Files
h2/src/proto/mod.rs
Sean McArthur f8efb053b9 split Client into (Client, Connection) (#107)
The Connection type is a `Future` that drives all of the IO of the
client connection.

The Client type is separate, and is used to send requests into the
connection.
2017-09-28 16:55:12 -07:00

34 lines
637 B
Rust

mod connection;
mod error;
mod peer;
mod ping_pong;
mod settings;
mod streams;
pub(crate) use self::connection::Connection;
pub(crate) use self::error::Error;
pub(crate) use self::peer::Peer;
pub(crate) use self::streams::{Key as StreamKey, StreamRef, Streams};
use codec::Codec;
use self::ping_pong::PingPong;
use self::settings::Settings;
use self::streams::Prioritized;
use frame::{self, Frame};
use futures::{task, Async, Poll};
use futures::task::Task;
use bytes::Buf;
use tokio_io::AsyncWrite;
pub type PingPayload = [u8; 8];
pub type WindowSize = u32;
// Constants
pub const MAX_WINDOW_SIZE: WindowSize = (1 << 31) - 1;