Files
h2/tests/client_request.rs
Carl Lerche c122e97127 Refactor errors (#46)
This patch does a bunch of refactoring, mostly around error types, but it also
paves the way to allow `Codec` to be used standalone.

* `Codec` (and `FramedRead` / `FramedWrite`) is broken out into a codec module.
* An h2-codec crate is created that re-exports the frame and codec modules.
* New error types are introduced in the internals:
  * `RecvError` represents errors caused by trying to receive a frame.
  * `SendError` represents errors caused by trying to send a frame.
  * `UserError` is an enum of potential errors caused by invalid usage
    by the user of the lib.
  * `ProtoError` is either a `Reason` or an `io::Error`. However it doesn't
    specify connection or stream level.
  * `h2::Error` is an opaque error type and is the only error type exposed
    by the public API (used to be `ConnectionError`).

There are misc code changes to enable this as well. The biggest is a new "sink"
API for `Codec`. It provides buffer which queues up a frame followed by flush
which writes everything that is queued. This departs from the `Sink` trait in
order to provide more accurate error values. For example, buffer can never fail
(but it will panic if `poll_ready` is not called first).
2017-09-02 11:12:50 -07:00

94 lines
2.0 KiB
Rust

#[macro_use]
extern crate log;
#[macro_use]
pub mod support;
use support::*;
#[test]
fn handshake() {
let _ = ::env_logger::init();
let mock = mock_io::Builder::new()
.handshake()
.write(SETTINGS_ACK)
.build();
let h2 = Client::handshake(mock)
.wait().unwrap();
trace!("hands have been shook");
// At this point, the connection should be closed
h2.wait().unwrap();
}
#[test]
fn recv_invalid_server_stream_id() {
let _ = ::env_logger::init();
let mock = mock_io::Builder::new()
.handshake()
// Write GET /
.write(&[
0, 0, 0x10, 1, 5, 0, 0, 0, 1, 0x82, 0x87, 0x41, 0x8B, 0x9D, 0x29,
0xAC, 0x4B, 0x8F, 0xA8, 0xE9, 0x19, 0x97, 0x21, 0xE9, 0x84,
])
.write(SETTINGS_ACK)
// Read response
.read(&[0, 0, 1, 1, 5, 0, 0, 0, 2, 137])
// Write GO_AWAY
.write(&[0, 0, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1])
.build();
let mut h2 = Client::handshake(mock)
.wait().unwrap();
// Send the request
let request = Request::builder()
.uri("https://http2.akamai.com/")
.body(()).unwrap();
info!("sending request");
let stream = h2.request(request, true).unwrap();
// The connection errors
assert!(h2.wait().is_err());
// The stream errors
assert!(stream.wait().is_err());
}
#[test]
#[ignore]
fn request_without_scheme() {
}
#[test]
#[ignore]
fn request_with_h1_version() {
}
#[test]
#[ignore]
fn sending_request_on_closed_soket() {
}
const SETTINGS: &'static [u8] = &[0, 0, 0, 4, 0, 0, 0, 0, 0];
const SETTINGS_ACK: &'static [u8] = &[0, 0, 0, 4, 1, 0, 0, 0, 0];
trait MockH2 {
fn handshake(&mut self) -> &mut Self;
}
impl MockH2 for mock_io::Builder {
fn handshake(&mut self) -> &mut Self {
self.write(b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n")
// Settings frame
.write(SETTINGS)
.read(SETTINGS)
.read(SETTINGS_ACK)
}
}