fix(client): detect connection closes as pool tries to use
Currently, if the remote closes the connection at the same time that the pool selects it to use for a new request, the connection may actually hang. This fix will now more allow the keep-alive read to check the socket even when the `Conn` think it's busy. If the connection was closed before the request write happened, returns back an `Error::Cancel`, letting the user know they could safely retry it. Closes #1439
This commit is contained in:
126
tests/client.rs
126
tests/client.rs
@@ -14,9 +14,10 @@ use hyper::client::{Client, Request, HttpConnector};
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use hyper::{Method, StatusCode};
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use futures::{Future, Stream};
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use futures::future::Either;
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use futures::sync::oneshot;
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use tokio_core::reactor::{Core, Handle};
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use tokio_core::reactor::{Core, Handle, Timeout};
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fn client(handle: &Handle) -> Client<HttpConnector> {
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Client::new(handle)
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@@ -523,7 +524,6 @@ test! {
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}
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#[test]
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fn client_keep_alive() {
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let server = TcpListener::bind("127.0.0.1:0").unwrap();
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@@ -562,10 +562,72 @@ fn client_keep_alive() {
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core.run(res.join(rx).map(|r| r.0)).unwrap();
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}
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/* TODO: re-enable once retry works, its currently a flaky test
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#[test]
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fn client_pooled_socket_disconnected() {
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fn client_keep_alive_connreset() {
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use std::sync::mpsc;
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extern crate pretty_env_logger;
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let _ = pretty_env_logger::try_init();
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let server = TcpListener::bind("127.0.0.1:0").unwrap();
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let addr = server.local_addr().unwrap();
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let mut core = Core::new().unwrap();
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let handle = core.handle();
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// This one seems to hang forever
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let client = client(&handle);
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let (tx1, rx1) = oneshot::channel();
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let (tx2, rx2) = mpsc::channel();
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thread::spawn(move || {
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let mut sock = server.accept().unwrap().0;
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sock.set_read_timeout(Some(Duration::from_secs(5))).unwrap();
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sock.set_write_timeout(Some(Duration::from_secs(5))).unwrap();
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let mut buf = [0; 4096];
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sock.read(&mut buf).expect("read 1");
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sock.write_all(b"HTTP/1.1 200 OK\r\nContent-Length: 0\r\n\r\n").expect("write 1");
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// Wait for client to indicate it is done processing the first request
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// This is what seem to trigger the race condition -- without it client notices
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// connection is closed while processing the first request.
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let _ = rx2.recv();
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let _r = sock.shutdown(std::net::Shutdown::Both);
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// Let client know it can try to reuse the connection
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let _ = tx1.send(());
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});
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let res = client.get(format!("http://{}/a", addr).parse().unwrap());
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core.run(res).unwrap();
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let _ = tx2.send(());
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let rx = rx1.map_err(|_| hyper::Error::Io(io::Error::new(io::ErrorKind::Other, "thread panicked")));
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core.run(rx).unwrap();
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let t = Timeout::new(Duration::from_millis(100), &handle).unwrap();
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let res = client.get(format!("http://{}/b", addr).parse().unwrap());
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let fut = res.select2(t).then(|result| match result {
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Ok(Either::A((resp, _))) => Ok(resp),
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Err(Either::A((err, _))) => Err(err),
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Ok(Either::B(_)) |
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Err(Either::B(_)) => Err(hyper::Error::Timeout),
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});
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// for now, the 2nd request is just canceled, since the connection is found to be dead
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// at the same time the request is scheduled.
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//
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// in the future, it'd be nice to auto retry the request, but can't really be done yet
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// as the `connector` isn't clone so we can't use it "later", when the future resolves.
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let err = core.run(fut).unwrap_err();
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match err {
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hyper::Error::Cancel(..) => (),
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other => panic!("expected Cancel error, got {:?}", other),
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}
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}
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#[test]
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fn client_keep_alive_extra_body() {
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let _ = pretty_env_logger::try_init();
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let server = TcpListener::bind("127.0.0.1:0").unwrap();
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let addr = server.local_addr().unwrap();
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@@ -581,51 +643,31 @@ fn client_pooled_socket_disconnected() {
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sock.set_write_timeout(Some(Duration::from_secs(5))).unwrap();
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let mut buf = [0; 4096];
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sock.read(&mut buf).expect("read 1");
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let remote_addr = sock.peer_addr().unwrap().to_string();
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let out = format!("HTTP/1.1 200 OK\r\nContent-Length: {}\r\n\r\n{}", remote_addr.len(), remote_addr);
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sock.write_all(out.as_bytes()).expect("write 1");
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drop(sock);
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tx1.send(());
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sock.write_all(b"HTTP/1.1 200 OK\r\nContent-Length: 5\r\n\r\nhello").expect("write 1");
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// the body "hello", while ignored because its a HEAD request, should mean the connection
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// cannot be put back in the pool
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let _ = tx1.send(());
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let mut sock = server.accept().unwrap().0;
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sock.read(&mut buf).expect("read 2");
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let second_get = b"GET /b HTTP/1.1\r\n";
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assert_eq!(&buf[..second_get.len()], second_get);
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let remote_addr = sock.peer_addr().unwrap().to_string();
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let out = format!("HTTP/1.1 200 OK\r\nContent-Length: {}\r\n\r\n{}", remote_addr.len(), remote_addr);
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sock.write_all(out.as_bytes()).expect("write 2");
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tx2.send(());
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let mut sock2 = server.accept().unwrap().0;
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let n2 = sock2.read(&mut buf).expect("read 2");
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assert_ne!(n2, 0);
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let second_get = "GET /b HTTP/1.1\r\n";
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assert_eq!(s(&buf[..second_get.len()]), second_get);
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sock2.write_all(b"HTTP/1.1 200 OK\r\nContent-Length: 0\r\n\r\n").expect("write 2");
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let _ = tx2.send(());
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});
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// spin shortly so we receive the hangup on the client socket
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let sleep = Timeout::new(Duration::from_millis(500), &core.handle()).unwrap();
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core.run(sleep).unwrap();
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let rx = rx1.map_err(|_| hyper::Error::Io(io::Error::new(io::ErrorKind::Other, "thread panicked")));
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let res = client.get(format!("http://{}/a", addr).parse().unwrap())
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.and_then(|res| {
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res.body()
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.map(|chunk| chunk.to_vec())
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.collect()
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.map(|vec| vec.concat())
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.map(|vec| String::from_utf8(vec).unwrap())
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});
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let addr1 = core.run(res.join(rx).map(|r| r.0)).unwrap();
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let req = Request::new(Method::Head, format!("http://{}/a", addr).parse().unwrap());
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let res = client.request(req);
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core.run(res.join(rx).map(|r| r.0)).unwrap();
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let rx = rx2.map_err(|_| hyper::Error::Io(io::Error::new(io::ErrorKind::Other, "thread panicked")));
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let res = client.get(format!("http://{}/b", addr).parse().unwrap())
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.and_then(|res| {
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res.body()
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.map(|chunk| chunk.to_vec())
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.collect()
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.map(|vec| vec.concat())
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.map(|vec| String::from_utf8(vec).unwrap())
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});
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let addr2 = core.run(res.join(rx).map(|r| r.0)).unwrap();
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assert_ne!(addr1, addr2);
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let res = client.get(format!("http://{}/b", addr).parse().unwrap());
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core.run(res.join(rx).map(|r| r.0)).unwrap();
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}
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*/
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mod dispatch_impl {
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use super::*;
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