We've been seeing a strange number of timeouts in our benchmarking.
Handling spurious timeouts as in this patch seems to fix it!
Note that managing the `timeout_start` needs to be done carefully. If
the current time is provided in the wrong place, it's possible requests
would never timeout.
I've had a couple of instances during stress testing now where
Conn::ready would overflow its stack due to recursing on itself. This
moves subsequent calls to ready() into a loop outside the function.
Closes#896Closes#897
BREAKING CHANGE: `RequestUri::AbsolutePath` variant is changed to a struct variant. Consider using `req.path()` or `req.query()` to get the relevant slice.
Methods added to `Client` and `Server` to control read and write
timeouts of the underlying socket.
Keep-Alive is re-enabled by default on the server, with a default
timeout of 5 seconds.
BREAKING CHANGE: This adds 2 required methods to the `NetworkStream`
trait, `set_read_timeout` and `set_write_timeout`. Any local
implementations will need to add them.
Previously, hyper was defaulting to Chunked which adds a Transfer-Encoding
header, whenever there was no Content-Length header. RFC 7230 section 3.3.1
reads:
...
A server MUST NOT send a Transfer-Encoding header field in any
response with a status code of 1xx (Informational) or 204 (No
Content). A server MUST NOT send a Transfer-Encoding header field in
any 2xx (Successful) response to a CONNECT request
...
This commit fixes the cases of 1xx (Informational), 204 (No Content) by
using the EmptyWriter. It also uses EmptyWriter for 304 (NotModified) which
should not have a body.
It does NOT address the case of responses to CONNECT requests, or to HEAD
requests which do not send a body. These cases cannot be determined using
the data available in the response, and are left for future work.
While these methods are marked unstable in libstd, this is behind a
feature flag, `timeouts`. The Client and Server both have
`set_read_timeout` and `set_write_timeout` methods, that will affect all
connections with that entity.
BREAKING CHANGE: Any custom implementation of NetworkStream must now
implement `set_read_timeout` and `set_write_timeout`, so those will
break. Most users who only use the provided streams should work with
no changes needed.
Closes#315
BREAKING CHANGE: Server::https was changed to allow any implementation
of Ssl. Server in general was also changed. HttpConnector no longer
uses SSL; using HttpsConnector instead.
The old names followed the old style of including the module name and
"Error" in each variant. The new style is to refer to an error from its
owning module, and variants are now scoped to their enum, so there's no
need to include the enum name in the variant name.
BREAKING CHANGE: The terms `Http` and `Error` have been removed from the Error
type and its variants. `HttpError` should now be accessed as `hyper::Error`,
and variants like `HttpIoError` should be accessed as `Error::Io`.
This adds a connection pool to the Client that is used by default. It
accepts any other NetworkConnector, and simply acts as a
NetworkConnector itself. Other Pools can exist by simply providing a
custom NetworkConnector. This Pool is only used by default if you also
use the default connector, which is `HttpConnector`. If you wish to use
the Pool with a custom connector, you'll need to create the Pool with
your custom connector, and then pass that pool to the
Client::with_connector.
This also adds a method to `NetworkStream`, `close`, which can be used
to know when the Stream should be put down, because a server requested
that the connection close instead of be kept alive.
Closes#363Closes#41
Allow a Server to operate without requiring the entire Server struct
to move into the with_listener function (instead only the handler
function needs to move). This, allows other members to not move, or
move separately, which will be needed for the next commit. See #471