feat(server): keep-alive!
Internals have been shuffled around such that Request and Reponse are now given only a mutable reference to the stream, instead of being allowed to consume it. This allows the server to re-use the streams if keep-alive is true. A task pool is used, and the number of the threads can currently be adjusted by using the `listen_threads()` method on Server. [breaking-change]
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@@ -1,23 +1,16 @@
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extern crate hyper;
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use std::sync::TaskPool;
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use std::io::net::ip::Ipv4Addr;
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use hyper::server::{Request, Response};
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static PHRASE: &'static [u8] = b"Hello World!";
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fn hyper_handle(mut incoming: hyper::server::Incoming) {
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let pool = TaskPool::new(100);
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for conn in incoming {
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pool.execute(proc() {
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let (_, res) = conn.open().unwrap();
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let mut res = res.start().unwrap();
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res.write(PHRASE).unwrap();
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res.end().unwrap();
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});
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}
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fn hello(_: Request, res: Response) {
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let mut res = res.start().unwrap();
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res.write(PHRASE).unwrap();
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res.end().unwrap();
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}
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fn main() {
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hyper::Server::http(Ipv4Addr(127, 0, 0, 1), 3000).listen(hyper_handle).unwrap();
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hyper::Server::http(Ipv4Addr(127, 0, 0, 1), 3000).listen(hello).unwrap();
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}
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