|             write: None,
 | |
|             keep_alive: Some(Duration::from_secs(5))
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| macro_rules! try_option(
 | |
|     ($e:expr) => {{
 | |
|         match $e {
 | |
|             Some(v) => v,
 | |
|             None => return None
 | |
|         }
 | |
|     }}
 | |
| );
 | |
| 
 | |
| impl<L: NetworkListener> Server<L> {
 | |
|     /// Creates a new server with the provided handler.
 | |
|     #[inline]
 | |
|     pub fn new(listener: L) -> Server<L> {
 | |
|         Server {
 | |
|             listener: listener,
 | |
|             timeouts: Timeouts::default()
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /// Controls keep-alive for this server.
 | |
|     ///
 | |
|     /// The timeout duration passed will be used to determine how long
 | |
|     /// to keep the connection alive before dropping it.
 | |
|     ///
 | |
|     /// Passing `None` will disable keep-alive.
 | |
|     ///
 | |
|     /// Default is enabled with a 5 second timeout.
 | |
|     #[inline]
 | |
|     pub fn keep_alive(&mut self, timeout: Option<Duration>) {
 | |
|         self.timeouts.keep_alive = timeout;
 | |
|     }
 | |
| 
 | |
|     /// Sets the read timeout for all Request reads.
 | |
|     pub fn set_read_timeout(&mut self, dur: Option<Duration>) {
 | |
|         self.timeouts.read = dur;
 | |
|     }
 | |
| 
 | |
|     /// Sets the write timeout for all Response writes.
 | |
|     pub fn set_write_timeout(&mut self, dur: Option<Duration>) {
 | |
|         self.timeouts.write = dur;
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl Server<HttpListener> {
 | |
|     /// Creates a new server that will handle `HttpStream`s.
 | |
|     pub fn http<To: ToSocketAddrs>(addr: To) -> ::Result<Server<HttpListener>> {
 | |
|         HttpListener::new(addr).map(Server::new)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl<S: Ssl + Clone + Send> Server<HttpsListener<S>> {
 | |
|     /// Creates a new server that will handle `HttpStream`s over SSL.
 | |
|     ///
 | |
|     /// You can use any SSL implementation, as long as implements `hyper::net::Ssl`.
 | |
|     pub fn https<A: ToSocketAddrs>(addr: A, ssl: S) -> ::Result<Server<HttpsListener<S>>> {
 | |
|         HttpsListener::new(addr, ssl).map(Server::new)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl<L: NetworkListener + Send + 'static> Server<L> {
 | |
|     /// Binds to a socket and starts handling connections.
 | |
|     pub fn handle<H: Handler + 'static>(self, handler: H) -> ::Result<Listening> {
 | |
|         self.handle_threads(handler, num_cpus::get() * 5 / 4)
 | |
|     }
 | |
| 
 | |
|     /// Binds to a socket and starts handling connections with the provided
 | |
|     /// number of threads.
 | |
|     pub fn handle_threads<H: Handler + 'static>(self, handler: H,
 | |
|             threads: usize) -> ::Result<Listening> {
 | |
|         handle(self, handler, threads)
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn handle<H, L>(mut server: Server<L>, handler: H, threads: usize) -> ::Result<Listening>
 | |
| where H: Handler + 'static, L: NetworkListener + Send + 'static {
 | |
|     let socket = try!(server.listener.local_addr());
 | |
| 
 | |
|     debug!("threads = {:?}", threads);
 | |
|     let pool = ListenerPool::new(server.listener);
 | |
|     let worker = Worker::new(handler, server.timeouts);
 | |
|     let work = move |mut stream| worker.handle_connection(&mut stream);
 | |
| 
 | |
|     let guard = thread::spawn(move || pool.accept(work, threads));
 | |
| 
 | |
|     Ok(Listening {
 | |
|         _guard: Some(guard),
 | |
|         socket: socket,
 | |
|     })
 | |
| }
 | |
| 
 | |
| struct Worker<H: Handler + 'static> {
 | |
|     handler: H,
 | |
|     timeouts: Timeouts,
 | |
| }
 | |
| 
 | |
| impl<H: Handler + 'static> Worker<H> {
 | |
|     fn new(handler: H, timeouts: Timeouts) -> Worker<H> {
 | |
|         Worker {
 | |
|             handler: handler,
 | |
|             timeouts: timeouts,
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     fn handle_connection<S>(&self, mut stream: &mut S) where S: NetworkStream + Clone {
 | |
|         debug!("Incoming stream");
 | |
| 
 | |
|         self.handler.on_connection_start();
 | |
| 
 | |
|         if let Err(e) = self.set_timeouts(&*stream) {
 | |
|             error!("set_timeouts error: {:?}", e);
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         let addr = match stream.peer_addr() {
 | |
|             Ok(addr) => addr,
 | |
|             Err(e) => {
 | |
