Misc renames (#202)

This patch renames a number of types and functions making
the API more consistent.

* `Server` -> `Connection`
* `Client` -> `SendRequest`
* `Respond` -> `SendResponse`.

It also moves the handshake fns off of `Connection` and make
them free fns in the module. And `Connection::builder` is removed
in favor of `Builder::new`.
This commit is contained in:
Carl Lerche
2018-01-02 17:02:17 -08:00
committed by GitHub
parent 26e7a2d416
commit d0b5b6246a
17 changed files with 299 additions and 306 deletions

View File

@@ -51,7 +51,7 @@ Next, add this to your crate:
```rust
extern crate h2;
use h2::server::Server;
use h2::server::Connection;
fn main() {
// ...

View File

@@ -8,7 +8,7 @@ extern crate tokio_core;
extern crate tokio_rustls;
extern crate webpki_roots;
use h2::client::Client;
use h2::client;
use futures::*;
use http::{Method, Request};
@@ -64,7 +64,7 @@ pub fn main() {
let tls = io_dump::Dump::to_stdout(tls);
println!("Starting client handshake");
Client::handshake(tls)
client::handshake(tls)
})
.then(|res| {
let (mut client, h2) = res.unwrap();

View File

@@ -5,7 +5,7 @@ extern crate http;
extern crate io_dump;
extern crate tokio_core;
use h2::client::{Client};
use h2::client;
use h2::RecvStream;
use futures::*;
@@ -55,7 +55,7 @@ pub fn main() {
let tcp = tcp.then(|res| {
let tcp = io_dump::Dump::to_stdout(res.unwrap());
Client::handshake(tcp)
client::handshake(tcp)
}).then(|res| {
let (mut client, h2) = res.unwrap();

View File

@@ -5,7 +5,7 @@ extern crate h2;
extern crate http;
extern crate tokio_core;
use h2::server::Server;
use h2::server;
use bytes::*;
use futures::*;
@@ -28,7 +28,7 @@ pub fn main() {
// let socket = io_dump::Dump::to_stdout(socket);
let connection = Server::handshake(socket)
let connection = server::handshake(socket)
.and_then(|conn| {
println!("H2 connection bound");

View File

@@ -5,7 +5,7 @@ extern crate h2;
extern crate http;
extern crate tokio_core;
use h2::server::Server;
use h2::server;
use bytes::*;
use futures::*;
@@ -27,7 +27,7 @@ pub fn main() {
let server = listener.incoming().for_each(move |(socket, _)| {
// let socket = io_dump::Dump::to_stdout(socket);
let connection = Server::handshake(socket)
let connection = server::handshake(socket)
.and_then(|conn| {
println!("H2 connection bound");

View File

@@ -23,7 +23,7 @@ pub struct Handshake<T, B: IntoBuf = Bytes> {
}
/// Marker type indicating a client peer
pub struct Client<B: IntoBuf> {
pub struct SendRequest<B: IntoBuf> {
inner: proto::Streams<B::Buf, Peer>,
pending: Option<proto::StreamKey>,
}
@@ -43,7 +43,7 @@ pub struct ResponseFuture {
inner: proto::OpaqueStreamRef,
}
/// Build a Client.
/// Build a client.
#[derive(Clone, Debug)]
pub struct Builder {
/// Time to keep locally reset streams around before reaping.
@@ -63,54 +63,13 @@ pub struct Builder {
#[derive(Debug)]
pub(crate) struct Peer;
// ===== impl Client =====
// ===== impl SendRequest =====
impl Client<Bytes> {
/// Bind an H2 client connection.
///
/// Returns a future which resolves to the connection value once the H2
/// handshake has been completed.
///
/// It's important to note that this does not **flush** the outbound
/// settings to the wire.
pub fn handshake<T>(io: T) -> Handshake<T, Bytes>
where
T: AsyncRead + AsyncWrite,
{
Builder::default().handshake(io)
}
}
impl Client<Bytes> {
/// Creates a Client Builder to customize a Client before binding.
pub fn builder() -> Builder {
Builder::default()
}
}
impl<B> Client<B>
impl<B> SendRequest<B>
where
B: IntoBuf,
B::Buf: 'static,
{
fn handshake2<T>(io: T, builder: Builder) -> Handshake<T, B>
where
T: AsyncRead + AsyncWrite,
{
use tokio_io::io;
debug!("binding client connection");
let msg: &'static [u8] = b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
let handshake = io::write_all(io, msg);
Handshake {
builder,
inner: handshake,
_marker: PhantomData,
}
}
/// Returns `Ready` when the connection can initialize a new HTTP 2.0
/// stream.
pub fn poll_ready(&mut self) -> Poll<(), ::Error> {
@@ -144,21 +103,21 @@ where
}
}
impl<B> fmt::Debug for Client<B>
impl<B> fmt::Debug for SendRequest<B>
where
B: IntoBuf,
{
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
fmt.debug_struct("Client").finish()
fmt.debug_struct("SendRequest").finish()
}
}
impl<B> Clone for Client<B>
impl<B> Clone for SendRequest<B>
where
B: IntoBuf,
{
fn clone(&self) -> Self {
Client {
SendRequest {
inner: self.inner.clone(),
pending: None,
}
@@ -166,7 +125,7 @@ where
}
#[cfg(feature = "unstable")]
impl<B> Client<B>
impl<B> SendRequest<B>
where
B: IntoBuf,
{
@@ -191,6 +150,16 @@ where
// ===== impl Builder =====
impl Builder {
/// Creates a `Connection` Builder to customize a `Connection` before binding.
pub fn new() -> Builder {
Builder {
reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
settings: Default::default(),
stream_id: 1.into(),
}
}
/// Set the initial window size of the remote peer.
pub fn initial_window_size(&mut self, size: u32) -> &mut Self {
self.settings.set_initial_window_size(Some(size));
@@ -265,29 +234,51 @@ impl Builder {
B: IntoBuf,
B::Buf: 'static,
{
Client::handshake2(io, self.clone())
Connection::handshake2(io, self.clone())
}
}
impl Default for Builder {
fn default() -> Builder {
Builder {
reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
settings: Default::default(),
stream_id: 1.into(),
Builder::new()
}
}
/// Bind an H2 client connection.
