Get server module compiling again

This commit is contained in:
Carl Lerche
2017-08-08 22:25:05 -07:00
parent 26df3a3698
commit 38762a9711
3 changed files with 144 additions and 104 deletions

View File

@@ -1,6 +1,9 @@
use {frame, proto, Peer, ConnectionError, StreamId};
use {frame, ConnectionError, StreamId};
use {Body, Chunk};
use proto::{self, Connection};
use error::Reason::*;
use http;
use http::{self, Request, Response};
use futures::{Future, Sink, Poll, Async, AsyncSink, IntoFuture};
use tokio_io::{AsyncRead, AsyncWrite};
use bytes::{Bytes, IntoBuf};
@@ -14,14 +17,13 @@ pub struct Handshake<T, B: IntoBuf = Bytes> {
}
/// Marker type indicating a client peer
#[derive(Debug)]
pub struct Server<T, B: IntoBuf> {
connection: Connection<T, Peer, B>,
}
#[derive(Debug)]
pub struct Stream<B: IntoBuf> {
inner: proto::StreamRef<Peer, B::Buf>,
inner: proto::StreamRef<B::Buf>,
}
/// Flush a Sink
@@ -35,45 +37,71 @@ struct ReadPreface<T> {
pos: usize,
}
#[derive(Debug)]
pub(crate) struct Peer;
const PREFACE: [u8; 24] = *b"PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n";
pub fn handshake<T>(io: T) -> Handshake<T, Bytes>
// ===== impl Server =====
impl<T> Server<T, Bytes>
where T: AsyncRead + AsyncWrite + 'static,
{
handshake2(io)
pub fn handshake(io: T) -> Handshake<T, Bytes> {
Server::handshake2(io)
}
}
/// Bind an H2 server connection.
///
/// Returns a future which resolves to the connection value once the H2
/// handshake has been completed.
pub fn handshake2<T, B: IntoBuf>(io: T) -> Handshake<T, B>
impl<T, B> Server<T, B>
where T: AsyncRead + AsyncWrite + 'static,
B: 'static, // TODO: Why is this required but not in client?
B: IntoBuf + 'static,
{
let mut framed_write = proto::framed_write(io);
let settings = frame::Settings::default();
/// Bind an H2 server connection.
///
/// Returns a future which resolves to the connection value once the H2
/// handshake has been completed.
pub fn handshake2(io: T) -> Handshake<T, B> {
let mut framed_write = proto::framed_write(io);
let settings = frame::Settings::default();
// Send initial settings frame
match framed_write.start_send(settings.into()) {
Ok(AsyncSink::Ready) => {}
Ok(_) => unreachable!(),
Err(e) => {
return Handshake {
inner: Box::new(Err(ConnectionError::from(e)).into_future()),
// Send initial settings frame
match framed_write.start_send(settings.into()) {
Ok(AsyncSink::Ready) => {}
Ok(_) => unreachable!(),
Err(e) => {
return Handshake {
inner: Box::new(Err(ConnectionError::from(e)).into_future()),
}
}
}
// Flush pending settings frame and then wait for the client preface
let handshake = Flush::new(framed_write)
.and_then(ReadPreface::new)
.map(move |framed_write| {
let connection = proto::from_framed_write(framed_write);
Server { connection }
})
;
Handshake { inner: Box::new(handshake) }
}
// Flush pending settings frame and then wait for the client preface
let handshake = Flush::new(framed_write)
.and_then(ReadPreface::new)
.map(move |framed_write| proto::from_framed_write(framed_write))
;
Handshake { inner: Box::new(handshake) }
}
impl<T, B> fmt::Debug for Server<T, B>
where T: fmt::Debug,
B: fmt::Debug + IntoBuf,
B::Buf: fmt::Debug,
{
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
fmt.debug_struct("Server")
.field("connection", &self.connection)
.finish()
}
}
// ===== impl Flush =====
impl<T> Flush<T> {
fn new(inner: T) -> Self {
Flush { inner: Some(inner) }
@@ -123,47 +151,10 @@ impl<T: AsyncRead> Future for ReadPreface<T> {
}
}
impl Peer for Server {
type Send = http::response::Head;
type Poll = http::request::Head;
fn is_server() -> bool {
true
}
fn convert_send_message(
id: StreamId,
headers: Self::Send,
end_of_stream: bool) -> frame::Headers
{
use http::response::Head;
// Extract the components of the HTTP request
let Head { status, headers, .. } = headers;
// TODO: Ensure that the version is set to H2
// Build the set pseudo header set. All requests will include `method`
// and `path`.
let pseudo = frame::Pseudo::response(status);
// Create the HEADERS frame
let mut frame = frame::Headers::new(id, pseudo, headers);
if end_of_stream {
frame.set_end_stream()
}
frame
}
fn convert_poll_message(headers: frame::Headers) -> Self::Poll {
headers.into_request()
}
}
// ===== impl Handshake =====
impl<T, B: IntoBuf> Future for Handshake<T, B> {
type Item = Connection<T, B>;
type Item = Server<T, B>;
type Error = ConnectionError;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
@@ -179,3 +170,44 @@ impl<T, B> fmt::Debug for Handshake<T, B>
write!(fmt, "server::Handshake")
}
}
impl proto::Peer for Peer {
type Send = Response<()>;
type Poll = Request<()>;
fn is_server() -> bool {
true
}
fn convert_send_message(
id: StreamId,
response: Self::Send,
end_of_stream: bool) -> frame::Headers
{
use http::response::Parts;
// Extract the components of the HTTP request
let (Parts { status, headers, .. }, _) = response.into_parts();
// Build the set pseudo header set. All requests will include `method`
// and `path`.
let pseudo = frame::Pseudo::response(status);
// Create the HEADERS frame
let mut frame = frame::Headers::new(id, pseudo, headers);
if end_of_stream {
frame.set_end_stream()
}
frame
}
fn convert_poll_message(headers: frame::Headers)
-> Result<Self::Poll, ConnectionError>
{
headers.into_request()
// TODO: Is this always a protocol error?
.map_err(|_| ProtocolError.into())
}
}