style(comments): correct some typos in Rust code comments
This commit is contained in:
committed by
Sean McArthur
parent
6d2bcef272
commit
35825c4614
@@ -36,7 +36,7 @@ where
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}
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// Our defaults are chosen for the "majority" case, which usually are not
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// resource contrained, and so the spec default of 64kb can be too limiting
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// resource constrained, and so the spec default of 64kb can be too limiting
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// for performance.
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const DEFAULT_HTTP2_CONN_WINDOW: u32 = 1024 * 1024 * 5; // 5mb
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const DEFAULT_HTTP2_STREAM_WINDOW: u32 = 1024 * 1024 * 2; // 2mb
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@@ -356,7 +356,7 @@ where
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///
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/// This is useful to allow running a connection while doing an HTTP
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/// upgrade. Once the upgrade is completed, the connection would be "done",
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/// but it is not desired to actally shutdown the IO object. Instead you
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/// but it is not desired to actually shutdown the IO object. Instead you
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/// would take it back using `into_parts`.
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///
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/// Use [`poll_fn`](https://docs.rs/futures/0.1.25/futures/future/fn.poll_fn.html)
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@@ -775,7 +775,7 @@ mod tests {
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];
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// Scenarios for IPv6 -> IPv4 fallback require that host can access IPv6 network.
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// Otherwise, connection to "slow" IPv6 address will error-out immediatelly.
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// Otherwise, connection to "slow" IPv6 address will error-out immediately.
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let ipv6_accessible = measure_connect(slow_ipv6_addr()).0;
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for &(hosts, family, timeout, needs_ipv6_access) in scenarios {
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@@ -390,7 +390,7 @@ where
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// - Meanwhile, the pool Checkout is watching to see if any other
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// request finishes and tries to insert an idle connection.
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// - If a new connection is started, but the Checkout wins after
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// (an idle connection becamse available first), the started
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// (an idle connection became available first), the started
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// connection future is spawned into the runtime to complete,
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// and then be inserted into the pool as an idle connection.
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let checkout = self.pool.checkout(pool_key.clone());
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@@ -469,7 +469,7 @@ where
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// Try to take a "connecting lock".
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//
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// If the pool_key is for HTTP/2, and there is already a
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// connection being estabalished, then this can't take a
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// connection being established, then this can't take a
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// second lock. The "connect_to" future is Canceled.
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let connecting = match pool.connecting(&pool_key, ver) {
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Some(lock) => lock,
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@@ -55,7 +55,7 @@ pub(super) enum Reservation<T> {
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pub(super) type Key = Arc<String>;
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struct PoolInner<T> {
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// A flag that a connection is being estabilished, and the connection
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// A flag that a connection is being established, and the connection
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// should be shared. This prevents making multiple HTTP/2 connections
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// to the same host.
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connecting: HashSet<Key>,
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@@ -97,7 +97,7 @@ fn conn_reset_after_write() {
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// has written the second request, and THEN disconnect.
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//
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// Not because we expect servers to be jerks, but to trigger
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// state where we write on an assumedly good connetion, and
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// state where we write on an assumedly good connection, and
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// only reset the close AFTER we wrote bytes.
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try_ready!(sock1.as_mut().unwrap().read(&mut [0u8; 512]));
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sock1.take();
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