fix(http2): force notify h2 client connection when all body streams drop
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@@ -1,7 +1,7 @@
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use bytes::IntoBuf;
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use bytes::IntoBuf;
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use futures::{Async, Future, Poll, Stream};
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use futures::{Async, Future, Poll, Stream};
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use futures::future::{self, Either};
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use futures::future::{self, Either};
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use futures::sync::oneshot;
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use futures::sync::mpsc;
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use h2::client::{Builder, Handshake, SendRequest};
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use h2::client::{Builder, Handshake, SendRequest};
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use tokio_io::{AsyncRead, AsyncWrite};
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use tokio_io::{AsyncRead, AsyncWrite};
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@@ -11,6 +11,9 @@ use super::{PipeToSendStream, SendBuf};
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use ::{Body, Request, Response};
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use ::{Body, Request, Response};
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type ClientRx<B> = ::client::dispatch::Receiver<Request<B>, Response<Body>>;
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type ClientRx<B> = ::client::dispatch::Receiver<Request<B>, Response<Body>>;
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/// An mpsc channel is used to help notify the `Connection` task when *all*
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/// other handles to it have been dropped, so that it can shutdown.
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type ConnDropRef = mpsc::Sender<Never>;
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pub struct Client<T, B>
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pub struct Client<T, B>
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where
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where
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@@ -23,7 +26,7 @@ where
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enum State<T, B> where B: IntoBuf {
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enum State<T, B> where B: IntoBuf {
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Handshaking(Handshake<T, B>),
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Handshaking(Handshake<T, B>),
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Ready(SendRequest<B>, oneshot::Sender<Never>),
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Ready(SendRequest<B>, ConnDropRef),
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}
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}
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impl<T, B> Client<T, B>
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impl<T, B> Client<T, B>
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@@ -58,11 +61,17 @@ where
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let next = match self.state {
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let next = match self.state {
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State::Handshaking(ref mut h) => {
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State::Handshaking(ref mut h) => {
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let (request_tx, conn) = try_ready!(h.poll().map_err(::Error::new_h2));
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let (request_tx, conn) = try_ready!(h.poll().map_err(::Error::new_h2));
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// A oneshot channel is used entirely to detect when the
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// An mpsc channel is used entirely to detect when the
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// 'Client' has been dropped. This is to get around a bug
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// 'Client' has been dropped. This is to get around a bug
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// in h2 where dropping all SendRequests won't notify a
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// in h2 where dropping all SendRequests won't notify a
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// parked Connection.
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// parked Connection.
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let (tx, rx) = oneshot::channel();
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let (tx, rx) = mpsc::channel(0);
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let rx = rx.into_future()
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.map(|(msg, _)| match msg {
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Some(never) => match never {},
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None => (),
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})
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.map_err(|_| -> Never { unreachable!("mpsc cannot error") });
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let fut = conn
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let fut = conn
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.inspect(|_| trace!("connection complete"))
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.inspect(|_| trace!("connection complete"))
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.map_err(|e| debug!("connection error: {}", e))
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.map_err(|e| debug!("connection error: {}", e))
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@@ -73,19 +82,19 @@ where
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// conn has finished either way
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// conn has finished either way
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Either::A(future::ok(()))
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Either::A(future::ok(()))
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},
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},
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Err(Either::B((_, conn))) => {
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Ok(Either::B(((), conn))) => {
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// oneshot has been dropped, hopefully polling
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// mpsc has been dropped, hopefully polling
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// the connection some more should start shutdown
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// the connection some more should start shutdown
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// and then close
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// and then close
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trace!("send_request dropped, starting conn shutdown");
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trace!("send_request dropped, starting conn shutdown");
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Either::B(conn)
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Either::B(conn)
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}
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}
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Ok(Either::B((never, _))) => match never {},
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Err(Either::B((never, _))) => match never {},
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});
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});
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self.executor.execute(fut);
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self.executor.execute(fut);
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State::Ready(request_tx, tx)
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State::Ready(request_tx, tx)
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},
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},
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State::Ready(ref mut tx, _) => {
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State::Ready(ref mut tx, ref conn_dropper) => {
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try_ready!(tx.poll_ready().map_err(::Error::new_h2));
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try_ready!(tx.poll_ready().map_err(::Error::new_h2));
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match self.rx.poll() {
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match self.rx.poll() {
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Ok(Async::Ready(Some((req, mut cb)))) => {
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Ok(Async::Ready(Some((req, mut cb)))) => {
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@@ -107,8 +116,14 @@ where
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}
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}
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};
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};
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if !eos {
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if !eos {
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let pipe = PipeToSendStream::new(body, body_tx);
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let conn_drop_ref = conn_dropper.clone();
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self.executor.execute(pipe.map_err(|e| debug!("client request body error: {}", e)));
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let pipe = PipeToSendStream::new(body, body_tx)
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.map_err(|e| debug!("client request body error: {}", e))
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.then(move |x| {
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drop(conn_drop_ref);
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x
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});
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self.executor.execute(pipe);
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}
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}
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let fut = fut
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let fut = fut
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