|                 error!("Peer Name error: {:?}", e);
 | |
|                 return;
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         // FIXME: Use Type ascription
 | |
|         let stream_clone: &mut NetworkStream = &mut stream.clone();
 | |
|         let mut rdr = BufReader::new(stream_clone);
 | |
|         let mut wrt = BufWriter::new(stream);
 | |
| 
 | |
|         while self.keep_alive_loop(&mut rdr, &mut wrt, addr) {
 | |
|             if let Err(e) = self.set_read_timeout(*rdr.get_ref(), self.timeouts.keep_alive) {
 | |
|                 error!("set_read_timeout keep_alive {:?}", e);
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         self.handler.on_connection_end();
 | |
| 
 | |
|         debug!("keep_alive loop ending for {}", addr);
 | |
|     }
 | |
| 
 | |
|     fn set_timeouts(&self, s: &NetworkStream) -> io::Result<()> {
 | |
|         try!(self.set_read_timeout(s, self.timeouts.read));
 | |
|         self.set_write_timeout(s, self.timeouts.write)
 | |
|     }
 | |
| 
 | |
|     fn set_write_timeout(&self, s: &NetworkStream, timeout: Option<Duration>) -> io::Result<()> {
 | |
|         s.set_write_timeout(timeout)
 | |
|     }
 | |
| 
 | |
|     fn set_read_timeout(&self, s: &NetworkStream, timeout: Option<Duration>) -> io::Result<()> {
 | |
|         s.set_read_timeout(timeout)
 | |
|     }
 | |
| 
 | |
|     fn keep_alive_loop<W: Write>(&self, mut rdr: &mut BufReader<&mut NetworkStream>,
 | |
|             wrt: &mut W, addr: SocketAddr) -> bool {
 | |
|         let req = match Request::new(rdr, addr) {
 | |
|             Ok(req) => req,
 | |
|             Err(Error::Io(ref e)) if e.kind() == ErrorKind::ConnectionAborted => {
 | |
|                 trace!("tcp closed, cancelling keep-alive loop");
 | |
|                 return false;
 | |
|             }
 | |
|             Err(Error::Io(e)) => {
 | |
|                 debug!("ioerror in keepalive loop = {:?}", e);
 | |
|                 return false;
 | |
|             }
 | |
|             Err(e) => {
 | |
|                 //TODO: send a 400 response
 | |
|                 error!("request error = {:?}", e);
 | |
|                 return false;
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         if !self.handle_expect(&req, wrt) {
 | |
|             return false;
 | |
|         }
 | |
| 
 | |
|         if let Err(e) = req.set_read_timeout(self.timeouts.read) {
 | |
|             error!("set_read_timeout {:?}", e);
 | |
|             return false;
 | |
|         }
 | |
| 
 | |
|         let mut keep_alive = self.timeouts.keep_alive.is_some() &&
 | |
|             http::should_keep_alive(req.version, &req.headers);
 | |
|         let version = req.version;
 | |
|         let mut res_headers = Headers::new();
 | |
|         if !keep_alive {
 | |
|             res_headers.set(Connection::close());
 | |
|         }
 | |
|         {
 | |
|             let mut res = Response::new(wrt, &mut res_headers);
 | |
|             res.version = version;
 | |
|             self.handler.handle(req, res);
 | |
|         }
 | |
| 
 | |
|         // if the request was keep-alive, we need to check that the server agrees
 | |
|         // if it wasn't, then the server cannot force it to be true anyways
 | |
|         if keep_alive {
 | |
|             keep_alive = http::should_keep_alive(version, &res_headers);
 | |
|         }
 | |
| 
 | |
|         debug!("keep_alive = {:?} for {}", keep_alive, addr);
 | |
|         keep_alive
 | |
|     }
 | |
| 
 | |
|     fn handle_expect<W: Write>(&self, req: &Request, wrt: &mut W) -> bool {
 | |
|          if req.version == Http11 && req.headers.get() == Some(&Expect::Continue) {
 | |
|             let status = self.handler.check_continue((&req.method, &req.uri, &req.headers));
 | |
|             match write!(wrt, "{} {}\r\n\r\n", Http11, status).and_then(|_| wrt.flush()) {
 | |
|                 Ok(..) => (),
 | |
|                 Err(e) => {
 | |
|                     error!("error writing 100-continue: {:?}", e);
 | |
|                     return false;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             if status != StatusCode::Continue {
 | |
|                 debug!("non-100 status ({}) for Expect 100 request", status);
 | |
|                 return false;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         true
 | |
|     }
 | |
| }
 | |
| 
 | |
| /// A listening server, which can later be closed.
 | |
| pub struct Listening {
 | |
|     _guard: Option<JoinHandle<()>>,
 | |
|     /// The socket addresses that the server is bound to.
