We've adopted `tracing` for diagnostics, but currently, it is just being used as a drop-in replacement for the `log` crate. Ideally, we would want to start emitting more structured diagnostics, using `tracing`'s `Span`s and structured key-value fields. A lot of the logging in `h2` is already written in a style that imitates the formatting of structured key-value logs, but as textual log messages. Migrating the logs to structured `tracing` events therefore is pretty easy to do. I've also started adding spans, mostly in the read path. Finally, I've updated the tests to use `tracing` rather than `env_logger`. The tracing setup happens in a macro, so that a span for each test with the test's name can be generated and entered. This will make the test output easier to read if multiple tests are run concurrently with `--nocapture`. Signed-off-by: Eliza Weisman <eliza@buoyant.io>
1515 lines
50 KiB
Rust
1515 lines
50 KiB
Rust
//! Server implementation of the HTTP/2.0 protocol.
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//!
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//! # Getting started
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//!
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//! Running an HTTP/2.0 server requires the caller to manage accepting the
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//! connections as well as getting the connections to a state that is ready to
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//! begin the HTTP/2.0 handshake. See [here](../index.html#handshake) for more
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//! details.
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//!
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//! This could be as basic as using Tokio's [`TcpListener`] to accept
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//! connections, but usually it means using either ALPN or HTTP/1.1 protocol
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//! upgrades.
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//!
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//! Once a connection is obtained, it is passed to [`handshake`],
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//! which will begin the [HTTP/2.0 handshake]. This returns a future that
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//! completes once the handshake process is performed and HTTP/2.0 streams may
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//! be received.
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//!
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//! [`handshake`] uses default configuration values. There are a number of
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//! settings that can be changed by using [`Builder`] instead.
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//!
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//! # Inbound streams
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//!
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//! The [`Connection`] instance is used to accept inbound HTTP/2.0 streams. It
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//! does this by implementing [`futures::Stream`]. When a new stream is
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//! received, a call to [`Connection::accept`] will return `(request, response)`.
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//! The `request` handle (of type [`http::Request<RecvStream>`]) contains the
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//! HTTP request head as well as provides a way to receive the inbound data
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//! stream and the trailers. The `response` handle (of type [`SendResponse`])
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//! allows responding to the request, stream the response payload, send
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//! trailers, and send push promises.
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//!
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//! The send ([`SendStream`]) and receive ([`RecvStream`]) halves of the stream
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//! can be operated independently.
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//!
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//! # Managing the connection
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//!
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//! The [`Connection`] instance is used to manage connection state. The caller
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//! is required to call either [`Connection::accept`] or
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//! [`Connection::poll_close`] in order to advance the connection state. Simply
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//! operating on [`SendStream`] or [`RecvStream`] will have no effect unless the
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//! connection state is advanced.
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//!
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//! It is not required to call **both** [`Connection::accept`] and
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//! [`Connection::poll_close`]. If the caller is ready to accept a new stream,
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//! then only [`Connection::accept`] should be called. When the caller **does
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//! not** want to accept a new stream, [`Connection::poll_close`] should be
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//! called.
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//!
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//! The [`Connection`] instance should only be dropped once
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//! [`Connection::poll_close`] returns `Ready`. Once [`Connection::accept`]
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//! returns `Ready(None)`, there will no longer be any more inbound streams. At
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//! this point, only [`Connection::poll_close`] should be called.
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//!
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//! # Shutting down the server
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//!
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//! Graceful shutdown of the server is [not yet
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//! implemented](https://github.com/hyperium/h2/issues/69).
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//!
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//! # Example
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//!
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//! A basic HTTP/2.0 server example that runs over TCP and assumes [prior
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//! knowledge], i.e. both the client and the server assume that the TCP socket
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//! will use the HTTP/2.0 protocol without prior negotiation.
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//!
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//! ```no_run
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//! use h2::server;
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//! use http::{Response, StatusCode};
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//! use tokio::net::TcpListener;
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//!
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//! #[tokio::main]
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//! pub async fn main() {
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//! let mut listener = TcpListener::bind("127.0.0.1:5928").await.unwrap();
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//!
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//! // Accept all incoming TCP connections.
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//! loop {
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//! if let Ok((socket, _peer_addr)) = listener.accept().await {
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//! // Spawn a new task to process each connection.
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//! tokio::spawn(async {
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//! // Start the HTTP/2.0 connection handshake
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//! let mut h2 = server::handshake(socket).await.unwrap();
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//! // Accept all inbound HTTP/2.0 streams sent over the
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//! // connection.
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//! while let Some(request) = h2.accept().await {
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//! let (request, mut respond) = request.unwrap();
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//! println!("Received request: {:?}", request);
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//!
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//! // Build a response with no body
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//! let response = Response::builder()
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//! .status(StatusCode::OK)
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//! .body(())
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//! .unwrap();
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//!
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//! // Send the response back to the client
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//! respond.send_response(response, true)
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//! .unwrap();
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//! }
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//!
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//! });
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//! }
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//! }
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//! }
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//! ```
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//!
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//! [prior knowledge]: http://httpwg.org/specs/rfc7540.html#known-http
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//! [`handshake`]: fn.handshake.html
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//! [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
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//! [`Builder`]: struct.Builder.html
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//! [`Connection`]: struct.Connection.html
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//! [`Connection::poll`]: struct.Connection.html#method.poll
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//! [`Connection::poll_close`]: struct.Connection.html#method.poll_close
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//! [`futures::Stream`]: https://docs.rs/futures/0.1/futures/stream/trait.Stream.html
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//! [`http::Request<RecvStream>`]: ../struct.RecvStream.html
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//! [`RecvStream`]: ../struct.RecvStream.html
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//! [`SendStream`]: ../struct.SendStream.html
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//! [`TcpListener`]: https://docs.rs/tokio-core/0.1/tokio_core/net/struct.TcpListener.html
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use crate::codec::{Codec, RecvError, UserError};
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use crate::frame::{self, Pseudo, PushPromiseHeaderError, Reason, Settings, StreamId};
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use crate::proto::{self, Config, Prioritized};
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use crate::{FlowControl, PingPong, RecvStream, SendStream};
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use bytes::{Buf, Bytes};
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use http::{HeaderMap, Method, Request, Response};
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use std::future::Future;
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use std::pin::Pin;
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use std::task::{Context, Poll};
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use std::time::Duration;
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use std::{convert, fmt, io, mem};
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use tokio::io::{AsyncRead, AsyncWrite};
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use tracing_futures::{Instrument, Instrumented};
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/// In progress HTTP/2.0 connection handshake future.
