Much work
This commit is contained in:
@@ -1,11 +1,24 @@
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use {frame, proto, ConnectionError};
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use {frame, Frame, ConnectionError, Peer, StreamId};
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use proto::{self, ReadySink, State};
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use tokio_io::{AsyncRead, AsyncWrite};
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use tokio_io::codec::length_delimited;
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use http;
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use futures::*;
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pub struct Connection<T> {
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use ordermap::OrderMap;
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use fnv::FnvHasher;
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use std::marker::PhantomData;
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use std::hash::BuildHasherDefault;
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/// An H2 connection
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pub struct Connection<T, P> {
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inner: Inner<T>,
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streams: StreamMap<State>,
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peer: PhantomData<P>,
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}
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type Inner<T> =
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@@ -15,72 +28,154 @@ type Inner<T> =
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proto::FramedRead<
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length_delimited::FramedRead<T>>>>>;
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impl<T: AsyncRead + AsyncWrite> Connection<T> {
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pub fn new(io: T) -> Connection<T> {
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// Delimit the frames
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let framed_read = length_delimited::Builder::new()
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.big_endian()
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.length_field_length(3)
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.length_adjustment(6)
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.num_skip(0) // Don't skip the header
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.new_read(io);
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type StreamMap<T> = OrderMap<StreamId, T, BuildHasherDefault<FnvHasher>>;
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// Map to `Frame` types
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let framed_read = proto::FramedRead::new(framed_read);
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/// Returns a new `Connection` backed by the given `io`.
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pub fn new<T, P>(io: T) -> Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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{
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// Frame encoder
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let mut framed = proto::FramedWrite::new(framed_read);
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// Delimit the frames
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let framed_read = length_delimited::Builder::new()
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.big_endian()
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.length_field_length(3)
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.length_adjustment(9)
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.num_skip(0) // Don't skip the header
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.new_read(io);
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// Ok, so this is a **little** hacky, but it works for now.
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//
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// The ping/pong behavior SHOULD be given highest priority (6.7).
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// However, the connection handshake requires the settings frame to be
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// sent as the very first one. This needs special handling because
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// otherwise there is a race condition where the peer could send its
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// settings frame followed immediately by a Ping, in which case, we
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// don't want to accidentally send the pong before finishing the
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// connection hand shake.
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//
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// So, to ensure correct ordering, we write the settings frame here
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// before fully constructing the connection struct. Technically, `Async`
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// operations should not be performed in `new` because this might not
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// happen on a task, however we have full control of the I/O and we know
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// that the settings frame will get buffered and not actually perform an
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// I/O op.
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let initial_settings = frame::SettingSet::default();
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let frame = frame::Settings::new(initial_settings.clone());
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assert!(framed.start_send(frame.into()).unwrap().is_ready());
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// Map to `Frame` types
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let framed_read = proto::FramedRead::new(framed_read);
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// Add ping/pong handler
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let ping_pong = proto::PingPong::new(framed);
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// Frame encoder
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let mut framed = proto::FramedWrite::new(framed_read);
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// Add settings handler
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let connection = proto::Settings::new(ping_pong, initial_settings);
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// Ok, so this is a **little** hacky, but it works for now.
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//
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// The ping/pong behavior SHOULD be given highest priority (6.7).
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// However, the connection handshake requires the settings frame to be
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// sent as the very first one. This needs special handling because
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// otherwise there is a race condition where the peer could send its
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// settings frame followed immediately by a Ping, in which case, we
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// don't want to accidentally send the pong before finishing the
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// connection hand shake.
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//
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// So, to ensure correct ordering, we write the settings frame here
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// before fully constructing the connection struct. Technically, `Async`
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// operations should not be performed in `new` because this might not
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// happen on a task, however we have full control of the I/O and we know
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// that the settings frame will get buffered and not actually perform an
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// I/O op.