 | |
|     pub socket: SocketAddr,
 | |
| }
 | |
| 
 | |
| impl fmt::Debug for Listening {
 | |
|     fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
 | |
|         write!(f, "Listening {{ socket: {:?} }}", self.socket)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl Drop for Listening {
 | |
|     fn drop(&mut self) {
 | |
|         let _ = self._guard.take().map(|g| g.join());
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl Listening {
 | |
|     /// Warning: This function doesn't work. The server remains listening after you called
 | |
|     /// it. See https://github.com/hyperium/hyper/issues/338 for more details.
 | |
|     ///
 | |
|     /// Stop the server from listening to its socket address.
 | |
|     pub fn close(&mut self) -> ::Result<()> {
 | |
|         let _ = self._guard.take();
 | |
|         debug!("closing server");
 | |
|         Ok(())
 | |
|     }
 | |
| }
 | |
| 
 | |
| /// A handler that can handle incoming requests for a server.
 | |
| pub trait Handler: Sync + Send {
 | |
|     /// Receives a `Request`/`Response` pair, and should perform some action on them.
 | |
|     ///
 | |
|     /// This could reading from the request, and writing to the response.
 | |
|     fn handle<'a, 'k>(&'a self, Request<'a, 'k>, Response<'a, Fresh>);
 | |
| 
 | |
|     /// Called when a Request includes a `Expect: 100-continue` header.
 | |
|     ///
 | |
|     /// By default, this will always immediately response with a `StatusCode::Continue`,
 | |
|     /// but can be overridden with custom behavior.
 | |
|     fn check_continue(&self, _: (&Method, &RequestUri, &Headers)) -> StatusCode {
 | |
|         StatusCode::Continue
 | |
|     }
 | |
| 
 | |
|     /// This is run after a connection is received, on a per-connection basis (not a
 | |
|     /// per-request basis, as a connection with keep-alive may handle multiple
 | |
|     /// requests)
 | |
|     fn on_connection_start(&self) { }
 | |
| 
 | |
|     /// This is run before a connection is closed, on a per-connection basis (not a
 | |
|     /// per-request basis, as a connection with keep-alive may handle multiple
 | |
|     /// requests)
 | |
|     fn on_connection_end(&self) { }
 | |
| }
 | |
| 
 | |
| impl<F> Handler for F where F: Fn(Request, Response<Fresh>), F: Sync + Send {
 | |
|     fn handle<'a, 'k>(&'a self, req: Request<'a, 'k>, res: Response<'a, Fresh>) {
 | |
|         self(req, res)
 | |
|     }
 | |
| }
 | |
| 
 | |
| #[cfg(test)]
 | |
| mod tests {
 | |
|     use header::Headers;
 | |
|     use method::Method;
 | |
|     use mock::MockStream;
 | |
|     use status::StatusCode;
 | |
|     use uri::RequestUri;
 | |
| 
 | |
|     use super::{Request, Response, Fresh, Handler, Worker};
 | |
| 
 | |
|     #[test]
 | |
|     fn test_check_continue_default() {
 | |
|         let mut mock = MockStream::with_input(b"\
 | |
|             POST /upload HTTP/1.1\r\n\
 | |
|             Host: example.domain\r\n\
 | |
|             Expect: 100-continue\r\n\
 | |
|             Content-Length: 10\r\n\
 | |
|             \r\n\
 | |
|             1234567890\
 | |
|         ");
 | |
| 
 | |
|         fn handle(_: Request, res: Response<Fresh>) {
 | |
|             res.start().unwrap().end().unwrap();
 | |
|         }
 | |
| 
 | |
|         Worker::new(handle, Default::default()).handle_connection(&mut mock);
 | |
|         let cont = b"HTTP/1.1 100 Continue\r\n\r\n";
 | |
|         assert_eq!(&mock.write[..cont.len()], cont);
 | |
|         let res = b"HTTP/1.1 200 OK\r\n";
 | |
|         assert_eq!(&mock.write[cont.len()..cont.len() + res.len()], res);
 | |
|     }
 | |
| 
 | |
|     #[test]
 | |
|     fn test_check_continue_reject() {
 | |
|         struct Reject;
 | |
|         impl Handler for Reject {
 | |
|             fn handle<'a, 'k>(&'a self, _: Request<'a, 'k>, res: Response<'a, Fresh>) {
 | |
|                 res.start().unwrap().end().unwrap();
 | |
|             }
 | |
| 
 | |
|             fn check_continue(&self, _: (&Method, &RequestUri, &Headers)) -> StatusCode {
 | |
|                 StatusCode::ExpectationFailed
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         let mut mock = MockStream::with_input(b"\
 | |
|             POST /upload HTTP/1.1\r\n\
 | |
|             Host: example.domain\r\n\
 | |
|             Expect: 100-continue\r\n\
 | |
|             Content-Length: 10\r\n\
 | |
|             \r\n\
 | |
|             1234567890\
 | |
|         ");
 | |
| 
 | |
|         Worker::new(Reject, Default::default()).handle_connection(&mut mock);
 | |
|         assert_eq!(mock.write, &b"HTTP/1.1 417 Expectation Failed\r\n\r\n"[..]);
 | |
|     }
 | |
| }
 |