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///
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/// This type implements `Future`, yielding a `Connection` instance once the
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/// handshake has completed.
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///
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/// The handshake is completed once the connection preface is fully received
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/// from the client **and** the initial settings frame is sent to the client.
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///
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/// The handshake future does not wait for the initial settings frame from the
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/// client.
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///
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/// See [module] level docs for more details.
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///
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/// [module]: index.html
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#[must_use = "futures do nothing unless polled"]
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pub struct Handshake<T, B: Buf = Bytes> {
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/// The config to pass to Connection::new after handshake succeeds.
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builder: Builder,
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/// The current state of the handshake.
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state: Handshaking<T, B>,
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/// Span tracking the handshake
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span: tracing::Span,
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}
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/// Accepts inbound HTTP/2.0 streams on a connection.
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///
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/// A `Connection` is backed by an I/O resource (usually a TCP socket) and
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/// implements the HTTP/2.0 server logic for that connection. It is responsible
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/// for receiving inbound streams initiated by the client as well as driving the
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/// internal state forward.
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///
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/// `Connection` values are created by calling [`handshake`]. Once a
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/// `Connection` value is obtained, the caller must call [`poll`] or
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/// [`poll_close`] in order to drive the internal connection state forward.
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///
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/// See [module level] documentation for more details
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///
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/// [module level]: index.html
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/// [`handshake`]: struct.Connection.html#method.handshake
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/// [`poll`]: struct.Connection.html#method.poll
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/// [`poll_close`]: struct.Connection.html#method.poll_close
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///
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/// # Examples
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///
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/// ```
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/// # use tokio::io::{AsyncRead, AsyncWrite};
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/// # use h2::server;
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/// # use h2::server::*;
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/// #
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/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T) {
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/// let mut server = server::handshake(my_io).await.unwrap();
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/// while let Some(request) = server.accept().await {
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/// let (request, respond) = request.unwrap();
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/// // Process the request and send the response back to the client
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/// // using `respond`.
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/// }
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/// # }
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/// #
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/// # pub fn main() {}
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/// ```
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#[must_use = "streams do nothing unless polled"]
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pub struct Connection<T, B: Buf> {
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connection: proto::Connection<T, Peer, B>,
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}
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/// Builds server connections with custom configuration values.
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///
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/// Methods can be chained in order to set the configuration values.
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///
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/// The server is constructed by calling [`handshake`] and passing the I/O
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/// handle that will back the HTTP/2.0 server.
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///
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/// New instances of `Builder` are obtained via [`Builder::new`].
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///
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/// See function level documentation for details on the various server
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/// configuration settings.
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///
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/// [`Builder::new`]: struct.Builder.html#method.new
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/// [`handshake`]: struct.Builder.html#method.handshake
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///
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/// # Examples
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///
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/// ```
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/// # use tokio::io::{AsyncRead, AsyncWrite};
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/// # use h2::server::*;
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/// #
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/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
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/// # -> Handshake<T>
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/// # {
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/// // `server_fut` is a future representing the completion of the HTTP/2.0
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/// // handshake.
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/// let server_fut = Builder::new()
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/// .initial_window_size(1_000_000)
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/// .max_concurrent_streams(1000)
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/// .handshake(my_io);
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/// # server_fut
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/// # }
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/// #
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/// # pub fn main() {}
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/// ```
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#[derive(Clone, Debug)]
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pub struct Builder {
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/// Time to keep locally reset streams around before reaping.
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reset_stream_duration: Duration,
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/// Maximum number of locally reset streams to keep at a time.
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reset_stream_max: usize,
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/// Initial `Settings` frame to send as part of the handshake.
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settings: Settings,
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/// Initial target window size for new connections.
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initial_target_connection_window_size: Option<u32>,
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}
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/// Send a response back to the client
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///
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/// A `SendResponse` instance is provided when receiving a request and is used
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/// to send the associated response back to the client. It is also used to
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/// explicitly reset the stream with a custom reason.
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///
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/// It will also be used to initiate push promises linked with the associated
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/// stream.
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///
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/// If the `SendResponse` instance is dropped without sending a response, then
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/// the HTTP/2.0 stream will be reset.
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///
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/// See [module] level docs for more details.
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///
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/// [module]: index.html
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#[derive(Debug)]
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pub struct SendResponse<B: Buf> {
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inner: proto::StreamRef<B>,
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}
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/// Send a response to a promised request
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///
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/// A `SendPushedResponse` instance is provided when promising a request and is used
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/// to send the associated response to the client. It is also used to
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/// explicitly reset the stream with a custom reason.
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///
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/// It can not be used to initiate push promises.
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///
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/// If the `SendPushedResponse` instance is dropped without sending a response, then
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/// the HTTP/2.0 stream will be reset.
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///
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/// See [module] level docs for more details.
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///
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/// [module]: index.html
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pub struct SendPushedResponse<B: Buf> {
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inner: SendResponse<B>,
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}
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// Manual implementation necessary because of rust-lang/rust#26925
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impl<B: Buf + fmt::Debug> fmt::Debug for SendPushedResponse<B> {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "SendPushedResponse {{ {:?} }}", self.inner)
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}
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}
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/// Stages of an in-progress handshake.
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enum Handshaking<T, B: Buf> {
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/// State 1. Connection is flushing pending SETTINGS frame.
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Flushing(Instrumented<Flush<T, Prioritized<B>>>),
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/// State 2. Connection is waiting for the client preface.
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ReadingPreface(Instrumented<ReadPreface<T, Prioritized<B>>>),
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/// Dummy state for `mem::replace`.
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Empty,
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}
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/// Flush a Sink
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struct Flush<T, B> {
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codec: Option<Codec<T, B>>,
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}
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/// Read the client connection preface
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struct ReadPreface<T, B> {
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codec: Option<Codec<T, B>>,
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pos: usize,
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}
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#[derive(Debug)]
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pub(crate) struct Peer;
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const PREFACE: [u8; 24] = *b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
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|
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/// Creates a new configured HTTP/2.0 server with default configuration
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/// values backed by `io`.