///
/// Returns a future which resolves to the connection value once the H2
/// handshake has been completed.
///
/// It's important to note that this does not **flush** the outbound
/// settings to the wire.
pub fn handshake<T>(io: T) -> Handshake<T, Bytes>
where T: AsyncRead + AsyncWrite,
{
Builder::new().handshake(io)
}
// ===== impl Connection =====
impl<T, B> Connection<T, B>
where
T: AsyncRead + AsyncWrite,
B: IntoBuf,
{
fn handshake2(io: T, builder: Builder) -> Handshake<T, B> {
use tokio_io::io;
debug!("binding client connection");
let msg: &'static [u8] = b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
let handshake = io::write_all(io, msg);
Handshake {
builder,
inner: handshake,
_marker: PhantomData,
}
}
/// Sets the target window size for the whole connection.
///
/// Default in HTTP2 is 65_535.
@@ -330,7 +321,7 @@ where
B: IntoBuf,
B::Buf: 'static,
{
type Item = (Client<B>, Connection<T, B>);
type Item = (SendRequest<B>, Connection<T, B>);
type Error = ::Error;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
@@ -359,14 +350,14 @@ where
reset_stream_max: self.builder.reset_stream_max,
settings: self.builder.settings.clone(),
});
let client = Client {
let send_request = SendRequest {
inner: connection.streams().clone(),
pending: None,
};
let conn = Connection {
let connection = Connection {
inner: connection,
};
Ok(Async::Ready((client, conn)))
Ok(Async::Ready((send_request, connection)))
}
}

View File

@@ -7,44 +7,47 @@
//! HTTP/2.0 handshake. See [here](../index.html#handshake) for more details.
//!
//! Once a connection is obtained and primed (ALPN negotiation, HTTP/1.1
//! upgrade, etc...), the connection handle is passed to [`Server::handshake`],
//! which will begin the [HTTP/2.0 handshake]. This returns a future that will
//! complete once the handshake is complete and HTTP/2.0 streams may be
//! received.
//! upgrade, etc...), the connection handle is passed to
//! [`Connection::handshake`], which will begin the [HTTP/2.0 handshake]. This
//! returns a future that will complete once the handshake is complete and
//! HTTP/2.0 streams may be received.
//!
//! [`Server::handshake`] will use a default configuration. There are a number
//! of configuration values that can be set by using a [`Builder`] instead.
//! [`Connection::handshake`] will use a default configuration. There are a
//! number of configuration values that can be set by using a [`Builder`]
//! instead.
//!
//! # Inbound streams
//!
//! The [`Server`] instance is used to accept inbound HTTP/2.0 streams. It does
//! this by implementing [`futures::Stream`]. When a new stream is received, a
//! call to [`Server::poll`] will return `(request, response)`. The `request`
//! handle (of type [`http::Request<RecvStream>`]) contains the HTTP request
//! head as well as provides a way to receive the inbound data stream and the
//! trailers. The `response` handle (of type [`SendStream`]) allows responding
//! to the request, stream the response payload, send trailers, and send push
//! promises.
//! The [`Connection`] instance is used to accept inbound HTTP/2.0 streams. It
//! does this by implementing [`futures::Stream`]. When a new stream is
//! received, a call to [`Connection::poll`] will return `(request, response)`.
//! The `request` handle (of type [`http::Request<RecvStream>`]) contains the
//! HTTP request head as well as provides a way to receive the inbound data
//! stream and the trailers. The `response` handle (of type [`SendStream`])
//! allows responding to the request, stream the response payload, send
//! trailers, and send push promises.
//!
//! The send ([`SendStream`]) and receive ([`RecvStream`]) halves of the stream
//! can be operated independently.
//!
//! # Managing the connection
//!
//! The [`Server`] instance is used to manage the connection state. The caller
//! is required to call either [`Server::poll`] or [`Server::poll_close`] in
//! order to advance the connection state. Simply operating on [`SendStream`] or
//! [`RecvStream`] will have no effect unless the connection state is advanced.
//! The [`Connection`] instance is used to manage the connection state. The
//! caller is required to call either [`Connection::poll`] or
//! [`Connection::poll_close`] in order to advance the connection state. Simply
//! operating on [`SendStream`] or [`RecvStream`] will have no effect unless the
//! connection state is advanced.
//!
//! It is not required to call **both** [`Server::poll`] and
//! [`Server::poll_close`]. If the caller is ready to accept a new stream, then
//! only [`Server::poll`] should be called. When the caller **does not** want to
//! accept a new stream, [`Server::poll_close`] should be called.
//! It is not required to call **both** [`Connection::poll`] and
//! [`Connection::poll_close`]. If the caller is ready to accept a new stream,
//! then only [`Connection::poll`] should be called. When the caller **does
//! not** want to accept a new stream, [`Connection::poll_close`] should be
//! called.
//!
//! The [`Server`] instance should only be dropped once [`Server::poll_close`]
//! returns `Ready`. Once [`Server::poll`] returns `Ready(None)`, there will no
//! longer be any more inbound streams. At this point, only
//! [`Server::poll_close`] should be called.
//! The [`Connection`] instance should only be dropped once
//! [`Connection::poll_close`] returns `Ready`. Once [`Connection::poll`]
//! returns `Ready(None)`, there will no longer be any more inbound streams. At
//! this point, only [`Connection::poll_close`] should be called.
//!
//! # Shutting down the server
//!
@@ -65,7 +68,7 @@
//!
//! use futures::{Future, Stream};
//! # use futures::future::ok;
//! use h2::server::Server;
//! use h2::server;
//! use http::{Response, StatusCode};
//! use tokio_core::reactor;
//! use tokio_core::net::TcpListener;
@@ -83,7 +86,7 @@
//! // Spawn a new task to process each connection.
