There is currently no way to configure the initial target window size for connections. The `Builder::initial_connection_window_size` utilities make this configurable so that all new connections have this target window size set.
1264 lines
41 KiB
Rust
1264 lines
41 KiB
Rust
//! Server implementation of the HTTP/2.0 protocol.
|
|
//!
|
|
//! # Getting started
|
|
//!
|
|
//! Running an HTTP/2.0 server requires the caller to manage accepting the
|
|
//! connections as well as getting the connections to a state that is ready to
|
|
//! begin the HTTP/2.0 handshake. See [here](../index.html#handshake) for more
|
|
//! details.
|
|
//!
|
|
//! This could be as basic as using Tokio's [`TcpListener`] to accept
|
|
//! connections, but usually it means using either ALPN or HTTP/1.1 protocol
|
|
//! upgrades.
|
|
//!
|
|
//! Once a connection is obtained, it is passed to [`handshake`],
|
|
//! which will begin the [HTTP/2.0 handshake]. This returns a future that
|
|
//! completes once the handshake process is performed and HTTP/2.0 streams may
|
|
//! be received.
|
|
//!
|
|
//! [`handshake`] uses default configuration values. There are a number of
|
|
//! settings that can be changed by using [`Builder`] instead.
|
|
//!
|
|
//! # Inbound streams
|
|
//!
|
|
//! The [`Connection`] instance is used to accept inbound HTTP/2.0 streams. It
|
|
//! does this by implementing [`futures::Stream`]. When a new stream is
|
|
//! received, a call to [`Connection::poll`] will return `(request, response)`.
|
|
//! The `request` handle (of type [`http::Request<RecvStream>`]) contains the
|
|
//! HTTP request head as well as provides a way to receive the inbound data
|
|
//! stream and the trailers. The `response` handle (of type [`SendStream`])
|
|
//! allows responding to the request, stream the response payload, send
|
|
//! trailers, and send push promises.
|
|
//!
|
|
//! The send ([`SendStream`]) and receive ([`RecvStream`]) halves of the stream
|
|
//! can be operated independently.
|
|
//!
|
|
//! # Managing the connection
|
|
//!
|
|
//! The [`Connection`] instance is used to manage connection state. The caller
|
|
//! is required to call either [`Connection::poll`] or
|
|
//! [`Connection::poll_close`] in order to advance the connection state. Simply
|
|
//! operating on [`SendStream`] or [`RecvStream`] will have no effect unless the
|
|
//! connection state is advanced.
|
|
//!
|
|
//! It is not required to call **both** [`Connection::poll`] and
|
|
//! [`Connection::poll_close`]. If the caller is ready to accept a new stream,
|
|
//! then only [`Connection::poll`] should be called. When the caller **does
|
|
//! not** want to accept a new stream, [`Connection::poll_close`] should be
|
|
//! called.
|
|
//!
|
|
//! The [`Connection`] instance should only be dropped once
|
|
//! [`Connection::poll_close`] returns `Ready`. Once [`Connection::poll`]
|
|
//! returns `Ready(None)`, there will no longer be any more inbound streams. At
|
|
//! this point, only [`Connection::poll_close`] should be called.
|
|
//!
|
|
//! # Shutting down the server
|
|
//!
|
|
//! Graceful shutdown of the server is [not yet
|
|
//! implemented](https://github.com/carllerche/h2/issues/69).
|
|
//!
|
|
//! # Example
|
|
//!
|
|
//! A basic HTTP/2.0 server example that runs over TCP and assumes [prior
|
|
//! knowledge], i.e. both the client and the server assume that the TCP socket
|
|
//! will use the HTTP/2.0 protocol without prior negotiation.
|
|
//!
|
|
//! ```rust
|
|
//! extern crate futures;
|
|
//! extern crate h2;
|
|
//! extern crate http;
|
|
//! extern crate tokio_core;
|
|
//!
|
|
//! use futures::{Future, Stream};
|
|
//! # use futures::future::ok;
|
|
//! use h2::server;
|
|
//! use http::{Response, StatusCode};
|
|
//! use tokio_core::reactor;
|
|
//! use tokio_core::net::TcpListener;
|
|
//!
|
|
//! pub fn main () {
|
|
//! let mut core = reactor::Core::new().unwrap();
|
|
//! let handle = core.handle();
|
|
//!
|
|
//! let addr = "127.0.0.1:5928".parse().unwrap();
|
|
//! let listener = TcpListener::bind(&addr, &handle).unwrap();
|
|
//!
|
|
//! core.run({
|
|
//! // Accept all incoming TCP connections.
|
|
//! listener.incoming().for_each(move |(socket, _)| {
|
|
//! // Spawn a new task to process each connection.
|
|
//! handle.spawn({
|
|
//! // Start the HTTP/2.0 connection handshake
|
|
//! server::handshake(socket)
|
|
//! .and_then(|h2| {
|
|
//! // Accept all inbound HTTP/2.0 streams sent over the
|
|
//! // connection.
|
|
//! h2.for_each(|(request, mut respond)| {
|
|
//! println!("Received request: {:?}", request);
|
|
//!