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///
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/// It is expected that `io` already be in an appropriate state to commence
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/// the [HTTP/2.0 handshake]. See [Handshake] for more details.
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///
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/// Returns a future which resolves to the [`Connection`] instance once the
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/// HTTP/2.0 handshake has been completed. The returned [`Connection`]
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/// instance will be using default configuration values. Use [`Builder`] to
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/// customize the configuration values used by a [`Connection`] instance.
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///
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|
/// [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
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/// [Handshake]: ../index.html#handshake
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/// [`Connection`]: struct.Connection.html
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///
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|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
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/// # use h2::server;
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/// # use h2::server::*;
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|
/// #
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/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
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/// # {
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/// let connection = server::handshake(my_io).await.unwrap();
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/// // The HTTP/2.0 handshake has completed, now use `connection` to
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/// // accept inbound HTTP/2.0 streams.
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/// # }
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/// #
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/// # pub fn main() {}
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/// ```
|
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pub fn handshake<T>(io: T) -> Handshake<T, Bytes>
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where
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T: AsyncRead + AsyncWrite + Unpin,
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{
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Builder::new().handshake(io)
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}
|
|
|
|
// ===== impl Connection =====
|
|
|
|
impl<T, B> Connection<T, B>
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|
where
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|
T: AsyncRead + AsyncWrite + Unpin,
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|
B: Buf + 'static,
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|
{
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|
fn handshake2(io: T, builder: Builder) -> Handshake<T, B> {
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let span = tracing::trace_span!("server_handshake", io = %std::any::type_name::<T>());
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let entered = span.enter();
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|
|
|
// Create the codec.
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|
let mut codec = Codec::new(io);
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|
|
if let Some(max) = builder.settings.max_frame_size() {
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codec.set_max_recv_frame_size(max as usize);
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|
}
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|
|
|
if let Some(max) = builder.settings.max_header_list_size() {
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codec.set_max_recv_header_list_size(max as usize);
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|
}
|
|
|
|
// Send initial settings frame.
|
|
codec
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|
.buffer(builder.settings.clone().into())
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.expect("invalid SETTINGS frame");
|
|
|
|
// Create the handshake future.
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let state = Handshaking::from(codec);
|
|
|
|
drop(entered);
|
|
|
|
Handshake {
|
|
builder,
|
|
state,
|
|
span,
|
|
}
|
|
}
|
|
|
|
/// Accept the next incoming request on this connection.
|
|
pub async fn accept(
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|
&mut self,
|
|
) -> Option<Result<(Request<RecvStream>, SendResponse<B>), crate::Error>> {
|
|
futures_util::future::poll_fn(move |cx| self.poll_accept(cx)).await
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
pub fn poll_accept(
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|
&mut self,
|
|
cx: &mut Context<'_>,
|
|
) -> Poll<Option<Result<(Request<RecvStream>, SendResponse<B>), crate::Error>>> {
|
|
// Always try to advance the internal state. Getting Pending also is
|
|
// needed to allow this function to return Pending.
|
|
if let Poll::Ready(_) = self.poll_closed(cx)? {
|
|
// If the socket is closed, don't return anything
|
|
// TODO: drop any pending streams
|
|
return Poll::Ready(None);
|
|
}
|
|
|
|
if let Some(inner) = self.connection.next_incoming() {
|
|
tracing::trace!("received incoming");
|
|
let (head, _) = inner.take_request().into_parts();
|
|
let body = RecvStream::new(FlowControl::new(inner.clone_to_opaque()));
|
|
|
|
let request = Request::from_parts(head, body);
|
|
let respond = SendResponse { inner };
|
|
|
|
return Poll::Ready(Some(Ok((request, respond))));
|
|
}
|
|
|
|
Poll::Pending
|
|
}
|
|
|
|
/// Sets the target window size for the whole connection.
|
|
///
|
|
/// If `size` is greater than the current value, then a `WINDOW_UPDATE`
|
|
/// frame will be immediately sent to the remote, increasing the connection
|
|
/// level window by `size - current_value`.
|
|
///
|
|
/// If `size` is less than the current value, nothing will happen
|
|
/// immediately. However, as window capacity is released by
|
|
/// [`FlowControl`] instances, no `WINDOW_UPDATE` frames will be sent
|
|
/// out until the number of "in flight" bytes drops below `size`.
|
|
///
|
|
/// The default value is 65,535.
|
|
///
|
|
/// See [`FlowControl`] documentation for more details.
|
|
///
|
|
/// [`FlowControl`]: ../struct.FlowControl.html
|
|
/// [library level]: ../index.html#flow-control
|
|
pub fn set_target_window_size(&mut self, size: u32) {
|
|
assert!(size <= proto::MAX_WINDOW_SIZE);
|
|
self.connection.set_target_window_size(size);
|
|
}
|
|
|
|
/// Set a new `INITIAL_WINDOW_SIZE` setting (in octets) for stream-level
|
|
/// flow control for received data.
|
|
///
|
|
/// The `SETTINGS` will be sent to the remote, and only applied once the
|
|
/// remote acknowledges the change.
|
|
///
|
|
/// This can be used to increase or decrease the window size for existing
|
|
/// streams.
|
|
///
|
|
/// # Errors
|
|
///
|
|
/// Returns an error if a previous call is still pending acknowledgement
|
|
/// from the remote endpoint.
|
|
pub fn set_initial_window_size(&mut self, size: u32) -> Result<(), crate::Error> {
|
|
assert!(size <= proto::MAX_WINDOW_SIZE);
|
|
self.connection.set_initial_window_size(size)?;
|
|
Ok(())
|
|
}
|
|
|
|
/// Returns `Ready` when the underlying connection has closed.
|
|
///
|
|
/// If any new inbound streams are received during a call to `poll_closed`,
|
|
/// they will be queued and returned on the next call to [`poll_accept`].
|
|
///
|
|
/// This function will advance the internal connection state, driving
|
|
/// progress on all the other handles (e.g. [`RecvStream`] and [`SendStream`]).
|
|
///
|
|
/// See [here](index.html#managing-the-connection) for more details.