//! handle.spawn({
//! // Start the HTTP/2.0 connection handshake
//! Server::handshake(socket)
//! server::handshake(socket)
//! .and_then(|h2| {
//! // Accept all inbound HTTP/2.0 streams sent over the
//! // connection.
@@ -114,12 +117,12 @@
//! ```
//!
//! [prior knowledge]: http://httpwg.org/specs/rfc7540.html#known-http
//! [`Server::handshake`]: struct.Server.html#method.handshake
//! [`Connection::handshake`]: struct.Connection.html#method.handshake
//! [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
//! [`Builder`]: struct.Builder.html
//! [`Server`]: struct.Server.html
//! [`Server::poll`]: struct.Server.html#method.poll
//! [`Server::poll_close`]: struct.Server.html#method.poll_close
//! [`Connection`]: struct.Connection.html
//! [`Connection::poll`]: struct.Connection.html#method.poll
//! [`Connection::poll_close`]: struct.Connection.html#method.poll_close
//! [`futures::Stream`]: https://docs.rs/futures/0.1/futures/stream/trait.Stream.html
//! [`http::Request<RecvStream>`]: ../struct.RecvStream.html
//! [`SendStream`]: ../struct.SendStream.html
@@ -127,7 +130,7 @@
use {SendStream, RecvStream, ReleaseCapacity};
use codec::{Codec, RecvError};
use frame::{self, Reason, Settings, StreamId};
use proto::{self, Config, Connection, Prioritized};
use proto::{self, Config, Prioritized};
use bytes::{Buf, Bytes, IntoBuf};
use futures::{self, Async, Future, Poll};
@@ -138,7 +141,7 @@ use std::time::Duration;
/// In progress HTTP/2.0 connection handshake future.
///
/// This type implements `Future`, yielding a `Server` instance once the
/// This type implements `Future`, yielding a `Connection` instance once the
/// handshake has completed.
///
/// The handshake is completed once the connection preface is fully received
@@ -160,21 +163,21 @@ pub struct Handshake<T, B: IntoBuf = Bytes> {
/// Accepts inbound HTTP/2.0 streams on a connection.
///
/// A `Server` is backed by an I/O resource (usually a TCP socket) and
/// A `Connection` is backed by an I/O resource (usually a TCP socket) and
/// implements the HTTP/2.0 server logic for that connection. It is responsible
/// for receiving inbound streams initiated by the client as well as driving the
/// internal state forward.
///
/// `Server` values are created by calling [`handshake`]. Once a `Server` value
/// is obtained, the caller must call [`poll`] or [`poll_close`] in order to
/// drive the internal connection state forward.
/// `Connection` values are created by calling [`handshake`]. Once a
/// `Connection` value is obtained, the caller must call [`poll`] or
/// [`poll_close`] in order to drive the internal connection state forward.
///
/// See [module level] documentation for more details
///
/// [module level]: index.html
/// [`handshake`]: struct.Server.html#method.handshake
/// [`poll`]: struct.Server.html#method.poll
/// [`poll_close`]: struct.Server.html#method.poll_close
/// [`handshake`]: struct.Connection.html#method.handshake
/// [`poll`]: struct.Connection.html#method.poll
/// [`poll_close`]: struct.Connection.html#method.poll_close
///
/// # Examples
///
@@ -184,10 +187,11 @@ pub struct Handshake<T, B: IntoBuf = Bytes> {
/// # extern crate tokio_io;
/// # use futures::{Future, Stream};
/// # use tokio_io::*;
/// # use h2::server;
/// # use h2::server::*;
/// #
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T) {
/// Server::handshake(my_io)
/// server::handshake(my_io)
/// .and_then(|server| {
/// server.for_each(|(request, respond)| {
/// // Process the request and send the response back to the client
@@ -201,24 +205,24 @@ pub struct Handshake<T, B: IntoBuf = Bytes> {
/// # pub fn main() {}
/// ```
#[must_use = "streams do nothing unless polled"]
pub struct Server<T, B: IntoBuf> {
connection: Connection<T, Peer, B>,
pub struct Connection<T, B: IntoBuf> {
connection: proto::Connection<T, Peer, B>,
}
/// Server factory, which can be used in order to configure the properties of
/// the HTTP/2.0 server before it is created.
/// Client connection factory, which can be used in order to configure the
/// properties of the HTTP/2.0 server before it is created.
///
/// Methods can be changed on it in order to configure it.
///
/// The server is constructed by calling [`handshake`] and passing the I/O
/// handle that will back the HTTP/2.0 server.
///
/// New instances of `Builder` are obtained via [`Server::builder`].
/// New instances of `Builder` are obtained via [`Builder::new`].
///
/// See function level documentation for details on the various server
/// configuration settings.
///
/// [`Server::builder`]: struct.Server.html#method.builder
/// [`Builder::new`]: struct.Builder.html#method.new
/// [`handshake`]: struct.Builder.html#method.handshake
///
/// # Examples
@@ -234,7 +238,7 @@ pub struct Server<T, B: IntoBuf> {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Server::builder()
/// let server_fut = Builder::new()
/// .initial_window_size(1_000_000)
/// .max_concurrent_streams(1000)
/// .handshake(my_io);
@@ -255,32 +259,32 @@ pub struct Builder {
settings: Settings,
}
/// Respond to a client request.
/// Send a response back to the client
///
/// A `Respond` instance is provided when receiving a request and is used to
/// send the associated response back to the client. It is also used to
/// A `SendResponse` instance is provided when receiving a request and is used
/// to send the associated response back to the client. It is also used to
/// explicitly reset the stream with a custom reason.
///
/// It will also be used to initiate push promises linked with the associated
/// stream. This is [not yet
/// implemented](https://github.com/carllerche/h2/issues/185).
///
/// If the `Respond` instance is dropped without sending a response, then the
/// HTTP/2.0 stream will be reset.
/// If the `SendResponse` instance is dropped without sending a response, then
/// the HTTP/2.0 stream will be reset.
