feat(net): add socket timeouts to Server and Client

While these methods are marked unstable in libstd, this is behind a
feature flag, `timeouts`. The Client and Server both have
`set_read_timeout` and `set_write_timeout` methods, that will affect all
connections with that entity.

BREAKING CHANGE: Any custom implementation of NetworkStream must now
  implement `set_read_timeout` and `set_write_timeout`, so those will
  break. Most users who only use the provided streams should work with
  no changes needed.

Closes #315
This commit is contained in:
Sean McArthur
2015-06-16 11:02:36 -07:00
parent 421422b620
commit 7d1f154cb7
11 changed files with 311 additions and 50 deletions

View File

@@ -1,12 +1,16 @@
//! Defines the `HttpMessage` trait that serves to encapsulate the operations of a single
//! request-response cycle on any HTTP connection.
use std::fmt::Debug;
use std::any::{Any, TypeId};
use std::fmt::Debug;
use std::io::{Read, Write};
use std::mem;
#[cfg(feature = "timeouts")]
use std::io;
#[cfg(feature = "timeouts")]
use std::time::Duration;
use typeable::Typeable;
use header::Headers;
@@ -62,7 +66,10 @@ pub trait HttpMessage: Write + Read + Send + Any + Typeable + Debug {
fn get_incoming(&mut self) -> ::Result<ResponseHead>;
/// Set the read timeout duration for this message.
#[cfg(feature = "timeouts")]
fn set_read_timeout(&self, dur: Option<Duration>) -> ::Result<()>;
fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()>;
/// Set the write timeout duration for this message.
#[cfg(feature = "timeouts")]
fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()>;
/// Closes the underlying HTTP connection.
fn close_connection(&mut self) -> ::Result<()>;
}