|
|
//! // Build a response with no body
|
|
//! let response = Response::builder()
|
|
//! .status(StatusCode::OK)
|
|
//! .body(())
|
|
//! .unwrap();
|
|
//!
|
|
//! // Send the response back to the client
|
|
//! respond.send_response(response, true)
|
|
//! .unwrap();
|
|
//!
|
|
//! Ok(())
|
|
//! })
|
|
//! })
|
|
//! .map_err(|e| panic!("unexpected error = {:?}", e))
|
|
//! });
|
|
//!
|
|
//! Ok(())
|
|
//! })
|
|
//! # .select(ok(()))
|
|
//! }).ok().expect("failed to run HTTP/2.0 server");
|
|
//! }
|
|
//! ```
|
|
//!
|
|
//! [prior knowledge]: http://httpwg.org/specs/rfc7540.html#known-http
|
|
//! [`handshake`]: fn.handshake.html
|
|
//! [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
|
|
//! [`Builder`]: struct.Builder.html
|
|
//! [`Connection`]: struct.Connection.html
|
|
//! [`Connection::poll`]: struct.Connection.html#method.poll
|
|
//! [`Connection::poll_close`]: struct.Connection.html#method.poll_close
|
|
//! [`futures::Stream`]: https://docs.rs/futures/0.1/futures/stream/trait.Stream.html
|
|
//! [`http::Request<RecvStream>`]: ../struct.RecvStream.html
|
|
//! [`RecvStream`]: ../struct.RecvStream.html
|
|
//! [`SendStream`]: ../struct.SendStream.html
|
|
//! [`TcpListener`]: https://docs.rs/tokio-core/0.1/tokio_core/net/struct.TcpListener.html
|
|
|
|
use {SendStream, RecvStream, ReleaseCapacity};
|
|
use codec::{Codec, RecvError};
|
|
use frame::{self, Reason, Settings, StreamId};
|
|
use proto::{self, Config, Prioritized};
|
|
|
|
use bytes::{Buf, Bytes, IntoBuf};
|
|
use futures::{self, Async, Future, Poll};
|
|
use http::{Request, Response};
|
|
use std::{convert, fmt, mem};
|
|
use std::time::Duration;
|
|
use tokio_io::{AsyncRead, AsyncWrite};
|
|
|
|
/// In progress HTTP/2.0 connection handshake future.
|
|
///
|
|
/// This type implements `Future`, yielding a `Connection` instance once the
|
|
/// handshake has completed.
|
|
///
|
|
/// The handshake is completed once the connection preface is fully received
|
|
/// from the client **and** the initial settings frame is sent to the client.
|
|
///
|
|
/// The handshake future does not wait for the initial settings frame from the
|
|
/// client.
|
|
///
|
|
/// See [module] level docs for more details.
|
|
///
|
|
/// [module]: index.html
|
|
#[must_use = "futures do nothing unless polled"]
|
|
pub struct Handshake<T, B: IntoBuf = Bytes> {
|
|
/// The config to pass to Connection::new after handshake succeeds.
|
|
builder: Builder,
|
|
/// The current state of the handshake.
|
|
state: Handshaking<T, B>
|
|
}
|
|
|
|
/// Accepts inbound HTTP/2.0 streams on a connection.
|
|
///
|
|
/// A `Connection` is backed by an I/O resource (usually a TCP socket) and
|
|
/// implements the HTTP/2.0 server logic for that connection. It is responsible
|
|
/// for receiving inbound streams initiated by the client as well as driving the
|
|
/// internal state forward.
|
|
///
|
|
/// `Connection` values are created by calling [`handshake`]. Once a
|
|
/// `Connection` value is obtained, the caller must call [`poll`] or
|
|
/// [`poll_close`] in order to drive the internal connection state forward.
|
|
///
|
|
/// See [module level] documentation for more details
|
|
///
|
|
/// [module level]: index.html
|
|
/// [`handshake`]: struct.Connection.html#method.handshake
|
|
/// [`poll`]: struct.Connection.html#method.poll
|
|
/// [`poll_close`]: struct.Connection.html#method.poll_close
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate futures;
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use futures::{Future, Stream};
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T) {
|
|
/// server::handshake(my_io)
|
|
/// .and_then(|server| {
|
|
/// server.for_each(|(request, respond)| {
|
|
/// // Process the request and send the response back to the client
|
|
/// // using `respond`.
|
|
/// # Ok(())
|
|
/// })
|
|
/// })
|
|
/// # .wait().unwrap();
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
#[must_use = "streams do nothing unless polled"]
|
|
pub struct Connection<T, B: IntoBuf> {
|
|
connection: proto::Connection<T, Peer, B>,
|
|
}
|
|
|
|
/// Builds server connections with custom configuration values.
|
|
///
|
|
/// Methods can be chained in order to set the configuration values.
|
|
///
|
|
/// The server is constructed by calling [`handshake`] and passing the I/O
|
|
/// handle that will back the HTTP/2.0 server.
|
|
///
|
|
/// New instances of `Builder` are obtained via [`Builder::new`].
|
|
///
|
|
/// See function level documentation for details on the various server
|
|
/// configuration settings.