///
/// See [module] level docs for more details.
///
/// [module]: index.html
#[derive(Debug)]
pub struct Respond<B: IntoBuf> {
pub struct SendResponse<B: IntoBuf> {
inner: proto::StreamRef<B::Buf>,
}
/// Stages of an in-progress handshake.
enum Handshaking<T, B: IntoBuf> {
/// State 1. Server is flushing pending SETTINGS frame.
/// State 1. Connection is flushing pending SETTINGS frame.
Flushing(Flush<T, Prioritized<B::Buf>>),
/// State 2. Server is waiting for the client preface.
/// State 2. Connection is waiting for the client preface.
ReadingPreface(ReadPreface<T, Prioritized<B::Buf>>),
/// Dummy state for `mem::replace`.
Empty,
@@ -302,26 +306,20 @@ pub(crate) struct Peer;
const PREFACE: [u8; 24] = *b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
// ===== impl Server =====
impl<T> Server<T, Bytes>
where
T: AsyncRead + AsyncWrite,
{
/// Create a new configured HTTP/2.0 server with default configuration
/// values backed by `io`.
///
/// It is expected that `io` already be in an appropriate state to commence
/// the [HTTP/2.0 handshake]. See [Handshake] for more details.
///
/// Returns a future which resolves to the [`Server`] instance once the
/// HTTP/2.0 handshake has been completed. The returned [`Server`] instance
/// will be using default configuration values. Use [`Builder`] to customize
/// the configuration values used by a [`Server`] instance.
/// Returns a future which resolves to the [`Connection`] instance once the
/// HTTP/2.0 handshake has been completed. The returned [`Connection`]
/// instance will be using default configuration values. Use [`Builder`] to
/// customize the configuration values used by a [`Connection`] instance.
///
/// [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
/// [Handshake]: ../index.html#handshake
/// [`Server`]: struct.Server.html
/// [`Connection`]: struct.Connection.html
///
/// # Examples
///
@@ -329,6 +327,7 @@ where
/// # extern crate h2;
/// # extern crate tokio_io;
/// # use tokio_io::*;
/// # use h2::server;
/// # use h2::server::*;
/// #
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
@@ -336,51 +335,21 @@ where
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let handshake_fut = Server::handshake(my_io);
/// let handshake_fut = server::handshake(my_io);
/// # handshake_fut
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn handshake(io: T) -> Handshake<T, Bytes> {
Server::builder().handshake(io)
}
pub fn handshake<T>(io: T) -> Handshake<T, Bytes>
where T: AsyncRead + AsyncWrite,
{
Builder::new().handshake(io)
}
impl Server<(), Bytes> {
/// Return a new `Server` builder instance initialized with default
/// configuration values.
///
/// Configuration methods can be chained on the return value.
///
/// # Examples
///
/// ```
/// # extern crate h2;
/// # extern crate tokio_io;
/// # use tokio_io::*;
/// # use h2::server::*;
/// #
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
/// # -> Handshake<T>
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Server::builder()
/// .initial_window_size(1_000_000)
/// .max_concurrent_streams(1000)
/// .handshake(my_io);
/// # server_fut
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn builder() -> Builder {
Builder::default()
}
}
// ===== impl Connection =====
impl<T, B> Server<T, B>
impl<T, B> Connection<T, B>
where
T: AsyncRead + AsyncWrite,
B: IntoBuf,
@@ -437,7 +406,7 @@ where
///
/// See [here](index.html#managing-the-connection) for more details.
///
/// [`poll`]: struct.Server.html#method.poll
/// [`poll`]: struct.Connection.html#method.poll
/// [`RecvStream`]: ../struct.RecvStream.html
/// [`SendStream`]: ../struct.SendStream.html
pub fn poll_close(&mut self) -> Poll<(), ::Error> {
@@ -445,13 +414,13 @@ where
}
}
impl<T, B> futures::Stream for Server<T, B>
impl<T, B> futures::Stream for Connection<T, B>
where
T: AsyncRead + AsyncWrite,
B: IntoBuf,
B::Buf: 'static,
{
type Item = (Request<RecvStream>, Respond<B>);
type Item = (Request<RecvStream>, SendResponse<B>);
type Error = ::Error;
fn poll(&mut self) -> Poll<Option<Self::Item>, ::Error> {
@@ -472,7 +441,7 @@ where
let body = RecvStream::new(ReleaseCapacity::new(inner.clone_to_opaque()));
let request = Request::from_parts(head, body);
let respond = Respond { inner };
let respond = SendResponse { inner };
return Ok(Some((request, respond)).into());
}
@@ -481,14 +450,14 @@ where
}
}
impl<T, B> fmt::Debug for Server<T, B>
impl<T, B> fmt::Debug for Connection<T, B>
where
T: fmt::Debug,
B: fmt::Debug + IntoBuf,
B::Buf: fmt::Debug,
{
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
fmt.debug_struct("Server")
fmt.debug_struct("Connection")
.field("connection", &self.connection)
.finish()
}
@@ -497,6 +466,41 @@ where
// ===== impl Builder =====
impl Builder {
/// Return a new client builder instance initialized with default
/// configuration values.
///
/// Configuration methods can be chained on the return value.
///
/// # Examples
///
/// ```
/// # extern crate h2;
/// # extern crate tokio_io;
/// # use tokio_io::*;
/// # use h2::server::*;
/// #
/// # fn doc<T: AsyncRead + AsyncWrite>(my_io: T)
/// # -> Handshake<T>
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Builder::new()
/// .initial_window_size(1_000_000)
/// .max_concurrent_streams(1000)
/// .handshake(my_io);
/// # server_fut
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn new() -> Builder {
Builder {
reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
settings: Settings::default(),
}
}
/// Indicates the initial window size (in octets) for stream-level
/// flow control for received data.