|
|
///
|
|
/// [`poll_accept`]: struct.Connection.html#method.poll_accept
|
|
/// [`RecvStream`]: ../struct.RecvStream.html
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
pub fn poll_closed(&mut self, cx: &mut Context) -> Poll<Result<(), crate::Error>> {
|
|
self.connection.poll(cx).map_err(Into::into)
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
#[deprecated(note = "renamed to poll_closed")]
|
|
pub fn poll_close(&mut self, cx: &mut Context) -> Poll<Result<(), crate::Error>> {
|
|
self.poll_closed(cx)
|
|
}
|
|
|
|
/// Sets the connection to a GOAWAY state.
|
|
///
|
|
/// Does not terminate the connection. Must continue being polled to close
|
|
/// connection.
|
|
///
|
|
/// After flushing the GOAWAY frame, the connection is closed. Any
|
|
/// outstanding streams do not prevent the connection from closing. This
|
|
/// should usually be reserved for shutting down when something bad
|
|
/// external to `h2` has happened, and open streams cannot be properly
|
|
/// handled.
|
|
///
|
|
/// For graceful shutdowns, see [`graceful_shutdown`](Connection::graceful_shutdown).
|
|
pub fn abrupt_shutdown(&mut self, reason: Reason) {
|
|
self.connection.go_away_from_user(reason);
|
|
}
|
|
|
|
/// Starts a [graceful shutdown][1] process.
|
|
///
|
|
/// Must continue being polled to close connection.
|
|
///
|
|
/// It's possible to receive more requests after calling this method, since
|
|
/// they might have been in-flight from the client already. After about
|
|
/// 1 RTT, no new requests should be accepted. Once all active streams
|
|
/// have completed, the connection is closed.
|
|
///
|
|
/// [1]: http://httpwg.org/specs/rfc7540.html#GOAWAY
|
|
pub fn graceful_shutdown(&mut self) {
|
|
self.connection.go_away_gracefully();
|
|
}
|
|
|
|
/// Takes a `PingPong` instance from the connection.
|
|
///
|
|
/// # Note
|
|
///
|
|
/// This may only be called once. Calling multiple times will return `None`.
|
|
pub fn ping_pong(&mut self) -> Option<PingPong> {
|
|
self.connection.take_user_pings().map(PingPong::new)
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "stream")]
|
|
impl<T, B> futures_core::Stream for Connection<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite + Unpin,
|
|
B: Buf + 'static,
|
|
{
|
|
type Item = Result<(Request<RecvStream>, SendResponse<B>), crate::Error>;
|
|
|
|
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
|
|
self.poll_accept(cx)
|
|
}
|
|
}
|
|
|
|
impl<T, B> fmt::Debug for Connection<T, B>
|
|
where
|
|
T: fmt::Debug,
|
|
B: fmt::Debug + Buf,
|
|
{
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
fmt.debug_struct("Connection")
|
|
.field("connection", &self.connection)
|
|
.finish()
|
|
}
|
|
}
|
|
|
|
// ===== impl Builder =====
|
|
|
|
impl Builder {
|
|
/// Returns a new server builder instance initialized with default
|
|
/// configuration values.
|
|
///
|
|
/// Configuration methods can be chained on the return value.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .initial_window_size(1_000_000)
|
|
/// .max_concurrent_streams(1000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn new() -> Builder {
|
|
Builder {
|
|
reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
|
|
reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
|
|
settings: Settings::default(),
|
|
initial_target_connection_window_size: None,
|
|
}
|
|
}
|
|
|
|
/// Indicates the initial window size (in octets) for stream-level
|
|
/// flow control for received data.
|
|
///
|
|
/// The initial window of a stream is used as part of flow control. For more
|
|
/// details, see [`FlowControl`].
|
|
///
|
|
/// The default value is 65,535.
|
|
///
|
|
/// [`FlowControl`]: ../struct.FlowControl.html
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .initial_window_size(1_000_000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn initial_window_size(&mut self, size: u32) -> &mut Self {
|
|
self.settings.set_initial_window_size(Some(size));
|
|
self
|
|
}
|
|
|
|
/// Indicates the initial window size (in octets) for connection-level flow control
|
|
/// for received data.
|
|
///
|
|
/// The initial window of a connection is used as part of flow control. For more details,
|
|
/// see [`FlowControl`].
|
|
///
|
|
/// The default value is 65,535.
|
|
///
|
|
/// [`FlowControl`]: ../struct.FlowControl.html
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .initial_connection_window_size(1_000_000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn initial_connection_window_size(&mut self, size: u32) -> &mut Self {
|
|
self.initial_target_connection_window_size = Some(size);
|
|
self
|
|
}
|
|
|
|
/// Indicates the size (in octets) of the largest HTTP/2.0 frame payload that the
|
|
/// configured server is able to accept.
|
|
///
|
|
/// The sender may send data frames that are **smaller** than this value,
|
|
/// but any data larger than `max` will be broken up into multiple `DATA`
|
|
/// frames.
|
|
///
|
|
/// The value **must** be between 16,384 and 16,777,215. The default value is 16,384.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_frame_size(1_000_000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
///
|
|
/// # Panics
|
|
///
|
|
/// This function panics if `max` is not within the legal range specified
|
|
/// above.
|
|
pub fn max_frame_size(&mut self, max: u32) -> &mut Self {
|
|
self.settings.set_max_frame_size(Some(max));
|
|
self
|
|
}
|
|
|
|
/// Sets the max size of received header frames.
|
|
///
|
|
/// This advisory setting informs a peer of the maximum size of header list
|
|
/// that the sender is prepared to accept, in octets. The value is based on
|
|
/// the uncompressed size of header fields, including the length of the name
|
|
/// and value in octets plus an overhead of 32 octets for each header field.
|
|
///
|
|
/// This setting is also used to limit the maximum amount of data that is
|
|
/// buffered to decode HEADERS frames.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_header_list_size(16 * 1024)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn max_header_list_size(&mut self, max: u32) -> &mut Self {
|
|
self.settings.set_max_header_list_size(Some(max));
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum number of concurrent streams.
|
|
///
|
|
/// The maximum concurrent streams setting only controls the maximum number
|
|
/// of streams that can be initiated by the remote peer. In other words,
|
|
/// when this setting is set to 100, this does not limit the number of
|
|
/// concurrent streams that can be created by the caller.
