add support for configuring max frame size
- Adds `max_frame_size` to client and server builders - Pushes max_frame_size into Codec - Detects when the Codec triggers an error from a frame too big - Sends a GOAWAY when FRAME_SIZE_ERROR is encountered reading a frame
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@@ -45,10 +45,12 @@ where
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.length_field_length(3)
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.length_adjustment(9)
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.num_skip(0) // Don't skip the header
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.max_frame_length(max_frame_size)
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.new_read(framed_write);
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let inner = FramedRead::new(delimited);
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let mut inner = FramedRead::new(delimited);
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// Use FramedRead's method since it checks the value is within range.
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inner.set_max_frame_size(max_frame_size);
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Codec {
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inner,
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@@ -66,7 +68,6 @@ impl<T, B> Codec<T, B> {
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#[cfg(feature = "unstable")]
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#[inline]
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pub fn set_max_recv_frame_size(&mut self, val: usize) {
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// TODO: should probably make some assertions about max frame size...
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self.inner.set_max_frame_size(val)
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}
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