Add docs for shared types (#216)

Add documentation for types shared between the client and server.
This commit is contained in:
Carl Lerche
2018-01-11 15:00:16 -08:00
committed by GitHub
parent 5604372a8b
commit 78455a4496
4 changed files with 233 additions and 28 deletions

View File

@@ -8,13 +8,116 @@ use http::{HeaderMap};
use std::fmt;
/// Send the body stream and trailers to the peer.
/// Sends the body stream and trailers to the remote peer.
///
/// # Overview
///
/// A `SendStream` is provided by [`SendRequest`] and [`SendResponse`] once the
/// HTTP/2.0 message header has been sent sent. It is used to stream the message
/// body and send the message trailers. See method level documentation for more
/// details.
///
/// The `SendStream` instance is also used to manage outbound flow control.
///
/// If a `SendStream` is dropped without explicitly closing the send stream, a
/// `RST_STREAM` frame will be sent. This essentially cancels the request /
/// response exchange.
///
/// The ways to explicitly close the send stream are:
///
/// * Set `end_of_stream` to true when calling [`send_request`],
/// [`send_response`], or [`send_data`].
/// * Send trailers with [`send_trailers`].
/// * Explicitly reset the stream with [`send_reset`].
///
/// # Flow control
///
/// In HTTP/2.0, data cannot be sent to the remote peer unless there is
/// available window capacity on both the stream and the connection. When a data
/// frame is sent, both the stream window and the connection window are
/// decremented. When the stream level window reaches zero, no further data can
/// be sent on that stream. When the connection level window reaches zero, no
/// further data can be sent on any stream for that connection.
///
/// When the remote peer is ready to receive more data, it sends `WINDOW_UPDATE`
/// frames. These frames increment the windows. See the [specification] for more
/// details on the principles of HTTP/2.0 flow control.
///
/// The implications for sending data are that the caller **should** ensure that
/// both the stream and the connection has available window capacity before
/// loading the data to send into memory. The `SendStream` instance provides the
/// necessary APIs to perform this logic. This, however, is not an oblication.
/// If the caller attempts to send data on a stream when there is no available
/// window capacity, the library will buffer the data until capacity becomes
/// available, at which point the buffer will be flushed to the connection.
///
/// **NOTE**: There is no bound on the amount of data that the library will
/// buffer. If you are sending large amounts of data, you really should hook
/// into the flow control lifecycle. Otherwise, you risk using up significant
/// amounts of memory.
///
/// To hook into the flow control lifecycle, the caller signals to the library
/// that it intends to send data by calling [`reserve_capacity`], specifying the
/// amount of data, in octets, that the caller intends to send. After this,
/// `poll_capacity` is used to be notified when the requested capacity is
/// assigned to the stream. Once [`poll_capacity`] returns `Ready` with the number
/// of octets available to the stream, the caller is able to actually send the
/// data using [`send_data`].
///
/// Because there is also a connection level window that applies to **all**
/// streams on a connection, when capacity is assigned to a stream (indicated by
/// `poll_capacity` returning `Ready`), this capacity is reserved on the
/// connection and will **not** be assigned to any other stream. If data is
/// never written to the stream, that capacity is effectively lost to other
/// streams and this introduces the risk of deadlocking a connection.
///
/// To avoid throttling data on a connection, the caller should not reserve
/// capacity until ready to send data and once any capacity is assigned to the
/// stream, the caller should immediately send data consuming this capacity.
/// There is no guarantee as to when the full capacity requested will become
/// available. For example, if the caller requests 64 KB of data and 512 bytes
/// become available, the caller should immediately send 512 bytes of data.
///
/// See [`reserve_capacity`] documentation for more details.
///
/// [`SendRequest`]: client/struct.SendRequest.html
/// [`SendResponse`]: server/struct.SendResponse.html
/// [specification]: http://httpwg.org/specs/rfc7540.html#FlowControl
/// [`reserve_capacity`]: #method.reserve_capacity
/// [`poll_capacity`]: #method.poll_capacity
/// [`send_data`]: #method.send_data
/// [`send_request`]: client/struct.SendRequest.html#method.send_request
/// [`send_response`]: server/struct.SendResponse.html#method.send_response
/// [`send_data`]: #method.send_data
/// [`send_trailers`]: #method.send_trailers
/// [`send_reset`]: #method.send_reset
#[derive(Debug)]
pub struct SendStream<B: IntoBuf> {
inner: proto::StreamRef<B::Buf>,
}
/// Receive the body stream and trailers from the peer.
/// Receives the body stream and trailers from the remote peer.
///
/// A `RecvStream` is provided by [`client::ResponseFuture`] and
/// [`server::Connection`] with the received HTTP/2.0 message head (the response
/// and request head respectively).
///
/// A `RecvStream` instance is used to receive the streaming message body and
/// any trailers from the remote peer. It is also used to manage inbound flow
/// control.
///
/// See method level documentation for more details on receiving data. See
/// [`ReleaseCapacity`] for more details on inbound flow control.
///
/// Note that this type implements [`Stream`], yielding the received data frames.
/// When this implementation is used, the capacity is immediately released when