|
|
///
|
|
/// It is recommended that this value be no smaller than 100, so as to not
|
|
/// unnecessarily limit parallelism. However, any value is legal, including
|
|
/// 0. If `max` is set to 0, then the remote will not be permitted to
|
|
/// initiate streams.
|
|
///
|
|
/// Note that streams in the reserved state, i.e., push promises that have
|
|
/// been reserved but the stream has not started, do not count against this
|
|
/// setting.
|
|
///
|
|
/// Also note that if the remote *does* exceed the value set here, it is not
|
|
/// a protocol level error. Instead, the `h2` library will immediately reset
|
|
/// the stream.
|
|
///
|
|
/// See [Section 5.1.2] in the HTTP/2.0 spec for more details.
|
|
///
|
|
/// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_concurrent_streams(1000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn max_concurrent_streams(&mut self, max: u32) -> &mut Self {
|
|
self.settings.set_max_concurrent_streams(Some(max));
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum number of concurrent locally reset streams.
|
|
///
|
|
/// When a stream is explicitly reset by either calling
|
|
/// [`SendResponse::send_reset`] or by dropping a [`SendResponse`] instance
|
|
/// before completing the stream, the HTTP/2.0 specification requires that
|
|
/// any further frames received for that stream must be ignored for "some
|
|
/// time".
|
|
///
|
|
/// In order to satisfy the specification, internal state must be maintained
|
|
/// to implement the behavior. This state grows linearly with the number of
|
|
/// streams that are locally reset.
|
|
///
|
|
/// The `max_concurrent_reset_streams` setting configures sets an upper
|
|
/// bound on the amount of state that is maintained. When this max value is
|
|
/// reached, the oldest reset stream is purged from memory.
|
|
///
|
|
/// Once the stream has been fully purged from memory, any additional frames
|
|
/// received for that stream will result in a connection level protocol
|
|
/// error, forcing the connection to terminate.
|
|
///
|
|
/// The default value is 10.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_concurrent_reset_streams(1000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn max_concurrent_reset_streams(&mut self, max: usize) -> &mut Self {
|
|
self.reset_stream_max = max;
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum number of concurrent locally reset streams.
|
|
///
|
|
/// When a stream is explicitly reset by either calling
|
|
/// [`SendResponse::send_reset`] or by dropping a [`SendResponse`] instance
|
|
/// before completing the stream, the HTTP/2.0 specification requires that
|
|
/// any further frames received for that stream must be ignored for "some
|
|
/// time".
|
|
///
|
|
/// In order to satisfy the specification, internal state must be maintained
|
|
/// to implement the behavior. This state grows linearly with the number of
|
|
/// streams that are locally reset.
|
|
///
|
|
/// The `reset_stream_duration` setting configures the max amount of time
|
|
/// this state will be maintained in memory. Once the duration elapses, the
|
|
/// stream state is purged from memory.
|
|
///
|
|
/// Once the stream has been fully purged from memory, any additional frames
|
|
/// received for that stream will result in a connection level protocol
|
|
/// error, forcing the connection to terminate.
|
|
///
|
|
/// The default value is 30 seconds.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// # use std::time::Duration;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .reset_stream_duration(Duration::from_secs(10))
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn reset_stream_duration(&mut self, dur: Duration) -> &mut Self {
|
|
self.reset_stream_duration = dur;
|
|
self
|
|
}
|
|
|
|
/// Creates a new configured HTTP/2.0 server backed by `io`.
|
|
///
|
|
/// It is expected that `io` already be in an appropriate state to commence
|
|
/// the [HTTP/2.0 handshake]. See [Handshake] for more details.
|
|
///
|
|
/// Returns a future which resolves to the [`Connection`] instance once the
|
|
/// HTTP/2.0 handshake has been completed.
|
|
///
|
|
/// This function also allows the caller to configure the send payload data
|
|
/// type. See [Outbound data type] for more details.
|
|
///
|
|
/// [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
|
|
/// [Handshake]: ../index.html#handshake
|
|
/// [`Connection`]: struct.Connection.html
|
|
/// [Outbound data type]: ../index.html#outbound-data-type.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// Basic usage:
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
///
|
|
/// Configures the send-payload data type. In this case, the outbound data
|
|
/// type will be `&'static [u8]`.
|
|
///
|
|
/// ```
|
|
/// # use tokio::io::{AsyncRead, AsyncWrite};
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
|
|
/// # -> Handshake<T, &'static [u8]>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut: Handshake<_, &'static [u8]> = Builder::new()
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn handshake<T, B>(&self, io: T) -> Handshake<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite + Unpin,
|
|
B: Buf + 'static,
|
|
{
|
|
Connection::handshake2(io, self.clone())
|
|
}
|
|
}
|
|
|
|
impl Default for Builder {
|
|
fn default() -> Builder {
|
|
Builder::new()
|
|
}
|
|
}
|
|
|
|
// ===== impl SendResponse =====
|
|
|
|
impl<B: Buf> SendResponse<B> {
|
|
/// Send a response to a client request.
|
|
///
|
|
/// On success, a [`SendStream`] instance is returned. This instance can be
|
|
/// used to stream the response body and send trailers.
|
|
///
|
|
/// If a body or trailers will be sent on the returned [`SendStream`]
|
|
/// instance, then `end_of_stream` must be set to `false` when calling this
|
|
/// function.
|
|
///
|
|
/// The [`SendResponse`] instance is already associated with a received
|
|
/// request. This function may only be called once per instance and only if
|
|
/// [`send_reset`] has not been previously called.
|
|
///
|
|
/// [`SendResponse`]: #
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
/// [`send_reset`]: #method.send_reset
|
|
pub fn send_response(
|
|
&mut self,
|
|
response: Response<()>,
|
|
end_of_stream: bool,
|
|
) -> Result<SendStream<B>, crate::Error> {
|
|
self.inner
|
|
.send_response(response, end_of_stream)
|
|
.map(|_| SendStream::new(self.inner.clone()))
|
|
.map_err(Into::into)
|
|
}
|
|
|
|
/// Push a request and response to the client
|
|
///
|
|
/// On success, a [`SendResponse`] instance is returned.
