feat(net): add socket timeouts to Server and Client
While these methods are marked unstable in libstd, this is behind a feature flag, `timeouts`. The Client and Server both have `set_read_timeout` and `set_write_timeout` methods, that will affect all connections with that entity. BREAKING CHANGE: Any custom implementation of NetworkStream must now implement `set_read_timeout` and `set_write_timeout`, so those will break. Most users who only use the provided streams should work with no changes needed. Closes #315
This commit is contained in:
		| @@ -5,6 +5,9 @@ use std::io::{self, Read, Write}; | ||||
| use std::net::{SocketAddr, Shutdown}; | ||||
| use std::sync::{Arc, Mutex}; | ||||
|  | ||||
| #[cfg(feature = "timeouts")] | ||||
| use std::time::Duration; | ||||
|  | ||||
| use net::{NetworkConnector, NetworkStream, DefaultConnector}; | ||||
|  | ||||
| /// The `NetworkConnector` that behaves as a connection pool used by hyper's `Client`. | ||||
| @@ -153,6 +156,18 @@ impl<S: NetworkStream> NetworkStream for PooledStream<S> { | ||||
|         self.inner.as_mut().unwrap().1.peer_addr() | ||||
|     } | ||||
|  | ||||
|     #[cfg(feature = "timeouts")] | ||||
|     #[inline] | ||||
|     fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> { | ||||
|         self.inner.as_ref().unwrap().1.set_read_timeout(dur) | ||||
|     } | ||||
|  | ||||
|     #[cfg(feature = "timeouts")] | ||||
|     #[inline] | ||||
|     fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> { | ||||
|         self.inner.as_ref().unwrap().1.set_write_timeout(dur) | ||||
|     } | ||||
|  | ||||
|     #[inline] | ||||
|     fn close(&mut self, how: Shutdown) -> io::Result<()> { | ||||
|         self.is_closed = true; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user