/// the data is yielded. It is recommended to only use this API when the data
/// will not be retained in memory for extended periods of time.
///
/// [`client::ResponseFuture`]: client/struct.ResponseFuture.html
/// [`server::Connection`]: server/struct.Connection.html
/// [`ReleaseCapacity`]: struct.ReleaseCapacity.html
/// [`Stream`]: https://docs.rs/futures/0.1/futures/stream/trait.Stream.html
#[must_use = "streams do nothing unless polled"]
pub struct RecvStream {
inner: ReleaseCapacity,
@@ -84,36 +187,135 @@ impl<B: IntoBuf> SendStream<B> {
SendStream { inner }
}
/// Request capacity to send data
/// Requests capacity to send data.
///
/// This function is used to express intent to send data. This requests
/// connection level capacity. Once the capacity is available, it is
/// assigned to the stream and not reused by other streams.
///
/// This function may be called repeatedly. The `capacity` argument is the
/// **total** amount of requested capacity. Sequential calls to
/// `reserve_capacity` are *not* additive. Given the following:
///
/// ```rust
/// # use h2::*;
/// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
/// send_stream.reserve_capacity(100);
/// send_stream.reserve_capacity(200);
/// # }
/// ```
///
/// After the second call to `reserve_capacity`, the *total* requested
/// capacity will be 200.
///
/// `reserve_capacity` is also used to cancel previous capacity requests.
/// Given the following:
///
/// ```rust
/// # use h2::*;
/// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
/// send_stream.reserve_capacity(100);
/// send_stream.reserve_capacity(0);
/// # }
/// ```
///
/// After the second call to `reserve_capacity`, the *total* requested
/// capcaity will be 0, i.e. there is no requested capacity for the stream.
///
/// If `reserve_capacity` is called with a lower value than the amount of
/// capacity **currently** assigned to the stream, this capacity will be
/// returned to the connection to be re-assigned to other streams.
///
/// Also, the amount of capacity that is reserved gets decremented as data
/// is sent. For example:
///
/// ```rust
/// # use h2::*;
/// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
/// send_stream.reserve_capacity(100);
///
/// let capacity = send_stream.poll_capacity();
/// // capacity == 5;
///
/// send_stream.send_data(b"hello", false).unwrap();
/// // At this point, the total amount of requested capacity is 95 bytes.
///
/// // Calling `reserve_capacity` with `100` again essentially requests an
/// // additional 5 bytes.
/// send_stream.reserve_capacity(100);
/// # }
/// ```
///
/// See [Flow contro](struct.SendStream.html#flow-control) for an overview
/// of how send flow control works.
pub fn reserve_capacity(&mut self, capacity: usize) {
// TODO: Check for overflow
self.inner.reserve_capacity(capacity as WindowSize)
}
/// Returns the stream's current send capacity.
///
/// This allows the caller to check the current amount of available capacity
/// before sending data.
pub fn capacity(&self) -> usize {
self.inner.capacity() as usize
}
/// Request to be notified when the stream's capacity increases
/// Requests to be notified when the stream's capacity increases.
///
/// Before calling this, capacity should be requested with
/// [`reserve_capacity`]. Once capacity is requested, the connection will
/// assign capacity to the stream **as it becomes available**. There is no
/// guarantee as to when and in what increments capacity gets assigned to
/// the stream.
///
/// To get notified when the available capacity increases, the caller calls
/// `poll_capacity`, which returns `Ready(Some(n))` when `n` has been
/// increased by the connection. Note that `n` here represents the **total**
/// amount of assigned capacity at that point in time. It is also possible
/// that `n` is lower than the previous call if, since then, the caller has
/// sent data.
pub fn poll_capacity(&mut self) -> Poll<Option<usize>, ::Error> {
let res = try_ready!(self.inner.poll_capacity());
Ok(Async::Ready(res.map(|v| v as usize)))
}
/// Send a single data frame
/// Sends a single data frame to the remote peer.
///
/// This function may be called repeatedly as long as `end_of_stream` is set
/// to `false`. Setting `end_of_stream` to `true` sets the end stream flag
/// on the data frame. Any further calls to `send_data` or `send_trailers`
/// will return an [`Error`].
///
/// `send_data` can be called without reserving capacity. In this case, the
/// data is buffered and the capacity is implicitly requested. Once the
/// capacity becomes available, the data is flushed to the connection.
/// However, this buffering is unbounded. As such, sending large amounts of
/// data without reserving capacity before hand could result in large
/// amounts of data being buffered in memory.
///
/// [`Error`]: struct.Error.html
pub fn send_data(&mut self, data: B, end_of_stream: bool) -> Result<(), ::Error> {
self.inner
.send_data(data.into_buf(), end_of_stream)
.map_err(Into::into)
}
/// Send trailers
/// Sends trailers to the remote peer.
///
/// Sending trailers implicitly closes the send stream. Once the send stream
/// is closed, no more data can be sent.
pub fn send_trailers(&mut self, trailers: HeaderMap) -> Result<(), ::Error> {
self.inner.send_trailers(trailers).map_err(Into::into)
}
/// Reset the stream
/// Resets the stream.
///
/// This cancels the request / response exchange. If the response has not
/// yet been received, the associatd `ResponseFuture` will return an
/// [`Error`] to reflect the canceled exchange.
///
/// [`Error`]: struct.Error.html
pub fn send_reset(&mut self, reason: Reason) {
self.inner.send_reset(reason)
}