|
|
///
|
|
/// [`Builder::new`]: struct.Builder.html#method.new
|
|
/// [`handshake`]: struct.Builder.html#method.handshake
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .initial_window_size(1_000_000)
|
|
/// .max_concurrent_streams(1000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
#[derive(Clone, Debug)]
|
|
pub struct Builder {
|
|
/// Time to keep locally reset streams around before reaping.
|
|
reset_stream_duration: Duration,
|
|
|
|
/// Maximum number of locally reset streams to keep at a time.
|
|
reset_stream_max: usize,
|
|
|
|
/// Initial `Settings` frame to send as part of the handshake.
|
|
settings: Settings,
|
|
|
|
/// Initial target window size for new connections.
|
|
initial_target_connection_window_size: Option<u32>,
|
|
}
|
|
|
|
/// Send a response back to the client
|
|
///
|
|
/// A `SendResponse` instance is provided when receiving a request and is used
|
|
/// to send the associated response back to the client. It is also used to
|
|
/// explicitly reset the stream with a custom reason.
|
|
///
|
|
/// It will also be used to initiate push promises linked with the associated
|
|
/// stream. This is [not yet
|
|
/// implemented](https://github.com/carllerche/h2/issues/185).
|
|
///
|
|
/// If the `SendResponse` instance is dropped without sending a response, then
|
|
/// the HTTP/2.0 stream will be reset.
|
|
///
|
|
/// See [module] level docs for more details.
|
|
///
|
|
/// [module]: index.html
|
|
#[derive(Debug)]
|
|
pub struct SendResponse<B: IntoBuf> {
|
|
inner: proto::StreamRef<B::Buf>,
|
|
}
|
|
|
|
/// Stages of an in-progress handshake.
|
|
enum Handshaking<T, B: IntoBuf> {
|
|
/// State 1. Connection is flushing pending SETTINGS frame.
|
|
Flushing(Flush<T, Prioritized<B::Buf>>),
|
|
/// State 2. Connection is waiting for the client preface.
|
|
ReadingPreface(ReadPreface<T, Prioritized<B::Buf>>),
|
|
/// Dummy state for `mem::replace`.
|
|
Empty,
|
|
}
|
|
|
|
/// Flush a Sink
|
|
struct Flush<T, B> {
|
|
codec: Option<Codec<T, B>>,
|
|
}
|
|
|
|
/// Read the client connection preface
|
|
struct ReadPreface<T, B> {
|
|
codec: Option<Codec<T, B>>,
|
|
pos: usize,
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
pub(crate) struct Peer;
|
|
|
|
const PREFACE: [u8; 24] = *b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
|
|
|
|
/// Creates a new configured HTTP/2.0 server with default configuration
|
|
/// values backed by `io`.
|
|
///
|
|
/// It is expected that `io` already be in an appropriate state to commence
|
|
/// the [HTTP/2.0 handshake]. See [Handshake] for more details.
|
|
///
|
|
/// Returns a future which resolves to the [`Connection`] instance once the
|
|
/// HTTP/2.0 handshake has been completed. The returned [`Connection`]
|
|
/// instance will be using default configuration values. Use [`Builder`] to
|
|
/// customize the configuration values used by a [`Connection`] instance.
|
|
///
|
|
/// [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
|
|
/// [Handshake]: ../index.html#handshake
|
|
/// [`Connection`]: struct.Connection.html
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate futures;
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use futures::*;
|
|
/// # use h2::server;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # {
|
|
/// server::handshake(my_io)
|
|
/// .and_then(|connection| {
|
|
/// // The HTTP/2.0 handshake has completed, now use `connection` to
|
|
/// // accept inbound HTTP/2.0 streams.
|
|
/// # Ok(())
|
|
/// })
|
|
/// # .wait().unwrap();
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn handshake<T>(io: T) -> Handshake<T, Bytes>
|
|
where T: AsyncRead + AsyncWrite,
|
|
{
|
|
Builder::new().handshake(io)
|
|
}
|
|
|
|
// ===== impl Connection =====
|
|
|
|
impl<T, B> Connection<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: IntoBuf,
|
|
{
|
|
fn handshake2(io: T, builder: Builder) -> Handshake<T, B> {
|
|
// Create the codec.
|
|
let mut codec = Codec::new(io);
|
|
|
|
if let Some(max) = builder.settings.max_frame_size() {
|
|
codec.set_max_recv_frame_size(max as usize);
|
|
}
|
|
|
|
if let Some(max) = builder.settings.max_header_list_size() {
|
|
codec.set_max_recv_header_list_size(max as usize);
|
|
}
|
|
|
|
// Send initial settings frame.
|
|
codec
|
|
.buffer(builder.settings.clone().into())
|
|
.expect("invalid SETTINGS frame");
|
|
|
|
// Create the handshake future.
|
|
let state = Handshaking::from(codec);
|
|
|
|
Handshake { builder, state }
|
|
}
|
|
|
|
/// Sets the target window size for the whole connection.
|
|
///
|
|
/// If `size` is greater than the current value, then a `WINDOW_UPDATE`
|
|
/// frame will be immediately sent to the remote, increasing the connection
|
|
/// level window by `size - current_value`.
