68 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use byteorder::{BigEndian, ByteOrder};
 | |
| use std::u32;
 | |
| 
 | |
| #[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
 | |
| pub struct StreamId(u32);
 | |
| 
 | |
| const STREAM_ID_MASK: u32 = 1 << 31;
 | |
| 
 | |
| impl StreamId {
 | |
|     /// Parse the stream ID
 | |
|     #[inline]
 | |
|     pub fn parse(buf: &[u8]) -> (StreamId, bool) {
 | |
|         let unpacked = BigEndian::read_u32(buf);
 | |
|         let flag = unpacked & STREAM_ID_MASK == STREAM_ID_MASK;
 | |
| 
 | |
|         // Now clear the most significant bit, as that is reserved and MUST be
 | |
|         // ignored when received.
 | |
|         (StreamId(unpacked & !STREAM_ID_MASK), flag)
 | |
|     }
 | |
| 
 | |
|     pub fn is_client_initiated(&self) -> bool {
 | |
|         let id = self.0;
 | |
|         id != 0 && id % 2 == 1
 | |
|     }
 | |
| 
 | |
|     pub fn is_server_initiated(&self) -> bool {
 | |
|         let id = self.0;
 | |
|         id != 0 && id % 2 == 0
 | |
|     }
 | |
| 
 | |
|     #[inline]
 | |
|     pub fn zero() -> StreamId {
 | |
|         StreamId(0)
 | |
|     }
 | |
| 
 | |
|     #[inline]
 | |
|     pub fn max() -> StreamId {
 | |
|         StreamId(u32::MAX >> 1)
 | |
|     }
 | |
| 
 | |
|     pub fn is_zero(&self) -> bool {
 | |
|         self.0 == 0
 | |
|     }
 | |
| 
 | |
|     pub fn increment(&mut self) {
 | |
|         self.0 += 2;
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl From<u32> for StreamId {
 | |
|     fn from(src: u32) -> Self {
 | |
|         assert_eq!(src & STREAM_ID_MASK, 0, "invalid stream ID -- MSB is set");
 | |
|         StreamId(src)
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl From<StreamId> for u32 {
 | |
|     fn from(src: StreamId) -> Self {
 | |
|         src.0
 | |
|     }
 | |
| }
 | |
| 
 | |
| impl PartialEq<u32> for StreamId {
 | |
|     fn eq(&self, other: &u32) -> bool {
 | |
|         self.0 == *other
 | |
|     }
 | |
| }
 |