This patch renames a number of types and functions making the API more consistent. * `Server` -> `Connection` * `Client` -> `SendRequest` * `Respond` -> `SendResponse`. It also moves the handshake fns off of `Connection` and make them free fns in the module. And `Connection::builder` is removed in favor of `Builder::new`.
107 lines
3.0 KiB
Rust
107 lines
3.0 KiB
Rust
#[macro_use]
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pub mod support;
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use support::prelude::*;
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#[test]
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fn recv_single_ping() {
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let _ = ::env_logger::init();
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let (m, mock) = mock::new();
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// Create the handshake
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let h2 = client::handshake(m)
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.unwrap()
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.and_then(|(_, conn)| conn.unwrap());
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let mock = mock.assert_client_handshake()
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.unwrap()
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.and_then(|(_, mut mock)| {
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let frame = frame::Ping::new(Default::default());
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mock.send(frame.into()).unwrap();
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mock.into_future().unwrap()
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})
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.and_then(|(frame, _)| {
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let pong = assert_ping!(frame.unwrap());
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// Payload is correct
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assert_eq!(*pong.payload(), <[u8; 8]>::default());
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// Is ACK
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assert!(pong.is_ack());
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Ok(())
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});
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let _ = h2.join(mock).wait().unwrap();
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}
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#[test]
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fn recv_multiple_pings() {
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let _ = ::env_logger::init();
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let (io, client) = mock::new();
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let client = client.assert_server_handshake()
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.expect("client handshake")
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.recv_settings()
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.send_frame(frames::ping([1; 8]))
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.send_frame(frames::ping([2; 8]))
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.recv_frame(frames::ping([1; 8]).pong())
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.recv_frame(frames::ping([2; 8]).pong())
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.close();
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let srv = server::handshake(io)
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.expect("handshake")
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.and_then(|srv| {
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// future of first request, which never comes
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srv.into_future().unwrap()
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});
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srv.join(client).wait().expect("wait");
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}
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#[test]
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fn pong_has_highest_priority() {
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let _ = ::env_logger::init();
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let (io, client) = mock::new();
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let data = Bytes::from(vec![0; 16_384]);
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let client = client.assert_server_handshake()
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.expect("client handshake")
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.recv_settings()
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.send_frame(
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frames::headers(1)
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.request("POST", "https://http2.akamai.com/")
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)
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.send_frame(frames::data(1, data.clone()).eos())
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.send_frame(frames::ping([1; 8]))
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.recv_frame(frames::ping([1; 8]).pong())
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.recv_frame(frames::headers(1).response(200).eos())
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.close();
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let srv = server::handshake(io)
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.expect("handshake")
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.and_then(|srv| {
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// future of first request
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srv.into_future().unwrap()
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}).and_then(move |(reqstream, srv)| {
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let (req, mut stream) = reqstream.expect("request");
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assert_eq!(req.method(), "POST");
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let body = req.into_parts().1;
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body.concat2()
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.expect("body")
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.and_then(move |body| {
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assert_eq!(body.len(), data.len());
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let res = Response::builder()
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.status(200)
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.body(())
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.unwrap();
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stream.send_response(res, true).expect("response");
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srv.into_future().unwrap()
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})
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});
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srv.join(client).wait().expect("wait");
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}
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