|
|
///
|
|
/// [`SendResponse`]: #
|
|
pub fn push_request(
|
|
&mut self,
|
|
request: Request<()>,
|
|
) -> Result<SendPushedResponse<B>, crate::Error> {
|
|
self.inner
|
|
.send_push_promise(request)
|
|
.map(|inner| SendPushedResponse {
|
|
inner: SendResponse { inner },
|
|
})
|
|
.map_err(Into::into)
|
|
}
|
|
|
|
/// Send a stream reset to the peer.
|
|
///
|
|
/// This essentially cancels the stream, including any inbound or outbound
|
|
/// data streams.
|
|
///
|
|
/// If this function is called before [`send_response`], a call to
|
|
/// [`send_response`] will result in an error.
|
|
///
|
|
/// If this function is called while a [`SendStream`] instance is active,
|
|
/// any further use of the instance will result in an error.
|
|
///
|
|
/// This function should only be called once.
|
|
///
|
|
/// [`send_response`]: #method.send_response
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
pub fn send_reset(&mut self, reason: Reason) {
|
|
self.inner.send_reset(reason)
|
|
}
|
|
|
|
/// Polls to be notified when the client resets this stream.
|
|
///
|
|
/// If stream is still open, this returns `Poll::Pending`, and
|
|
/// registers the task to be notified if a `RST_STREAM` is received.
|
|
///
|
|
/// If a `RST_STREAM` frame is received for this stream, calling this
|
|
/// method will yield the `Reason` for the reset.
|
|
///
|
|
/// # Error
|
|
///
|
|
/// Calling this method after having called `send_response` will return
|
|
/// a user error.
|
|
pub fn poll_reset(&mut self, cx: &mut Context) -> Poll<Result<Reason, crate::Error>> {
|
|
self.inner.poll_reset(cx, proto::PollReset::AwaitingHeaders)
|
|
}
|
|
|
|
/// Returns the stream ID of the response stream.
|
|
///
|
|
/// # Panics
|
|
///
|
|
/// If the lock on the strean store has been poisoned.
|
|
pub fn stream_id(&self) -> crate::StreamId {
|
|
crate::StreamId::from_internal(self.inner.stream_id())
|
|
}
|
|
}
|
|
|
|
// ===== impl SendPushedResponse =====
|
|
|
|
impl<B: Buf> SendPushedResponse<B> {
|
|
/// Send a response to a promised request.
|
|
///
|
|
/// On success, a [`SendStream`] instance is returned. This instance can be
|
|
/// used to stream the response body and send trailers.
|
|
///
|
|
/// If a body or trailers will be sent on the returned [`SendStream`]
|
|
/// instance, then `end_of_stream` must be set to `false` when calling this
|
|
/// function.
|
|
///
|
|
/// The [`SendPushedResponse`] instance is associated with a promised
|
|
/// request. This function may only be called once per instance and only if
|
|
/// [`send_reset`] has not been previously called.
|
|
///
|
|
/// [`SendPushedResponse`]: #
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
/// [`send_reset`]: #method.send_reset
|
|
pub fn send_response(
|
|
&mut self,
|
|
response: Response<()>,
|
|
end_of_stream: bool,
|
|
) -> Result<SendStream<B>, crate::Error> {
|
|
self.inner.send_response(response, end_of_stream)
|
|
}
|
|
|
|
/// Send a stream reset to the peer.
|
|
///
|
|
/// This essentially cancels the stream, including any inbound or outbound
|
|
/// data streams.
|
|
///
|
|
/// If this function is called before [`send_response`], a call to
|
|
/// [`send_response`] will result in an error.
|
|
///
|
|
/// If this function is called while a [`SendStream`] instance is active,
|
|
/// any further use of the instance will result in an error.
|
|
///
|
|
/// This function should only be called once.
|
|
///
|
|
/// [`send_response`]: #method.send_response
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
pub fn send_reset(&mut self, reason: Reason) {
|
|
self.inner.send_reset(reason)
|
|
}
|
|
|
|
/// Polls to be notified when the client resets this stream.
|
|
///
|
|
/// If stream is still open, this returns `Poll::Pending`, and
|
|
/// registers the task to be notified if a `RST_STREAM` is received.
|
|
///
|
|
/// If a `RST_STREAM` frame is received for this stream, calling this
|
|
/// method will yield the `Reason` for the reset.
|
|
///
|
|
/// # Error
|
|
///
|
|
/// Calling this method after having called `send_response` will return
|
|
/// a user error.
|
|
pub fn poll_reset(&mut self, cx: &mut Context) -> Poll<Result<Reason, crate::Error>> {
|
|
self.inner.poll_reset(cx)
|
|
}
|
|
|
|
/// Returns the stream ID of the response stream.
|
|
///
|
|
/// # Panics
|
|
///
|
|
/// If the lock on the strean store has been poisoned.
|
|
pub fn stream_id(&self) -> crate::StreamId {
|
|
self.inner.stream_id()
|
|
}
|
|
}
|
|
|
|
// ===== impl Flush =====
|
|
|
|
impl<T, B: Buf> Flush<T, B> {
|
|
fn new(codec: Codec<T, B>) -> Self {
|
|
Flush { codec: Some(codec) }
|
|
}
|
|
}
|
|
|
|
impl<T, B> Future for Flush<T, B>
|
|
where
|
|
T: AsyncWrite + Unpin,
|
|
B: Buf,
|
|
{
|
|
type Output = Result<Codec<T, B>, crate::Error>;
|
|
|
|
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
|
|
// Flush the codec
|
|
ready!(self.codec.as_mut().unwrap().flush(cx)).map_err(crate::Error::from_io)?;
|
|
|
|
// Return the codec
|
|
Poll::Ready(Ok(self.codec.take().unwrap()))
|
|
}
|
|
}
|
|
|
|
impl<T, B: Buf> ReadPreface<T, B> {
|
|
fn new(codec: Codec<T, B>) -> Self {
|
|
ReadPreface {
|
|
codec: Some(codec),
|
|
pos: 0,
|
|
}
|
|
}
|
|
|
|
fn inner_mut(&mut self) -> &mut T {
|
|
self.codec.as_mut().unwrap().get_mut()
|
|
}
|
|
}
|
|
|
|
impl<T, B> Future for ReadPreface<T, B>
|
|
where
|
|
T: AsyncRead + Unpin,
|
|
B: Buf,
|
|
{
|
|
type Output = Result<Codec<T, B>, crate::Error>;
|
|
|
|
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
|
|
let mut buf = [0; 24];
|
|
let mut rem = PREFACE.len() - self.pos;
|
|
|
|
while rem > 0 {
|
|
let n = ready!(Pin::new(self.inner_mut()).poll_read(cx, &mut buf[..rem]))
|
|
.map_err(crate::Error::from_io)?;
|
|
if n == 0 {
|
|
return Poll::Ready(Err(crate::Error::from_io(io::Error::new(
|
|
io::ErrorKind::UnexpectedEof,
|
|
"connection closed before reading preface",
|
|
))));
|
|
}
|
|
|
|
if PREFACE[self.pos..self.pos + n] != buf[..n] {
|
|
proto_err!(conn: "read_preface: invalid preface");
|
|
// TODO: Should this just write the GO_AWAY frame directly?