|
|
///
|
|
/// If `size` is less than the current value, nothing will happen
|
|
/// immediately. However, as window capacity is released by
|
|
/// [`ReleaseCapacity`] instances, no `WINDOW_UPDATE` frames will be sent
|
|
/// out until the number of "in flight" bytes drops below `size`.
|
|
///
|
|
/// The default value is 65,535.
|
|
///
|
|
/// See [`ReleaseCapacity`] documentation for more details.
|
|
///
|
|
/// [`ReleaseCapacity`]: ../struct.ReleaseCapacity.html
|
|
/// [library level]: ../index.html#flow-control
|
|
pub fn set_target_window_size(&mut self, size: u32) {
|
|
assert!(size <= proto::MAX_WINDOW_SIZE);
|
|
self.connection.set_target_window_size(size);
|
|
}
|
|
|
|
/// Returns `Ready` when the underlying connection has closed.
|
|
///
|
|
/// If any new inbound streams are received during a call to `poll_close`,
|
|
/// they will be queued and returned on the next call to [`poll`].
|
|
///
|
|
/// This function will advance the internal connection state, driving
|
|
/// progress on all the other handles (e.g. [`RecvStream`] and [`SendStream`]).
|
|
///
|
|
/// See [here](index.html#managing-the-connection) for more details.
|
|
///
|
|
/// [`poll`]: struct.Connection.html#method.poll
|
|
/// [`RecvStream`]: ../struct.RecvStream.html
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
pub fn poll_close(&mut self) -> Poll<(), ::Error> {
|
|
self.connection.poll().map_err(Into::into)
|
|
}
|
|
|
|
/// Sets the connection to a GOAWAY state. Does not close connection immediately.
|
|
///
|
|
/// This closes the stream after sending a GOAWAY frame
|
|
/// and flushing the codec. Must continue being polled to close connection.
|
|
pub fn close_connection(&mut self) {
|
|
self.connection.close_connection();
|
|
}
|
|
}
|
|
|
|
impl<T, B> futures::Stream for Connection<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: IntoBuf,
|
|
B::Buf: 'static,
|
|
{
|
|
type Item = (Request<RecvStream>, SendResponse<B>);
|
|
type Error = ::Error;
|
|
|
|
fn poll(&mut self) -> Poll<Option<Self::Item>, ::Error> {
|
|
// Always try to advance the internal state. Getting NotReady also is
|
|
// needed to allow this function to return NotReady.
|
|
match self.poll_close()? {
|
|
Async::Ready(_) => {
|
|
// If the socket is closed, don't return anything
|
|
// TODO: drop any pending streams
|
|
return Ok(None.into());
|
|
},
|
|
_ => {},
|
|
}
|
|
|
|
if let Some(inner) = self.connection.next_incoming() {
|
|
trace!("received incoming");
|
|
let (head, _) = inner.take_request().into_parts();
|
|
let body = RecvStream::new(ReleaseCapacity::new(inner.clone_to_opaque()));
|
|
|
|
let request = Request::from_parts(head, body);
|
|
let respond = SendResponse { inner };
|
|
|
|
return Ok(Some((request, respond)).into());
|
|
}
|
|
|
|
Ok(Async::NotReady)
|
|
}
|
|
}
|
|
|
|
impl<T, B> fmt::Debug for Connection<T, B>
|
|
where
|
|
T: fmt::Debug,
|
|
B: fmt::Debug + IntoBuf,
|
|
B::Buf: fmt::Debug,
|
|
{
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
fmt.debug_struct("Connection")
|
|
.field("connection", &self.connection)
|
|
.finish()
|
|
}
|
|
}
|
|
|
|
// ===== impl Builder =====
|
|
|
|
impl Builder {
|
|
/// Returns a new server builder instance initialized with default
|
|
/// configuration values.
|
|
///
|
|
/// Configuration methods can be chained on the return value.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .initial_window_size(1_000_000)
|
|
/// .max_concurrent_streams(1000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn new() -> Builder {
|
|
Builder {
|
|
reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
|
|
reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
|
|
settings: Settings::default(),
|
|
initial_target_connection_window_size: None,
|
|
}
|
|
}
|
|
|
|
/// Indicates the initial window size (in octets) for stream-level
|
|
/// flow control for received data.
|
|
///
|
|
/// The initial window of a stream is used as part of flow control. For more
|
|
/// details, see [`ReleaseCapacity`].
|
|
///
|
|
/// The default value is 65,535.
|
|
///
|
|
/// [`ReleaseCapacity`]: ../struct.ReleaseCapacity.html
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .initial_window_size(1_000_000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn initial_window_size(&mut self, size: u32) -> &mut Self {
|
|
self.settings.set_initial_window_size(Some(size));
|
|
self
|
|
}
|
|
|
|
/// Indicates the initial window size (in octets) for connection-level flow control
|
|
/// for received data.
|
|
///
|
|
/// The initial window of a connection is used as part of flow control. For more details,
|
|
/// see [`ReleaseCapacity`].
|
|
///
|
|
/// The default value is 65,535.