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let initial_settings = frame::SettingSet::default();
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let frame = frame::Settings::new(initial_settings.clone());
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assert!(framed.start_send(frame.into()).unwrap().is_ready());
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Connection {
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inner: connection,
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// Add ping/pong handler
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let ping_pong = proto::PingPong::new(framed);
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// Add settings handler
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let connection = proto::Settings::new(ping_pong, initial_settings);
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Connection {
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inner: connection,
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streams: StreamMap::default(),
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peer: PhantomData,
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}
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}
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impl<T, P> Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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{
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/// Completes when the connection has terminated
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pub fn poll_shutdown(&mut self) -> Poll<(), ConnectionError> {
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try_ready!(self.poll_complete());
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Ok(Async::NotReady)
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}
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}
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impl<T, P> Stream for Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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{
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type Item = Frame<P::Poll>;
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type Error = ConnectionError;
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fn poll(&mut self) -> Poll<Option<Self::Item>, ConnectionError> {
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use frame::Frame::*;
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match try_ready!(self.inner.poll()) {
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Some(Headers(v)) => unimplemented!(),
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Some(frame) => panic!("unexpected frame; frame={:?}", frame),
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None => return Ok(Async::Ready(None)),
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_ => unimplemented!(),
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}
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}
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}
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impl<T: AsyncRead + AsyncWrite> Stream for Connection<T> {
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type Item = frame::Frame;
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type Error = ConnectionError;
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fn poll(&mut self) -> Poll<Option<frame::Frame>, ConnectionError> {
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self.inner.poll()
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}
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}
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impl<T: AsyncRead + AsyncWrite> Sink for Connection<T> {
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type SinkItem = frame::Frame;
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impl<T, P> Sink for Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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{
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type SinkItem = Frame<P::Send>;
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type SinkError = ConnectionError;
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fn start_send(&mut self, item: frame::Frame) -> StartSend<frame::Frame, ConnectionError> {
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self.inner.start_send(item)
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fn start_send(&mut self, item: Self::SinkItem)
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-> StartSend<Self::SinkItem, Self::SinkError>
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{
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// First ensure that the upstream can process a new item
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if !try!(self.poll_ready()).is_ready() {
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return Ok(AsyncSink::NotReady(item));
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}
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match item {
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Frame::Message { id, message, body } => {
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// Ensure ID is valid
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try!(P::check_initiating_id(id));
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// TODO: Ensure available capacity for a new stream
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// This won't be as simple as self.streams.len() as closed
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// connections should not be factored.
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// Transition the stream state, creating a new entry if needed
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try!(self.streams.entry(id)
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.or_insert(State::default())
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.send_headers());
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let message = P::convert_send_message(id, message, body);
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// TODO: Handle trailers and all that jazz
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// We already ensured that the upstream can handle the frame, so
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// panic if it gets rejected.
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let res = try!(self.inner.start_send(frame::Frame::Headers(message.frame)));
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// This is a one-way conversion. By checking `poll_ready` first,
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// it's already been determined that the inner `Sink` can accept
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// the item. If the item is rejected, then there is a bug.
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assert!(res.is_ready());
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Ok(AsyncSink::Ready)
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}
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Frame::Body { id, chunk } => {
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unimplemented!();
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}
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Frame::Error { id, error } => {
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unimplemented!();
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}
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}
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}
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fn poll_complete(&mut self) -> Poll<(), ConnectionError> {
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self.inner.poll_complete()
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}
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}
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impl<T, P> ReadySink for Connection<T, P>
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where T: AsyncRead + AsyncWrite,
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P: Peer,
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{
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fn poll_ready(&mut self) -> Poll<(), Self::SinkError> {
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self.inner.poll_ready()
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}
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}
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@@ -54,6 +54,13 @@ impl<T> FramedRead<T> {
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// TODO: Change to drain: carllerche/bytes#130
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let frame = try!(frame::Headers::load(head, &mut buf, &mut self.hpack));
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if !frame.is_end_headers() {
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// Wait for continuation frames
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self.partial = Some(Partial::Headers(frame));
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return Ok(None);
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}
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frame.into()
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}
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Kind::Priority => unimplemented!(),
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@@ -88,6 +95,7 @@ impl<T> Stream for FramedRead<T>
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};
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if let Some(frame) = try!(self.decode_frame(bytes)) {
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debug!("poll; frame={:?}", frame);
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return Ok(Async::Ready(Some(frame)));
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}
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}
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@@ -1,6 +1,6 @@
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use {ConnectionError, Reason};
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use {hpack, ConnectionError, Reason};
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use frame::{self, Frame, Error};
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use hpack;
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use proto::ReadySink;
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use futures::*;
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use tokio_io::AsyncWrite;
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@@ -67,7 +67,7 @@ impl<T: AsyncWrite> FramedWrite<T> {
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}
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fn is_empty(&self) -> bool {
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self.next.is_none() && self.buf.has_remaining()
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self.next.is_none() && !self.buf.has_remaining()
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}
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fn frame_len(&self, data: &frame::Data) -> usize {
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@@ -80,13 +80,10 @@ impl<T: AsyncWrite> Sink for FramedWrite<T> {
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type SinkError = ConnectionError;
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fn start_send(&mut self, item: Frame) -> StartSend<Frame, ConnectionError> {
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if self.has_capacity() {
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// Try flushing
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try!(self.poll_complete());
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debug!("start_send; frame={:?}", item);
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if self.has_capacity() {
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return Ok(AsyncSink::NotReady(item));
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}
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if !try!(self.poll_ready()).is_ready() {
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return Ok(AsyncSink::NotReady(item));
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}
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match item {
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@@ -117,6 +114,7 @@ impl<T: AsyncWrite> Sink for FramedWrite<T> {
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}
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Frame::Settings(v) => {
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v.encode(self.buf.get_mut());
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trace!("encoded settings; rem={:?}", self.buf.remaining());
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}
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}
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@@ -124,6 +122,8 @@ impl<T: AsyncWrite> Sink for FramedWrite<T> {
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}
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fn poll_complete(&mut self) -> Poll<(), ConnectionError> {
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trace!("FramedWrite::poll_complete");
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// TODO: implement
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match self.next {
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Some(Next::Data { .. }) => unimplemented!(),
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@@ -132,9 +132,14 @@ impl<T: AsyncWrite> Sink for FramedWrite<T> {
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// As long as there is data to write, try to write it!
