BREAKING CHANGE: Server::https was changed to allow any implementation
of Ssl. Server in general was also changed. HttpConnector no longer
uses SSL; using HttpsConnector instead.
httparse is a http1 stateless push parser. This not only speeds up
parsing right now with sync io, but will also be useful for when we get
async io, since it's push based instead of pull.
BREAKING CHANGE: Several public functions and types in the `http` module
have been removed. They have been replaced with 2 methods that handle
all of the http1 parsing.
All instances of `old_io` and `old_path` were switched to use the new
shiny `std::io`, `std::net`, and `std::path` modules. This means that
`Request` and `Response` implement `Read` and `Write` now.
Because of the changes to `TcpListener`, this also takes the opportunity
to correct the method usage of `Server`. As with other
languages/frameworks, the server is first created with a handler, and
then a host/port is passed to a `listen` method. This reverses what
`Server` used to do.
Closes#347
BREAKING CHANGE: Check the docs. Everything was touched.
This is a modified and specialized thread pool meant for
managing an acceptor in a multi-threaded way. A single handler
is provided which will be invoked on each stream.
Unlike the old thread pool, this returns a join guard which
will block until the acceptor closes, enabling friendly behavior
for the listening guard.
The task pool itself is also faster as it only pays for message passing
if sub-threads panic. In the optimistic case where there are few panics,
this saves using channels for any other communication.
This improves performance by around 15%, all the way to 105k req/sec
on my machine, which usually gets about 90k.
BREAKING_CHANGE: server::Listening::await is removed.
Currently headers are exported at many places. For example you can access
`Transfer-Encoding` header at `header`, `header::common` and
`header::common::transfer_encoding`. Per discussion on IRC with
@seanmonstar and @reem, all contents of headers will be exposed at `header`
directly. Parsing utilities will be exposed at `header::parsing`. Header
macros can now be used from other crates.
This breaks much code using headers. It should use everything it needs
directly from `header::`, encodings are exposed at `header::Encoding::`,
connection options are exposed at `header::ConnectionOption`.
Internals have been shuffled around such that Request and Reponse are
now given only a mutable reference to the stream, instead of being
allowed to consume it. This allows the server to re-use the streams if
keep-alive is true.
A task pool is used, and the number of the threads can currently be
adjusted by using the `listen_threads()` method on Server.
[breaking-change]
A connection is returned from Incoming.next(), and can be passed to a
separate thread before any parsing happens. Call conn.open() to get a
Result<(Request, Response)>.
BREAKING CHANGE
This introduces a new Trait, NetworkStream, which abstracts over
the functionality provided by TcpStream so that it can be easily
mocked and extended in testing and hyper can be used for
other connection sources.
Introduces two Phantom Types, Fresh and Streaming, which indicate the status
of a Response.
Response::start translates an Response<Fresh> into a
Response<Streaming> by writing the StatusCode and Headers.
Response<Fresh> allows modification of Headers and StatusCode, but does
not allow writing to the body. Response<Streaming> has the opposite privileges.
This introduces a bit of complexity to the example,
mainly the use of the try_continue! macro for dealing
with errors, but I think this is an appropriate trade-off
as users of this library are likely to be framework authors
instead of end users.