|
|
///
|
|
/// [`ReleaseCapacity`]: ../struct.ReleaseCapacity.html
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .initial_connection_window_size(1_000_000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn initial_connection_window_size(&mut self, size: u32) -> &mut Self {
|
|
self.initial_target_connection_window_size = Some(size);
|
|
self
|
|
}
|
|
|
|
/// Indicates the size (in octets) of the largest HTTP/2.0 frame payload that the
|
|
/// configured server is able to accept.
|
|
///
|
|
/// The sender may send data frames that are **smaller** than this value,
|
|
/// but any data larger than `max` will be broken up into multiple `DATA`
|
|
/// frames.
|
|
///
|
|
/// The value **must** be between 16,384 and 16,777,215. The default value is 16,384.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_frame_size(1_000_000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
///
|
|
/// # Panics
|
|
///
|
|
/// This function panics if `max` is not within the legal range specified
|
|
/// above.
|
|
pub fn max_frame_size(&mut self, max: u32) -> &mut Self {
|
|
self.settings.set_max_frame_size(Some(max));
|
|
self
|
|
}
|
|
|
|
/// Sets the max size of received header frames.
|
|
///
|
|
/// This advisory setting informs a peer of the maximum size of header list
|
|
/// that the sender is prepared to accept, in octets. The value is based on
|
|
/// the uncompressed size of header fields, including the length of the name
|
|
/// and value in octets plus an overhead of 32 octets for each header field.
|
|
///
|
|
/// This setting is also used to limit the maximum amount of data that is
|
|
/// buffered to decode HEADERS frames.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_header_list_size(16 * 1024)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn max_header_list_size(&mut self, max: u32) -> &mut Self {
|
|
self.settings.set_max_header_list_size(Some(max));
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum number of concurrent streams.
|
|
///
|
|
/// The maximum concurrent streams setting only controls the maximum number
|
|
/// of streams that can be initiated by the remote peer. In other words,
|
|
/// when this setting is set to 100, this does not limit the number of
|
|
/// concurrent streams that can be created by the caller.
|
|
///
|
|
/// It is recommended that this value be no smaller than 100, so as to not
|
|
/// unnecessarily limit parallelism. However, any value is legal, including
|
|
/// 0. If `max` is set to 0, then the remote will not be permitted to
|
|
/// initiate streams.
|
|
///
|
|
/// Note that streams in the reserved state, i.e., push promises that have
|
|
/// been reserved but the stream has not started, do not count against this
|
|
/// setting.
|
|
///
|
|
/// Also note that if the remote *does* exceed the value set here, it is not
|
|
/// a protocol level error. Instead, the `h2` library will immediately reset
|
|
/// the stream.
|
|
///
|
|
/// See [Section 5.1.2] in the HTTP/2.0 spec for more details.
|
|
///
|
|
/// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_concurrent_streams(1000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn max_concurrent_streams(&mut self, max: u32) -> &mut Self {
|
|
self.settings.set_max_concurrent_streams(Some(max));
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum number of concurrent locally reset streams.
|
|
///
|
|
/// When a stream is explicitly reset by either calling
|
|
/// [`SendResponse::send_reset`] or by dropping a [`SendResponse`] instance
|
|
/// before completing the stream, the HTTP/2.0 specification requires that
|
|
/// any further frames received for that stream must be ignored for "some
|
|
/// time".
|
|
///
|
|
/// In order to satisfy the specification, internal state must be maintained
|
|
/// to implement the behavior. This state grows linearly with the number of
|
|
/// streams that are locally reset.
|
|
///
|
|
/// The `max_concurrent_reset_streams` setting configures sets an upper
|
|
/// bound on the amount of state that is maintained. When this max value is
|
|
/// reached, the oldest reset stream is purged from memory.
|
|
///
|
|
/// Once the stream has been fully purged from memory, any additional frames
|
|
/// received for that stream will result in a connection level protocol
|
|
/// error, forcing the connection to terminate.
|
|
///
|
|
/// The default value is 10.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .max_concurrent_reset_streams(1000)
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn max_concurrent_reset_streams(&mut self, max: usize) -> &mut Self {
|
|
self.reset_stream_max = max;
|
|
self
|
|
}
|
|
|
|
/// Sets the maximum number of concurrent locally reset streams.
|
|
///
|
|
/// When a stream is explicitly reset by either calling
|
|
/// [`SendResponse::send_reset`] or by dropping a [`SendResponse`] instance
|
|
/// before completing the stream, the HTTP/2.0 specification requires that
|
|
/// any further frames received for that stream must be ignored for "some
|
|
/// time".
|
|
///
|
|
/// In order to satisfy the specification, internal state must be maintained
|
|
/// to implement the behavior. This state grows linearly with the number of
|
|
/// streams that are locally reset.
|
|
///
|
|
/// The `reset_stream_duration` setting configures the max amount of time
|
|
/// this state will be maintained in memory. Once the duration elapses, the
|
|
/// stream state is purged from memory.
|
|
///
|
|
/// Once the stream has been fully purged from memory, any additional frames
|
|
/// received for that stream will result in a connection level protocol
|
|
/// error, forcing the connection to terminate.
