Commit Graph

29 Commits

Author SHA1 Message Date
Sean McArthur
aa23a9735d SETTINGS_MAX_HEADER_LIST_SIZE (#206)
This, uh, grew into something far bigger than expected, but it turns out, all of it was needed to eventually support this correctly.

- Adds configuration to client and server to set [SETTINGS_MAX_HEADER_LIST_SIZE](http://httpwg.org/specs/rfc7540.html#SETTINGS_MAX_HEADER_LIST_SIZE)
- If not set, a "sane default" of 16 MB is used (taken from golang's http2)
- Decoding header blocks now happens as they are received, instead of buffering up possibly forever until the last continuation frame is parsed.
- As each field is decoded, it's undecoded size is added to the total. Whenever a header block goes over the maximum size, the `frame` will be marked as such.
- Whenever a header block is deemed over max limit, decoding will still continue, but new fields will not be appended to `HeaderMap`. This is also can save wasted hashing.
- To protect against enormous string literals, such that they span multiple continuation frames, a check is made that the combined encoded bytes is less than the max allowed size. While technically not exactly what the spec suggests (counting decoded size instead), this should hopefully only happen when someone is indeed malicious. If found, a `GOAWAY` of `COMPRESSION_ERROR` is sent, and the connection shut down.
- After an oversize header block frame is finished decoding, the streams state machine will notice it is oversize, and handle that.
  - If the local peer is a server, a 431 response is sent, as suggested by the spec.
  - A `REFUSED_STREAM` reset is sent, since we cannot actually give the stream to the user.
- In order to be able to send both the 431 headers frame, and a reset frame afterwards, the scheduled `Canceled` machinery was made more general to a `Scheduled(Reason)` state instead.

Closes #18 
Closes #191
2018-01-05 09:23:48 -08:00
Sean McArthur
10d8ed7429 Add test that a window update can be received in reserved state (#195) 2017-12-19 20:07:39 -08:00
Sean McArthur
1ea9a8fc7e ignore received frames on a stream locally reset for some time (#174)
- Adds config duration for how long to ignore frames on a reset stream
- Adds config for how many reset streams can be held at a time
2017-12-18 11:09:38 -08:00
Sean McArthur
2be2523162 notify stream refs when the connection receives EOF (#176) 2017-11-28 13:42:22 -08:00
Eliza Weisman
8a1c4d3d52 Add test and assertion for idle state handling (#160) 2017-10-27 14:14:00 -07:00
Carl Lerche
c4fc2928fe API cleanup (#155)
* Change send_reset to take &mut self.

While calling this function is the last thing that should be done with
the instance, the intent of the h2 library is not to be used directly by
users, but to be used as an implementation detail by other libraries.

Requiring `self` on `send_reset` is pretty annoying when calling the
function from inside a `Future` implementation. Also, all the other fns
on the type take `&mut self`.

* Remove the P: Peer generic from internals

* Split out `Respond` from `server::Stream`

This new type is used to send HTTP responses to the client as well as
reserve streams for push promises.

* Remove unused `Send` helper.

This could be brought back later when the API becomes stable.

* Unite `client` and `server` types

* Remove `B` generic from internal proto structs

This is a first step in removing the `B` generic from public API types
that do not strictly require it.

Currently, all public API types must be generic over `B` even if they do
not actually interact with the send data frame type. The first step in
removing this is to remove `B` as a generic on all internal types.

* Remove `Buffer<B>` from inner stream state

This is the next step in removing the `B` generic from all public API
types. The send buffer is the only type that requires `B`. It has now
been extracted from the rest of the stream state.

The strategy used in this PR requires an additional `Arc` and `Mutex`,
but this is not a fundamental requirement. The additional overhead can
be avoided with a little bit of unsafe code. However, this optimization
should not be made until it is proven that it is required.

* Remove `B` generic from `Body` + `ReleaseCapacity`

This commit actually removes the generic from these two public API
types. Also note, that removing the generic requires that `B: 'static`.
This is because there is no more generic on `Body` and `ReleaseCapacity`
and the compiler must be able to ensure that `B` outlives all `Body` and
`ReleaseCapacity` handles.

In practice, in an async world, passing a non 'static `B` is never going
to happen.

* Remove generic from `ResponseFuture`

This change also makes generic free types `Send`. The original strategy
of using a trait object meant that those handles could not be `Send`.
The solution was to avoid using the send buffer when canceling a stream.
This is done by transitioning the stream state to `Canceled`, a new
`Cause` variant.

* Simplify Send::send_reset

Now that implicit cancelation goes through a separate path, the
send_reset function can be simplified.

* Export types common to client & server at root

* Rename Stream -> SendStream, Body -> RecvStream

* Implement send_reset on server::Respond
2017-10-19 20:02:08 -07:00
Holt Chesley
2aee78c7d7 Issue 128: Convert frame::Reason to struct (#142)
Alter frame::Reason to a struct with a single u32 member.
Introduce Constants to the impl for existing Reasons. Change all usage
in the library and its tests to adopt this change,
using the new constants.
2017-10-08 13:13:07 -07:00
Sean McArthur
f8efb053b9 split Client into (Client, Connection) (#107)
The Connection type is a `Future` that drives all of the IO of the
client connection.

