Prevent pending_open streams from being released. (#295)
* Prevent `pending_open` streams from being released. This fixes a panic that would otherwise occur in some cases. A test demonstrating said panic is included. * Clear the pending_open queue together with everything else.
This commit is contained in:
committed by
Sean McArthur
parent
f3806d5144
commit
fdfb873438
@@ -622,6 +622,13 @@ impl Prioritize {
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}
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}
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}
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}
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pub fn clear_pending_open(&mut self, store: &mut Store, counts: &mut Counts) {
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while let Some(stream) = self.pending_open.pop(store) {
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let is_pending_reset = stream.is_pending_reset_expiration();
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counts.transition_after(stream, is_pending_reset);
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}
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}
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fn pop_frame<B>(
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fn pop_frame<B>(
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&mut self,
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&mut self,
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buffer: &mut Buffer<Frame<B>>,
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buffer: &mut Buffer<Frame<B>>,
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@@ -417,6 +417,7 @@ impl Send {
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pub fn clear_queues(&mut self, store: &mut Store, counts: &mut Counts) {
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pub fn clear_queues(&mut self, store: &mut Store, counts: &mut Counts) {
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self.prioritize.clear_pending_capacity(store, counts);
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self.prioritize.clear_pending_capacity(store, counts);
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self.prioritize.clear_pending_send(store, counts);
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self.prioritize.clear_pending_send(store, counts);
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self.prioritize.clear_pending_open(store, counts);
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}
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}
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pub fn ensure_not_idle(&self, id: StreamId) -> Result<(), Reason> {
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pub fn ensure_not_idle(&self, id: StreamId) -> Result<(), Reason> {
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@@ -229,7 +229,7 @@ impl Stream {
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// The stream is not in any queue
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// The stream is not in any queue
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!self.is_pending_send && !self.is_pending_send_capacity &&
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!self.is_pending_send && !self.is_pending_send_capacity &&
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!self.is_pending_accept && !self.is_pending_window_update &&
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!self.is_pending_accept && !self.is_pending_window_update &&
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!self.reset_at.is_some()
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!self.is_pending_open && !self.reset_at.is_some()
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}
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}
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/// Returns true when the consumer of the stream has dropped all handles
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/// Returns true when the consumer of the stream has dropped all handles
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@@ -971,6 +971,96 @@ fn send_stream_poll_reset() {
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client.join(srv).wait().expect("wait");
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client.join(srv).wait().expect("wait");
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}
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}
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#[test]
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fn drop_pending_open() {
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// This test checks that a stream queued for pending open behaves correctly when its
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// client drops.
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let _ = ::env_logger::try_init();
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let (io, srv) = mock::new();
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let (init_tx, init_rx) = futures::sync::oneshot::channel();
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let (trigger_go_away_tx, trigger_go_away_rx) = futures::sync::oneshot::channel();
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let (sent_go_away_tx, sent_go_away_rx) = futures::sync::oneshot::channel();
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let (drop_tx, drop_rx) = futures::sync::oneshot::channel();
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let mut settings = frame::Settings::default();
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settings.set_max_concurrent_streams(Some(2));
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let srv = srv
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.assert_client_handshake_with_settings(settings)
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.unwrap()
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// This is the ACK
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.recv_settings()
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.map(move |h| {
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init_tx.send(()).unwrap();
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h
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})
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.recv_frame(
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frames::headers(1)
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.request("GET", "https://www.example.com/"),
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)
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.recv_frame(
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frames::headers(3)
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.request("GET", "https://www.example.com/")
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.eos(),
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)
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.wait_for(trigger_go_away_rx)
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.send_frame(frames::go_away(3))
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.map(move |h| {
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sent_go_away_tx.send(()).unwrap();
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h
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})
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.wait_for(drop_rx)
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.send_frame(frames::headers(3).response(200).eos())
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.recv_frame(
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frames::data(1, vec![]).eos(),
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)
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.send_frame(frames::headers(1).response(200).eos())
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.close()
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;
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fn request() -> Request<()> {
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Request::builder()
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.uri("https://www.example.com/")
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.body(())
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.unwrap()
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}
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let client = client::Builder::new()
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.max_concurrent_reset_streams(0)
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.handshake::<_, Bytes>(io)
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.expect("handshake")
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.and_then(move |(mut client, conn)| {
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conn.expect("h2").join(init_rx.expect("init_rx").and_then(move |()| {
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// Fill up the concurrent stream limit.
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assert!(client.poll_ready().unwrap().is_ready());
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let mut response1 = client.send_request(request(), false).unwrap();
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assert!(client.poll_ready().unwrap().is_ready());
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let response2 = client.send_request(request(), true).unwrap();
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assert!(client.poll_ready().unwrap().is_ready());
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let response3 = client.send_request(request(), true).unwrap();
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// Trigger a GOAWAY frame to invalidate our third request.
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trigger_go_away_tx.send(()).unwrap();
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sent_go_away_rx.expect("sent_go_away_rx").and_then(move |_| {
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// Now drop all the references to that stream.
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drop(response3);
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drop(client);
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drop_tx.send(()).unwrap();
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// Complete the second request, freeing up a stream.
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response2.0.expect("resp2")
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}).and_then(move |_| {
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response1.1.send_data(Default::default(), true).unwrap();
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response1.0.expect("resp1")
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})
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}))
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});
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client.join(srv).wait().unwrap();
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}
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const SETTINGS: &'static [u8] = &[0, 0, 0, 4, 0, 0, 0, 0, 0];
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const SETTINGS: &'static [u8] = &[0, 0, 0, 4, 0, 0, 0, 0, 0];
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const SETTINGS_ACK: &'static [u8] = &[0, 0, 0, 4, 1, 0, 0, 0, 0];
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const SETTINGS_ACK: &'static [u8] = &[0, 0, 0, 4, 1, 0, 0, 0, 0];
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