use client;
use proto::*;
use super::*;
use std::sync::{Arc, Mutex};
// TODO: All the VecDeques should become linked lists using the State
// values.
#[derive(Debug)]
pub struct Streams
 {
    inner: Arc>>,
}
/// Reference to the stream state
#[derive(Debug)]
pub struct StreamRef {
    inner: Arc>>,
    key: store::Key,
}
#[derive(Debug)]
pub struct Chunk
    where P: Peer,
          B: Buf,
{
    inner: Arc>>,
    recv: recv::Chunk,
}
/// Fields needed to manage state related to managing the set of streams. This
/// is mostly split out to make ownership happy.
///
/// TODO: better name
#[derive(Debug)]
struct Inner {
    actions: Actions
,
    store: Store,
}
#[derive(Debug)]
struct Actions 
 {
    /// Manages state transitions initiated by receiving frames
    recv: Recv
,
    /// Manages state transitions initiated by sending frames
    send: Send
,
}
impl
 Streams
    where P: Peer,
          B: Buf,
{
    pub fn new(config: Config) -> Self {
        Streams {
            inner: Arc::new(Mutex::new(Inner {
                actions: Actions {
                    recv: Recv::new(&config),
                    send: Send::new(&config),
                },
                store: Store::new(),
            })),
        }
    }
    /// Process inbound headers
    pub fn recv_headers(&mut self, frame: frame::Headers)
        -> Result, ConnectionError>
    {
        let id = frame.stream_id();
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        let key = match me.store.find_entry(id) {
            Entry::Occupied(e) => e.key(),
            Entry::Vacant(e) => {
                // Trailers cannot open a stream. Trailers are header frames
                // that do not contain pseudo headers. Requests MUST contain a
                // method and responses MUST contain a status. If they do not,t
                // hey are considered to be malformed.
                if frame.is_trailers() {
                    return Err(ProtocolError.into());
                }
                match try!(me.actions.recv.open(id)) {
                    Some(stream) => e.insert(stream),
                    None => return Ok(None),
                }
            }
        };
        let mut stream = me.store.resolve(key);
        let ret = if frame.is_trailers() {
            unimplemented!();
            /*
            if !frame.is_end_stream() {
                // TODO: What error should this return?
                unimplemented!();
            }
            try!(me.actions.recv.recv_eos(stream));
            */
        } else {
            try!(me.actions.recv.recv_headers(frame, &mut stream))
        };
        // TODO: move this into a fn
        if stream.state.is_closed() {
            me.actions.dec_num_streams(id);
        }
        Ok(ret)
    }
    pub fn recv_data(&mut self, frame: frame::Data)
        -> Result<(), ConnectionError>
    {
        let id = frame.stream_id();
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        let stream = match me.store.find_mut(&id) {
            Some(stream) => stream,
            None => return Err(ProtocolError.into()),
        };
        // Ensure there's enough capacity on the connection before acting on the
        // stream.
        try!(me.actions.recv.recv_data(frame, stream));
        if stream.state.is_closed() {
            me.actions.dec_num_streams(id);
        }
        Ok(())
    }
    pub fn recv_reset(&mut self, _frame: &frame::Reset)
        -> Result<(), ConnectionError>
    {
        unimplemented!();
    }
    pub fn recv_window_update(&mut self, frame: frame::WindowUpdate)
        -> Result<(), ConnectionError> {
        let id = frame.stream_id();
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        if id.is_zero() {
            try!(me.actions.send.recv_connection_window_update(frame));
        } else {
            // The remote may send window updates for streams that the local now
            // considers closed. It's ok...
            if let Some(state) = me.store.find_mut(&id) {
                try!(me.actions.send.recv_stream_window_update(frame, state));
            }
        }
        Ok(())
    }
    pub fn recv_push_promise(&mut self, _frame: frame::PushPromise)
        -> Result<(), ConnectionError>
    {
        unimplemented!();
    }
    pub fn send_headers(&mut self, headers: frame::Headers)
        -> Result<(), ConnectionError>
    {
        unimplemented!();
        /*
        let id = frame.stream_id();
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        // let (id, state) = me.actions.send.open());
        let state = match me.store.entry(id) {
            Entry::Occupied(e) => e.into_mut(),
            Entry::Vacant(e) => {
                let (id, state) = try!(me.actions.send.open());
                e.insert(state)
            }
        };
        if frame.is_trailers() {
            try!(me.actions.send.send_eos(state));
        } else {
            try!(me.actions.send.send_headers(state, frame.is_end_stream()));
        }
        if state.is_closed() {
            me.actions.dec_num_streams(id);
        }
        Ok(())
        */
    }
    /*
    pub fn send_data(&mut self, frame: &frame::Data)
        -> Result<(), ConnectionError>
    {
        let id = frame.stream_id();
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        let stream = match me.store.find_mut(&id) {
            Some(stream) => stream,
            None => return Err(UnexpectedFrameType.into()),
        };
        // Ensure there's enough capacity on the connection before acting on the
        // stream.
