The default read strategy for HTTP/1 connections is now adaptive. It
increases or decreases the size of the read buffer depending on the
number of bytes that are received in a `read` call. If a transport
continuously fills the read buffer, it will continue to grow (up to the
`max_buf_size`), allowing for reading faster. If the transport
consistently only fills a portion of the read buffer, it will be shrunk.
This doesn't provide much benefit to small requests/responses, but
benchmarks show it to be a noticeable improvement to throughput when
streaming larger bodies.
Closes#1708
This option determines whether a read EOF should close the connection
automatically. The behavior was to always allow read EOF while waiting
to respond, so this option has a default of `true`.
Setting this option to `false` will allow Service futures to be canceled
as soon as disconnect is noticed.
Closes#1716
If the Response was received and the body finished while the Request
body was still streaming, the connection could get into a state where it
was never polled again, thus never re-inserting into the connection pool
or being dropped.
Closes#1717
Until this commit, servers have required that `Service` and their
`Future` to be `Send`, since the server needs to spawn some internal
tasks to an executor, and by default, that is `tokio::spawn`, which
could be spawning to a threadpool. This was true even if the user were
certain there was no threadpool involved, and was instead using a
different single-threaded runtime, like
`tokio::runtime::current_thread`.
This changes makes all the server pieces generic over an `E`, which is
essentially `Executor<PrivateTypes<Server::Future>>`. There's a new set
of internal traits, `H2Exec` and `NewSvcExec`, which allow for the type
signature to only show the generics that the user is providing. The
traits cannot be implemented explicitly, but there are blanket
implementations for `E: Executor<SpecificType>`. If the user provides
their own executor, it simply needs to have a generic `impl<F>
Executor<F> for MyExec`. That impl can have bounds deciding whether to
require `F: Send`. If the executor does require `Send`, and the
`Service` futures are `!Send`, there will be compiler errors.
To prevent a breaking change, all the types that gained the `E` generic
have a default type set, which is the original `tokio::spawn` executor.
rustc issue: https://github.com/rust-lang/rust/issues/55105
Steps to reproduce:
```
rustup target add armv7-linux-androideabi
RUSTFLAGS="-Ctarget-feature=+neon" cargo build --target armv7-linux-androideabi --release
```
Output without this change:
```
Compiling hyper v0.12.11 (/home/simon/projects/servo-deps/hyper)
LLVM ERROR: ran out of registers during register allocation
error: Could not compile `hyper`.
```
Change behaviour of connection or server response when the request is
version 1.0 and the Connection: keep-alive header is not present.
1. If the response is also version 1.0, then connection is closed if the
server keep-alive header is not present.
2. If the response is version 1.1, then the keep-alive header is added
when downgrading to version 1.0.
Closes#1614
If a user makes use of `Body::is_end_stream` to optimize so as to not
need to do make a final poll just to receive `None`, previously the
connection would not have progressed its reading state to a finished
body, and so the connection would be closed.
Now, upon reading any chunk, the connection state will check if it
can know that the body would be finished, and progresses to a body
finished state sooner.
The integration tests were amplified by adding a naive hyper proxy
as a secondary test, which happens to make use of that optimization,
and thus caught the issue.
If executing an internal task fails, a new variant of `hyper::Error` is
returned to the user, with improved messaging.
If a non-critical task fails to spawn, it no longer panics, instead just
logging a warning.
Closes#1566
- Add `Body::Kind::H2` to contain the content length of the body.
- Update `Body::content_length` to return the content length if `Body::Kind` is `H2`, instead of returning `None`.
Reference: #1556, #1557Closes#1546
- Adds `Body::on_upgrade()` that returns an `OnUpgrade` future.
- Adds `hyper::upgrade` module containing types for dealing with
upgrades.
- Adds `server::conn::Connection::with_upgrades()` method to enable
these upgrades when using lower-level API (because of a missing
`Send` bound on the transport generic).
- Client connections are automatically enabled.
- Optimizes request parsing, to make up for extra work to look for
upgrade requests.
- Returns a smaller `DecodedLength` type instead of the fatter
`Decoder`, which should also allow a couple fewer branches.
- Removes the `Decode::Ignore` wrapper enum, and instead ignoring
1xx responses is handled directly in the response parsing code.
Ref #1563Closes#1395
Automatically removes "connection" headers before sending over HTTP2.
These headers are illegal in HTTP2, and would otherwise cause errors.
Closes: #1551
When getting a `Body` from hyper, such as in a client response,
the method `Body::content_length()` now returns a value if the header
was present.
Closes#1545
- In the higher-level `Server` API, since connection upgrades aren't yet
supported, returning a 2xx response to a `CONNECT` request is a user
error. A 500 response is written to the client, the connection is
closed, and an error is reported back to the user.
- In the lower-level `server::Connection` API, where upgrades *are*
supported, a 2xx response correctly marks the response as the final
one, instead of trying to parse more requests afterwards.
- When the `Body` is created from a buffer of bytes (such as
`Body::from("hello")`), we can skip some bookkeeping that is
normally required for streaming bodies.
- Orthogonally, optimize encoding body chunks when the strategy
is to flatten into the headers buf, by skipping the EncodedBuf
enum.