///
@@ -520,7 +524,7 @@ impl Builder {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Server::builder()
/// let server_fut = Builder::new()
/// .initial_window_size(1_000_000)
/// .handshake(my_io);
/// # server_fut
@@ -555,7 +559,7 @@ impl Builder {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Server::builder()
/// let server_fut = Builder::new()
/// .max_frame_size(1_000_000)
/// .handshake(my_io);
/// # server_fut
@@ -610,7 +614,7 @@ impl Builder {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Server::builder()
/// let server_fut = Builder::new()
/// .max_concurrent_streams(1000)
/// .handshake(my_io);
/// # server_fut
@@ -626,9 +630,10 @@ impl Builder {
/// Set the maximum number of concurrent locally reset streams.
///
/// When a stream is explicitly reset by either calling
/// [`Respond::send_reset`] or by dropping a [`Respond`] instance before
/// completing te stream, the HTTP/2.0 specification requires that any
/// further frames received for that stream must be ignored for "some time".
/// [`SendResponse::send_reset`] or by dropping a [`SendResponse`] instance
/// before completing te stream, the HTTP/2.0 specification requires that
/// any further frames received for that stream must be ignored for "some
/// time".
///
/// In order to satisfy the specification, internal state must be maintained
/// to implement the behavior. This state grows linearly with the number of
@@ -657,7 +662,7 @@ impl Builder {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Server::builder()
/// let server_fut = Builder::new()
/// .max_concurrent_reset_streams(1000)
/// .handshake(my_io);
/// # server_fut
@@ -673,9 +678,10 @@ impl Builder {
/// Set the maximum number of concurrent locally reset streams.
///
/// When a stream is explicitly reset by either calling
/// [`Respond::send_reset`] or by dropping a [`Respond`] instance before
/// completing te stream, the HTTP/2.0 specification requires that any
/// further frames received for that stream must be ignored for "some time".
/// [`SendResponse::send_reset`] or by dropping a [`SendResponse`] instance
/// before completing te stream, the HTTP/2.0 specification requires that
/// any further frames received for that stream must be ignored for "some
/// time".
///
/// In order to satisfy the specification, internal state must be maintained
/// to implement the behavior. This state grows linearly with the number of
@@ -705,7 +711,7 @@ impl Builder {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut = Server::builder()
/// let server_fut = Builder::new()
/// .reset_stream_duration(Duration::from_secs(10))
/// .handshake(my_io);
/// # server_fut
@@ -723,7 +729,7 @@ impl Builder {
/// It is expected that `io` already be in an appropriate state to commence
/// the [HTTP/2.0 handshake]. See [Handshake] for more details.
///
/// Returns a future which resolves to the [`Server`] instance once the
/// Returns a future which resolves to the [`Connection`] instance once the
/// HTTP/2.0 handshake has been completed.
///
/// This function also allows the caller to configure the send payload data
@@ -731,7 +737,7 @@ impl Builder {
///
/// [HTTP/2.0 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
/// [Handshake]: ../index.html#handshake
/// [`Server`]: struct.Server.html
/// [`Connection`]: struct.Connection.html
/// [Outbound data type]: ../index.html#outbound-data-type.
///
/// # Examples
@@ -749,7 +755,7 @@ impl Builder {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let handshake_fut = Server::builder()
/// let handshake_fut = Builder::new()
/// .handshake(my_io);
/// # handshake_fut
/// # }
@@ -771,7 +777,7 @@ impl Builder {
/// # {
/// // `server_fut` is a future representing the completion of the HTTP/2.0
/// // handshake.
/// let server_fut: Handshake<_, &'static [u8]> = Server::builder()
/// let server_fut: Handshake<_, &'static [u8]> = Builder::new()
/// .handshake(my_io);
/// # server_fut
/// # }
@@ -784,23 +790,19 @@ impl Builder {
B: IntoBuf,
B::Buf: 'static,
{
Server::handshake2(io, self.clone())
Connection::handshake2(io, self.clone())
}
}
impl Default for Builder {
fn default() -> Builder {
Builder {
reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
settings: Settings::default(),
}
Builder::new()
}
}
// ===== impl Respond =====
// ===== impl SendResponse =====
impl<B: IntoBuf> Respond<B> {
impl<B: IntoBuf> SendResponse<B> {
/// Send a response to a client request.
///
/// On success, a [`SendStream`] instance is returned. This instance can be
@@ -810,11 +812,11 @@ impl<B: IntoBuf> Respond<B> {
/// instance, then `end_of_stream` must be set to `true` when calling this
/// function.
///
/// The [`Respond`] instance is already associated with a received request.
/// This function may only be called once per instance and only if
/// The [`SendResponse`] instance is already associated with a received
/// request. This function may only be called once per instance and only if
/// [`send_reset`] has not been previously called.
///
/// [`Respond`]: #
/// [`SendResponse`]: #
/// [`SendStream`]: ../struct.SendStream.html
/// [`send_reset`]: #method.send_reset
pub fn send_response(
@@ -924,7 +926,7 @@ impl<T, B: IntoBuf> Future for Handshake<T, B>
where T: AsyncRead + AsyncWrite,
B: IntoBuf,
{
type Item = Server<T, B>;
type Item = Connection<T, B>;
type Error = ::Error;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
@@ -955,7 +957,7 @@ impl<T, B: IntoBuf> Future for Handshake<T, B>
};
let poll = if let ReadingPreface(ref mut read) = self.state {
// We're now waiting for the client preface. Poll the `ReadPreface`
// future. If it has completed, we will create a `Server` handle
// future. If it has completed, we will create a `Connection` handle
// for the connection.
read.poll()
// Actually creating the `Connection` has to occur outside of this
@@ -966,14 +968,14 @@ impl<T, B: IntoBuf> Future for Handshake<T, B>
unreachable!("Handshake::poll() state was not advanced completely!")