|
|
///
|
|
/// The default value is 30 seconds.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// # use std::time::Duration;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .reset_stream_duration(Duration::from_secs(10))
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn reset_stream_duration(&mut self, dur: Duration) -> &mut Self {
|
|
self.reset_stream_duration = dur;
|
|
self
|
|
}
|
|
|
|
/// Creates a new configured HTTP/2.0 server backed by `io`.
|
|
///
|
|
/// It is expected that `io` already be in an appropriate state to commence
|
|
/// the [HTTP/2.0 handshake]. See [Handshake] for more details.
|
|
///
|
|
/// Returns a future which resolves to the [`Connection`] instance once the
|
|
/// HTTP/2.0 handshake has been completed.
|
|
///
|
|
/// This function also allows the caller to configure the send payload data
|
|
/// type. See [Outbound data type] for more details.
|
|
///
|
|
/// [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
|
|
/// [Handshake]: ../index.html#handshake
|
|
/// [`Connection`]: struct.Connection.html
|
|
/// [Outbound data type]: ../index.html#outbound-data-type.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// Basic usage:
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut = Builder::new()
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
///
|
|
/// Configures the send-payload data type. In this case, the outbound data
|
|
/// type will be `&'static [u8]`.
|
|
///
|
|
/// ```
|
|
/// # extern crate h2;
|
|
/// # extern crate tokio_io;
|
|
/// # use tokio_io::*;
|
|
/// # use h2::server::*;
|
|
/// #
|
|
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
|
|
/// # -> Handshake<T, &'static [u8]>
|
|
/// # {
|
|
/// // `server_fut` is a future representing the completion of the HTTP/2.0
|
|
/// // handshake.
|
|
/// let server_fut: Handshake<_, &'static [u8]> = Builder::new()
|
|
/// .handshake(my_io);
|
|
/// # server_fut
|
|
/// # }
|
|
/// #
|
|
/// # pub fn main() {}
|
|
/// ```
|
|
pub fn handshake<T, B>(&self, io: T) -> Handshake<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: IntoBuf,
|
|
B::Buf: 'static,
|
|
{
|
|
Connection::handshake2(io, self.clone())
|
|
}
|
|
}
|
|
|
|
impl Default for Builder {
|
|
fn default() -> Builder {
|
|
Builder::new()
|
|
}
|
|
}
|
|
|
|
// ===== impl SendResponse =====
|
|
|
|
impl<B: IntoBuf> SendResponse<B> {
|
|
/// Send a response to a client request.
|
|
///
|
|
/// On success, a [`SendStream`] instance is returned. This instance can be
|
|
/// used to stream the response body and send trailers.
|
|
///
|
|
/// If a body or trailers will be sent on the returned [`SendStream`]
|
|
/// instance, then `end_of_stream` must be set to `true` when calling this
|
|
/// function.
|
|
///
|
|
/// The [`SendResponse`] instance is already associated with a received
|
|
/// request. This function may only be called once per instance and only if
|
|
/// [`send_reset`] has not been previously called.
|
|
///
|
|
/// [`SendResponse`]: #
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
/// [`send_reset`]: #method.send_reset
|
|
pub fn send_response(
|
|
&mut self,
|
|
response: Response<()>,
|
|
end_of_stream: bool,
|
|
) -> Result<SendStream<B>, ::Error> {
|
|
self.inner
|
|
.send_response(response, end_of_stream)
|
|
.map(|_| SendStream::new(self.inner.clone()))
|
|
.map_err(Into::into)
|
|
}
|
|
|
|
/// Send a stream reset to the peer.
|
|
///
|
|
/// This essentially cancels the stream, including any inbound or outbound
|
|
/// data streams.
|
|
///
|
|
/// If this function is called before [`send_response`], a call to
|
|
/// [`send_response`] will result in an error.
|
|
///
|
|
/// If this function is called while a [`SendStream`] instance is active,
|
|
/// any further use of the instance will result in an error.
|
|
///
|
|
/// This function should only be called once.
|
|
///
|
|
/// [`send_response`]: #method.send_response
|
|
/// [`SendStream`]: ../struct.SendStream.html
|
|
pub fn send_reset(&mut self, reason: Reason) {
|
|
self.inner.send_reset(reason)
|
|
}
|
|
|
|
// TODO: Support reserving push promises.
