BREAKING CHANGE: `hyper::client::request::Response` is no longer generic
over `NetworkStream` types. It no longer requires a generic type
parameter at all.
The old names followed the old style of including the module name and
"Error" in each variant. The new style is to refer to an error from its
owning module, and variants are now scoped to their enum, so there's no
need to include the enum name in the variant name.
BREAKING CHANGE: The terms `Http` and `Error` have been removed from the Error
type and its variants. `HttpError` should now be accessed as `hyper::Error`,
and variants like `HttpIoError` should be accessed as `Error::Io`.
This adds a connection pool to the Client that is used by default. It
accepts any other NetworkConnector, and simply acts as a
NetworkConnector itself. Other Pools can exist by simply providing a
custom NetworkConnector. This Pool is only used by default if you also
use the default connector, which is `HttpConnector`. If you wish to use
the Pool with a custom connector, you'll need to create the Pool with
your custom connector, and then pass that pool to the
Client::with_connector.
This also adds a method to `NetworkStream`, `close`, which can be used
to know when the Stream should be put down, because a server requested
that the connection close instead of be kept alive.
Closes#363Closes#41
This includes a custom BufReader, since the one in libstd doesn't allow
reading additional data into the buffer without consuming it. This is
required because some connections may send shorter packets, and so we
need to perform multiple reads. After each read, the contents of the
buffer are passed to httparse to see if have a valid message. If so, the
proper amount of bytes are consumed. The additional bytes are left in
the buffer since they are the beginning of the body.
The buffer in this BufReader also grows in size, compared to the libstd
which is sized once. This is because we start with a smaller buffer,
since the majority of messages will be able to include their head in a
packet or 2. Therefore, it's a wasteful performance hit to allocate the
maximum size for every message. However, some headers can be quite big,
and to allow for many of them to be set, we include a maximum size. Once
we've hit the maximum buffer size, and still haven't determined the end
of the headers, a HttpTooLargeError will be returned.
Closes#389
httparse is a http1 stateless push parser. This not only speeds up
parsing right now with sync io, but will also be useful for when we get
async io, since it's push based instead of pull.
BREAKING CHANGE: Several public functions and types in the `http` module
have been removed. They have been replaced with 2 methods that handle
all of the http1 parsing.
All instances of `old_io` and `old_path` were switched to use the new
shiny `std::io`, `std::net`, and `std::path` modules. This means that
`Request` and `Response` implement `Read` and `Write` now.
Because of the changes to `TcpListener`, this also takes the opportunity
to correct the method usage of `Server`. As with other
languages/frameworks, the server is first created with a handler, and
then a host/port is passed to a `listen` method. This reverses what
`Server` used to do.
Closes#347
BREAKING CHANGE: Check the docs. Everything was touched.
Currently headers are exported at many places. For example you can access
`Transfer-Encoding` header at `header`, `header::common` and
`header::common::transfer_encoding`. Per discussion on IRC with
@seanmonstar and @reem, all contents of headers will be exposed at `header`
directly. Parsing utilities will be exposed at `header::parsing`. Header
macros can now be used from other crates.
This breaks much code using headers. It should use everything it needs
directly from `header::`, encodings are exposed at `header::Encoding::`,
connection options are exposed at `header::ConnectionOption`.
- Includes ergonomic traits like IntoUrl and IntoBody, allowing easy
usage.
- Client can have a RedirectPolicy.
- Client can have a SslVerifier.
Updated benchmarks for client. (Disabled rust-http client bench since it
hangs.)
Also adds an EmptyWriter, used for GET and HEAD requests,
which will return an io::ShortWrite error if the user ever tries
to write to a GET or HEAD request.
Closes#77
This introduces a new Trait, NetworkStream, which abstracts over
the functionality provided by TcpStream so that it can be easily
mocked and extended in testing and hyper can be used for
other connection sources.