        try!(me.actions.send.send_data(frame, stream));
        if stream.state.is_closed() {
            me.actions.dec_num_streams(id);
        }
        Ok(())
    }
    */
    pub fn poll_window_update(&mut self)
        -> Poll
    {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        me.actions.send.poll_window_update(&mut me.store)
    }
    pub fn expand_window(&mut self, id: StreamId, sz: WindowSize)
        -> Result<(), ConnectionError>
    {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        if id.is_zero() {
            try!(me.actions.recv.expand_connection_window(sz));
        } else {
            if let Some(state) = me.store.find_mut(&id) {
                try!(me.actions.recv.expand_stream_window(id, sz, state));
            }
        }
        Ok(())
    }
    pub fn send_pending_refusal(&mut self, dst: &mut Codec)
        -> Poll<(), ConnectionError>
        where T: AsyncWrite,
    {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        me.actions.recv.send_pending_refusal(dst)
    }
    pub fn poll_complete(&mut self, dst: &mut Codec)
        -> Poll<(), ConnectionError>
        where T: AsyncWrite,
    {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        // TODO: sending window updates should be part of Prioritize
        /*
        try_ready!(me.actions.recv.send_connection_window_update(dst));
        try_ready!(me.actions.recv.send_stream_window_update(&mut me.store, dst));
        */
        me.actions.send.poll_complete(&mut me.store, dst)
    }
}
impl Streams
    where B: Buf,
{
    pub fn send_request(&mut self, request: Request<()>, end_of_stream: bool)
        -> Result, ConnectionError>
    {
        // TODO: There is a hazard with assigning a stream ID before the
        // prioritize layer. If prioritization reorders new streams, this
        // implicitly closes the earlier stream IDs.
        //
        // See: carllerche/h2#11
        let key = {
            let mut me = self.inner.lock().unwrap();
            let me = &mut *me;
            // Initialize a new stream. This fails if the connection is at capacity.
            let mut stream = me.actions.send.open()?;
            // Convert the message
            let headers = client::Peer::convert_send_message(
                stream.id, request, end_of_stream);
            let mut stream = me.store.insert(stream.id, stream);
            me.actions.send.send_headers(headers, &mut stream)?;
            // Given that the stream has been initialized, it should not be in the
            // closed state.
            debug_assert!(!stream.state.is_closed());
            stream.key()
        };
        Ok(StreamRef {
            inner: self.inner.clone(),
            key: key,
        })
    }
}
// ===== impl StreamRef =====
impl StreamRef
    where P: Peer,
          B: Buf,
{
    pub fn send_data(&mut self, data: B, end_of_stream: bool)
        -> Result<(), ConnectionError>
    {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        let mut stream = me.store.resolve(self.key);
        // Create the data frame
        let frame = frame::Data::from_buf(stream.id, data, end_of_stream);
        // Send the data frame
        me.actions.send.send_data(frame, &mut stream)?;
        if stream.state.is_closed() {
            me.actions.dec_num_streams(stream.id);
        }
        Ok(())
    }
    pub fn poll_data(&mut self) -> Poll>, ConnectionError> {
        let recv = {
            let mut me = self.inner.lock().unwrap();
            let me = &mut *me;
            let mut stream = me.store.resolve(self.key);
            try_ready!(me.actions.recv.poll_chunk(&mut stream))
        };
        // Convert to a chunk
        let chunk = recv.map(|recv| {
            Chunk {
                inner: self.inner.clone(),
                recv: recv,
            }
        });
        Ok(chunk.into())
    }
}
impl StreamRef
    where B: Buf,
{
    pub fn poll_response(&mut self) -> Poll, ConnectionError> {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        let mut stream = me.store.resolve(self.key);
        me.actions.recv.poll_response(&mut stream)
    }
}
impl Clone for StreamRef
 {
    fn clone(&self) -> Self {
        StreamRef {
            inner: self.inner.clone(),
            key: self.key.clone(),
        }
    }
}
// ===== impl Chunk =====
impl
 Chunk
    where P: Peer,
          B: Buf,
{
    // TODO: Come up w/ a better API
    pub fn pop_bytes(&mut self) -> Option {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        me.actions.recv.pop_bytes(&mut self.recv)
    }
}
impl Drop for Chunk
    where P: Peer,
          B: Buf,
{
    fn drop(&mut self) {
        let mut me = self.inner.lock().unwrap();
        let me = &mut *me;
        while let Some(_) = me.actions.recv.pop_bytes(&mut self.recv) {
        }
    }
}
// ===== impl Actions =====
impl
 Actions
    where P: Peer,
          B: Buf,
{
    fn dec_num_streams(&mut self, id: StreamId) {
        if self.is_local_init(id) {
            self.send.dec_num_streams();
        } else {
            self.recv.dec_num_streams();
        }
    }
    fn is_local_init(&self, id: StreamId) -> bool {
        assert!(!id.is_zero());
        P::is_server() == id.is_server_initiated()
    }
}