fix(http2): force notify h2 client connection when all body streams drop

This commit is contained in:
Sean McArthur
2018-05-01 12:45:22 -07:00
parent d3e4089062
commit ab3c73fd84

View File

@@ -1,7 +1,7 @@
use bytes::IntoBuf; use bytes::IntoBuf;
use futures::{Async, Future, Poll, Stream}; use futures::{Async, Future, Poll, Stream};
use futures::future::{self, Either}; use futures::future::{self, Either};
use futures::sync::oneshot; use futures::sync::mpsc;
use h2::client::{Builder, Handshake, SendRequest}; use h2::client::{Builder, Handshake, SendRequest};
use tokio_io::{AsyncRead, AsyncWrite}; use tokio_io::{AsyncRead, AsyncWrite};
@@ -11,6 +11,9 @@ use super::{PipeToSendStream, SendBuf};
use ::{Body, Request, Response}; use ::{Body, Request, Response};
type ClientRx<B> = ::client::dispatch::Receiver<Request<B>, Response<Body>>; type ClientRx<B> = ::client::dispatch::Receiver<Request<B>, Response<Body>>;
/// An mpsc channel is used to help notify the `Connection` task when *all*
/// other handles to it have been dropped, so that it can shutdown.
type ConnDropRef = mpsc::Sender<Never>;
pub struct Client<T, B> pub struct Client<T, B>
where where
@@ -23,7 +26,7 @@ where
enum State<T, B> where B: IntoBuf { enum State<T, B> where B: IntoBuf {
Handshaking(Handshake<T, B>), Handshaking(Handshake<T, B>),
Ready(SendRequest<B>, oneshot::Sender<Never>), Ready(SendRequest<B>, ConnDropRef),
} }
impl<T, B> Client<T, B> impl<T, B> Client<T, B>
@@ -58,11 +61,17 @@ where
let next = match self.state { let next = match self.state {
State::Handshaking(ref mut h) => { State::Handshaking(ref mut h) => {
let (request_tx, conn) = try_ready!(h.poll().map_err(::Error::new_h2)); let (request_tx, conn) = try_ready!(h.poll().map_err(::Error::new_h2));
// A oneshot channel is used entirely to detect when the // An mpsc channel is used entirely to detect when the
// 'Client' has been dropped. This is to get around a bug // 'Client' has been dropped. This is to get around a bug
// in h2 where dropping all SendRequests won't notify a // in h2 where dropping all SendRequests won't notify a
// parked Connection. // parked Connection.
let (tx, rx) = oneshot::channel(); let (tx, rx) = mpsc::channel(0);
let rx = rx.into_future()
.map(|(msg, _)| match msg {
Some(never) => match never {},
None => (),
})
.map_err(|_| -> Never { unreachable!("mpsc cannot error") });
let fut = conn let fut = conn
.inspect(|_| trace!("connection complete")) .inspect(|_| trace!("connection complete"))
.map_err(|e| debug!("connection error: {}", e)) .map_err(|e| debug!("connection error: {}", e))
@@ -73,19 +82,19 @@ where
// conn has finished either way // conn has finished either way
Either::A(future::ok(())) Either::A(future::ok(()))
}, },
Err(Either::B((_, conn))) => { Ok(Either::B(((), conn))) => {
// oneshot has been dropped, hopefully polling // mpsc has been dropped, hopefully polling
// the connection some more should start shutdown // the connection some more should start shutdown
// and then close // and then close
trace!("send_request dropped, starting conn shutdown"); trace!("send_request dropped, starting conn shutdown");
Either::B(conn) Either::B(conn)
} }
Ok(Either::B((never, _))) => match never {}, Err(Either::B((never, _))) => match never {},
}); });
self.executor.execute(fut); self.executor.execute(fut);
State::Ready(request_tx, tx) State::Ready(request_tx, tx)
}, },
State::Ready(ref mut tx, _) => { State::Ready(ref mut tx, ref conn_dropper) => {
try_ready!(tx.poll_ready().map_err(::Error::new_h2)); try_ready!(tx.poll_ready().map_err(::Error::new_h2));
match self.rx.poll() { match self.rx.poll() {
Ok(Async::Ready(Some((req, mut cb)))) => { Ok(Async::Ready(Some((req, mut cb)))) => {
@@ -107,8 +116,14 @@ where
} }
}; };
if !eos { if !eos {
let pipe = PipeToSendStream::new(body, body_tx); let conn_drop_ref = conn_dropper.clone();
self.executor.execute(pipe.map_err(|e| debug!("client request body error: {}", e))); let pipe = PipeToSendStream::new(body, body_tx)
.map_err(|e| debug!("client request body error: {}", e))
.then(move |x| {
drop(conn_drop_ref);
x
});
self.executor.execute(pipe);
} }
let fut = fut let fut = fut