|
|
}
|
|
|
|
// ===== impl Flush =====
|
|
|
|
impl<T, B: Buf> Flush<T, B> {
|
|
fn new(codec: Codec<T, B>) -> Self {
|
|
Flush {
|
|
codec: Some(codec),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T, B> Future for Flush<T, B>
|
|
where
|
|
T: AsyncWrite,
|
|
B: Buf,
|
|
{
|
|
type Item = Codec<T, B>;
|
|
type Error = ::Error;
|
|
|
|
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
|
|
// Flush the codec
|
|
try_ready!(self.codec.as_mut().unwrap().flush());
|
|
|
|
// Return the codec
|
|
Ok(Async::Ready(self.codec.take().unwrap()))
|
|
}
|
|
}
|
|
|
|
impl<T, B: Buf> ReadPreface<T, B> {
|
|
fn new(codec: Codec<T, B>) -> Self {
|
|
ReadPreface {
|
|
codec: Some(codec),
|
|
pos: 0,
|
|
}
|
|
}
|
|
|
|
fn inner_mut(&mut self) -> &mut T {
|
|
self.codec.as_mut().unwrap().get_mut()
|
|
}
|
|
}
|
|
|
|
impl<T, B> Future for ReadPreface<T, B>
|
|
where
|
|
T: AsyncRead,
|
|
B: Buf,
|
|
{
|
|
type Item = Codec<T, B>;
|
|
type Error = ::Error;
|
|
|
|
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
|
|
let mut buf = [0; 24];
|
|
let mut rem = PREFACE.len() - self.pos;
|
|
|
|
while rem > 0 {
|
|
let n = try_nb!(self.inner_mut().read(&mut buf[..rem]));
|
|
|
|
if PREFACE[self.pos..self.pos + n] != buf[..n] {
|
|
// TODO: Should this just write the GO_AWAY frame directly?
|
|
return Err(Reason::PROTOCOL_ERROR.into());
|
|
}
|
|
|
|
self.pos += n;
|
|
rem -= n; // TODO test
|
|
}
|
|
|
|
Ok(Async::Ready(self.codec.take().unwrap()))
|
|
}
|
|
}
|
|
|
|
// ===== impl Handshake =====
|
|
|
|
impl<T, B: IntoBuf> Future for Handshake<T, B>
|
|
where T: AsyncRead + AsyncWrite,
|
|
B: IntoBuf,
|
|
{
|
|
type Item = Connection<T, B>;
|
|
type Error = ::Error;
|
|
|
|
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
|
|
trace!("Handshake::poll(); state={:?};", self.state);
|
|
use server::Handshaking::*;
|
|
|
|
self.state = if let Flushing(ref mut flush) = self.state {
|
|
// We're currently flushing a pending SETTINGS frame. Poll the
|
|
// flush future, and, if it's completed, advance our state to wait
|
|
// for the client preface.
|
|
let codec = match flush.poll()? {
|
|
Async::NotReady => {
|
|
trace!("Handshake::poll(); flush.poll()=NotReady");
|
|
return Ok(Async::NotReady);
|
|
},
|
|
Async::Ready(flushed) => {
|
|
trace!("Handshake::poll(); flush.poll()=Ready");
|
|
flushed
|
|
}
|
|
};
|
|
Handshaking::from(ReadPreface::new(codec))
|
|
} else {
|
|
// Otherwise, we haven't actually advanced the state, but we have
|
|
// to replace it with itself, because we have to return a value.
|
|
// (note that the assignment to `self.state` has to be outside of
|
|
// the `if let` block above in order to placate the borrow checker).
|
|
mem::replace(&mut self.state, Handshaking::Empty)
|
|
};
|
|
let poll = if let ReadingPreface(ref mut read) = self.state {
|
|
// We're now waiting for the client preface. Poll the `ReadPreface`
|
|
// future. If it has completed, we will create a `Connection` handle
|
|
// for the connection.
|
|
read.poll()
|
|
// Actually creating the `Connection` has to occur outside of this
|
|
// `if let` block, because we've borrowed `self` mutably in order
|
|
// to poll the state and won't be able to borrow the SETTINGS frame
|
|
// as well until we release the borrow for `poll()`.
|
|
} else {
|
|
unreachable!("Handshake::poll() state was not advanced completely!")
|
|
};
|
|
let server = poll?.map(|codec| {
|
|
let connection = proto::Connection::new(codec, Config {
|
|
next_stream_id: 2.into(),
|
|
// Server does not need to locally initiate any streams
|
|
initial_max_send_streams: 0,
|
|
reset_stream_duration: self.builder.reset_stream_duration,
|
|
reset_stream_max: self.builder.reset_stream_max,
|
|
settings: self.builder.settings.clone(),
|
|
});
|
|
|
|
trace!("Handshake::poll(); connection established!");
|
|
let mut c = Connection { connection };
|
|
if let Some(sz) = self.builder.initial_target_connection_window_size {
|
|
c.set_target_window_size(sz);
|
|
}
|
|
c
|
|
});
|
|
Ok(server)
|
|
}
|
|
}
|
|
|
|
impl<T, B> fmt::Debug for Handshake<T, B>
|
|
where T: AsyncRead + AsyncWrite + fmt::Debug,
|
|
B: fmt::Debug + IntoBuf,
|
|
{
|
|
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
|
|
write!(fmt, "server::Handshake")
|
|
}
|
|
}
|
|
|
|
impl Peer {
|
|
pub fn convert_send_message(
|
|
id: StreamId,
|
|
response: Response<()>,
|
|
end_of_stream: bool) -> frame::Headers
|
|
{
|
|
use http::response::Parts;
|
|
|
|
// Extract the components of the HTTP request
|
|
let (
|
|
Parts {
|
|
status,
|
|
headers,
|
|
..
|
|
},
|
|
_,
|
|
) = response.into_parts();
|
|
|
|
// Build the set pseudo header set. All requests will include `method`
|
|
// and `path`.