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while !self.is_empty() {
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trace!("writing buffer; next={:?}; rem={:?}", self.next, self.buf.remaining());
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try_ready!(self.inner.write_buf(&mut self.buf));
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}
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trace!("flushing buffer");
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// Flush the upstream
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try_nb!(self.inner.flush());
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// Clear internal buffer
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self.buf.set_position(0);
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self.buf.get_mut().clear();
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@@ -148,6 +153,21 @@ impl<T: AsyncWrite> Sink for FramedWrite<T> {
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}
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}
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impl<T: AsyncWrite> ReadySink for FramedWrite<T> {
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fn poll_ready(&mut self) -> Poll<(), Self::SinkError> {
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if !self.has_capacity() {
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// Try flushing
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try!(self.poll_complete());
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if !self.has_capacity() {
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return Ok(Async::NotReady);
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}
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}
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Ok(Async::Ready(()))
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}
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}
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impl<T: Stream> Stream for FramedWrite<T> {
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type Item = T::Item;
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type Error = T::Error;
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@@ -2,10 +2,34 @@ mod connection;
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mod framed_read;
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mod framed_write;
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mod ping_pong;
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mod ready;
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mod settings;
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mod state;
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pub use self::connection::Connection;
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pub use self::connection::{Connection, new as new_connection};
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pub use self::framed_read::FramedRead;
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pub use self::framed_write::FramedWrite;
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pub use self::ping_pong::PingPong;
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pub use self::ready::ReadySink;
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pub use self::settings::Settings;
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pub use self::state::State;
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use frame;
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/// A request or response issued by the current process.
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pub struct SendMessage {
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frame: frame::Headers,
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}
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/// A request or response received by the current process.
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pub struct PollMessage {
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frame: frame::Headers,
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}
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impl SendMessage {
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pub fn new(frame: frame::Headers) -> Self {
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SendMessage {
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frame: frame,
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}
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}
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}
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@@ -1,5 +1,6 @@
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use ConnectionError;
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use frame::Frame;
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use proto::ReadySink;
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use futures::*;
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@@ -45,3 +46,13 @@ impl<T> Sink for PingPong<T>
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self.inner.poll_complete()
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}
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}
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impl<T> ReadySink for PingPong<T>
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where T: Stream<Item = Frame, Error = ConnectionError>,
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T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
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T: ReadySink,
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{
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fn poll_ready(&mut self) -> Poll<(), ConnectionError> {
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self.inner.poll_ready()
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}
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}
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5
src/proto/ready.rs
Normal file
5
src/proto/ready.rs
Normal file
@@ -0,0 +1,5 @@
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use futures::{Sink, Poll};
