Remove most struct level bounds on handshake types (#182)
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@@ -5,20 +5,19 @@ use frame::{Headers, Pseudo, Reason, Settings, StreamId};
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use proto;
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use proto;
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use bytes::{Bytes, IntoBuf};
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use bytes::{Bytes, IntoBuf};
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use futures::{Async, Future, MapErr, Poll};
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use futures::{Async, Future, Poll};
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use http::{uri, Request, Response, Method, Version};
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use http::{uri, Request, Response, Method, Version};
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use tokio_io::{AsyncRead, AsyncWrite};
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use tokio_io::{AsyncRead, AsyncWrite};
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use tokio_io::io::WriteAll;
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use tokio_io::io::WriteAll;
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use std::fmt;
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use std::fmt;
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use std::io;
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use std::marker::PhantomData;
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use std::marker::PhantomData;
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/// In progress H2 connection binding
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/// In progress H2 connection binding
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#[must_use = "futures do nothing unless polled"]
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#[must_use = "futures do nothing unless polled"]
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pub struct Handshake<T: AsyncRead + AsyncWrite, B: IntoBuf = Bytes> {
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pub struct Handshake<T, B: IntoBuf = Bytes> {
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builder: Builder,
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builder: Builder,
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inner: MapErr<WriteAll<T, &'static [u8]>, fn(io::Error) -> ::Error>,
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inner: WriteAll<T, &'static [u8]>,
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_marker: PhantomData<B>,
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_marker: PhantomData<B>,
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}
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}
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@@ -96,7 +95,7 @@ where
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debug!("binding client connection");
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debug!("binding client connection");
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let msg: &'static [u8] = b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
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let msg: &'static [u8] = b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
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let handshake = io::write_all(io, msg).map_err(::Error::from as _);
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let handshake = io::write_all(io, msg);
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Handshake {
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Handshake {
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builder,
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builder,
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@@ -306,7 +305,10 @@ where
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type Error = ::Error;
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type Error = ::Error;
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fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
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fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
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let (io, _) = try_ready!(self.inner.poll());
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let res = self.inner.poll()
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.map_err(::Error::from);
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let (io, _) = try_ready!(res);
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debug!("client connection bound");
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debug!("client connection bound");
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@@ -13,7 +13,7 @@ use std::{convert, fmt, mem};
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/// In progress H2 connection binding
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/// In progress H2 connection binding
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#[must_use = "futures do nothing unless polled"]
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#[must_use = "futures do nothing unless polled"]
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pub struct Handshake<T: AsyncRead + AsyncWrite, B: IntoBuf = Bytes> {
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pub struct Handshake<T, B: IntoBuf = Bytes> {
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/// SETTINGS frame that will be sent once the connection is established.
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/// SETTINGS frame that will be sent once the connection is established.
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settings: Settings,
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settings: Settings,
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/// The current state of the handshake.
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/// The current state of the handshake.
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