|
|
let pseudo = frame::Pseudo::response(status);
|
|
|
|
// Create the HEADERS frame
|
|
let mut frame = frame::Headers::new(id, pseudo, headers);
|
|
|
|
if end_of_stream {
|
|
frame.set_end_stream()
|
|
}
|
|
|
|
frame
|
|
}
|
|
}
|
|
|
|
impl proto::Peer for Peer {
|
|
type Poll = Request<()>;
|
|
|
|
fn is_server() -> bool {
|
|
true
|
|
}
|
|
|
|
fn dyn() -> proto::DynPeer {
|
|
proto::DynPeer::Server
|
|
}
|
|
|
|
fn convert_poll_message(headers: frame::Headers) -> Result<Self::Poll, RecvError> {
|
|
use http::{uri, Version};
|
|
|
|
let mut b = Request::builder();
|
|
|
|
let stream_id = headers.stream_id();
|
|
let (pseudo, fields) = headers.into_parts();
|
|
|
|
macro_rules! malformed {
|
|
($($arg:tt)*) => {{
|
|
debug!($($arg)*);
|
|
return Err(RecvError::Stream {
|
|
id: stream_id,
|
|
reason: Reason::PROTOCOL_ERROR,
|
|
});
|
|
}}
|
|
};
|
|
|
|
b.version(Version::HTTP_2);
|
|
|
|
if let Some(method) = pseudo.method {
|
|
b.method(method);
|
|
} else {
|
|
malformed!("malformed headers: missing method");
|
|
}
|
|
|
|
// Specifying :status for a request is a protocol error
|
|
if pseudo.status.is_some() {
|
|
return Err(RecvError::Connection(Reason::PROTOCOL_ERROR));
|
|
}
|
|
|
|
// Convert the URI
|
|
let mut parts = uri::Parts::default();
|
|
|
|
if let Some(scheme) = pseudo.scheme {
|
|
parts.scheme = Some(uri::Scheme::from_shared(scheme.into_inner())
|
|
.or_else(|_| malformed!("malformed headers: malformed scheme"))?);
|
|
} else {
|
|
malformed!("malformed headers: missing scheme");
|
|
}
|
|
|
|
if let Some(authority) = pseudo.authority {
|
|
parts.authority = Some(uri::Authority::from_shared(authority.into_inner())
|
|
.or_else(|_| malformed!("malformed headers: malformed authority"))?);
|
|
}
|
|
|
|
if let Some(path) = pseudo.path {
|
|
// This cannot be empty
|
|
if path.is_empty() {
|
|
malformed!("malformed headers: missing path");
|
|
}
|
|
|
|
parts.path_and_query = Some(uri::PathAndQuery::from_shared(path.into_inner())
|
|
.or_else(|_| malformed!("malformed headers: malformed path"))?);
|
|
}
|
|
|
|
b.uri(parts);
|
|
|
|
let mut request = match b.body(()) {
|
|
Ok(request) => request,
|
|
Err(_) => {
|
|
// TODO: Should there be more specialized handling for different
|
|
// kinds of errors
|
|
return Err(RecvError::Stream {
|
|
id: stream_id,
|
|
reason: Reason::PROTOCOL_ERROR,
|
|
});
|
|
},
|
|
};
|
|
|
|
*request.headers_mut() = fields;
|
|
|
|
Ok(request)
|
|
}
|
|
}
|
|
|
|
// ===== impl Handshaking =====
|
|
|
|
impl<T, B> fmt::Debug for Handshaking<T, B>
|
|
where
|
|
B: IntoBuf
|
|
{
|
|
#[inline] fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
|
|
match *self {
|
|
Handshaking::Flushing(_) =>
|
|
write!(f, "Handshaking::Flushing(_)"),
|
|
Handshaking::ReadingPreface(_) =>
|
|
write!(f, "Handshaking::ReadingPreface(_)"),
|
|
Handshaking::Empty =>
|
|
write!(f, "Handshaking::Empty"),
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
impl<T, B> convert::From<Flush<T, Prioritized<B::Buf>>> for Handshaking<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: IntoBuf,
|
|
{
|
|
#[inline] fn from(flush: Flush<T, Prioritized<B::Buf>>) -> Self {
|
|
Handshaking::Flushing(flush)
|
|
}
|
|
}
|
|
|
|
impl<T, B> convert::From<ReadPreface<T, Prioritized<B::Buf>>> for
|
|
Handshaking<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: IntoBuf,
|
|
{
|
|
#[inline] fn from(read: ReadPreface<T, Prioritized<B::Buf>>) -> Self {
|
|
Handshaking::ReadingPreface(read)
|
|
}
|
|
}
|
|
|
|
impl<T, B> convert::From<Codec<T, Prioritized<B::Buf>>> for Handshaking<T, B>
|
|
where
|
|
T: AsyncRead + AsyncWrite,
|
|
B: IntoBuf,
|
|
{
|
|
#[inline] fn from(codec: Codec<T, Prioritized<B::Buf>>) -> Self {
|
|
Handshaking::from(Flush::new(codec))
|
|
}
|
|
}
|