229 lines
6.5 KiB
Rust
229 lines
6.5 KiB
Rust
use {frame, ConnectionError};
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use proto::*;
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use super::*;
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use error::User::*;
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use bytes::Buf;
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use std::collections::VecDeque;
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use std::marker::PhantomData;
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/// Manages state transitions related to outbound frames.
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#[derive(Debug)]
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pub(super) struct Send<B> {
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/// Maximum number of locally initiated streams
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max_streams: Option<usize>,
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/// Current number of locally initiated streams
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num_streams: usize,
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/// Stream identifier to use for next initialized stream.
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next_stream_id: StreamId,
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/// Initial window size of locally initiated streams
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init_window_sz: WindowSize,
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/// List of streams waiting for outbound connection capacity
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pending_capacity: store::List<B>,
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/// Prioritization layer
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prioritize: Prioritize<B>,
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}
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impl<B> Send<B> where B: Buf {
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/// Create a new `Send`
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pub fn new<P: Peer>(config: &Config) -> Self {
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let next_stream_id = if P::is_server() {
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2
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} else {
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1
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};
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Send {
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max_streams: config.max_local_initiated,
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num_streams: 0,
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next_stream_id: next_stream_id.into(),
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init_window_sz: config.init_local_window_sz,
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pending_capacity: store::List::new(),
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prioritize: Prioritize::new(config),
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}
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}
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/// Update state reflecting a new, locally opened stream
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///
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/// Returns the stream state if successful. `None` if refused
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pub fn open<P: Peer>(&mut self)
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-> Result<Stream<B>, ConnectionError>
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{
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try!(self.ensure_can_open::<P>());
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if let Some(max) = self.max_streams {
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if max <= self.num_streams {
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return Err(Rejected.into());
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}
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}
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let ret = Stream::new(self.next_stream_id);
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// Increment the number of locally initiated streams
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self.num_streams += 1;
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self.next_stream_id.increment();
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Ok(ret)
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}
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pub fn send_headers(&mut self,
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frame: frame::Headers,
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stream: &mut store::Ptr<B>)
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-> Result<(), ConnectionError>
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{
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// Update the state
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stream.state.send_open(self.init_window_sz, frame.is_end_stream())?;
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// Queue the frame for sending
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self.prioritize.queue_frame(frame.into(), stream);
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Ok(())
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}
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pub fn send_eos(&mut self, stream: &mut Stream<B>)
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-> Result<(), ConnectionError>
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{
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stream.state.send_close()
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}
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pub fn send_data(&mut self,
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frame: frame::Data<B>,
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stream: &mut store::Ptr<B>)
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-> Result<(), ConnectionError>
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{
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let sz = frame.payload().remaining();
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if sz > MAX_WINDOW_SIZE as usize {
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// TODO: handle overflow
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unimplemented!();
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}
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let sz = sz as WindowSize;
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// Make borrow checker happy
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loop {
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let unadvertised = stream.unadvertised_send_window;
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match stream.send_flow_control() {
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Some(flow) => {
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// Ensure that the size fits within the advertised size
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try!(flow.ensure_window(
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sz + unadvertised, FlowControlViolation));
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// Now, claim the window on the stream
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flow.claim_window(sz, FlowControlViolation)
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.expect("local connection flow control error");
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break;
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}
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None => {}
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}
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if stream.state.is_closed() {
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return Err(InactiveStreamId.into())
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} else {
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return Err(UnexpectedFrameType.into())
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}
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}
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if frame.is_end_stream() {
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try!(stream.state.send_close());
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}
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self.prioritize.queue_frame(frame.into(), stream);
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Ok(())
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}
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pub fn poll_complete<T>(&mut self,
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store: &mut Store<B>,
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dst: &mut Codec<T, B>)
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-> Poll<(), ConnectionError>
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where T: AsyncWrite,
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{
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self.prioritize.poll_complete(store, dst)
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}
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pub fn recv_connection_window_update(&mut self,
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frame: frame::WindowUpdate,
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store: &mut Store<B>)
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-> Result<(), ConnectionError>
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{
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self.prioritize.recv_window_update(frame)?;
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// TODO: If there is available connection capacity, release pending
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// streams.
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//
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// Walk each stream pending capacity and see if this change to the
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// connection window can increase the advertised capacity of the stream.
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unimplemented!();
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// Ok(())
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}
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pub fn recv_stream_window_update(&mut self,
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frame: frame::WindowUpdate,
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stream: &mut store::Ptr<B>)
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-> Result<(), ConnectionError>
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{
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let connection = self.prioritize.available_window();
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let unadvertised = stream.unadvertised_send_window;
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let effective_window_size = {
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let mut flow = match stream.state.send_flow_control() {
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Some(flow) => flow,
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None => return Ok(()),
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};
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debug_assert!(unadvertised == 0 || connection == 0);
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// Expand the full window
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flow.expand_window(frame.size_increment())?;
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flow.effective_window_size()
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};
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if connection < effective_window_size {
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stream.unadvertised_send_window = effective_window_size - connection;
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if !stream.is_pending_send_capacity {
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stream.is_pending_send_capacity = true;
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self.pending_capacity.push::<stream::NextCapacity>(stream);
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}
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}
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if stream.unadvertised_send_window == frame.size_increment() + unadvertised {
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// The entire window update is unadvertised, no need to do anything
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// else
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return Ok(());
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}
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stream.notify_send();
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Ok(())
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}
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pub fn dec_num_streams(&mut self) {
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self.num_streams -= 1;
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}
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/// Returns true if the local actor can initiate a stream with the given ID.
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fn ensure_can_open<P: Peer>(&self) -> Result<(), ConnectionError> {
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if P::is_server() {
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// Servers cannot open streams. PushPromise must first be reserved.
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return Err(UnexpectedFrameType.into());
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}
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// TODO: Handle StreamId overflow
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Ok(())
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}
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}
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