};
let server = poll?.map(|codec| {
let connection = Connection::new(codec, Config {
let connection = proto::Connection::new(codec, Config {
next_stream_id: 2.into(),
reset_stream_duration: self.builder.reset_stream_duration,
reset_stream_max: self.builder.reset_stream_max,
settings: self.builder.settings.clone(),
});
trace!("Handshake::poll(); connection established!");
Server { connection }
Connection { connection }
});
Ok(server)
}

View File

@@ -13,7 +13,7 @@ fn handshake() {
.write(SETTINGS_ACK)
.build();
let (_, h2) = Client::handshake(mock).wait().unwrap();
let (_, h2) = client::handshake(mock).wait().unwrap();
trace!("hands have been shook");
@@ -37,7 +37,7 @@ fn client_other_thread() {
.send_frame(frames::headers(1).response(200).eos())
.close();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, h2)| {
::std::thread::spawn(move || {
@@ -76,7 +76,7 @@ fn recv_invalid_server_stream_id() {
.write(&[0, 0, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1])
.build();
let (mut client, h2) = Client::handshake(mock).wait().unwrap();
let (mut client, h2) = client::handshake(mock).wait().unwrap();
// Send the request
let request = Request::builder()
@@ -100,7 +100,7 @@ fn request_stream_id_overflows() {
let (io, srv) = mock::new();
let h2 = Client::builder()
let h2 = client::Builder::new()
.initial_stream_id(::std::u32::MAX >> 1)
.handshake::<_, Bytes>(io)
.expect("handshake")
@@ -172,7 +172,7 @@ fn client_builder_max_concurrent_streams() {
.send_frame(frames::headers(1).response(200).eos())
.close();
let mut builder = Client::builder();
let mut builder = client::Builder::new();
builder.max_concurrent_streams(1);
let h2 = builder
@@ -219,7 +219,7 @@ fn request_over_max_concurrent_streams_errors() {
.send_frame(frames::data(5, "").eos())
.close();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, h2)| {
// we send a simple req here just to drive the connection so we can
@@ -294,7 +294,7 @@ fn http_11_request_without_scheme_or_authority() {
.send_frame(frames::headers(1).response(200).eos())
.close();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, h2)| {
// we send a simple req here just to drive the connection so we can
@@ -324,7 +324,7 @@ fn http_2_request_without_scheme_or_authority() {
.recv_settings()
.close();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, h2)| {
// we send a simple req here just to drive the connection so we can
@@ -367,7 +367,7 @@ fn request_with_connection_headers() {
("te", "boom"),
];
let client = Client::handshake(io)
let client = client::handshake(io)
.expect("handshake")
.and_then(move |(mut client, conn)| {
for (name, val) in headers {
@@ -402,7 +402,7 @@ fn connection_close_notifies_response_future() {
// don't send any response, just close
.close();
let client = Client::handshake(io)
let client = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, conn)| {
let request = Request::builder()
@@ -444,7 +444,7 @@ fn connection_close_notifies_client_poll_ready() {
)
.close();
let client = Client::handshake(io)
let client = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, conn)| {
let request = Request::builder()
@@ -497,7 +497,7 @@ fn sending_request_on_closed_connection() {
.send_frame(frames::headers(0).response(200).eos())
.close();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, h2)| {
let request = Request::builder()

View File

@@ -27,7 +27,7 @@ fn write_continuation_frames() {
)
.close();
let client = Client::handshake(io)
let client = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, conn)| {
let mut request = Request::builder();

View File

@@ -27,7 +27,7 @@ fn send_data_without_requesting_capacity() {
.read(&[0, 0, 1, 1, 5, 0, 0, 0, 1, 0x89])
.build();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
let request = Request::builder()
.method(Method::POST)
@@ -82,7 +82,7 @@ fn release_capacity_sends_window_update() {
// gotta end the connection
.map(drop);
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::GET)
.uri("https://http2.akamai.com/")
@@ -147,7 +147,7 @@ fn release_capacity_of_small_amount_does_not_send_window_update() {
// gotta end the connection
.map(drop);
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::GET)
.uri("https://http2.akamai.com/")
@@ -216,7 +216,7 @@ fn recv_data_overflows_connection_window() {
.recv_frame(frames::go_away(0).flow_control());
// connection is ended by client
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::GET)
.uri("https://http2.akamai.com/")
@@ -279,7 +279,7 @@ fn recv_data_overflows_stream_window() {
.recv_frame(frames::reset(1).flow_control())
.close();
let h2 = Client::builder()
let h2 = client::Builder::new()
.initial_window_size(16_384)
.handshake::<_, Bytes>(io)
.unwrap()
@@ -348,7 +348,7 @@ fn stream_error_release_connection_capacity() {
.recv_frame(frames::window_update(0, 16_384 * 2 + 10))
.close();
let client = Client::handshake(io).unwrap()
let client = client::handshake(io).unwrap()
.and_then(|(mut client, conn)| {
let request = Request::builder()
.uri("https://http2.akamai.com/")
@@ -397,7 +397,7 @@ fn stream_close_by_data_frame_releases_capacity() {
let window_size = frame::DEFAULT_INITIAL_WINDOW_SIZE as usize;
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::POST)
.uri("https://http2.akamai.com/")
@@ -468,7 +468,7 @@ fn stream_close_by_trailers_frame_releases_capacity() {
let window_size = frame::DEFAULT_INITIAL_WINDOW_SIZE as usize;
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::POST)
.uri("https://http2.akamai.com/")
@@ -551,7 +551,7 @@ fn recv_window_update_on_stream_closed_by_data_frame() {
let _ = ::env_logger::init();
let (io, srv) = mock::new();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.unwrap()
.and_then(|(mut client, h2)| {
