add set_target_window_size methods to Server and Client (#149)
Closes #101
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@@ -187,7 +187,7 @@ where
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stream.requested_send_capacity = capacity;
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// Currently available capacity assigned to the stream
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let available = stream.send_flow.available();
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let available = stream.send_flow.available().as_size();
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// If the stream has more assigned capacity than requested, reclaim
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// some for the connection
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@@ -275,9 +275,9 @@ where
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// The amount of additional capacity that the stream requests.
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// Don't assign more than the window has available!
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let additional = cmp::min(
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total_requested - stream.send_flow.available(),
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total_requested - stream.send_flow.available().as_size(),
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// Can't assign more than what is available
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stream.send_flow.window_size() - stream.send_flow.available(),
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stream.send_flow.window_size() - stream.send_flow.available().as_size(),
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);
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trace!(
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@@ -304,7 +304,7 @@ where
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);
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// The amount of currently available capacity on the connection
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let conn_available = self.flow.available();
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let conn_available = self.flow.available().as_size();
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// First check if capacity is immediately available
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if conn_available > 0 {
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@@ -550,7 +550,7 @@ where
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let len = cmp::min(sz, max_len);
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// Only send up to the stream's window capacity
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let len = cmp::min(len, stream_capacity as usize) as WindowSize;
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let len = cmp::min(len, stream_capacity.as_size() as usize) as WindowSize;
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// There *must* be be enough connection level
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// capacity at this point.
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