The Client type is separate, and is used to send requests into the
connection.
2017-09-28 16:55:12 -07:00
Oliver Gould
0b289fd55d Fix stream-id double-accounting bug (#112)
Both Recv::open and Rev::recv_headers check new stream ids against the
previously stream id. The second such check fails.

Now, only Recv::open performs stream id checks.

Fixes #110
2017-09-26 10:42:12 -07:00
Sean McArthur
a8a4cd2be1 add Client config to disable server push
- Adds `Client::builder().enable_push(false)` to disable push
- Client sends a GO_AWAY if receiving a push when it's disabled
2017-09-18 10:49:35 -07:00
Sean McArthur
e2cda1860b fix Body to return errors when there is recv error 2017-09-13 14:32:27 -07:00
Sean McArthur
f7d14861e5 rustfmt: add trailing commas in match arms, set fn call to block stle (#85) 2017-09-12 19:29:06 -07:00
Oliver Gould
897bf84163 Use rustfmt to enforce consistent formatting
This change adds a .rustfmt.toml that includes ALL supported settings,
12 of which we have overridden to attempt to cater to our own
proclivities.

rustfmt is checked in the rust-nightly CI job.
2017-09-12 22:29:35 +00:00
Carl Lerche
c122e97127 Refactor errors (#46)
This patch does a bunch of refactoring, mostly around error types, but it also
paves the way to allow `Codec` to be used standalone.

* `Codec` (and `FramedRead` / `FramedWrite`) is broken out into a codec module.
* An h2-codec crate is created that re-exports the frame and codec modules.
* New error types are introduced in the internals:
  * `RecvError` represents errors caused by trying to receive a frame.
  * `SendError` represents errors caused by trying to send a frame.
  * `UserError` is an enum of potential errors caused by invalid usage
    by the user of the lib.
  * `ProtoError` is either a `Reason` or an `io::Error`. However it doesn't
    specify connection or stream level.
  * `h2::Error` is an opaque error type and is the only error type exposed
    by the public API (used to be `ConnectionError`).

There are misc code changes to enable this as well. The biggest is a new "sink"
API for `Codec`. It provides buffer which queues up a frame followed by flush
which writes everything that is queued. This departs from the `Sink` trait in
order to provide more accurate error values. For example, buffer can never fail
(but it will panic if `poll_ready` is not called first).
2017-09-02 11:12:50 -07:00
Carl Lerche
2452cc4423 Validate & convert messages before buffering
Malformed requests and responses should immediately result in a
RST_STREAM. To support this, received header frames are validated and
converted to Request / Response values immediately on receipt and before
buffering.
2017-08-30 18:16:21 -04:00
Carl Lerche
9bb34d907a Thread P generic through all 2017-08-30 18:16:21 -04:00
Carl Lerche
91aa1db2ff Misc protocol fixes
* Verify contiuation frame stream ID
* Fix sending RST_STREAM in certain cases.
2017-08-30 18:16:21 -04:00
Carl Lerche
0c8a94aa11 Fix send flow control bug
The send stream state is transitioned before data is buffered. As such,
the stream state could be closed while there is still data to be sent.
2017-08-30 18:16:21 -04:00
Carl Lerche
b0e6867877 Fix warnings 2017-08-24 15:52:01 -07:00
Carl Lerche
6a6c9665cd Immediately apply initial window size to streams
The initial window size should be applied to streams once they leave the
IDLE state.
2017-08-24 11:03:33 -07:00
Oliver Gould
f839443ece implement h2::server::Stream::send_reset(Reason) and Body::is_empty() (#22) 2017-08-23 12:48:00 -07:00
Carl Lerche
a623ab68b5 New send flow control (#25)
Restructure send flow control such that sending data is always accepted by `Stream`. Data frames will be buffered until there is available window to send them. Producers can monitor the available window capacity to decide if data should be produced.
2017-08-21 13:52:58 -07:00
Carl Lerche
570962353b Work on prioritization 2017-08-11 21:57:44 -07:00
Carl Lerche
8a5e0c3046 More tweaks 2017-08-08 14:26:38 -07:00
Carl Lerche
314b7a1848 Wire in PushPromise 2017-08-08 13:32:36 -07:00
Carl Lerche
441a8416c6 Handle the remote returning a protocol error 2017-08-07 22:35:29 -07:00
Carl Lerche
6053ee059d Get receiving data working 2017-08-07 12:48:50 -07:00
Carl Lerche
9d7221e6cf Misc streams cleanup 2017-08-02 13:09:14 -07:00
Carl Lerche
22ebf186c6 Move state into proto::streams 2017-08-02 12:57:49 -07:00