Misc renames (#202)
This patch renames a number of types and functions making the API more consistent. * `Server` -> `Connection` * `Client` -> `SendRequest` * `Respond` -> `SendResponse`. It also moves the handshake fns off of `Connection` and make them free fns in the module. And `Connection::builder` is removed in favor of `Builder::new`.
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@@ -17,7 +17,7 @@ fn read_preface_in_multiple_frames() {
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.read(SETTINGS_ACK)
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.build();
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let h2 = Server::handshake(mock).wait().unwrap();
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let h2 = server::handshake(mock).wait().unwrap();
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assert!(Stream::wait(h2).next().is_none());
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}
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@@ -47,7 +47,7 @@ fn server_builder_set_max_concurrent_streams() {
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.recv_frame(frames::headers(1).response(200).eos())
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.close();
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let mut builder = Server::builder();
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let mut builder = server::Builder::new();
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builder.max_concurrent_streams(1);
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let h2 = builder
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@@ -89,7 +89,7 @@ fn serve_request() {
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.recv_frame(frames::headers(1).response(200).eos())
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.close();
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let srv = Server::handshake(io).expect("handshake").and_then(|srv| {
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let srv = server::handshake(io).expect("handshake").and_then(|srv| {
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srv.into_future().unwrap().and_then(|(reqstream, srv)| {
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let (req, mut stream) = reqstream.unwrap();
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@@ -129,7 +129,7 @@ fn recv_invalid_authority() {
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.recv_frame(frames::reset(1).protocol_error())
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.close();
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let srv = Server::handshake(io)
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let srv = server::handshake(io)
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.expect("handshake")
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.and_then(|srv| srv.into_future().unwrap());
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@@ -164,7 +164,7 @@ fn recv_connection_header() {
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.recv_frame(frames::reset(9).protocol_error())
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.close();
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let srv = Server::handshake(io)
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let srv = server::handshake(io)
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.expect("handshake")
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.and_then(|srv| srv.into_future().unwrap());
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@@ -188,7 +188,7 @@ fn sends_reset_cancel_when_body_is_dropped() {
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.recv_frame(frames::reset(1).cancel())
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.close();
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let srv = Server::handshake(io).expect("handshake").and_then(|srv| {
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let srv = server::handshake(io).expect("handshake").and_then(|srv| {
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srv.into_future().unwrap().and_then(|(reqstream, srv)| {
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let (req, mut stream) = reqstream.unwrap();
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