let request = Request::builder()
@@ -600,7 +600,7 @@ fn reserved_capacity_assigned_in_multi_window_updates() {
let _ = ::env_logger::init();
let (io, srv) = mock::new();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.unwrap()
.and_then(|(mut client, h2)| {
let request = Request::builder()
@@ -729,7 +729,7 @@ fn connection_notified_on_released_capacity() {
let th2 = thread::spawn(move || {
let (mut client, h2) = Client::handshake(io).wait().unwrap();
let (mut client, h2) = client::handshake(io).wait().unwrap();
let (h2, _) = h2.drive(settings_rx).wait().unwrap();
@@ -809,7 +809,7 @@ fn recv_settings_removes_available_capacity() {
.close();
let h2 = Client::handshake(io).unwrap()
let h2 = client::handshake(io).unwrap()
.and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::POST)
@@ -870,7 +870,7 @@ fn recv_no_init_window_then_receive_some_init_window() {
.close();
let h2 = Client::handshake(io).unwrap()
let h2 = client::handshake(io).unwrap()
.and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::POST)
@@ -971,7 +971,7 @@ fn settings_lowered_capacity_returns_capacity_to_connection() {
.wait().unwrap();
});
let (mut client, h2) = Client::handshake(io).unwrap()
let (mut client, h2) = client::handshake(io).unwrap()
.wait().unwrap();
// Drive client connection
@@ -1034,7 +1034,7 @@ fn client_increase_target_window_size() {
.close();
let client = Client::handshake(io).unwrap()
let client = client::handshake(io).unwrap()
.and_then(|(_client, mut conn)| {
conn.set_target_window_size(2 << 20);
@@ -1062,7 +1062,7 @@ fn increase_target_window_size_after_using_some() {
.recv_frame(frames::window_update(0, (2 << 20) - 65_535))
.close();
let client = Client::handshake(io).unwrap()
let client = client::handshake(io).unwrap()
.and_then(|(mut client, conn)| {
let request = Request::builder()
.uri("https://http2.akamai.com/")
@@ -1105,7 +1105,7 @@ fn decrease_target_window_size() {
.recv_frame(frames::window_update(0, 16_384))
.close();
let client = Client::handshake(io).unwrap()
let client = client::handshake(io).unwrap()
.and_then(|(mut client, mut conn)| {
conn.set_target_window_size(16_384 * 2);
@@ -1142,7 +1142,7 @@ fn server_target_window_size() {
.recv_frame(frames::window_update(0, (2 << 20) - 65_535))
.close();
let srv = Server::handshake(io).unwrap()
let srv = server::handshake(io).unwrap()
.and_then(|mut conn| {
conn.set_target_window_size(2 << 20);
conn.into_future().unwrap()
@@ -1180,7 +1180,7 @@ fn recv_settings_increase_window_size_after_using_some() {
.send_frame(frames::headers(1).response(200).eos())
.close();
let client = Client::handshake(io).unwrap()
let client = client::handshake(io).unwrap()
.and_then(|(mut client, conn)| {
let request = Request::builder()
.method("POST")

View File

@@ -8,7 +8,7 @@ fn recv_single_ping() {
let (m, mock) = mock::new();
// Create the handshake
let h2 = Client::handshake(m)
let h2 = client::handshake(m)
.unwrap()
.and_then(|(_, conn)| conn.unwrap());
@@ -49,7 +49,7 @@ fn recv_multiple_pings() {
.recv_frame(frames::ping([2; 8]).pong())
.close();
let srv = Server::handshake(io)
let srv = server::handshake(io)
.expect("handshake")
.and_then(|srv| {
// future of first request, which never comes
@@ -79,7 +79,7 @@ fn pong_has_highest_priority() {
.recv_frame(frames::headers(1).response(200).eos())
.close();
let srv = Server::handshake(io)
let srv = server::handshake(io)
.expect("handshake")
.and_then(|srv| {
// future of first request

View File

@@ -26,7 +26,7 @@ fn single_stream_send_large_body() {
.build();
let notify = MockNotify::new();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
// Poll h2 once to get notifications
loop {
@@ -94,7 +94,7 @@ fn single_stream_send_extra_large_body_multi_frames_one_buffer() {
.build();
let notify = MockNotify::new();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
// Poll h2 once to get notifications
loop {
@@ -181,7 +181,7 @@ fn single_stream_send_body_greater_than_default_window() {
.build();
let notify = MockNotify::new();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
// Poll h2 once to get notifications
loop {
@@ -265,7 +265,7 @@ fn single_stream_send_extra_large_body_multi_frames_multi_buffer() {
.read(&[0, 0, 1, 1, 5, 0, 0, 0, 1, 0x89])
.build();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
let request = Request::builder()
.method(Method::POST)
@@ -296,7 +296,7 @@ fn send_data_receive_window_update() {
let _ = ::env_logger::init();
let (m, mock) = mock::new();
let h2 = Client::handshake(m)
let h2 = client::handshake(m)
.unwrap()
.and_then(|(mut client, h2)| {
let request = Request::builder()

View File

@@ -20,7 +20,7 @@ fn recv_push_works() {
.send_frame(frames::headers(1).response(200).eos())
.send_frame(frames::headers(2).response(200).eos());
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::GET)
.uri("https://http2.akamai.com/")
@@ -58,7 +58,7 @@ fn recv_push_when_push_disabled_is_conn_error() {
.send_frame(frames::headers(1).response(200).eos())
.recv_frame(frames::go_away(0).protocol_error());
let h2 = Client::builder()
let h2 = client::Builder::new()
.enable_push(false)
.handshake::<_, Bytes>(io)
.unwrap()
@@ -115,7 +115,7 @@ fn pending_push_promises_reset_when_dropped() {
.recv_frame(frames::reset(2).cancel())
.close();
let client = Client::handshake(io).unwrap().and_then(|(mut client, conn)| {
let client = client::handshake(io).unwrap().and_then(|(mut client, conn)| {
let request = Request::builder()
.method(Method::GET)
.uri("https://http2.akamai.com/")

View File

@@ -17,7 +17,7 @@ fn read_preface_in_multiple_frames() {
.read(SETTINGS_ACK)
.build();
let h2 = Server::handshake(mock).wait().unwrap();
let h2 = server::handshake(mock).wait().unwrap();
assert!(Stream::wait(h2).next().is_none());
