feat(body): remove Body::is_empty()
BREAKING CHANGE: `Body::is_empty()` is gone. Replace with `Body::is_end_stream()`, from the `Payload` trait.
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@@ -370,7 +370,7 @@ where C: Connect + Sync + 'static,
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// It won't be ready if there is a body to stream.
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if ver == Ver::Http2 || !pooled.is_pool_enabled() || pooled.is_ready() {
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drop(pooled);
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} else if !res.body().is_empty() {
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} else if !res.body().is_end_stream() {
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let (delayed_tx, delayed_rx) = oneshot::channel();
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res.body_mut().delayed_eof(delayed_rx);
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executor.execute(
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