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pub trait ReadySink: Sink {
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fn poll_ready(&mut self) -> Poll<(), Self::SinkError>;
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}
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@@ -1,16 +1,22 @@
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use ConnectionError;
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use frame::{self, Frame};
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use proto::ReadySink;
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use futures::*;
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pub struct Settings<T> {
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// Upstream transport
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inner: T,
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|
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// Our settings
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local: frame::SettingSet,
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// Peer settings
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remote: frame::SettingSet,
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|
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// Number of acks remaining to send to the peer
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remaining_acks: usize,
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|
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// True when the local settings must be flushed to the remote
|
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is_dirty: bool,
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}
|
||||
@@ -30,17 +36,13 @@ impl<T> Settings<T>
|
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local: local,
|
||||
remote: frame::SettingSet::default(),
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remaining_acks: 0,
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||||
is_dirty: false,
|
||||
is_dirty: true,
|
||||
}
|
||||
}
|
||||
|
||||
fn has_pending_sends(&self) -> bool {
|
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self.is_dirty || self.remaining_acks > 0
|
||||
}
|
||||
|
||||
fn try_send_pending(&mut self) -> Poll<(), ConnectionError> {
|
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if self.is_dirty {
|
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let frame = frame::Settings::new(self.local.clone()).into();
|
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let frame = frame::Settings::new(self.local.clone());
|
||||
try_ready!(self.try_send(frame));
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|
||||
self.is_dirty = false;
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||||
@@ -56,8 +58,8 @@ impl<T> Settings<T>
|
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Ok(Async::Ready(()))
|
||||
}
|
||||
|
||||
fn try_send(&mut self, item: frame::Frame) -> Poll<(), ConnectionError> {
|
||||
if let AsyncSink::NotReady(_) = try!(self.inner.start_send(item)) {
|
||||
fn try_send(&mut self, item: frame::Settings) -> Poll<(), ConnectionError> {
|
||||
if let AsyncSink::NotReady(_) = try!(self.inner.start_send(item.into())) {
|
||||
// Ensure that call to `poll_complete` guarantee is called to satisfied
|
||||
try!(self.inner.poll_complete());
|
||||
|
||||
@@ -110,3 +112,17 @@ impl<T> Sink for Settings<T>
|
||||
self.inner.close()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> ReadySink for Settings<T>
|
||||
where T: Stream<Item = Frame, Error = ConnectionError>,
|
||||
T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
|
||||
T: ReadySink,
|
||||
{
|
||||
fn poll_ready(&mut self) -> Poll<(), ConnectionError> {
|
||||
if try!(self.try_send_pending()).is_ready() {
|
||||
return self.inner.poll_ready();
|
||||
}
|
||||
|
||||
Ok(Async::NotReady)
|
||||
}
|
||||
}
|
||||
|
||||
72
src/proto/state.rs
Normal file
72
src/proto/state.rs
Normal file
@@ -0,0 +1,72 @@
|
||||
use ConnectionError;
|
||||
|
||||
/// Represents the state of an H2 stream
|
||||
///
|
||||
/// ```not_rust
|
||||
/// +--------+
|
||||
/// send PP | | recv PP
|
||||
/// ,--------| idle |--------.
|
||||
/// / | | \
|
||||
/// v +--------+ v
|
||||
/// +----------+ | +----------+
|
||||
/// | | | send H / | |
|
||||
/// ,------| reserved | | recv H | reserved |------.
|
||||
/// | | (local) | | | (remote) | |
|
||||
/// | +----------+ v +----------+ |
|
||||
/// | | +--------+ | |
|
||||
/// | | recv ES | | send ES | |
|
||||
/// | send H | ,-------| open |-------. | recv H |
|
||||
/// | | / | | \ | |
|
||||
/// | v v +--------+ v v |
|
||||
/// | +----------+ | +----------+ |
|
||||
/// | | half | | | half | |
|
||||
/// | | closed | | send R / | closed | |
|
||||
/// | | (remote) | | recv R | (local) | |
|
||||
/// | +----------+ | +----------+ |
|
||||
/// | | | | |
|
||||
/// | | send ES / | recv ES / | |
|
||||
/// | | send R / v send R / | |
|
||||
/// | | recv R +--------+ recv R | |
|
||||
/// | send R / `----------->| |<-----------' send R / |
|
||||
/// | recv R | closed | recv R |
|
||||
/// `----------------------->| |<----------------------'
|
||||
/// +--------+
|
||||
///
|
||||
/// send: endpoint sends this frame
|
||||
/// recv: endpoint receives this frame
|
||||
///
|
||||
/// H: HEADERS frame (with implied CONTINUATIONs)
|
||||
/// PP: PUSH_PROMISE frame (with implied CONTINUATIONs)
|
||||
/// ES: END_STREAM flag
|
||||
/// R: RST_STREAM frame
|
||||
/// ```
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
|
||||
pub enum State {
|
||||
Idle,
|
||||
ReservedLocal,
|
||||
ReservedRemote,
|
||||
Open,
|
||||
HalfClosedLocal,
|
||||
HalfClosedRemote,
|
||||
Closed,
|
||||
}
|
||||
|
||||
impl State {
|
||||
/// Transition the state to represent headers being sent.
|
||||
///
|
||||
/// Returns an error if this is an invalid state transition.
|
||||
pub fn send_headers(&mut self) -> Result<(), ConnectionError> {
|
||||
if *self != State::Idle {
|
||||
unimplemented!();
|
||||
}
|
||||
|
||||
*self = State::Open;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for State {
|
||||
fn default() -> State {
|
||||
State::Idle
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user