hmmmmm two tests are failing... handshake and get_with_204_response

This commit is contained in:
Oliver Gould
2017-07-13 03:47:31 +00:00
parent 052ff83e24
commit cc97653fd7
2 changed files with 19 additions and 23 deletions

View File

@@ -206,7 +206,7 @@ impl<T, P, B> Stream for Connection<T, P, B>
fn poll(&mut self) -> Poll<Option<Self::Item>, ConnectionError> {
use frame::Frame::*;
trace!("Connection::poll");
trace!("poll");
loop {
let frame = match try!(self.inner.poll()) {
@@ -215,7 +215,7 @@ impl<T, P, B> Stream for Connection<T, P, B>
// Receiving new frames may depend on ensuring that the write buffer
// is clear (e.g. if window updates need to be sent), so `poll_ready`
// is called here.
try_ready!(self.poll_ready());
try_ready!(self.inner.poll_complete());
// If the snder sink is ready, we attempt to poll the underlying
// stream once more because it, may have been made ready by flushing
@@ -224,7 +224,7 @@ impl<T, P, B> Stream for Connection<T, P, B>
}
};
trace!("received; frame={:?}", frame);
trace!("poll; frame={:?}", frame);
let frame = match frame {
Some(Headers(v)) => {
// TODO: Update stream state
@@ -304,12 +304,11 @@ impl<T, P, B> Sink for Connection<T, P, B>
-> StartSend<Self::SinkItem, Self::SinkError>
{
use frame::Frame::Headers;
trace!("Connection::start_send");
trace!("start_send");
// First ensure that the upstream can process a new item. This ensures, for
// instance, that any pending local window updates have been sent to the remote
// before sending any other (i.e. DATA) frames.
if try!(self.poll_ready()).is_not_ready() {
// Ensure that a pending window update is sent before doing anything further.
if self.poll_send_window_update()? == Async::NotReady
|| self.inner.poll_ready()? == Async::NotReady {
return Ok(AsyncSink::NotReady(item));
}
assert!(self.pending_send_window_update.is_none());
@@ -394,7 +393,7 @@ impl<T, P, B> Sink for Connection<T, P, B>
}
fn poll_complete(&mut self) -> Poll<(), ConnectionError> {
trace!("Connection::poll_complete");
trace!("poll_complete");
try_ready!(self.inner.poll_complete());
self.poll_send_window_update()
}
@@ -406,7 +405,7 @@ impl<T, P, B> ReadySink for Connection<T, P, B>
B: IntoBuf,
{
fn poll_ready(&mut self) -> Poll<(), Self::SinkError> {
trace!("Connection::poll_ready");
trace!("poll_ready");
try_ready!(self.inner.poll_ready());
self.poll_send_window_update()
}

View File

@@ -66,6 +66,7 @@ impl<T, U> Settings<T>
}
fn try_send_pending(&mut self) -> Poll<(), ConnectionError> {
trace!("try_send_pending; dirty={} acks={}", self.is_dirty, self.remaining_acks);
if self.is_dirty {
let frame = frame::Settings::new(self.local.clone());
try_ready!(self.try_send(frame));
@@ -84,15 +85,13 @@ impl<T, U> Settings<T>
}
fn try_send(&mut self, item: frame::Settings) -> Poll<(), ConnectionError> {
if let AsyncSink::NotReady(_) = try!(self.inner.start_send(item.into())) {
// TODO: I don't think this is needed actually... It was originally
// done to "satisfy the start_send" contract...
try!(self.inner.poll_complete());
return Ok(Async::NotReady);
trace!("try_send");
if self.inner.start_send(item.into())?.is_ready() {
Ok(Async::Ready(()))
} else {
Ok(Async::NotReady)
}
Ok(Async::Ready(()))
}
}
@@ -146,7 +145,7 @@ impl<T, U> Sink for Settings<T>
}
fn poll_complete(&mut self) -> Poll<(), ConnectionError> {
trace!("Settings::poll_complete");
trace!("poll_complete");
try_ready!(self.try_send_pending());
self.inner.poll_complete()
}
@@ -162,11 +161,9 @@ impl<T, U> ReadySink for Settings<T>
T: ReadySink,
{
fn poll_ready(&mut self) -> Poll<(), ConnectionError> {
if try!(self.try_send_pending()).is_ready() {
return self.inner.poll_ready();
}
Ok(Async::NotReady)
trace!("poll_ready");
try_ready!(self.try_send_pending());
self.inner.poll_ready()
}
}