|
|
return Poll::Ready(Err(Reason::PROTOCOL_ERROR.into()));
|
|
}
|
|
|
|
self.pos += n;
|
|
rem -= n; // TODO test
|
|
}
|
|
|
|
Poll::Ready(Ok(self.codec.take().unwrap()))
|
|
}
|
|
}
|
|
|
|
// ===== impl Handshake =====
|
|
|
|
impl<T, B: Buf> Future for Handshake<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite + Unpin,
|
|
B: Buf + 'static,
|
|
{
|
|
type Output = Result<Connection<T, B>, crate::Error>;
|
|
|
|
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
|
|
let span = self.span.clone(); // XXX(eliza): T_T
|
|
let _e = span.enter();
|
|
tracing::trace!(state = ?self.state);
|
|
use crate::server::Handshaking::*;
|
|
|
|
self.state = if let Flushing(ref mut flush) = self.state {
|
|
// We're currently flushing a pending SETTINGS frame. Poll the
|
|
// flush future, and, if it's completed, advance our state to wait
|
|
// for the client preface.
|
|
let codec = match Pin::new(flush).poll(cx)? {
|
|
Poll::Pending => {
|
|
tracing::trace!(flush.poll = %"Pending");
|
|
return Poll::Pending;
|
|
}
|
|
Poll::Ready(flushed) => {
|
|
tracing::trace!(flush.poll = %"Ready");
|
|
flushed
|
|
}
|
|
};
|
|
Handshaking::from(ReadPreface::new(codec))
|
|
} else {
|
|
// Otherwise, we haven't actually advanced the state, but we have
|
|
// to replace it with itself, because we have to return a value.
|
|
// (note that the assignment to `self.state` has to be outside of
|
|
// the `if let` block above in order to placate the borrow checker).
|
|
mem::replace(&mut self.state, Handshaking::Empty)
|
|
};
|
|
let poll = if let ReadingPreface(ref mut read) = self.state {
|
|
// We're now waiting for the client preface. Poll the `ReadPreface`
|
|
// future. If it has completed, we will create a `Connection` handle
|
|
// for the connection.
|
|
Pin::new(read).poll(cx)
|
|
// Actually creating the `Connection` has to occur outside of this
|
|
// `if let` block, because we've borrowed `self` mutably in order
|
|
// to poll the state and won't be able to borrow the SETTINGS frame
|
|
// as well until we release the borrow for `poll()`.
|
|
} else {
|
|
unreachable!("Handshake::poll() state was not advanced completely!")
|
|
};
|
|
poll?.map(|codec| {
|
|
let connection = proto::Connection::new(
|
|
codec,
|
|
Config {
|
|
next_stream_id: 2.into(),
|
|
// Server does not need to locally initiate any streams
|
|
initial_max_send_streams: 0,
|
|
reset_stream_duration: self.builder.reset_stream_duration,
|
|
reset_stream_max: self.builder.reset_stream_max,
|
|
settings: self.builder.settings.clone(),
|
|
},
|
|
);
|
|
|
|
tracing::trace!("connection established!");
|
|
let mut c = Connection { connection };
|
|
if let Some(sz) = self.builder.initial_target_connection_window_size {
|
|
c.set_target_window_size(sz);
|
|
}
|
|
Ok(c)
|
|
})
|
|
}
|
|
}
|
|
|
|
impl<T, B> fmt::Debug for Handshake<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite + fmt::Debug,
|
|
B: fmt::Debug + Buf,
|
|
{
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
write!(fmt, "server::Handshake")
|
|
}
|
|
}
|
|
|
|
impl Peer {
|
|
pub fn convert_send_message(
|
|
id: StreamId,
|
|
response: Response<()>,
|
|
end_of_stream: bool,
|
|
) -> frame::Headers {
|
|
use http::response::Parts;
|
|
|
|
// Extract the components of the HTTP request
|
|
let (
|
|
Parts {
|
|
status, headers, ..
|
|
},
|
|
_,
|
|
) = response.into_parts();
|
|
|
|
// Build the set pseudo header set. All requests will include `method`
|
|
// and `path`.
|
|
let pseudo = Pseudo::response(status);
|
|
|
|
// Create the HEADERS frame
|
|
let mut frame = frame::Headers::new(id, pseudo, headers);
|
|
|
|
if end_of_stream {
|
|
frame.set_end_stream()
|
|
}
|
|
|
|
frame
|
|
}
|
|
|
|
pub fn convert_push_message(
|
|
stream_id: StreamId,
|
|
promised_id: StreamId,
|
|
request: Request<()>,
|
|
) -> Result<frame::PushPromise, UserError> {
|
|
use http::request::Parts;
|
|
|
|
if let Err(e) = frame::PushPromise::validate_request(&request) {
|
|
use PushPromiseHeaderError::*;
|
|
match e {
|
|
NotSafeAndCacheable => tracing::debug!(
|
|
?promised_id,
|
|
"convert_push_message: method {} is not safe and cacheable",
|
|
request.method(),
|
|
),
|
|
InvalidContentLength(e) => tracing::debug!(
|
|
?promised_id,
|
|
"convert_push_message; promised request has invalid content-length {:?}",
|
|
e,
|
|
),
|
|
}
|
|
return Err(UserError::MalformedHeaders);
|
|
}
|
|
|
|
// Extract the components of the HTTP request
|
|
let (
|
|
Parts {
|
|
method,
|
|
uri,
|
|
headers,
|
|
..
