feat(server): keep-alive!

Internals have been shuffled around such that Request and Reponse are
now given only a mutable reference to the stream, instead of being
allowed to consume it. This allows the server to re-use the streams if
keep-alive is true.

A task pool is used, and the number of the threads can currently be
adjusted by using the `listen_threads()` method on Server.

[breaking-change]
This commit is contained in:
Sean McArthur
2014-11-12 15:17:41 -08:00
parent 1f2f93cfea
commit 3cd9b10bcb
12 changed files with 167 additions and 232 deletions

View File

@@ -1,23 +1,16 @@
extern crate hyper;
use std::sync::TaskPool;
use std::io::net::ip::Ipv4Addr;
use hyper::server::{Request, Response};
static PHRASE: &'static [u8] = b"Hello World!";
fn hyper_handle(mut incoming: hyper::server::Incoming) {
let pool = TaskPool::new(100);
for conn in incoming {
pool.execute(proc() {
let (_, res) = conn.open().unwrap();
let mut res = res.start().unwrap();
res.write(PHRASE).unwrap();
res.end().unwrap();
});
}
fn hello(_: Request, res: Response) {
let mut res = res.start().unwrap();
res.write(PHRASE).unwrap();
res.end().unwrap();
}
fn main() {
hyper::Server::http(Ipv4Addr(127, 0, 0, 1), 3000).listen(hyper_handle).unwrap();
hyper::Server::http(Ipv4Addr(127, 0, 0, 1), 3000).listen(hello).unwrap();
}