}
@@ -47,7 +47,7 @@ fn server_builder_set_max_concurrent_streams() {
.recv_frame(frames::headers(1).response(200).eos())
.close();
let mut builder = Server::builder();
let mut builder = server::Builder::new();
builder.max_concurrent_streams(1);
let h2 = builder
@@ -89,7 +89,7 @@ fn serve_request() {
.recv_frame(frames::headers(1).response(200).eos())
.close();
let srv = Server::handshake(io).expect("handshake").and_then(|srv| {
let srv = server::handshake(io).expect("handshake").and_then(|srv| {
srv.into_future().unwrap().and_then(|(reqstream, srv)| {
let (req, mut stream) = reqstream.unwrap();
@@ -129,7 +129,7 @@ fn recv_invalid_authority() {
.recv_frame(frames::reset(1).protocol_error())
.close();
let srv = Server::handshake(io)
let srv = server::handshake(io)
.expect("handshake")
.and_then(|srv| srv.into_future().unwrap());
@@ -164,7 +164,7 @@ fn recv_connection_header() {
.recv_frame(frames::reset(9).protocol_error())
.close();
let srv = Server::handshake(io)
let srv = server::handshake(io)
.expect("handshake")
.and_then(|srv| srv.into_future().unwrap());
@@ -188,7 +188,7 @@ fn sends_reset_cancel_when_body_is_dropped() {
.recv_frame(frames::reset(1).cancel())
.close();
let srv = Server::handshake(io).expect("handshake").and_then(|srv| {
let srv = server::handshake(io).expect("handshake").and_then(|srv| {
srv.into_future().unwrap().and_then(|(reqstream, srv)| {
let (req, mut stream) = reqstream.unwrap();

View File

@@ -20,7 +20,7 @@ fn send_recv_headers_only() {
.read(&[0, 0, 1, 1, 5, 0, 0, 0, 1, 0x89])
.build();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
// Send the request
let request = Request::builder()
@@ -62,7 +62,7 @@ fn send_recv_data() {
])
.build();
let (mut client, mut h2) = Client::builder().handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::Builder::new().handshake(mock).wait().unwrap();
let request = Request::builder()
.method(Method::POST)
@@ -119,7 +119,7 @@ fn send_headers_recv_data_single_frame() {
])
.build();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
// Send the request
let request = Request::builder()
@@ -154,7 +154,7 @@ fn closed_streams_are_released() {
let _ = ::env_logger::init();
let (io, srv) = mock::new();
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::get("https://example.com/").body(()).unwrap();
// Send request
@@ -199,7 +199,7 @@ fn errors_if_recv_frame_exceeds_max_frame_size() {
let _ = ::env_logger::init();
let (io, mut srv) = mock::new();
let h2 = Client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let h2 = client::handshake(io).unwrap().and_then(|(mut client, h2)| {
let request = Request::builder()
.method(Method::GET)
.uri("https://example.com/")
@@ -254,7 +254,7 @@ fn configure_max_frame_size() {
let _ = ::env_logger::init();
let (io, mut srv) = mock::new();
let h2 = Client::builder()
let h2 = client::Builder::new()
.max_frame_size(16_384 * 2)
.handshake::<_, Bytes>(io)
.expect("handshake")
@@ -325,7 +325,7 @@ fn recv_goaway_finishes_processed_streams() {
.recv_frame(frames::go_away(0));
//.close();
let h2 = Client::handshake(io)
let h2 = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, h2)| {
let request = Request::builder()
@@ -396,7 +396,7 @@ fn recv_next_stream_id_updated_by_malformed_headers() {
.recv_frame(frames::go_away(1).protocol_error())
.close();
let srv = Server::handshake(io)
let srv = server::handshake(io)
.expect("handshake")
.and_then(|srv| srv.into_future().then(|res| {
let (err, _) = res.unwrap_err();
@@ -429,7 +429,7 @@ fn skipped_stream_ids_are_implicitly_closed() {
// implicitly closed.
.send_frame(frames::headers(3).response(200));
let h2 = Client::builder()
let h2 = client::Builder::new()
.initial_stream_id(5)
.handshake::<_, Bytes>(io)
.expect("handshake")
@@ -491,7 +491,7 @@ fn send_rst_stream_allows_recv_data() {
.ping_pong([1; 8])
.close();
let client = Client::handshake(io)
let client = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, conn)| {
let request = Request::builder()
@@ -540,7 +540,7 @@ fn send_rst_stream_allows_recv_trailers() {
.ping_pong([1; 8])
.close();
let client = Client::handshake(io)
let client = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, conn)| {
let request = Request::builder()
@@ -591,7 +591,7 @@ fn rst_stream_expires() {
.recv_frame(frames::go_away(0).protocol_error())
.close();
let client = Client::builder()
let client = client::Builder::new()
.reset_stream_duration(Duration::from_millis(10))
.handshake::<_, Bytes>(io)
.expect("handshake")
@@ -663,7 +663,7 @@ fn rst_stream_max() {
.recv_frame(frames::go_away(0).protocol_error())
.close();
let client = Client::builder()
let client = client::Builder::new()
.max_concurrent_reset_streams(1)
.handshake::<_, Bytes>(io)
.expect("handshake")
@@ -744,7 +744,7 @@ fn reserved_state_recv_window_update() {
.ping_pong([1; 8])
.close();
let client = Client::handshake(io)
let client = client::handshake(io)
.expect("handshake")
.and_then(|(mut client, conn)| {
let request = Request::builder()

View File

@@ -3,9 +3,9 @@
pub use super::h2;
pub use self::h2::*;
pub use self::h2::client::{self, Client};
pub use self::h2::client;
pub use self::h2::frame::StreamId;
pub use self::h2::server::{self, Server};
pub use self::h2::server;
// Re-export mock
pub use super::mock::{self, HandleFutureExt};

View File

@@ -23,7 +23,7 @@ fn recv_trailers_only() {
])
.build();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
// Send the request
let request = Request::builder()
@@ -71,7 +71,7 @@ fn send_trailers_immediately() {
])
.build();
let (mut client, mut h2) = Client::handshake(mock).wait().unwrap();
let (mut client, mut h2) = client::handshake(mock).wait().unwrap();
// Send the request
let request = Request::builder()