|
|
},
|
|
_,
|
|
) = request.into_parts();
|
|
|
|
let pseudo = Pseudo::request(method, uri);
|
|
|
|
Ok(frame::PushPromise::new(
|
|
stream_id,
|
|
promised_id,
|
|
pseudo,
|
|
headers,
|
|
))
|
|
}
|
|
}
|
|
|
|
impl proto::Peer for Peer {
|
|
type Poll = Request<()>;
|
|
|
|
const NAME: &'static str = "Server";
|
|
|
|
fn is_server() -> bool {
|
|
true
|
|
}
|
|
|
|
fn r#dyn() -> proto::DynPeer {
|
|
proto::DynPeer::Server
|
|
}
|
|
|
|
fn convert_poll_message(
|
|
pseudo: Pseudo,
|
|
fields: HeaderMap,
|
|
stream_id: StreamId,
|
|
) -> Result<Self::Poll, RecvError> {
|
|
use http::{uri, Version};
|
|
|
|
let mut b = Request::builder();
|
|
|
|
macro_rules! malformed {
|
|
($($arg:tt)*) => {{
|
|
tracing::debug!($($arg)*);
|
|
return Err(RecvError::Stream {
|
|
id: stream_id,
|
|
reason: Reason::PROTOCOL_ERROR,
|
|
});
|
|
}}
|
|
};
|
|
|
|
b = b.version(Version::HTTP_2);
|
|
|
|
let is_connect;
|
|
if let Some(method) = pseudo.method {
|
|
is_connect = method == Method::CONNECT;
|
|
b = b.method(method);
|
|
} else {
|
|
malformed!("malformed headers: missing method");
|
|
}
|
|
|
|
// Specifying :status for a request is a protocol error
|
|
if pseudo.status.is_some() {
|
|
tracing::trace!("malformed headers: :status field on request; PROTOCOL_ERROR");
|
|
return Err(RecvError::Connection(Reason::PROTOCOL_ERROR));
|
|
}
|
|
|
|
// Convert the URI
|
|
let mut parts = uri::Parts::default();
|
|
|
|
// A request translated from HTTP/1 must not include the :authority
|
|
// header
|
|
if let Some(authority) = pseudo.authority {
|
|
let maybe_authority = uri::Authority::from_maybe_shared(authority.clone().into_inner());
|
|
parts.authority = Some(maybe_authority.or_else(|why| {
|
|
malformed!(
|
|
"malformed headers: malformed authority ({:?}): {}",
|
|
authority,
|
|
why,
|
|
)
|
|
})?);
|
|
}
|
|
|
|
// A :scheme is required, except CONNECT.
|
|
if let Some(scheme) = pseudo.scheme {
|
|
if is_connect {
|
|
malformed!(":scheme in CONNECT");
|
|
}
|
|
let maybe_scheme = scheme.parse();
|
|
let scheme = maybe_scheme.or_else(|why| {
|
|
malformed!(
|
|
"malformed headers: malformed scheme ({:?}): {}",
|
|
scheme,
|
|
why,
|
|
)
|
|
})?;
|
|
|
|
// It's not possible to build an `Uri` from a scheme and path. So,
|
|
// after validating is was a valid scheme, we just have to drop it
|
|
// if there isn't an :authority.
|
|
if parts.authority.is_some() {
|
|
parts.scheme = Some(scheme);
|
|
}
|
|
} else if !is_connect {
|
|
malformed!("malformed headers: missing scheme");
|
|
}
|
|
|
|
if let Some(path) = pseudo.path {
|
|
if is_connect {
|
|
malformed!(":path in CONNECT");
|
|
}
|
|
|
|
// This cannot be empty
|
|
if path.is_empty() {
|
|
malformed!("malformed headers: missing path");
|
|
}
|
|
|
|
let maybe_path = uri::PathAndQuery::from_maybe_shared(path.clone().into_inner());
|
|
parts.path_and_query = Some(maybe_path.or_else(|why| {
|
|
malformed!("malformed headers: malformed path ({:?}): {}", path, why,)
|
|
})?);
|
|
}
|
|
|
|
b = b.uri(parts);
|
|
|
|
let mut request = match b.body(()) {
|
|
Ok(request) => request,
|
|
Err(e) => {
|
|
// TODO: Should there be more specialized handling for different
|
|
// kinds of errors
|
|
proto_err!(stream: "error building request: {}; stream={:?}", e, stream_id);
|
|
return Err(RecvError::Stream {
|
|
id: stream_id,
|
|
reason: Reason::PROTOCOL_ERROR,
|
|
});
|
|
}
|
|
};
|
|
|
|
*request.headers_mut() = fields;
|
|
|
|
Ok(request)
|
|
}
|
|
}
|
|
|
|
// ===== impl Handshaking =====
|
|
|
|
impl<T, B> fmt::Debug for Handshaking<T, B>
|
|
where
|
|
B: Buf,
|
|
{
|
|
#[inline]
|
|
fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
|
|
match *self {
|
|
Handshaking::Flushing(_) => write!(f, "Handshaking::Flushing(_)"),
|
|
Handshaking::ReadingPreface(_) => write!(f, "Handshaking::ReadingPreface(_)"),
|
|
Handshaking::Empty => write!(f, "Handshaking::Empty"),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T, B> convert::From<Flush<T, Prioritized<B>>> for Handshaking<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: Buf,
|
|
{
|
|
#[inline]
|
|
fn from(flush: Flush<T, Prioritized<B>>) -> Self {
|
|
Handshaking::Flushing(flush.instrument(tracing::trace_span!("flush")))
|
|
}
|
|
}
|
|
|
|
impl<T, B> convert::From<ReadPreface<T, Prioritized<B>>> for Handshaking<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: Buf,
|
|
{
|
|
#[inline]
|
|
fn from(read: ReadPreface<T, Prioritized<B>>) -> Self {
|
|
Handshaking::ReadingPreface(read.instrument(tracing::trace_span!("read_preface")))
|
|
}
|
|
}
|
|
|
|
impl<T, B> convert::From<Codec<T, Prioritized<B>>> for Handshaking<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: Buf,
|
|
{
|
|
#[inline]
|
|
fn from(codec: Codec<T, Prioritized<B>>) -> Self {
|
|
Handshaking::from(Flush::new(codec))
|
|
}
|
|
}
|