Restructure proto

The existing code has been moved out and is being copied back piece / by
piece while restructuring the code to (hopefully) be more manageable.
This commit is contained in:
Carl Lerche
2017-08-02 09:42:10 -07:00
committed by GitHub
parent 13d6866ee8
commit 33bdc057d6
36 changed files with 1495 additions and 2964 deletions

235
src/proto/streams/recv.rs Normal file
View File

@@ -0,0 +1,235 @@
use {frame, Peer, ConnectionError};
use proto::*;
use super::{Config, StreamMap};
use error::Reason::*;
use std::collections::VecDeque;
use std::marker::PhantomData;
#[derive(Debug)]
pub struct Recv<P> {
/// Maximum number of remote initiated streams
max_streams: Option<usize>,
/// Current number of remote initiated streams
num_streams: usize,
/// Initial window size of remote initiated streams
init_window_sz: WindowSize,
/// Connection level flow control governing received data
flow_control: state::FlowControl,
pending_window_updates: VecDeque<StreamId>,
/// Refused StreamId, this represents a frame that must be sent out.
refused: Option<StreamId>,
_p: PhantomData<P>,
}
impl<P: Peer> Recv<P> {
pub fn new(config: &Config) -> Self {
Recv {
max_streams: config.max_remote_initiated,
num_streams: 0,
init_window_sz: config.init_remote_window_sz,
flow_control: state::FlowControl::new(config.init_remote_window_sz),
pending_window_updates: VecDeque::new(),
refused: None,
_p: PhantomData,
}
}
/// Update state reflecting a new, remotely opened stream
///
/// Returns the stream state if successful. `None` if refused
pub fn open(&mut self, id: StreamId) -> Result<Option<state::Stream>, ConnectionError> {
assert!(self.refused.is_none());
try!(self.ensure_can_open(id));
if let Some(max) = self.max_streams {
if max <= self.num_streams {
self.refused = Some(id);
return Ok(None);
}
}
// Increment the number of remote initiated streams
self.num_streams += 1;
Ok(Some(state::Stream::default()))
}
/// Transition the stream state based on receiving headers
pub fn recv_headers(&mut self, state: &mut state::Stream, eos: bool)
-> Result<(), ConnectionError>
{
state.recv_open(self.init_window_sz, eos)
}
pub fn recv_trailers(&mut self, _state: &mut state::Stream, _eos: bool)
-> Result<(), ConnectionError>
{
unimplemented!();
}
pub fn recv_data(&mut self,
frame: &frame::Data,
state: &mut state::Stream)
-> Result<(), ConnectionError>
{
let sz = frame.payload().len();
if sz > MAX_WINDOW_SIZE as usize {
unimplemented!();
}
let sz = sz as WindowSize;
match state.recv_flow_control() {
Some(flow) => {
// Ensure there's enough capacity on the connection before
// acting on the stream.
try!(self.flow_control.ensure_window(sz, FlowControlError));
// Claim the window on the stream
try!(flow.claim_window(sz, FlowControlError));
// Claim the window on the connection.
self.flow_control.claim_window(sz, FlowControlError)
.expect("local connection flow control error");
}
None => return Err(ProtocolError.into()),
}
if frame.is_end_stream() {
try!(state.recv_close());
}
Ok(())
}
pub fn dec_num_streams(&mut self) {
self.num_streams -= 1;
}
/// Returns true if the remote peer can initiate a stream with the given ID.
fn ensure_can_open(&self, id: StreamId) -> Result<(), ConnectionError> {
if !P::is_server() {
// Remote is a server and cannot open streams. PushPromise is
// registered by reserving, so does not go through this path.
return Err(ProtocolError.into());
}
// Ensure that the ID is a valid server initiated ID
if !id.is_client_initiated() {
return Err(ProtocolError.into());
}
Ok(())
}
/// Send any pending refusals.
pub fn send_pending_refusal<T, B>(&mut self, dst: &mut Codec<T, B>)
-> Poll<(), ConnectionError>
where T: AsyncWrite,
B: Buf,
{
if let Some(stream_id) = self.refused.take() {
let frame = frame::Reset::new(stream_id, RefusedStream);
match dst.start_send(frame.into())? {
AsyncSink::Ready => {
self.reset(stream_id, RefusedStream);
return Ok(Async::Ready(()));
}
AsyncSink::NotReady(_) => {
self.refused = Some(stream_id);
return Ok(Async::NotReady);
}
}
}
Ok(Async::Ready(()))
}
pub fn expand_connection_window(&mut self, sz: WindowSize)
-> Result<(), ConnectionError>
{
// TODO: handle overflow
self.flow_control.expand_window(sz);
Ok(())
}
pub fn expand_stream_window(&mut self,
id: StreamId,
sz: WindowSize,
state: &mut state::Stream)
-> Result<(), ConnectionError>
{
// TODO: handle overflow
if let Some(flow) = state.recv_flow_control() {
flow.expand_window(sz);
self.pending_window_updates.push_back(id);
}
Ok(())
}
/// Send connection level window update
pub fn send_connection_window_update<T, B>(&mut self, dst: &mut Codec<T, B>)
-> Poll<(), ConnectionError>
where T: AsyncWrite,
B: Buf,
{
if let Some(incr) = self.flow_control.peek_window_update() {
let frame = frame::WindowUpdate::new(StreamId::zero(), incr);
if dst.start_send(frame.into())?.is_ready() {
assert_eq!(Some(incr), self.flow_control.apply_window_update());
} else {
return Ok(Async::NotReady);
}
}
Ok(().into())
}
/// Send stream level window update
pub fn send_stream_window_update<T, B>(&mut self,
streams: &mut StreamMap,
dst: &mut Codec<T, B>)
-> Poll<(), ConnectionError>
where T: AsyncWrite,
B: Buf,
{
while let Some(id) = self.pending_window_updates.pop_front() {
let flow = streams.get_mut(&id)
.and_then(|state| state.recv_flow_control());
if let Some(flow) = flow {
if let Some(incr) = flow.peek_window_update() {
let frame = frame::WindowUpdate::new(id, incr);
if dst.start_send(frame.into())?.is_ready() {
assert_eq!(Some(incr), flow.apply_window_update());
} else {
self.pending_window_updates.push_front(id);
return Ok(Async::NotReady);
}
}
}
}
Ok(().into())
}
fn reset(&mut self, _stream_id: StreamId, _reason: Reason) {
unimplemented!();
}
}