More restructuring
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@@ -1,4 +1,5 @@
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use {frame, proto, Peer, ConnectionError, StreamId};
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use {frame, ConnectionError, StreamId};
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use proto::{self, Connection};
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use http;
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use futures::{Future, Poll, Sink, AsyncSink};
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@@ -10,55 +11,63 @@ use std::fmt;
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/// In progress H2 connection binding
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pub struct Handshake<T, B: IntoBuf = Bytes> {
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// TODO: unbox
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inner: Box<Future<Item = Connection<T, B>, Error = ConnectionError>>,
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inner: Box<Future<Item = Client<T, B>, Error = ConnectionError>>,
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}
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#[derive(Debug)]
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struct Peer;
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/// Marker type indicating a client peer
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#[derive(Debug)]
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pub struct Client;
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pub type Connection<T, B = Bytes> = super::Connection<T, Client, B>;
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pub fn handshake<T>(io: T) -> Handshake<T, Bytes>
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where T: AsyncRead + AsyncWrite + 'static,
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{
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handshake2(io)
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pub struct Client<T, B: IntoBuf> {
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connection: Connection<T, Peer, B>,
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}
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/// Bind an H2 client connection.
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///
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/// Returns a future which resolves to the connection value once the H2
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/// handshake has been completed.
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pub fn handshake2<T, B>(io: T) -> Handshake<T, B>
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impl<T> Client<T, Bytes>
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where T: AsyncRead + AsyncWrite + 'static,
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{
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pub fn handshake(io: T) -> Handshake<T, Bytes> {
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Client::handshake2(io)
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}
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}
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impl<T, B> Client<T, B>
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// TODO: Get rid of 'static
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where T: AsyncRead + AsyncWrite + 'static,
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B: IntoBuf + 'static,
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{
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use tokio_io::io;
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/// Bind an H2 client connection.
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///
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/// Returns a future which resolves to the connection value once the H2
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/// handshake has been completed.
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pub fn handshake2(io: T) -> Handshake<T, B> {
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use tokio_io::io;
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debug!("binding client connection");
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debug!("binding client connection");
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let handshake = io::write_all(io, b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n")
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.map_err(ConnectionError::from)
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.and_then(|(io, _)| {
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debug!("client connection bound");
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let handshake = io::write_all(io, b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n")
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.map_err(ConnectionError::from)
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.and_then(|(io, _)| {
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debug!("client connection bound");
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let mut framed_write = proto::framed_write(io);
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let settings = frame::Settings::default();
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let mut framed_write = proto::framed_write(io);
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let settings = frame::Settings::default();
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// Send initial settings frame
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match framed_write.start_send(settings.into()) {
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Ok(AsyncSink::Ready) => {
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Ok(proto::from_framed_write(framed_write))
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// Send initial settings frame
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match framed_write.start_send(settings.into()) {
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Ok(AsyncSink::Ready) => {
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let conn = proto::from_framed_write(framed_write);
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Ok(Client { connection: conn })
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}
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Ok(_) => unreachable!(),
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Err(e) => Err(ConnectionError::from(e)),
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}
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Ok(_) => unreachable!(),
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Err(e) => Err(ConnectionError::from(e)),
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}
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});
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});
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Handshake { inner: Box::new(handshake) }
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Handshake { inner: Box::new(handshake) }
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}
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}
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impl Peer for Client {
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impl proto::Peer for Peer {
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type Send = http::request::Head;
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type Poll = http::response::Head;
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@@ -98,7 +107,7 @@ impl Peer for Client {
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}
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impl<T, B: IntoBuf> Future for Handshake<T, B> {
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type Item = Connection<T, B>;
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type Item = Client<T, B>;
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type Error = ConnectionError;
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fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
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@@ -109,8 +118,21 @@ impl<T, B: IntoBuf> Future for Handshake<T, B> {
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impl<T, B> fmt::Debug for Handshake<T, B>
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where T: fmt::Debug,
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B: fmt::Debug + IntoBuf,
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B::Buf: fmt::Debug + IntoBuf,
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{
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
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write!(fmt, "client::Handshake")
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}
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}
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impl<T, B> fmt::Debug for Client<T, B>
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where T: fmt::Debug,
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B: fmt::Debug + IntoBuf,
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B::Buf: fmt::Debug + IntoBuf,
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{
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
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fmt.debug_struct("Client")
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.field("connection", &self.connection)
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.finish()
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}
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}
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