Start working on server

This commit is contained in:
Carl Lerche
2017-06-30 14:35:03 -07:00
parent 7f21954724
commit cb5130e3c6
9 changed files with 365 additions and 23 deletions

View File

@@ -62,6 +62,8 @@ impl<T, P> Stream for Connection<T, P>
fn poll(&mut self) -> Poll<Option<Self::Item>, ConnectionError> {
use frame::Frame::*;
trace!("Connection::poll");
let frame = match try!(self.inner.poll()) {
Async::Ready(f) => f,
Async::NotReady => {
@@ -72,6 +74,8 @@ impl<T, P> Stream for Connection<T, P>
}
};
trace!("received; frame={:?}", frame);
let frame = match frame {
Some(Headers(v)) => {
// TODO: Update stream state

View File

@@ -28,6 +28,9 @@ type Framed<T> =
FramedRead<
FramedWrite<T>>;
/// Create a full H2 transport from an I/O handle.
///
/// This is called as the final step of the client handshake future.
pub fn from_io<T, P>(io: T, settings: frame::SettingSet)
-> Connection<T, P>
where T: AsyncRead + AsyncWrite,
@@ -35,23 +38,49 @@ pub fn from_io<T, P>(io: T, settings: frame::SettingSet)
{
let framed_write = FramedWrite::new(io);
// Delimit the frames
let framed_read = length_delimited::Builder::new()
.big_endian()
.length_field_length(3)
.length_adjustment(9)
.num_skip(0) // Don't skip the header
.new_read(framed_write);
// Map to `Frame` types
let framed = FramedRead::new(framed_read);
// Add ping/pong responder.
let ping_pong = PingPong::new(framed);
// Add settings handler
// To avoid code duplication, we're going to go this route. It is a bit
// weird, but oh well...
let settings = Settings::new(
ping_pong, settings);
framed_write, settings);
from_server_handshaker(settings)
}
/// Create a transport prepared to handle the server handshake.
///
/// When the server is performing the handshake, it is able to only send
/// `Settings` frames and is expected to receive the client preface as a byte
/// stream. To represent this, `Settings<FramedWrite<T>>` is returned.
pub fn server_handshaker<T>(io: T, settings: frame::SettingSet)
-> Settings<FramedWrite<T>>
where T: AsyncRead + AsyncWrite,
{
let framed_write = FramedWrite::new(io);
Settings::new(framed_write, settings)
}
/// Create a full H2 transport from the server handshaker
pub fn from_server_handshaker<T, P>(transport: Settings<FramedWrite<T>>)
-> Connection<T, P>
where T: AsyncRead + AsyncWrite,
P: Peer,
{
let settings = transport.swap_inner(|io| {
// Delimit the frames
let framed_read = length_delimited::Builder::new()
.big_endian()
.length_field_length(3)
.length_adjustment(9)
.num_skip(0) // Don't skip the header
.new_read(io);
// Map to `Frame` types
let framed = FramedRead::new(framed_read);
// Add ping/pong responder.
PingPong::new(framed)
});
// Finally, return the constructed `Connection`
connection::new(settings)

View File

@@ -3,6 +3,10 @@ use frame::{self, Frame};
use proto::ReadySink;
use futures::*;
use tokio_io::AsyncRead;
use bytes::BufMut;
use std::io;
#[derive(Debug)]
pub struct Settings<T> {
@@ -26,8 +30,7 @@ pub struct Settings<T> {
}
impl<T> Settings<T>
where T: Stream<Item = Frame, Error = ConnectionError>,
T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
where T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
{
pub fn new(inner: T, local: frame::SettingSet) -> Settings<T> {
Settings {
@@ -40,6 +43,20 @@ impl<T> Settings<T>
}
}
/// Swap the inner transport while maintaining the current state.
pub fn swap_inner<U, F: FnOnce(T) -> U>(self, f: F) -> Settings<U> {
let inner = f(self.inner);
Settings {
inner: inner,
local: self.local,
remote: self.remote,
remaining_acks: self.remaining_acks,
is_dirty: self.is_dirty,
received_remote: self.received_remote,
}
}
fn try_send_pending(&mut self) -> Poll<(), ConnectionError> {
if self.is_dirty {
let frame = frame::Settings::new(self.local.clone());
@@ -102,8 +119,7 @@ impl<T> Stream for Settings<T>
}
impl<T> Sink for Settings<T>
where T: Stream<Item = Frame, Error = ConnectionError>,
T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
where T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
{
type SinkItem = Frame;
type SinkError = ConnectionError;
@@ -132,8 +148,7 @@ impl<T> Sink for Settings<T>
}
impl<T> ReadySink for Settings<T>
where T: Stream<Item = Frame, Error = ConnectionError>,
T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
where T: Sink<SinkItem = Frame, SinkError = ConnectionError>,
T: ReadySink,
{
fn poll_ready(&mut self) -> Poll<(), ConnectionError> {
@@ -144,3 +159,21 @@ impl<T> ReadySink for Settings<T>
Ok(Async::NotReady)
}
}
impl<T: io::Read> io::Read for Settings<T> {
fn read(&mut self, dst: &mut [u8]) -> io::Result<usize> {
self.inner.read(dst)
}
}
impl<T: AsyncRead> AsyncRead for Settings<T> {
fn read_buf<B: BufMut>(&mut self, buf: &mut B) -> Poll<usize, io::Error>
where Self: Sized,
{
self.inner.read_buf(buf)
}
unsafe fn prepare_uninitialized_buffer(&self, buf: &mut [u8]) -> bool {
self.inner.prepare_uninitialized_buffer(buf)
}
}