Previously, any streams that were dropped or closed while not having
consumed the inflight received window capacity would simply leak that
capacity for the connection. This could easily happen if a `RecvStream`
were dropped before fully consuming the data, and therefore a user would
have no idea how much capacity to release in the first place. This
resulted in stalled connections that would never have capacity again.
* Avoid locking when printing
It is not obvious that attempting to print the
value of a struct could cause a deadlock. To avoid
this, this patch does not lock the mutex when generating
a debug representation of the h2 struct.
* Use try_lock
I believe this was an oversight - a stream that is reset can still have some
capacity assigned to it (e.g. if said capacity was assigned in the same poll as
the reset), which should be redistributed.
Because `send_reset` called `recv_err`, which calls `reclaim_all_capacity`,
which eventually calls `transition(stream, ..)` -- all of which happens _before_
the RESET frame is enqueued -- it was possible for the stream to get unlinked
from the store (if there was any connection-level capacity to reassign). This
could then cause the stream to get "leaked" on drop/EOF since it would no longer
be iterated.
Fix this by delaying the call to `reclaim_all_capacity` _after_ enqueueing the
RESET frame.
A test demonstrating the issue is included.
The old `tokio-core` crate is deprecated in favour of the `tokio` crate,
which also provides the new multithreaded Tokio runtime. Although `h2`
is generic over the runtime, the examples do depend on `tokio`.
This branch update the example code to use the new `tokio` library
rather than `tokio-core`. It also updates the examples in `RustDoc`.
For the most part, this was pretty trivial --- simply replacing
`handle.spawn(...)` with `tokio::spawn(...)` and `core.run(...)` with
`tokio::run(...)`. There were a couple of cases where error and item
types from spawned futures had to be mapped to `(), ()`. Alternatively,
this could have been avoided by using the single-threaded runtime and
calling `block_on` instead to await the value of those futures, but I
thought it was better to reduce the amount of tokio-specific code in the
examples.
Signed-off-by: Eliza Weisman <eliza@buoyant.io>
* Prevent `pending_open` streams from being released.
This fixes a panic that would otherwise occur in some cases. A test
demonstrating said panic is included.
* Clear the pending_open queue together with everything else.
Problem:
Applications may want to access the underlying h2 stream ID for
diagnostics, etc. Stream IDs were not previously exposed in public APIs.
Solution:
Added a new public `share::StreamId` type, which has a more restricted
API than the internal `frame::StreamId` type. The public API types
`SendStream`, `RecvStream`, `ReleaseCapacity`,
`client::ResponseFuture`, and `server::SendResponse` now all have
`stream_id` methods which return the stream ID of the corresponding
stream.
Closes#289.
Signed-off-by: Eliza Weisman <eliza@buoyant.io>
There was a race condition in the test where the server connection
sometimes closed before the final client opereation. This triggered an
unwrap in the test.
This patch updates the test to ensuree that the mock server connection
stays open until the client test is complete.
Because `self.pending` doesn't necessarily get cleaned up in a timely fashion -
rather, only when the user calls `poll_ready()` - it was possible for it to
refer to a stream that has already been closed. This would lead to a panic the
next time that `poll_ready()` was called.
Instead, use an `OpaqueStreamRef`, bumping the refcount.
A change to an existing test is included which demonstrates the issue.
Previously, monotonic stream IDs (spec 5.1.1) for push promises were not
enforced. This was due to push promises going through an entirely
separate code path than normally initiated streams.
This patch unifies the code path for initializing streams via both
HEADERS and PUSH_PROMISE. This is done by first calling `recv.open` in
both cases.
Closes#272
The `is_peer_reset()` check doesn't quite cover all the cases where we call
`clear_queue`, such as when we call `recv_err`. Instead of trying to make the
check more precise, let's gracefully handle spurious entries in the queue.
This patch includes two new significant debug assertions:
* Assert stream counts are zero when the connection finalizes.
* Assert all stream state has been released when the connection is
dropped.
These two assertions were added in an effort to test the fix provided
by #261. In doing so, many related bugs have been discovered and fixed.
The details related to these bugs can be found in #273.